Posted on June 11, 2008 by Flames
In normal Dread play, this is where henchmen and cultists would begin to interfere: the mook-battering is designed to wear down the PC’s Fury so that the final conflict is tough (and usually deadly, to one or more PCs). But being a one-shot con game, Raphael paced the scenario faster and got us on the trail of the first, possessor demon fairly quickly. A few chats with a scatter-brained crackhead, a store clerk, and other contacts, and we realize we’re on the tail of the mayor, possessed by a demon that loves to destroy the lives of its victim before finally destroying the possessed itself and moving on to new hunting grounds.
Review by David Artman
Posted on May 30, 2008 by Flames
The first victim was found, mutilated beyond recognition, inside a bathroom. The door was locked from the inside. The second victim was torn to pieces, and the damage was so severe that the body was initially thought to belong to two victims. The coroner’s report indicated that cause of death was suicide. It’s going to be another one of those days…
Neoplastic Press is pleased to announce the release of Pent: The First Gospel of Pandemonium.
Posted on January 29, 2008 by Matt-M-McElroy
Dread is a violent horror game from Neoplastic Press about hunting demons and it is presented in a chaotic punk wave throughout the book. This review is of the revised and updated edition of the game. The revised edition cleans up some of the rules, expands the magic and adds a few new demons for the characters to deal with.