Author | Matt-M-McElroy

Matt acts as the “Editor-in-Chief” of Flames Rising, which usually means writing reviews, setting up interviews, posting news and checking out the latest Horror & Dark Fantasy products from a variety of publishers. He also recruits reviewers, posts previews and works with publishers to explore new ideas for promoting the genre.

Matt occasionally dabbles in freelance writing and game design. Recently he worked on the Ghostories Enhancement Pack for Precis Intermedia and the novella "Time to Burn" in the Tales of the Seven Dogs Society collection from Abstract Nova Entertainment.


Torches and Pitchforks Card Game Review

Posted on November 10, 2008 by

The Card Game of Monster Movie Mayhem!

This is a funny card game from Green Ronin with spoofs on various horror classics ranging from Frankenstein to Dracula with ghosts, beasts and other monsters mixed in to keep things interesting. The local townsfolk team up to destroy these monsters and deal with mayhem along the way.

There are three decks in this game, Townsfolk (representing the local “citizens” that are battling the monsters), Mob (including weapons, actions and other enhancements) and Monster (which also includes events that are often detrimental to the heroes).

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Worlds of Their Own Fiction Review

Posted on November 7, 2008 by

Fans of “shared world” fiction will find many of their favorite authors in this collection, however they won’t find any characters from Forgotten Realms or Warhammer here. This collection is all “creator owned” and explores new worlds by these authors. Some of them have been expanded into other works such as RPGs (Demon Wars and Reign for example). These stories have appeared before in various magazines or anthologies over the years, but it is pretty cool to have them all collected together in one volume.

I read Jeremy Jones’ interview with James Lowder back in June and was immediately hooked on the concept of the book.

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Cthulhu Rising Game Review

Posted on November 6, 2008 by

The stars are right and the time has come to summon Cthulhu from the watery depths…

A new fast play game from Twilight Creations feature the classic theme of cultists vs. investigators for two players. This particular game is quick to learn and plays pretty fast. The entire rules fit on a single sheet explaining different turns and victory conditions for each side.

The game board is simple with some fairly classic Lovecraft-inspired artwork.

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David Wellington Interview

Posted on October 29, 2008 by

David Wellington is the author of several successful horror novels, short stories and web serials. The Monster Island zombie series and 13 Bullets vampire fiction are very popular with horror fans, who can’t wait to see what happens next.

Vampire Zero, the third book featuring Laura Caxton and Jameson Arkeley was recently released. I had the chance to talk to David a bit about the story and some of his other projects.

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Halloween Horror: Lost Girl

Posted on October 22, 2008 by

My own contribution (with a little help from Brad McDevitt) to the Halloween Horror series is available today. I decided to take the “ghost story” and give it a little bit of an edge. There is more to this tale if folks are interested. You’ll have to let me know…

What are ghosts afraid of?

Lost Girl

Created by Matt M McElroy
With art by Brad McDevitt

“This one here, the blue folder…” the boss had said while pointing to the files on his desk.

I remember picking it up from the stack and flipping through it while the boss rambled on about how things used to be in the city, something about respect and a hard days’ work, I honestly don’t remember at this point.

What else do you remember from that day?

Well, um, I think there were a couple of witness statements and some scans of old newspaper articles. Nothing conclusive. I do remember looking up when the boss turned away from the window to tell me something else.

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Munchkin Bites 2: Pants Macabre Review

Posted on October 21, 2008 by

Plenty of new cards, bad jokes and all, are included in this expansion for the Munchkin Bites card game from Steve Jackson Games. The set we got did not have any additional rules for the game and we did not run into any problems with the new cards (after all the information on the cards usually explains everything you need to know).

Expanding on the jokes in the core box, Pants Macabre has plenty of puns from horror films and horror RPGs (and LARPing). Most of the jokes are fairly predictable, but worth a good laugh if the player manages to add a little style to the delivery.

