Archive | June, 2008

Matt-M-McElroy

Part One of the Bestial: Werewolf Apocalypse Preview on Flames Rising!

Posted on June 6, 2008 by

Beneath the dim light of a full moon, the population of Cincinnati mutates into huge, snarling monsters that devour everyone they see, acting upon their most base and bestial desires. Planes fall from the sky. Highways are clogged with abandoned cars, and buildings explode and topple. The city burns.

Bestial: Werewolf Apocalypse is the new horror novel written by William Carl and published by Permuted Press. You can order this twisted tale at Amazon.com.

We have two previews of Bestial lined-up here on Flames Rising. Permuted Press has provided us with the entire first chapter of the book. See how the story begins today and tune in next week for the rest of the chapter.

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Matt-M-McElroy

New Pinnacle Entertainment Website

Posted on June 5, 2008 by

The all-new Pinnacle Entertainment Website is up and running!

They have updated the look & design of the site, added a new Savage Worlds Test Drive pdf, new adventures and other cool stuff.

The big news is the new free The Savage Worlds License Agreement that comes in two flavors, one for fans and the other for publishers.

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TezMillerOz

Ill Wind Review

Posted on June 5, 2008 by


Although first published in 2003, Rachel Caine’s Ill Wind has stood the test of time: with fresh ideas no one else seems to be writing about even five years later. With an easy voice, wild weather and classic cars, Joanne Baldwin features in one hell of a road trip novel. There are three types of Wardens who control/tame fire, earth, and wind and water. Jo falls into the last category, melding physics with metaphysics to create the ultimate urban fantasy read.

Review by Tez Miller

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Matt-M-McElroy

Upcoming Summer Conventions

Posted on June 4, 2008 by

Convention season has begun once more. The Flames Rising crew has a few favorites and we’re always looking for more places to check out and new events to try. While did not get the chance to attend WisCon right here in our hometown, there is always next year.

Coming up in the next few weeks are Origins Game Fair and Wizard World Chicago, both of which I hear are a fun time. We just might be stopping by WWC on Saturday June 28th, so let me know if you will be attending.

An upcoming convention we would love to check out is GenCon Oz, taking place July 3rd – 6th in Brisbane Australia.

The next big convention for us, and a personal favorite of mine, is GenCon Indy, taking place August 14-17 in Indianapolis, IN.

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Flames

Fae Noir RPG Review

Posted on June 4, 2008 by

It is not a bad idea to yoke together two distinct genres in order to create a media product which occupies a distinctive niche. Of course, the approach does not guarantee that the result will be coherent in terms of meaning or internal logic but, given enough attempts, it should be possible to find a combination that more or less works. Justin Bow, for Green Fairy Games, has joined together the concepts of, as the name suggests, ‘Fae’ and ‘noir.’

Together, then, these two concepts could work. Fae creatures enter an otherwise predominantly human society in which bad things tend to happen to everyone. It is possible to argue that the Sergei Lukyanenko novels, for example, fit this pattern, although RPG players are perhaps more likely to reference the film Sin City and the comics that gave rise to it.

Review by John Walsh

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Flames

Pre-order THE DEAD PARADE by James Roy Daley

Posted on June 3, 2008 by

On the morning his life goes to hell, James McGee is comfortable and clear minded, leaving for what he expects will be an uneventful workday. Within the hour James will witness the suicide of his closest friend, be responsible for countless murders, and become a fugitive from the police.

In the shadow of James’ mind, a demon lurks. Bloodlust is a virus–it’s infecting his logic. James has become a pawn in a game he does not understand, and only one thing is clear:

Survival is not an option.

Pre-order now at Horror Mall for $14.95 and get free shipping!

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Matt-M-McElroy

Hunter: the Vigil “From the Authors”

Posted on June 3, 2008 by

Previous Hunter: the Vigil teasers have included sample Endowments and Professions as well as the Loyalists of Thule.

I don’t want to distract folks from the teasers that White Wolf has posted recently, namely A Game of Light in Shadows and What Hunter Is. Go read them when you get the chance, interesting stuff.

This week we are going to do something a little different…

I asked the authors of the Hunter: the Vigil core book to tell me a little something about working on the book. A few of them sent me some interesting stories…

UPDATE: White Wolf freelancer, Alex Greene, has sent me some of his thoughts on the new game. I’ve added them to this post.

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Flames

The Shield of Weeping Ghosts Available Now!

Posted on June 2, 2008 by

The past will come back to haunt them…

A group of warriors from Rashemen escorts an exiled wizard to a ruined citadel in the City of Weeping Ghosts. Once there, the wizard discovers a barbarian tribe is trying to unlock the secrets of the citadel and the weapon that destroyed it two thousand years ago.

A series that centers on the citadels – castles, keeps, fortreeses, and watchtowers – of the Forgotten Realms world, each book in The Citadels series is a self-contained fantasy adventure.

The Shield of Weeping Ghosts is available at Amazon.com

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Matt-M-McElroy

Previews on Flames Rising

Posted on June 2, 2008 by

We now have a Preview Page on Flames Rising. A spot to check out all of the sneak peeks and product previews we have been posting on the site. The latest addition is an early look at the new Hot War RPG coming up from Contested Ground Studios: Hot War Preview Coming up in the […]

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Flames

Bestial: Werewolf Apocalypse Fiction Review

Posted on June 2, 2008 by

When I finished reading Bestial, the first thing I thought was, ‘This was everything a zombie novel should be.’ This is rather strange, considering that the book I’d just read had been chiefly concerned with werewolves.

I had certain expectations when I started reading this, a werewolf novel. There would be grisly deaths every full moon, of course. There would most likely be a small town where everyone seems to know each other, which would lead to drama as everyone became a suspect. There would be a bloody shootout towards the end, with the beast being killed by a silver bullet. The true culprit would come as a surprise to the terrified townsfolk, but not to me, the reader. I would have seen it coming after the first few chapters.

Review by Leah Clarke

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Flames

Bits of the Dead Now Available for Pre-order!

Posted on June 1, 2008 by

Horror Mall: The #1 site for all your horror needsPre-Order Bits of the Dead at Horror Mall!

They live. They die. They return. Zombies.

38 authors. 38 gut-wrenching tales.

Flash fiction at its finest, all illustrated by underground favorite Sean Simmans and edited by Keith Gouveia.

Bits of the Dead is a hard-hitting, pulse-pounding collection of zombie tales that’ll have you ripping through the pages faster than a ghoul through a warm body.

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Matt-M-McElroy

Hot War RPG Preview

Posted on June 1, 2008 by

Contested Ground Studios, the folks who brought us a|state and Cold City, have a new RPG hitting the shelves in 2008.

In October of 1962, the Cold War went hot. But the war was not just a nuclear apocalypse. Other technologies that had been hidden from the public gaze, technologies developed in Germany during the World War Two and hidden away by Britain, France, the USA and the USSR. These technologies were twisted and esoteric, fusing science, madness and the occult together. They ripped holes in reality, created horrific monsters, drove men and women beyond sanity and laid waste to continents.

Hot War is a game about the aftermath of this horror, about survivors, factions, hidden agendas, trust and betrayal. All of this takes place in the city of London, England in the freezing winter of 1963, one year after the war. Life has been altered forever. The population is massively reduced, essential services are virtually non-existent, food and other products are subject to draconian rationing measures and both inside and outside the borders of the city, horrible things still happen.

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11 Tales of Ghostly Horror

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