Posted on January 20, 2015 by Flames
Elemental Evil Storyline & Product Offerings Unveiled
Today, Wizards of the Coast announced the newest Dungeons & Dragons storyline and accompanying product offerings for both digital and tabletop RPG players. Coming off of the biggest and most exciting year yet for Dungeons & Dragons, the Elemental Evil storyline starts in March and runs through mid-summer. During that time, heroes are needed in the Forgotten Realms to discover and defeat secret cults that threaten to annihilate the Sword Coast by harnessing the powers of the elements of fire, water, air, and earth.
Posted on January 14, 2015 by Flames
Enter the end times with Zombie Apocalypse, the first book in The End of the World roleplaying line!
The dead rise and stalk the earth, hungry for the flesh of the living. All that stands between a zombie and your brain are your skills, wits, and talents. Life as you know it is about to end, and one way or another, you’ll experience the apocalypse and make your way through the aftermath… if you can survive that long!
If you’ve ever wondered how you’d cope with an endless onslaught of flesh-hungry undead, you can find out in Zombie Apocalypse.
Posted on December 31, 2014 by Flames
Soldiers of Pen and Ink is a Trail of Cthulhu campaign set in the dark heart of the Spanish Civil War
A comrade is lost. Enemies surround you, and your fellow soliders cannot be trusted. Can you rescue your friend while retaining your sanity?
Madrid, 1936. The Investigators have come to Spain to shoot a documentary on the war sympathetic to the Republican cause, but find themselves trapped in the Siege of Madrid. One of their team goes missing, and their literary colleagues say it’s pointless – even dangerous – to ask what happened to him.
In a war of competing ideologies, unorthodoxy can merit the death penalty, even amongst those opposing Fascism, but is this Communist oppression or something more sinister?
Posted on December 23, 2014 by Flames
Roll the Bones!
In a world ruled by chance, one rash decision could bring down the house, one roll of the dice could bring untold wealth, or the end of everything. The players have gathered around the table, each to tell their story – often dark, always compelling. Within you will find tales of the players and the played, lives governed by games deadly, weird, or downright bizarre.
Multi-award winning editor Jonathan Oliver (The End of the Line, House of Fear, Magic, End of the Road) brings together new stories featuring a diverse collection of voices.
Posted on December 18, 2014 by Flames
Margaret Weis Productions has just released two novellas based on the Dragon Brigade series by Margaret Weis and Robert Krammes in eBook formats!
Dragon Brigade: The Day Is Ours
Read the novella that started the latest series by Margaret Weis and Robert Krammes – Dragon Brigade.
When the magically reinforced flying fortress refuses to surrender after many days of shelling, the Rosian Royal Navy calls in the famed Dragon Brigade to help defeat the stubborn enemy.
Lord Captain Stephano de Guichen and his dragon, Lady Cam, brace themselves to face enemy fire, but soon discover that court intrigue is dangerous than cannon balls.
Posted on December 14, 2014 by Flames
An investigation into the whereabouts of a missing artist becomes a manhunt for her suspected murderer. The trail leads to the impossible, deep into the mystical realm of sleep, The Dreamlands. The investigators must journey to the very heart of the Plateau of Leng, to the fabled Pharos of Leng, if they are to find their quarry, but it may all be for naught, as a giant falling star threatens to destroy both The Waking World and The Dreamlands.
Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920’s Call of Cthulhu game. Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.
Posted on November 2, 2014 by Flames
Three acclaimed Dredd writers – Carroll, Ewing and Smith – take you back to Judge Dredd’s first year on street in this collected edition of novellas, which marks the start of a brand new series from Abaddon Books that follows the beginning of the infamous Judge’s career: Judge Dredd: Year One
Mega-City One, 2080. Judge Joe Dredd’s first year as a full-eagle Judge. Bred for justice, trained in law, Dredd’s no helpless rookie, but he’s not the seasoned veteran we know either. Three tales follow the first adventures of the future city’s greatest lawman. With an introduction by the Mighty Tharg!
