Tag Archive | "indie rpgs"

Matt-M-McElroy

Exquisite Replicas Preview: Paranoia

Posted on July 10, 2008 by

Earlier Exquisite Replicas previews have shown us the Cover Art and introduced to the basics of the game. Next we learned about The Anonymous and the Shadow Crews.

Now, we see the terrible price that members of The Anonymous pay in their ongoing battle against the Othersiders. Abstract Nova have sent us a sneak peek at some of the new mechanics introduced in Exquisite Replicas.

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Flames

Don’t Rest Your Head RPG Review

Posted on July 10, 2008 by

In this strange land between waking and sleep, you can wield strange and wondrous powers, but your talents make you a target. Push too hard and you’ll fall asleep. That’s when the Nightmares come to feed. Stray too far from reality and you go insane, eventually becoming one of Nightmares that hunt you. Fight for what you believe and remember who you are, but whatever you do, don’t rest your head.

“Don’t Rest Your Head,” is a roleplaying game of insomnia, madness and super powers written by Fred Hicks and published by Evil Hat Productions.

Review by Michael Erb

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Flames

The Shab-al-Hiri Roach RPG Review

Posted on July 8, 2008 by

“The Shab-al-Hiri Roach” by Jason Morningstar and Bully Pulpit Games is a storytelling game about academic life, the pursuit of tenure and the lengths people will go to for success, even if that means swallowing an ancient Sumerian bug and burning down the campus. Billed as a Lovecraftian dark comedy of manners, players take on the roles of assistant- or full-proffesors at the ficticious Pemberton University in the fall of 1919.

Players choose an Expertise for their character, an area of learning such as History or Geology, and two Enthusiams, areas in which they excel and delight, such as Creativity, Manipulation or Debauchery.

Review by Michael Erb

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Matt-M-McElroy

Exquisite Replicas RPG: Shadow Crews

Posted on July 2, 2008 by

The first Exquisite Replicas RPG preview introduced the game and gave us a look at the Cover Art by Eric Lofgren, then we had a sneak peek at The Anonymous, the tragic heroes of the this dark game.

In that preview we learned of the fight against the Othersiders. The alien beings who have been stealing parts of our world and replacing them with “fake” versions. Today we are going to take a look at some of those Othersiders

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Flames

Godlike RPG Review

Posted on June 30, 2008 by

“Godlike” is a role-playing game about super heroes during World War II. But “Godlike” isn’t your normal super-powered game. The heroes, called Talents, are normal people with extraordinary powers, but who ultimately are still very human.

The Talents in “Godlike” don’t dress in spandex and capes while soaring into war. That’s like wearing a giant target on your back. Instead Talents tend to work in small groups, just like a regular military unit, and conceal their extraordinary abilities when possible. The Talents have great power, but ultimately are tools in the war, and a player character’s ability to affect the course of the war is limited and dependant more upon the success of missions rather than just on personal actions.

Review by Michael Erb

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Matt-M-McElroy

Don’t Lose Your Mind Preview “A”

Posted on June 27, 2008 by

A pair of government agents stalk a runaway girl armed only with a teddy bear. They are never heard from again. A psychopathic hero wields every blade that ever murdered, carving off pieces of his personality in an effort to beat back the Nightmares. A temptress lures the cruel and vile to assault her—only to trap them in a prison built from her own ribcage. Trailing ash and burning footprints with every step, a man cursed with Orpheus’ gift delves deeper into Hell each day on a quest to find the last missing puzzle-piece needed to rebuild his late girlfriend from the wreck she has become…

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Matt-M-McElroy

Hot War RPG Preview: Your ID Papers & You

Posted on June 23, 2008 by

The Hot War Intro told us that this is a game of horror and survival that takes place in the city of London, England in the freezing winter of 1963. In addition to the basic introduction we featured two dark images from the new book. The second preview featured information on the Special Situations Group. The SSG is tasked with hunting down monsters, madmen and other enemies. The third preview gave us a glimpse at three types of Monsters that members of the SSG could be faced with in the streets of London.

Today we’ve got two new pieces of interior art to show off. Much of the background information in the game is give through the medium of posters, memos, letters and other “in-character” bits.

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Matt-M-McElroy

Hot War RPG Preview: Monsters

Posted on June 15, 2008 by

The Hot War Intro told us that this is a game of horror and survival that takes place in the city of London, England in the freezing winter of 1963. In addition to the basic introduction we featured two dark images from the new book.

The second preview featured information on the Special Situations Group. The SSG is tasked with hunting down monsters, madmen and other enemies.

What sort of monsters might the SSG encounter? Today’s Hot War preview will give you a sneak peek at three types of monsters twisted by some strange blend of science and occult…

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Flames

Blood! RPG Review

Posted on June 12, 2008 by

This second edition of Blood! updates an original game from 1990, although quite why the author wishes to do this rather than create a completely new game which just rips off (adapts) some of the original concepts is not clear. As author Desborough points out, this makes the game a little unusual in the current environment in that games now tend to be rules-light and high-concept, while Blood! is a comparatively rules-heavy game. There are, for example, something like 400 weapons which can be used, including a fishing rod and a knitting needle. There are also extensive critical hit tables describing what might happen to the human body when it is variously bitten, stabbed, crashed into by a moving vehicle, shot, electrocuted and so forth. These are generally quite graphic in nature and this underlines the principal approach to the game, which is that of the gorefest.

