Posted on May 4, 2010 by GRIM
Heroquest 2 is the non-Gloranthan version of Heroquest, the next iteration of the system by Robin Laws and one designed to be more generic, usable for any setting and any sort of game. Heroquest is meant to be a story game, not only in the sense that the system is supposed to encourage story, but that the way the game is supposed to be played is AS a story, rather than a game.
As a generic game system release, there’s no specific background per se to the game but it does – inevitably – reference Glorantha quite heavily as well as a few game settings of its own devices. These are only used as examples and are never fully developed and – aside from Glorantha – they’re a rather eclectic mix.