Posted on February 25, 2010 by Robert A. Howard
Restless Souls comes to the gaming table with the interesting idea of playing a character who is not quite dead and not quite living either. This thirteen page add-on to your d20 or Pathfinder game is an expansion of the Questhaven campaign world by Rite Publishing, but the content within can easily be adapted to just about any fantasy setting. Within its pages, you will find a new template which will transform any (now dead) creature into a restless soul, along with twenty-two new feats and ten new spells.
The idea behind Restless Souls is a good one, and even as I read the opening introduction, as told by one of the restless dead themselves, ideas were already running through my head about how I could use this in one of my games. Restless souls, it is explained, are those who died having left some critical task yet unfinished — what adventurer doesn’t, right?
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Posted on January 27, 2010 by Michael Brewer
Necromancy and the undead are two of my favorite themes for roleplaying games. The undead have a strong presence in gaming and there are many interesting creatures that can be used in adventures. Unfortunately, there have not been many useful options for those that sit on the other side of the screen. As a player, I am always on the hunt for new and effective methods to harness the powers of death, the dead, and the undead.
The Genius Guide to: the Death Mage is a fourteen page supplement from Otherworld Productions & Super Genius Games for the Pathfinder RPG. The Death Mage is a new arcane spellcasting base class that provides players five paths to choose from: Corpse, Ghoul, Tomb, Reaper, and Shadow mages. The Death Mage also introduces some new spells and a new creature subtype, Unbreathing (a not quite undead creature).
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Posted on December 30, 2009 by Flames
Have your players been good boys and girls?
If not, the perchta is waiting for them! In need of some wintery foes to throw at your Pathfinder players?
Then look no further, Mythic Menagerie: Winter Ravagers is here!
Winter Ravagers is the first in Super Genius Games’ new Mythic Menagerie line of monster products. The plan is for every Mythic Menagerie to offer a set of monsters that match a theme, with full write-ups, simple index card style summaries for use at the game table, and printable standee figures for every monster. But while future versions will feature typical fantasy adventure themes-fiends and cultists, dark fey, creatures from the subterranean kingdoms – Winter Ravagers is focused on a less common trope.
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Posted on November 16, 2009 by Flames
Super Genius Games (SGG) is proud to announce the addition of a new Genius to the team! Starting immediately Owen K.C. Stephens will be the Pathfinder RPG Development Manager for SGG. Owen’s role-playing contributions are legion, having contributed to the 3rd and 4th editions of Dungeons & Dragons, d20 Modern, The Black Company, EverQuest, Song of Ice and Fire, and Wheel of Time role-playing games, as well as the Pathfinder Chronicles Campaign setting. Owen is also author of the Advanced Gamemaster’s Guide from Green Ronin, the Guide to Absalom released by Paizo Publishing, and was co-author of Star Wars Saga Edition from Wizards of the Coast.
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