Author | Flames

Flames

Flames Rising is an online resource for fans of Horror and Dark Fantasy entertainment. This horror fanzine offers reviews of Games, Fiction, Movies and more ranging from Top-Selling authors to the coolest Small Press and “indie” publishers. The popular Interviews at Flames Rising include Horror authors, artists and other creators of dark entertainment. Stay tuned to the Flames Rising news feed for the latest news on upcoming products, genre conventions and industry developments.

Flames Rising continues to add new Features and expand the Fiction and Articles sections of the site with topics of interest to Horror and Dark Fantasy fans the world over.


Flames

Friday the 13th Age Sale from Pelgrane Press!

Posted on May 13, 2016 by

Celebrate Friday the 13th with a sale on all 13th Age RPG eBooks and Soundtracks from Pelgrane Press!

13th Age combines the best parts of traditional d20-rolling fantasy gaming with new story-focused rules, designed so you can run the kind of game you most want to play with your group. Created by Rob Heinsoo and Jonathan Tweet, 13th Age gives you all the tools you need to make unique characters who are immediately embedded in the setting in important ways; quickly prepare adventures based on the PCs’ backgrounds and goals; create your own monsters; fight exciting battles; and focus on what’s always been cool and fun about fantasy adventure gaming!

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Flames

Exalted 3rd Edition available now in PDF and Hardcover!

Posted on April 20, 2016 by

This is the tale of a forgotten age before the seas were bent, when the world was flat and floated atop a sea of chaos. This is the tale of a decadent empire raised up on the bones of the fallen Golden Age, whose splendor it faintly echoed but could not match. This is a tale of primal frontiers, of the restless dead, of jeweled cities ruled openly by spirits in defiance of Heaven’s law. This is a tale of glorious heroes blessed by the gods, and of their passions and the wars they waged in the final era of legends.

This is your tale. This is Exalted. What legends will they tell of your deeds?

Exalted 3rd Edition depicts both a revitalized and expanded Creation, and the triumphant return of the Solar Exalted—but whether their rebirth will herald the salvation or destruction of the world, none can say. The system redesign takes the best parts of the previous editions and streamlines the mechanics for maximum playability.

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Flames

Interview with Campbell from Rosarium Publishing

Posted on April 15, 2016 by

Rosariumpublishing.com, which was established in 2013, recently launched an IndieGoGo campaign to help cover printing costs for their books, comics, and graphic novels. In today’s interview, Monica Valentinelli sits down with founder Bill Campbell to ask him about his small press publishing house.

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Flames

Midnight Syndicate to create soundtrack for Zombies!!! board game

Posted on April 11, 2016 by

Almost 13 years after releasing the first official roleplaying soundtrack to the iconic Dungeons & Dragons® game, award-winning composers and dark music pioneers Midnight Syndicate have teamed up with premier horror game designer Twilight Creations to produce a soundtrack album for the zombie apocalypse-themed Zombies!!! board game. The dark instrumental album, which will feature new […]

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Flames

Now Available! Codex Infernus: The Savage Guide to Hell

Posted on April 7, 2016 by

Codex Infernus: The Savage Guide to Hell After a successful Kickstarter campaign, the Codex Infernus: The Savage Guide to Hell is now available for the Savage Worlds system. A holy warrior fighting back infernal beasts on the precipice of a fiery pit. Cloaked figures chanting an incantation to bring forth a nameless beast. A man […]

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Flames

Margaret Weis Productions Cortex Plus Kickstarter and Community Content!

Posted on April 2, 2016 by

Margaret Weis Productions has announced a partnership with DriveThruRPG to launch the Cortex Plus Creator Studio this Spring. This will give Cortex Plus fans the opportunity to create and sell Cortex Plus RPG supplements through DriveThruRPG.com. Similar to Wizards of the Coast’s DMsGuild.com (also managed by DriveThruRPG) and Monte Cook Games’ just announced Cypher System Creator program, Margaret Weis Productions will allow publishers and fans to offer Cortex Plus RPG supplements for sale on DriveThruRPG.com.

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Flames

Markov on The Evolution of Tropes

Posted on March 16, 2016 by

Recently, Monica Valentinelli and Jaym Gates launched a Kickstarter to fund an anthology titled Upside Down: Inverted Tropes in Storytelling. Today, in an exclusive update for FlamesRising.com, one of the collection’s contributors, Haralambi Markov, is here to share with you his insights into tropes and cliches. For more about the author, visit: haralambimarkov.com For more about the anthology, visit Upside Down: Inverted Tropes in Storytelling on Kickstarter–and be sure to read our updates!