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Rose-Bride’s Plight RPG Review

Posted on October 15, 2008 by

The Rose-Bride’s Plight is a new adventure for Changeling: the Lost from White Wolf Publishing. Written by Jess Hartley and Developed by Eddy Webb.

This particular adventure can be run as a stand alone game or worked into an ongoing chronicle. There are tips and tricks provided for both types of games including suggestions for connecting existing characters to members of the local Courts and possible motivations for getting involved in local events.

This adventure contains some new materials that will be useful for Lost games beyond this particular story, including a new system element, Unwitting Pledges, as well as a new Goblin Fruit, The Myrsina.

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Shield of Weeping Ghosts Fiction Review

Posted on October 2, 2008 by

I’ve read a handful of Forgotten Realms fiction over the years, interviewed a few authors, played a few games even. I’ve not kept up quite as much with the more recent developments as I have a few other settings, but still, I thought I was doing pretty good for a while there. This book surprised me a bit with how much I don’t know about the setting. It was still an interesting read, it just took me a bit longer to get into the story than I thought it would.

It helped that Davis knows how to write some compelling action. The fight scenes were entertaining and the variety of challenges the characters faced while on their quest kept this from being just another goblin killing adventure.

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Stunning Eldritch Tales RPG Review

Posted on September 30, 2008 by

Four Heart-Pounding Pulp Adventures for Trail of Cthulhu

The first supplement for Trail of Cthulhu this book has four new adventures written by Rodin D Laws. These pulp-style adventures are a good companion for the core book, helping folks get started with the Gumshoe system from Pelgrane Press. The book itself is 82 pages (including the handouts) and has a cover by the talented Jerome Huguenin. Most of the book’s layout is a three-column format with occasional sidebars and dark black-n-white images that show off some of the scenes for each adventure.

On with the adventures…One of the things I’m going to try to avoid in this review is revealing too many details about the adventures and the mysteries within them. That way, folks will still be surprised when they get the chance to play along. Hopefully I’ll still be able to provide enough information to let you know how useful the book is and whether or it will add to your Trail of Cthulhu game.

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Privateer Press announces street date for Monsterpocalypse

Posted on September 16, 2008 by

Privateer Press has announced that Monsterpocalypse, their new collectible miniatures game, has an official street date of October 10th, 2008. The long-awaited, action packed strategy game has already riveted the attention of the hobby game industry, making a big impression at the GAMA Trade show, International Comic Con in San Diego, Gen Con in Indianapolis and PAX in Seattle.

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Scion: Destiny, Myth & Fate Sale

Posted on September 12, 2008 by

The savage Titans have escaped their eternal prison to wage war with the Gods once more. Their battles in the Overworld have spilled over to ours. Armed with abilities and weapons granted by their divine parents, the Scions stand as humanity’s only defense.

These materials normally retail for $104.97, but in PDF form for the next seven days, you can acquire all three supplements for $46.99 (USD).

The Destiny, Myth & Fate Bundle is available at the Flames Rising RPGNow Shop.

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Don’t Lose Your Mind Available Now!

Posted on August 30, 2008 by

Earlier this summer we posted two previews of the new Don’t Rest Your Head supplement called Don’t Lose Your Mind, the first one was A is for Ants and we followed that with J is for Jungle, if that doesn’t get you hooked on this book I don’t know what will… Well, I got the […]

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Flash Fire Mini-Reviews (GenCon Wrap-Up)

Posted on August 22, 2008 by

We’re back from GenCon and so are the Flash Fire Mini-Reviews.

This week we’re going to take a look at some of the cool new books we picked up over the weekend in Indianapolis. This mix of Horror and Dark Fantasy game products from large publishers and small press shows off just a few of the interesting items that were available at the convention.

I’ll be upfront and admit I have not completely read these titles yet. GenCon was only a few days ago and some of these books are quite hefty (Starblazer Adventures alone is 600+ pages). So, these are first impressions and notes from playing demos at the convention.