Posted on October 27, 2014 by Flames
There Was A Dark, Dark House is a Halloween adventure for the FirstFable RPG published by OneBookShelf.
This tale is inspired by ghost stories told around a campfire. It can be as scary or funny as you want.
Your children will love playing an active part in this spooky tale!
The FirstFable core book is needed to run There Was A Dark, Dark House.
A portion of the proceeds of every sale of There Was A Dark, Dark House will automatically be donated to the RPG Creators Relief Fund.
Posted on October 8, 2014 by Flames
Award-winning author, Erin M. Evans, continues the riveting tale of her Sundering character, Farideh, as she becomes embroiled in a Forgotten Realms-flavored game of thrones.
In a direct follow-up to the third book in the Sundering series, The Adversary, young warlock Farideh falls into the midst of a battle for the throne of Cormyr. As the war brought on by the Sundering rages across Faerûn, princes and princesses, wizards and rogues scheme to capture the seat of power of the Land of the Purple Dragon—with Farideh and her allies caught squarely in the middle.
Flames Rising is pleased to present a guest post from Erin M. Evans as she tells us a bit about this new Forgotten Realms novel.
Posted on October 7, 2014 by Flames
The year is 1242. The Mongol army crushed Baghdad and then Russia under its heel, and then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II.
The vampire War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets. When they look down, they see humanity. They see a power that could change everything. They see mortals organizing into universities and empires.
In the mortal world of 1242, power shifted at the rate an army marched. For the undead, power shifts faster than a fire overtakes a haven. To the Damned, power flows as fast as blood from an ancient heart.
Vampire 20th Anniversary: The Dark Ages is a storytelling game of horrific power.
Posted on October 6, 2014 by Flames
In the 1980s, a moral panic swept the United States. Rumors swirled of a vast underground network of devil worshippers, and claims of Satanic Ritual Abuse flooded the airwaves. Role-playing games were gateways to black magic, and backwards messages, hidden in heavy metal music, spurred teenagers to Satanism or suicide. The devil was everywhere and something needed to be done. In response to growing public fears, the FBI assembled a taskforce to investigate occult activity.
Posted on September 30, 2014 by Flames
When Will You Rage?
Presenting: an early preview of the new Mind’s Eye Theatre: Werewolf The Apocalypse
Download the free Alpha Slice Playtest Rules and participate in developing the next World of Darkness LARP game from By Night Studios.
What Is This?
This PDF contains a vertical slice of the first build of the Mind’s Eye Theatre: Werewolf the Apocalypse rules set.
Posted on September 8, 2014 by Flames
“It is an early American horror story…And that’s why people know it. Because it’s got the kind of symbolism that good fairy tales or horror stories have.” —Tim Burton
Perhaps the marker of a true mythos is when the stories themselves overshadow their creator. Originally published under a pseudonym as The Sketch Book of Geoffrey Crayon, Gent., The Legend of Sleepy Hollow and Other Stories gave America its own haunted mythology. This new collection of larger-than-life tales contains Washington Irving’s best-known literary inventions—Ichabod Crane, the Headless Horseman, and Rip Van Winkle—that continue to capture our imaginations today, and features an introduction and notes by Elizabeth L. Bradley, author of Knickerbocker: The Myth Behind New York and literary consultant to Historic Hudson Valley, the caretakers of Irving’s Tarrytown, New York home.
Posted on August 30, 2014 by Flames
Today at PAX Prime in Seattle Wizards of the Coast provided a glimpse of what Dungeons & Dragons will offer in 2015, with new digital offerings set in the Forgotten Realms from partners including Backflip Studios, Beamdog and Cryptic Studios with Perfect World Entertainment.
Throughout 2014, D&D has ignited excitement in the game industry with a celebration of the brand’s 40th anniversary, the launch of new rules for the tabletop RPG, and the exciting and engaging Tyranny of Dragons storyline.
Digital plans for next year were revealed at PAX Prime today during the “2015 Videogames in the Forgotten Realms” panel hosted by Wizards of the Coast and partners.