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Flames

DMsGuild expands to Ravenloft

Posted on March 11, 2016 by

When the DMsGuild website launched the Adventurer’s League Storyline was set in the Forgotten Realms and that was the only official D&D setting creators could explore with their PDF releases. Admittedly, DMG creators could also upload setting neutral 5e content and many did.

With the release of the new Curse of Strahd hardcover and a new season of Adventurer’s League game play to go along with it…Ravenloft has become the first setting expansion for DMG creators.

Wizards of the Coast has created a free Themes and Moods document to help creators dive into the Mists.

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Flames

As Atlantis falls, how will you use your fate?

Posted on February 14, 2016 by

As Atlantis falls, how will you use your fate? Where will you stand in the face of the coming wave? Chariot is a fantasy role-playing game set just before the final fall of an occult, theosophical Atlantis tempered by my boyhood imagination. It uses Tarot cards rather than dice, and has a heavily occult and […]

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Flames

Kickstarter has gone to the dogs with Pugmire

Posted on February 11, 2016 by

Be a Good Dog. Protect Your Home. Be Loyal To Those Who Are True.

These are the words of the Code of Man. Dogs have inherited the world, building the kingdom of Pugmire thousands of years after the Ages of Man. These dogs have been changed to use tools and language, and they (along with other races of uplifted animals) seek to rediscover the world they’ve inherited. Some dogs use the leftover technology of humanity, but they believe it all to be magic handed to them by their dead gods. Others seek to create an ideal civilization, using a Code of Man compiled from ancient, fragmentary lore. The world is dangerous and mysterious, but courageous and loyal dogs will persevere.

Pugmire is a light-hearted and family-friendly fantasy world. It’s one of the first of Onyx Path Publishing’s creator-owned games, produced in a partnership with Eddy Webb and Pugsteady.

The Kickstarter has already blown past the original funding goal and is well on its way to achieving a number of exciting stretch goals that not only enhance the game itself, but add new media options for fans of the setting. Eddy Webb sat down with Flames Rising to talk a bit about the Pugmire setting and what is going with the Kickstarter project.

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Flames

The Best Game Designer is an Evil GM

Posted on February 2, 2016 by

I love to be the game master. There is nothing quite like the feeling of presenting a challenge that the players will fear, loathe, complain about and eventually, climactically overcome. I don’t mind being the bad guy. I know that I’m the catalyst for great gaming and great storytelling. Of course, all of this sounds like roleplaying but really it applies to game design as well. A game designer has to have a certain sense that he is setting these fascinating objects in motion and the players bring them to life and create the unexpected interactions that make the game worth playing. Semi-coop games such as Battlestations or Descent invite the boardgame referee to be more than just a rules arbiter and I think part of the fun for everybody is to dial up the drama and go for it.

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Flames

Battle for the Undercity available now!

Posted on January 14, 2016 by

Battle for the Undercity is a D&D 5th Edition adventure designed for a DM’s use in any Forgotten Realms™ campaign. It was designed and written by writer, editor, and developer Monica Valentinelli, with rules and editing by Scott Holden.

Battle for the Undercity takes place underground in a section of a major city. The party will navigate sewers, worked tunnels, forgotten crypts, and freshly dug passageways to fend off adversaries in order to rescue hostages and return them safely to the surface unharmed. Can your party emerge victorious and save the day?

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Flames

Dungeon Masters Guild Opens as a Marketplace for D&D Creations

Posted on January 12, 2016 by

Dungeons & Dragons is all about creativity. For more than 40 years, the folks who spent the bulk of their time creating amazing adventures, those noble Dungeon Masters, did not have a convenient outlet to share them with the gamers who weren’t sitting at their table. You either had to raise money to publish a physical book or zine on your own, or convince a publisher you had the chops.

Now, the Dungeon Master’s Guild puts the power to share that creativity firmly in the hands of the DM.

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Flames

Talking Changeling: the Dreaming with Onyx Path Publishing

Posted on January 2, 2016 by

Onyx Path Publishing is currently running a Kickstarter campaign for a Deluxe edition of the upcoming Changeling: the Dreaming 20th Anniversary Edition RPG. This crowdfunding campaign has blown past the original goal and is well on its way to achieving several excellent stretch goals to enhance the original product and offer Changeling fans some bonus content for this new edition of the game.

