Archive | January, 2005

Interview with artist Shane Coppage

Posted on January 18, 2005 by

How did you get into gaming? Well, when I graduated from college in late 2000 I wanted to do concept art for the movie industry, but I quickly came to realize that my abilities were far too underdeveloped for that to occur; so I began searching the internet for companies that hired freelance artists hoping […]


Exalted RPG Review

Posted on January 12, 2005 by

The cover is beautiful, the main figure is of a night caste called Harmonious Jade, in the background you might be able to see the faces or other exalted, each one of them as a life and a personality of it’s own.

White wolf’s favorite theme is transformation, and here is not the exception, but the world of exalted is much more than that.


Interview with CJ Carella

Posted on January 10, 2005 by

How did you get into gaming? I started roleplaying in college, mainly GURPS. I had been trying my hand at writing fiction for a while, and amassed a nice collection of rejection letters; my girlfriend suggested I tried submitting a gaming article, and next thing I knew I was writing GURPS Martial Arts for Steve […]


The Shark | Lacuna Part I Fiction

Posted on January 6, 2005 by

I woke up before sunrise this morning and could not get back to sleep, no matter how much I tossed and turned. The sky was changing from black to grey when I left the house. It was so early that almost nothing was open save for the newspaper kiosk by Cafe Station (I am sure you are laughing hard right now at the image of me waking before dawn!). Because the weather was pleasant for this time of year and because I felt like doing so I was dressed in a light coat and simple leather shoes. This is not important to the story but I feel compelled to discuss these kinds of details.

Written by Jared Sorensen


Interview with Stuart Renton

Posted on January 6, 2005 by

JW: Will you please summarise the Darkness Rising setting? What makes it particularly interesting and exciting? SR: The Darkness Rising setting is an old story: evil fighting evil with the PCs caught in between. It’s interesting because it focuses exclusively on a number of warring factions: the minions of the Void, the forces of Creation, […]


Interview with Derek Stoelting

Posted on January 2, 2005 by

Derek tells us about his work on All Flesh Must Be Eaten, Eden Studios Presents gives us a break-down on good vs. bad conventions.


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