Posted on August 21, 2014 by Flames
The biggest and most exciting year for Dungeons & Dragons hits a pivotal moment today as the Tyranny of Dragons storyline kicks-off. This rich new narrative challenges players around the world to rise up against hoards of evil dragons, including Tiamat, the most fearsome dragon in D&D’s history! With a full suite of entertainment offerings already starting to roll-out, and many more exciting launches slated for later this year, Tyranny of Dragons offers action-packed play experiences for digital and tabletop RPG players alike.
Posted on August 8, 2014 by Flames
The 13th Age Bestiary introduces all-new creatures for the 13th Age roleplaying game, plus surprising takes on some of your favorite monsters. It includes the fun and flexible mechanics you expect from 13th Age – and it makes every monster an adventure in its own right, with story hooks, icon relationships, customisable campaign elements and more advice on building exciting battles.
Because we made it so easy to create your own monsters in 13th Age, we had to make the creatures in this book truly amazing; so we designed cool and unexpected mechanics for each creature that bring something truly new to the game, and story options that can serve as the starting point for a single adventure or an entire campaign.
Posted on August 6, 2014 by Flames
Designers & Dragons is a four volume book series of RPG industry awesomeness, meticulously researched and prettily packaged. Author Shannon Appelcline guides you company by company through the history of tabletop starting in the 1970s all the way up to present day. This series is chock full of fascinating insider tidbits, company profiles, and yes—enough drama to fuel a hundred campaigns.
Evil Hat Productions is incredibly proud to produce this updated edition of Designers & Dragons. You may remember the first edition that came out from the lovely people at Mongoose Publishing—we’d wanted to publish it then, but missed the chance! So we leapt at the opportunity to take it on once their one-volume version went out of print.
Posted on July 23, 2014 by Flames
A full-length, 10-adventure campaign for BETTER ANGELS, the tabletop RPG of demon-possessed supervillainy.
Better Angels is a tabletop roleplaying game where you play a supervillain who got powers from being possessed by a demon — and you play the demon who’s possessing the supervillain of the player to your right.
As a supervillain, you use your superpowers to do … well, whatever you want. You’re a supervillain. As the other player’s demon, you tempt that supervillain with more power in exchange for greater and greater acts of evil. But beware! If you’re TOO evil, your demon can drag you kicking and screaming right to Hell. It’s sort of like the Legion of Doom crossed with the Lucifer-centric parts of Sandman. (And maybe The Exorcist if you’re not careful.)
Better Angels was published in 2013 after a great Kickstarter campaign. A standalone adventure is available, too, plus a ton of free online resources.
Now we have the first full-size campaign book for it: No Soul Left Behind.
Posted on July 16, 2014 by Flames
As revealed exclusively at the Hollywood Reporter, New York-based comic book publisher Valiant Entertainment today announced that they are adapting their award-winning comic book series, ARCHER & ARMSTRONG, into a feature film. Valiant has partnered with the Sean Daniel Company (THE MUMMY, BEST MAN HOLIDAY, MGM’s upcoming BEN-HUR) for the production and has funded a script from writer BenDavid Grabinski. The film will be produced by Sean Daniel, Jason Brown, and Dinesh Shamdasani.
ARCHER & ARMSTRONG is an action-adventure/buddy comedy colliding a drunk, delinquent immortal who has given up on saving the world and the idealistic young man who needs him for a globetrotting quest to stop history’s oldest conspiracy from toppling modern civilization.
Posted on July 15, 2014 by Flames
Improvisation is key to running any roleplaying game. It’s an essential skill for every game master and player, and can mean the difference between a good gaming session and a great one. Until now, there hasn’t been a system-neutral book that covers improvisation for game masters from every angle.
Unframed: The Art of Improvisation for Game Masters is that book. An anthology of 23 essays by a diverse group of award-winning authors, designers, and experienced game masters, Unframed gives you the tools and inspiration to improvise better, “wing it” without hesitation, and get killer results.