Tag Archive | "indie rpgs"

Matt-M-McElroy

Flash Fire Mini-Reviews (GenCon Wrap-Up)

Posted on August 22, 2008 by

We’re back from GenCon and so are the Flash Fire Mini-Reviews.

This week we’re going to take a look at some of the cool new books we picked up over the weekend in Indianapolis. This mix of Horror and Dark Fantasy game products from large publishers and small press shows off just a few of the interesting items that were available at the convention.

I’ll be upfront and admit I have not completely read these titles yet. GenCon was only a few days ago and some of these books are quite hefty (Starblazer Adventures alone is 600+ pages). So, these are first impressions and notes from playing demos at the convention.

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jmstar

Jason Morningstar “The Roach”

Posted on August 19, 2008 by

The Horror Eassay Project continues this week at Flames Rising with game designer Jason Morningstar (who just won a Diana Jones Award for Grey Ranks). For the project Jason is telling us a bit about the design process that went into The Shab Al-Hiri Roach RPG.

The Shab-al-Hiri Roach is a dark comedy of manners, lampooning academia and asking players to answer a difficult question – are you willing to swallow a soul-eating telepathic insect bent on destroying human civilization?

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Eloy LaSanta “Apocalypse Prevention Inc.”

Posted on August 12, 2008 by

Our horror design essay project continues. Last week was Monica Valentinelli’s Initiation to Exquisite Replicas and other essays can be found in the Articles page here at Flames Rising.

Next up is Eloy LaSanta telling us about his new game Apocalypse Prevention, Inc. and how he created his company Third Eye Games.

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Flames

Judd Karlman “Dictionary of Mu” Interview

Posted on August 6, 2008 by

The Dictionary of Mu, a pulp setting for The Sorceror RPG, was published in 2006 and became and instant hit among the indie games community for its blending of pulp, horror, low-fantasy and science fiction.

I recently contacted author and game designer Judd Karlman about the Dictionary, and he graciously agreed to answer my questions about this unique and imaginative book.

-Interview by Michael Erb

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Flames

Exquisite Replicas RPG Review

Posted on August 4, 2008 by

Exquisite Replicas is the latest game from Abstract Nova, who specialise in surreal off-the-beaten-track games such as Heaven and Earth 3rd edition, Aletheia, and Noumenon. ER shares this surreal quality, but couples it with horror. This is not the gore-laden horror of zombie films (though there are creatures in the game which you wouldn’t want to come across on a dark night), but the horror of losing your mind, or a distinctly unsettling feeling that you know something’s wrong, but can’t explain (even to yourself) why, and you feel powerless to do something about it.

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Flames

The Play Collective, GenCon 08: Bigger, Bolder, Tougher!

Posted on August 2, 2008 by

Yes, at Gen Con Indy 08, we’re back!

The Play Collective returns for its second year, a juggernaut of gaming goodness, enthusiasm and energy! And this time, we’ve brought a friend…

This year the Play Collective and the bold adventure that is the Ashcan Front have joined forces to grow our space together. You’ll be able to browse the fine works on display in our half of the booth, then simply stroll a few feet to finger through the assembled ashcans offered by the Front.

The members of the Play Collective are brought together by our passion for independent publishing, creation and design. We want to share our enthusiasm, inspiration and practical advice. If you have a great idea for a game and wonder how to shepherd it through design, presentation, marketing and sales then you need to be right there at our booth, talking to us.

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Flames

Spirit of the Century RPG Review

Posted on August 1, 2008 by

Only the brave men and women of The Century Club stand between villainy and humanity, and they’re not going down without a fight.

‘‘Spirit of the Century: A Pulp Pickup Roleplaying Game’’ by Evil Hat Productions is a fast-paced, character-driven RPG that seeks to capture the feel of the old, over-the-top dime-store novels where the pulp genre first flourished.

