Tag Archive | "pinnacle"

Savage Worlds Deluxe RPG Review

Posted on September 22, 2011 by

Let me first confess how much I love Savage Worlds. I’ve been a huge fan of the mechanics from my first game (the Tour of Darkness setting) where I learned how deadly tossing grenades back at my opponents could be. What I love about the system is how malleable it is. With a few tweaks, you can lay out a 1940s pulp setting or a star-flung sci-fi one. There have been numerous releases for the engine over the years, giving players and game masters a wealth of material to mine. This release isn’t “new” as much as it is dressed in its Sunday Best. I’m going to focus on the changes for the purposes of this review rather than detail the entire work.

The lavish artwork is generous throughout the book. Since the engine is designed for players to play damn near anything, the artwork is varied. There are multiple excellent action pieces and the character pieces have more hits than misses (I liked 34, 57, and 70 the best). Much of the artwork is borrowed from other Savage Worlds’ releases either as a direct or inspired work.


Saddle Sore RPG Review

Posted on May 6, 2010 by

There are some games I appreciate for their simplicity. Between a day job, two kids, nurturing a media addiction, and writing, I still like to squeeze a game into my schedule. Saddle Sore is a game that can help make things fit a bit easier for Marshals with hectic timelines. This tidy 34 page book is chock full of adventures that happen “between adventures.” It’s a nifty little idea I’ve seen before in an article, Game Chef entry, or indie-rpg (I think the title was “Something Happened on the Way.” I’d love to know the answer to this mystery if anyone can help).


Skinwalker (Savage Worlds) Review

Posted on January 20, 2009 by

12 to Midnight’s Skinwalker (TWL-0021) is a modern horror campaign using the fictitious town of Pinebox, Texas as its setting. I reviewed the “Savaged” version of the rules, but a D20 version of the same campaign exists. The PDF, which is sixty-plus pages, comes in a regular and printer-friendly format (I suppose that makes it 120-plus pages). As with most of 12 to Midnight’s products, the attention to detail is the first aspect that pulls in the reader. They love their haunted town so much that fans can visit their website (www.12tomidnight.com) and print out their own map of the city. This attention to detail is why the scenario never puts in the “you can adjust this campaign to fit your own setting” speech. They went ahead a built the town you would need to create for the campaign.

Review by Todd Cash


Solomon Kane: Traveler’s Tales

Posted on August 10, 2008 by

Solomon Kane: Traveler’s Tales

An adventure book for the Savage World of Solomon Kane RPG. Beware traveler, for many roads lead to Hell! Evil cloaked in many forms holds sway across the world. Facing it is a small group of stout-hearted men and women, wanderers all, called by a powerful shaman to follow the Path of Kane.

Traveler’s Tales comprises three short adventures for the Savage World of Solomon Kane RPG. Each tale of horror is standalone, allowing it be easily inserted into any campaign.


Pinnacle GenCon Releases!

Posted on July 15, 2008 by

We’re happy to announce three new products will be available at GenCon!

Slipstream: Beyond the black holes lies the Slipstream, a pocket universe of shattered worlds, desperate aliens, and savage monsters. Ruling over the shattered isles is the diabolical Queen Anathraxa, who some say is close to finding a way to escape this interstellar prison. Strap on your rocket pack, charge your ray gun, and prepare to blast off into the the most wild and exotic Savage Setting yet—the Slipstream!


New Pinnacle Entertainment Website

Posted on June 5, 2008 by

The all-new Pinnacle Entertainment Website is up and running!

They have updated the look & design of the site, added a new Savage Worlds Test Drive pdf, new adventures and other cool stuff.

The big news is the new free The Savage Worlds License Agreement that comes in two flavors, one for fans and the other for publishers.


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