Posted on September 18, 2008 by Flames
SLA Industries is somewhat different. It posits, in the typically dour, rain-swept and pessimistic style it has achieved, a contest between the players and the monsters – er, a series of psychopathic serial killers – which may or may not be equal or fair in nature. The conceit is that the players take the role of quasi-official operatives who may accept contracts to eliminate undesirable presences on the mean city streets, returning if successful with evidence of the kill (ears, perhaps, in the Mongolian style or some other previously agreed token). There are twenty such ‘Hunter Sheets’ provided in this supplement, which runs to a length of 77 pages in a PDF item. As well as initial and concluding fluff – sorry, intensely-wrought and crafted flavour pieces (there is a reason why publishers are so reluctant to pay for fluff) – the twenty serial killers are presented one at a time, first with information for players and then the same for the GM. The first would be presented to the player group, depending on how much choice the GM is prepared to offer them, while the second is reserved for subsequent use. Some clues are presented for working the individual killers into play but, inevitably, too many of these in a row will make game play feel a little repetitive. Perhaps they may be reserved for occasional interludes when a campaign reaches a natural break or when an impromptu game breaks out for one reason or another.
Review by John Walsh