Dread: The First Book of Pandemonium Review
Posted on by Flames
In normal Dread play, this is where henchmen and cultists would begin to interfere: the mook-battering is designed to wear down the PC’s Fury so that the final conflict is tough (and usually deadly, to one or more PCs). But being a one-shot con game, Raphael paced the scenario faster and got us on the trail of the first, possessor demon fairly quickly. A few chats with a scatter-brained crackhead, a store clerk, and other contacts, and we realize we’re on the tail of the mayor, possessed by a demon that loves to destroy the lives of its victim before finally destroying the possessed itself and moving on to new hunting grounds.
Review by David Artman
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