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Equinox Road (Changeling) Now Available!

Posted on August 20, 2008 by

Earlier we had posted a teaser (The Parliament of Victors) from the new Changeling: the Lost supplement. At GenCon I managed to check out the rest of the book. You won’t be disappointed. Tons of great new material and plenty of cool ideas to add to your game:

The Path Perilous

The road is dangerous, and you may be torn apart by the Thorns. The destination is a risk of death, or the return to slavery. But there’s much to be gained for those brave and clever enough to dare the return — the return to Faerie.

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Silver ENnie!

Posted on August 16, 2008 by

The Gen Con EN World RPG Awards (the “ENnies”) are an annual fan-based celebration of excellence in tabletop roleplaying gaming. The ENnies give game designers, writers and artists the recognition they deserve. It is a peoples’ choice award, and the final winners are voted upon by the gaming public at EN World. This year’s ENnies […]

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Fall of Cthulhu: The Fugue Graphic Novel Review

Posted on August 15, 2008 by

Cy is an ordinary guy with a beautiful fiancee — until his uncle’s suicide changes his life forever. Consumed with discovering the motive behind his relative’s sudden and painful death, he finds notes and scribblings about a nonsense word he doesn’t recognize… Cthulhu. Obsessed, he seeks out answers to questions he should have never asked. A horrifying glimpse into a modern day Lovecraftian world filled with nightmares and excursions into Lovecraft’s Dreamlands!

The Fugue collects the first several issues of the Fall of Cthulhu comic book series. This is a modern tale of the Cthulhu Mythos featuring several well-known elements of the setting that have been built up over the years in various novels, anthologies and role playing games. The treatment of Miskatonic University is a great background element throughout the story, for example.

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Ghosts of Albion Preview “Faerie”

Posted on August 14, 2008 by

The previous Ghosts of Albion preview introduced readers to the mysterious world of Albion and touched on the cosmology of the setting.

Today’s preview will dig into some of the Cinematic Unisystem mechanics that make the game work. Specifically we are going to take a look at the Qualities and Drawbacks for supernatural characters.

Visit the Ghosts of Albion page at Eden Studios for free downloads and news. You can also get the Ghosts of Albion eBook now from the Flames Rising RPGNow shop.

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Jennifer Rodgers at Monster-Mania

Posted on August 10, 2008 by

Jennifer Rodgers will be vending at Monster-Mania 11, August 22nd through 24th at the Crowne Plaza Hotel in Cherry Hill, NJ. Jenn will be selling her line of creepy greeting cards, including the new “Thank You” design. She’ll also have prints and original artwork of her many illustrations for horror and fantasy role-playing games. More […]

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Requiem for Rome RPG Review

Posted on August 8, 2008 by

Requiem for Rome is a historical supplement and setting for Vampire: the Requiem from White Wolf Publishing, much like Dark Ages: Vampire was a historical setting for Vampire: the Masquerade. Requiem for Rome is a beautiful, but dark, book full of cunning aristocrats, noble savages and mysterious monsters. It is a 260 page hardcover (or eBook) filled with history, rumor and legend.

Ken Hite’s Foreward, The Deathless City, sets the mood immediately with a look at the history, secrets and terrors of Rome. Any Storyteller should be able to gather more than a few ideas from this section of the book alone. It is definitely worth the read if you get the chance.

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Tales of the Seven Dogs Society Preview

Posted on August 7, 2008 by

We gave you a peek at the new cover art by Eric Lofgren and introduced you to the basics of Tales of the Seven Dogs Society last week.

Tales of the Seven Dogs Society is a collection of stories inspired by the Aletheia role-playing game published by Abstract Nova Entertainment. Each of these stories is a possible continuation of the events described in that book.

Today’s sneak preview is a small bit from Jim Johnson’s Lifting the Gingham Veil, which is the second story in the collection.

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11 Tales of Ghostly Horror

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