Review by John Walsh

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Flames

Dread: The First Book of Pandemonium Review

Posted on June 11, 2008 by

In normal Dread play, this is where henchmen and cultists would begin to interfere: the mook-battering is designed to wear down the PC’s Fury so that the final conflict is tough (and usually deadly, to one or more PCs). But being a one-shot con game, Raphael paced the scenario faster and got us on the trail of the first, possessor demon fairly quickly. A few chats with a scatter-brained crackhead, a store clerk, and other contacts, and we realize we’re on the tail of the mayor, possessed by a demon that loves to destroy the lives of its victim before finally destroying the possessed itself and moving on to new hunting grounds.

Review by David Artman

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Matt-M-McElroy

Hot War RPG: The Special Situations Group

Posted on June 8, 2008 by

The first Hot War Preview was the smallest of teasers, introducing readers to the overall concepts of the new game and debuting a couple of images by some very talented folks.

This time we are going to take a closer look at the Special Situations Group. The SSG is made up of military, police and civilian personnel and have the unenviable task of hunting down monsters, those who created monsters, power crazed madmen, terrorists, traitors, infiltrators and all sorts of nests of enemies. Player Characters in Hot War are members of the SSG.

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Flames

Fae Noir RPG Review

Posted on June 4, 2008 by

It is not a bad idea to yoke together two distinct genres in order to create a media product which occupies a distinctive niche. Of course, the approach does not guarantee that the result will be coherent in terms of meaning or internal logic but, given enough attempts, it should be possible to find a combination that more or less works. Justin Bow, for Green Fairy Games, has joined together the concepts of, as the name suggests, ‘Fae’ and ‘noir.’

Together, then, these two concepts could work. Fae creatures enter an otherwise predominantly human society in which bad things tend to happen to everyone. It is possible to argue that the Sergei Lukyanenko novels, for example, fit this pattern, although RPG players are perhaps more likely to reference the film Sin City and the comics that gave rise to it.

Review by John Walsh

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Matt-M-McElroy

Previews on Flames Rising

Posted on June 2, 2008 by

We now have a Preview Page on Flames Rising. A spot to check out all of the sneak peeks and product previews we have been posting on the site. The latest addition is an early look at the new Hot War RPG coming up from Contested Ground Studios: Hot War Preview Coming up in the […]

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Matt-M-McElroy

Hot War RPG Preview

Posted on June 1, 2008 by

Contested Ground Studios, the folks who brought us a|state and Cold City, have a new RPG hitting the shelves in 2008.

In October of 1962, the Cold War went hot. But the war was not just a nuclear apocalypse. Other technologies that had been hidden from the public gaze, technologies developed in Germany during the World War Two and hidden away by Britain, France, the USA and the USSR. These technologies were twisted and esoteric, fusing science, madness and the occult together. They ripped holes in reality, created horrific monsters, drove men and women beyond sanity and laid waste to continents.

Hot War is a game about the aftermath of this horror, about survivors, factions, hidden agendas, trust and betrayal. All of this takes place in the city of London, England in the freezing winter of 1963, one year after the war. Life has been altered forever. The population is massively reduced, essential services are virtually non-existent, food and other products are subject to draconian rationing measures and both inside and outside the borders of the city, horrible things still happen.

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Flames

Neoplastic Press releases Pent: The First Gospel of Pandemonium

Posted on May 30, 2008 by

The first victim was found, mutilated beyond recognition, inside a bathroom. The door was locked from the inside. The second victim was torn to pieces, and the damage was so severe that the body was initially thought to belong to two victims. The coroner’s report indicated that cause of death was suicide. It’s going to be another one of those days…

Neoplastic Press is pleased to announce the release of Pent: The First Gospel of Pandemonium.

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Flames

New cover artwork for Dread: The First Book of Pandemonium

Posted on April 3, 2008 by

Dread: The First Book of Pandemonium has a new cover illustration, courtesy of Tariq Raheem (concept artist on TV shows like Farscape and video games like Heavenly Sword). This new artwork depicts a pair of Disciples about to come under attack from a group of demons led by a Pelogris.

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Matt-M-McElroy

Welcome back to The City (a|state news)

Posted on February 27, 2008 by

I recently posted some great news about a long-awaited a|state supplement called Avenues & Alleyways. The folks at Contested Ground Studios expanded The City with new locations, villains and more. Now, the original a|state core book is available in eBook format at RPGNow.com. 252 pages of gothic horror and twisted beauty for $15.00. You can […]

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Matt-M-McElroy

Dread News: Art Imitates Death

Posted on February 24, 2008 by

A new scenario for the Dread: The First Book of Pandemonium RPG has been released by the folks at Neoplastic Press: Art Imitates Death PDF The most disturbing piece of evidence you’ve ever seen is a painting. Originally, it was a lawyer. When the cops found him, he was stretched across the canvas. Not pretty. […]

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Matt-M-McElroy

Another visit to The City (a|state)

Posted on February 16, 2008 by

a|state introduced us the The City.

Welcome to The City. You will never forget The City. But The City will forget you.

Lostfinders Guide to Mire End took us on a tour into the sodden, degraded burgh of Mire End and introduced us to some of the more interesting personalities unfortunate enough to call the place home.

Now…Contested Ground Studios presents Avenues & Alleyways.

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Matt-M-McElroy

More Pandemonium from Neoplastic Press

Posted on February 8, 2008 by

Rafael Chandler has announced the a new book in the Dread line-up: Pent: The First Gospel of Pandemonium Pent: The First Gospel of Pandemonium is a sourcebook for Dread that includes five ready-to-run scenarios and a dozen one-page adventure hooks. The scenarios include thoroughly fleshed-out locations, characters, setting information, and maps. Pent will be available […]

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