Characters can range from machine-gun wielding dilettantes to two-fisted mystery men to brilliant (or mad) scientists or spiritual seekers of truth.

Review by Michael Erb

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Flames

Epic Role Playing Quickstart Guide

Posted on July 30, 2008 by

Dark Matter Studios, producer of the well-received fantasy rpg Epic Role Playing, has released its latest offering, the Quick Start Guide in PDF format. A sleek and maneuverable 100 pages, the QSG is a perfect intro for players wanting to know more about the ENnie Award nominated ruleset.

This PDF guide is a down-and-dirty primer to the Epic Role Playing game system. Easily accessible in electronic format, the Quick Start Guide is ready to introduce interested players to the game. As much information as possible has been compressed into this introductory guide book: core rules, character creation process, skills and experience, arcane magic, treasure, teasers from the full game system and more.

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Matt-M-McElroy

Don’t Lose Your Mind Preview “J”

Posted on July 29, 2008 by

J is for Jungle

A few weeks ago we brought you a preview of Don’t Lose Your Mind called A is for Ants. Now the folks at Evil Hat Productions have offered up a second look at this new book.

From author Benjamin Baugh (Monsters & Other Childish Things) comes Don’t Lose Your Mind, a Don’t Rest Your Head supplement that explores the darkest depths of Madness for your game.

Download the preview pdf: Don’t Lose Your Mind Preview “J”

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Flames

Summer Revolution and IPR ENnies List!

Posted on July 28, 2008 by

Ennies voting is live!

In order for indie and small/micro press games to have a chance and a voice at the Ennies, we need every single one of you reading this to get on over there and vote. Please participate! Earlier is better, of course, but you have a week. And please don’t try to vote multiple times. We’d rather have your honest support!

Here’s the “indie-focused” ballot, as posted on the Summer Revolution last week. Show your support! Become a hero of the Revolution!

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Flames

Pre-Order Cold City, Version 1.1

Posted on July 28, 2008 by

Contested Ground Studios is delighted to announce the release of an upgraded version of their hit Cold City RPG.

Cold City v1.1 takes all the information from the original book and combines it with the Cold City Companion to create one comprehensive source for Cold City games. In addition to all of that, there’s a new, revised system chapter that offers smoother gameplay and more guidances for participants.

There’s internal artwork by Stuart Beel (SLA Industries, Changeling, Werewolf and many other RPGs and CCGs ) and Paul Bourne (3:16, a|state, Hot War, Piledrivers & Powerbombs), offering a great visual experience.

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Flames

InSpectres RPG Review

Posted on July 28, 2008 by

“InSpectres” is a role-playing game of horror and comedy written by Jared Sorenson and published by Memento-Mori Theatrics. Players take on the roles of supernatural investigators who are part of a franchise, ala “Ghostbusters.” The players control not only their characters, but also the business itself, allow it to grow financially, physically and in terms of contacts and clientele. A game master sets up the story and calls for different die rolls at different times, controlling all of the non-player characters in the game.

Review by Michael Erb

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Flames

Donar’s Hammer (Godlike) RPG Review

Posted on July 22, 2008 by

“Donar’s Hammer” is the first of the smaller supplements for “Godlike” RPG, and provides an introductory scenarios as well as optional rules for your “Godlike” game.

Set in Sicily in 1943, players take on the role of a group of Allied Talents that come face to face with a group of Axis Overmen protecting a talent called Mjollnir, the name of the norse god Thor’s mythic hammer. What begins as a simple seek-and-destroy mission instead becomes a fight for survival and the soul of a small town.

Review by Michale Erb

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Flames

Zorcerer of Zo RPG Review

Posted on July 18, 2008 by

“The Zantabulous Zorceror of Zo,” by Chad Underkoffler and Atomic Sock Monkey Press, is a game of adventure and wonder set in a world of fairy tales. But the land of Zo is more than just pixies and knights. The game includes classic story elements from almost every childhood fantasy, from “The Wizard of Oz” and “Alice in Wonderland” to “Peter Pan” and “Rudolph the Red-Nosed Reindeer.”