Flames Rising had the chance to ask Onyx Path’s Rich Thomas and Matthew McFarland a bit about the Kickstarter and this edition of Changeling: the Dreaming.

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Flames

Demon Hunters: A Comedy of Terrors available now!

Posted on December 28, 2015 by

Vampires infesting the mayoral office. Lycanthropes prowling the suburbs. Another kraken making its way upstate along the river. Crazed cultists masquerading as door-to-door religious nuts. Every one of them edging the world one more step toward the next demonic apocalypse.
In your line of work, that’s called Tuesday.

You are an agent of the Brotherhood of the Celestial Torch, hand-picked to serve as Earth’s first and last line of defense against the servants of Darkness. Oh sure, there are others in the Brotherhood who seem more hand-picked than you were, and yes, you probably only work out of a small office somewhere in Michigan or Wyoming or South Dakota, but when it comes to dealing out the damage to the infernal instruments of Hell taking over that shopping mall or the Craz-E-Mart, the buck stops with you.

Lock and load, baby.

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Flames

Lore of the Clans for Vampire: the Masquerade available now!

Posted on December 23, 2015 by

Lore of the Clans

My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant progeny to the streets and letting them figure it out for themselves. A few smother their instruction in religious imperatives, philosophical tenets, or mystical confluences. But not one of them has a pamphlet with clear, easy instructions once you’ve become Damned.

Of course they lie. All vampires lie. But the best lies are those that are told between two truths, yes? Here are thirteen such truths, childe. They may line up with other things you know, or they might not. Sometimes the narrators present tantalizing rumors and conspiracies, while others digress into areas not often considered by many. Some of what they say have no facts to back them up, but not everything is a lie, either.

Let us find instruction from amidst the lies, together.

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Flames

Skaa: Tin & Ash a new supplement for the Mistborn RPG

Posted on December 22, 2015 by

From the ashes, hope rises

The Final Empire was built on the backs of the skaa — the downtrodden descendants of those who opposed the Lord Ruler’s ascension a thousand years ago. They are the faceless masses of Scadrial, tasked with plowing the barren fields, sweeping the ash-covered streets, tending the opulent nobility, and serving at the whims of their “betters.” But a few skaa cast off the chains of their destiny to be something more. They are thieves, Allomancers, firebrands, and rebels. They fight the system of oppression and brutality to give their people something they lost long ago — hope.

Skaa: Tin & Ash is an essential supplement for the Mistborn Adventure Game, designed for players, Narrators, and fans of the Mistborn novels. Developed in cooperation with Brandon Sanderson, this guide expands the canon of the novels, providing new insights into skaa throughout the Final Empire. Inside you’ll find detailed information on the history and beliefs of the skaa; the lives of city, canal, and plantation skaa; the skaa criminal and political underground; and famous skaa such as the Citizen, Mare, and the Survivor of the Flames.

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Flames

Chronicles of Darkness PDF available now from Onyx Path!

Posted on December 12, 2015 by

Keep walking.

Eyes straight ahead.

Don’t look back.

In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner of your eye has a home. And they’ve seen you.

Don’t look back!

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Flames

Deluxe Changeling: the Dreaming 20th Anniversary Edition Kickstarter

Posted on December 10, 2015 by

Judge us not by our seemings for we are never what we appear.
Come hither, changelings and join the dream-dance,
lest the winter come and the Dreaming pass into memory.

Recall your heritage! Let the games begin!

Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised the World of Darkness. Seen by some as a lighter, more fantasy-based setting in the modern-day, and by others as the darkest game White Wolf had yet created, players had to face the question of what happens once creativity and magic fades from their world.

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Flames

Visionary Comics Announces Major Expansion with Tenth Anniversary

Posted on November 18, 2015 by

Visionary Comics, a production studio and digital publisher, is marking 10 years in the creative industry by announcing the hiring of two well-known industry execs and a retooled website as the first phase of a major expansion that will extend into 2016. Company leaders are calling the initiative “Visionary 2.0.”

“We’ve been working hard the last few months to move Visionary to the forefront of the industry and wanted to announce our first exciting changes at Tucson Comic Con,” says C. Edward Sellner, the company’s Chief Creative Officer. The eighth annual event kicked off at the Tucson Convention Center in Tucson, AZ, on November 6, and wraps its three day run Sunday. Visionary execs made the exclusive announcements today at a panel during the popular show.

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