Tag Archive | "occult"

Don’t Lose Your Mind Preview “A”

Posted on June 27, 2008 by

A pair of government agents stalk a runaway girl armed only with a teddy bear. They are never heard from again. A psychopathic hero wields every blade that ever murdered, carving off pieces of his personality in an effort to beat back the Nightmares. A temptress lures the cruel and vile to assault her—only to trap them in a prison built from her own ribcage. Trailing ash and burning footprints with every step, a man cursed with Orpheus’ gift delves deeper into Hell each day on a quest to find the last missing puzzle-piece needed to rebuild his late girlfriend from the wreck she has become…

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Ramayan 3392 AD Graphic Novel Review

Posted on June 27, 2008 by

What do you get when you mix an ancient Sanskrit epic that is integral to the Hindu religion with a graphic novel? You get Ramayan 3392 A.D. Created by Deepak Chopra and Shekahr Kapur, the graphic novel attempts to transcend the boundaries of normal storytelling into this visual medium. Is it successful?

To put Ramayan 3392 A.D. into perspective, think about what it must have been like when Marvel Illustrated’s staff put together Homer’s The Iliad into graphic novel form. This particular graphic novel is a re-imagining–not a re-telling–which is an important distinction to make.

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Prom Dates from Hell Fiction Review

Posted on April 10, 2008 by

For those of us who were geeks in high school, comparing prom to hell wasn’t much of a stretch. The same can absolutely be said of Maggie Quinn, who has no intention of getting conned into going to prom. She doesn’t have a boyfriend, so that’s not a concern, and her stalwart friends have mocked the dance as much as she has in the past. But as the dance nears, and supernatural danger strikes, all of Maggie’s plans are scattered. Welcome to Rosemary Clement-Moore’s Prom Dates from Hell.

Review by Alana Abbott

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Hellboy Blood & Iron DVD Review

Posted on February 12, 2008 by


Starring the voices of Ron Perlman, Selma Blair, Doug Jones and John Hurt

What do vampires, an ancient goddess and Hellboy have in common? In this animated feature film, Hellboy and all his friends take on myth in his signature, sardonic style. True to the mythos, there is a touch of good versus evil mixed in with some savvy backstory and character development.

Review by Monica Valentinelli

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Doctor Strange Movie Review

Posted on January 2, 2008 by

In Marvel’s continued Ultimates series, this particular feature is a re-imagining of Doctor Strange. This film focuses heavily on eastern philosophy and mythic influences, adding several characters that emphasize a larger setting.

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The Dresden Files TV Series Review

Posted on January 2, 2008 by

The Dresden Files, a series of novels penned by Jim Butcher, came to the small screen in 2007 on the SciFi channel bringing with it some variations – both good and bad. This is a difficult review to write for two reasons. First, the series was canceled after only twelve episodes. In such a short period of time, there wasn’t a lot of ability for the directors to explore the setting in this format. As a result, the events in this series loosely resemble only a few, choice events from one or two books. Secondly, this television series didn’t feel like a literal translation from the novels and, as a result, could easily stand alone on its own merits.

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Colonial Gothic Rulebook Review

Posted on September 17, 2007 by

Colonial Gothic is a game of occult mystery and darkness set during the American Revolution, I shall try to contain myself from dispelling too many myths about that time or the nature of the revolt, or what the British actually did/were doing and why but even without that making my forehead vein throb this seems, to me, to be a peculiar time period to place such a game in, when there are more pressing matters for both the British forces and the rebels.

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Qin: the Warring States Review

Posted on September 15, 2007 by

Qin is to China’s mythological history what Legend of the Five Rings is to Japan’s. While there are superficial and stylistic similarities between the two games and they share the same broad appeal the similarities in no way mean they’re the same any more than the broad similarities between Japan and China themselves mean they’re in any way the same country.

Qin takes a more historical approach – though don’t worry, there are monsters and magic – and has a much more egalitarian and open society structure (considering the source material) than Legend of the Five Rings. Being a peasant or bandit is a much more viable option in Qin and while the social order is divinely mandated and enforced – particularly for women – the period of the setting is chaotic enough and in enough upheaval that this is no longer an issue.

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Chronicles of Ramlar RPG Review

Posted on December 16, 2006 by

A soft-cover, perfect-bound book boasting gorgeous full color, wrap-around, Larry Elmore cover art, The Chronicles of Ramlar is a roleplaying game of high fantasy made available by White Silver Publishing, Inc. The book weighs in at a hefty 350 pages (including 19 pages of record sheets and quick references) and contains everything that you will need to run a campaign in the game’s default setting of Eranon, one of two continents on a nameless world (the titular “Ramlar” is the who created the world in question).