The game uses Underkoffler’s Prose Descriptive Qualities (PDQ) system, which is also used in the super-hero RPG “Truth & Justice” and the manic “Monkey, Ninja, Pirate, Robot: the Roleplaying Game.” In PDQ, characters use Qualities to represent their abilities. Qualities can be anything from skills to beliefs to personality quirks.

Review by Michael Erb

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Matt-M-McElroy

Hot War RPG Now Available!

Posted on July 17, 2008 by

London. Winter. 1963.

It is a year since the Cold War went hot.

And this was not just a nuclear war. Far more sinister, darker weapons were deployed from the shadows.

Survival and re-building are all that matter now. But human nature and tragic circumstances mean that everyone has their own ambitions.

…a Government desperate to hold on to what remains of the country.

…military forces who wish to expand their power and influence.

…frightened and brutalised refugees who simply want a place to call home.

Into this maelstrom steps the Special Situations Group, a motley band of men and women tasked with the jobs too dirty or dangerous for anyone else.

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Matt-M-McElroy

Exquisite Replicas Preview: Mental Imbalance

Posted on July 17, 2008 by

Eric Lofgren’s Cover Art gave us a quick teaser of the new RPG coming from Abstract Nova this summer. Next we learned about The Anonymous and the Shadow Crews. Some of the “good” and “bad” guys of the setting.

After learning a bit about this new, twisted world of Exquisite Replicas folks had a few questions on just how you play the game. So, Abstract Nova gave us a teaser into the Paranoia elements of the mechanics and today they bring us just a bit of Mental Imbalance

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Flames

3:16 – Carnage Amongst The Stars

Posted on July 15, 2008 by

3:16 designed by Gregor Hutton (Best Friends) is a winner of a High Ronny Award for Games Design.

Featuring a stunning cover by Paul Bourne (a|state, Cold City, Hot War) and haunting interiors by Gregor Hutton 3:16 is a visual treat.

This high-octane Science-Fiction role-playing game for 2 or more players has your Space Troopers killing bugs all across the Cosmos. You’ll advance in rank, improve your weapons, slay civilization after civilization and find out who you are through an innovative “Flashback” mechanic.

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Flames

New Cards by Jennifer Rodgers!

Posted on July 12, 2008 by

Jennifer Rodgers is adding a new “Thank You” card to her Greeting Card Shop, an elegant gothic design, featuring skulls, flowers and Latin. The cards will be in stock and available for sale by the 16th. Pre-Orders available now!

You can find all of Jennifer’s cards at her Etsy shop:jenniferrodgersart.etsy.com.

The current designs include birthday, valentine and holiday cards, all available as singles or in packs of five. When the “Thank You” card is made available, it will also be part of a variety pack, featuring one card of each of the current five designs.

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Flames

Hot War RPG Available for Pre-Order!

Posted on July 11, 2008 by

London. Winter. 1963.

It is a year since the Cold War went hot.

And this was not just a nuclear war. Far more sinister, darker weapons were deployed from the shadows.

Hot War, the new game from Contested Ground Studios, is now available for pre-order through Indie Press Revolution! Pre-order the book now and you’ll receive the PDF version absolutely free!

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Flames

Cursed Empire RPG Review

Posted on July 11, 2008 by

This is a review of the second edition of the game with the name altered from Crimson Empire, which the earlier edition was titled, due to a dispute with Lucasarts. Cursed Empire is a small, independent press game written by Chris Loizou and presented enthusiastically and comprehensively at many UK conventions. This is a weighty book and obviously a labour of love for the creator whose enthusiasm for the game is obvious and infectious. This makes me feel bad about criticizing the game given that it’s such an obvious and singular labour of love, but there are significant problems with it.

Review by James ‘Grim’ Desborough

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