Posted on April 29, 2008 by Flames
The Inquisitor’s Handbook is a hodge-podge of bits and pieces scattering all around the game system and the background. It’s a goody-bag of weapons, skills interpretations, new background options and new ‘fluff’ which may or many not suit a particular player group. To me it didn’t feel like it had quite the same character as a player’s guide for other systems – ones which generally limit themselves to player advice and increasing player options – but it felt like an expansion of the corebook material overall, for both players and Games Masters. I felt, reading through it, as though some of the content here should have been in the corebook and vice versa, particularly the background information and the Calixis sector particulars. It would have made more sense, to me, to have increased the player and character creation options in the main book and then had the Calixis specifics in a sourcebook, or collected in this volume with the specific data appropriate to it. The ‘imposition’ of the Calixis sector as the group’s playground is just another aspect of the ‘hemming in’ that has been a criticism of Dark Heresy.
Review by James ‘Grim’ Desborough