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Book of the Arcane (Epic Role Playing)

Posted on March 17, 2006 by

Epic Role Playing is a fantasy role playing game system published by Dark Matter Studios and presented in three separate volumes (the Rules Manual, Bestiary, and Book of the Arcane, respectively). Additionally, a setting designed for use with the Epic system is also available in the form of the supplementary Atlas of Eslin (Volume 1). This review deals specifically with the Epic Role Playing Book of the Arcane, while other reviews discuss other Epic core books, as well as the Atlas of Eslin setting supplement.

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Dominion vs. Excorcist: the Beginning

Posted on November 1, 2005 by

For those unaware, this is the “alternate” version of the Exorcist prequel, directed by Paul Schraeder. It marks the first time in history that two entirely different versions of a film have been commissioned by a studio, and that both have seen major release (though Dominion’s theatrical release was far more limited than that of The Beginning.) Naturally, watching the films inevitably breeds comparison between the two. So which is a better film? Which is a better prequel? Are the two mutually exclusive or do they go hand-in-hand? Let’s see, shall we?

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The Final Kill

Posted on November 1, 2005 by

It was getting cold. He looked forward to starting a good fire to warm his aging bones. Almost the oldest of dragon hunters, he’d earned his experience the hard way, and his body bore the brunt of his hunts with the monsters he’d fought. Every ache, every scar, told a tale, and he had many of both.

Written by Rob Stratman

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Desert Dreams RPG Review

Posted on May 31, 2005 by

Desert Dreams is the first supplement produced by Sacred Wolf for its Ignotus modern D20 setting. Ignotus is a dark world in which the eponymous supernatural realm poses a grave threat to humanity and its hideous denizens work to undermine society. Shadowy government agencies and vile religious cultists combine to make the real world, beneath the level of consciousness of most people, nasty, brutish and short.

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Interview with Stuart Renton

Posted on January 6, 2005 by

JW: Will you please summarise the Darkness Rising setting? What makes it particularly interesting and exciting? SR: The Darkness Rising setting is an old story: evil fighting evil with the PCs caught in between. It’s interesting because it focuses exclusively on a number of warring factions: the minions of the Void, the forces of Creation, […]

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Initiates of The Art Review

Posted on December 12, 2004 by

If you are looking for tens of new rotes and tons of cool rules for initiates you are looking for the wrong place. Initiates of the art consist of stories and dialogs as if It has been written by a group of mage. You can also trace two characters from Initiates of The Art to Masters of The Art, Lee Ann and the kid called Kyle. Other character of notice is Sir Lawrence.

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Kult: Beyond the Veil 3rd Edition Review

Posted on December 12, 2004 by

Beyond the Veil is the second English book released from Seventh Circle for the Kult RPG line. The first was a players guide called Rumours that came out over a year ago. Originally this book was to be the GMs guide but with the delay of its release it appears that they have instead turned it into a core rulebook for the game. Which is fine by me.

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Hellboy: the Movie Review

Posted on September 20, 2004 by

Imagine you are an FBI agent, called upon to take on a new task with a secret organization. You are not briefed on your assignment and have no idea what to expect. Entering the facility, you discover that you are assigned accompany the world’s most talented crime fighters, who just happen to be demons and creatures with incredible powers. Enter Hellboy: a demon raised by humans, set on the preservation of mankind — his way! Hellboy incorporates demons/fantastic creatures, arch-villains, and non-stop action that is both unique and traditional.

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CJ Carrella’s WitchCraft Review

Posted on September 20, 2004 by

Witchcraft is a tabletop role-playing game set in our modern era. The Armageddon has yet to happen. Before it does, your players will create characters that are attempting to guide humanity to their preferred Armageddon. You can play psychics, witches, sorcerers, Mundanes (humans with no magical abilities), Bast (cats with the ability to perform magics and change into human guise), supernatural hunters, secret society members, and MORE!

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Mystery Codex RPG Review

Posted on September 20, 2004 by

The first supplement available for Witchcraft, Mystery Codex provides all the information needed to keep your Witchcraft tabletop role-playing game fresh.

First off, time is taken to update anyone still using an older version of Witchcraft to the current version, as published in Eden Studio’s CJ Carella’s Witchcraft. With this information, you DO NOT need to buy the latest version of the main book if you own the previous version of Witchcraft published by Myrmidon Press.

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Seventh Seal RPG Review

Posted on September 17, 2004 by

The Seventh Seal: Roleplaying Game of Prophetic Revelations is a modern day conspiracy/horror game. In it the player characters take on the role of the Chosen Elect, men and women who have been contacted by an Archangel and charged with the task of defending humanity from the forces of darkness. Unlike other games dealing with this subject matter, this one takes place before open war breaks out between the Heavenly Host and the Rebel Angels. The players must survive in a familiar world, while investigating, hunting and hiding from the Infernal Enemy.

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