Archive | February, 2014

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Poe: New Tales Inspired by Edgar Allan Poe

Posted on February 28, 2014 by

To coincide with the 200th anniversary of the birth of Edgar Allan Poe, this anthology celebrates the depth and diversity of one of the most important figures in literature. Compiled by multi-award winning editor, Ellen Datlow, it presents some of the foremost talents of the genre, who have come together to reimagine tales inspired by Poe.

Sharyn McCrumb, Lucius Shepard, Pat Cadigan, M. Rickert, and more, have lent their craft to this anthology, retelling such classics as “The Fall of the House of Usher,” “The Tell-Tale Heart” and “The Masque of the Red Death,” exploring the very fringes of the genre.

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Flames

Excerpts from The New Gothic by Stone Skin Press

Posted on February 19, 2014 by

Don’t embrace the darkness. Fear it.

The Gothic is the most enduring literary tradition in history, but in recent years friendly ghosts and vegetarian vampires threaten its foundations. The New Gothic is a collection of short stories which revisits the core archetypes of the Gothic – the rambling, secret-filled building, the stranger seeking answers, the black-hearted tyrant – and reminds us not to embrace, but to fear the darkness. A dozen tales of terror fill this anthology including an original, never-before-seen story from the godfather of modern horror, Ramsey Campbell.

Flames Rising is pleased to present a selection of excerpts from this collection.

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Flames

James Lovegrove’s Age of Shiva, the end of the Pantheon series!

Posted on February 18, 2014 by

It’s sold more than 150,000 copies worldwide since 2009 and spawned its own genre of ‘Godpunk’; now the best-selling Pantheon series draws to a close with James Lovegrove’s Age of Shiva!

The latest stand-alone title in this action-packed military SF series brings you a world where the multitude of Hindu gods hold sway and a simple comic book artist finds himself trapped in the middle! Zachary Bramwell, better known as the comics artist Zak Zap, is pushing forty and wondering why his life isn’t as exciting as the lives of the superheroes he draws. Then he’s shanghaied by black-suited goons and flown to Mount Meru, a vast complex built atop an island in the Maldives. There, Zak meets a trio of billionaire businessmen who put him to work designing costumes for a team of godlike super-powered beings based on the ten avatars of Vishnu from Hindu mythology. The Ten Avatars battle demons and aliens and seem to be the saviours of a world teetering on collapse. But their presence is itself a harbinger of apocalypse. The Vedic “fourth age” of civilisation, Kali Yuga, is coming to an end, and Zak has a ringside seat for the final, all-out war that threatens the destruction of Earth.

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Flames

The New Gothic & Schemers from Stone Skin Press available now!

Posted on February 12, 2014 by

Don’t embrace the darkness. Fear it.

The Gothic is the most enduring literary tradition in history, but in recent years friendly ghosts and vegetarian vampires threaten its foundations.

The New Gothic is a collection of short stories which revisits the core archetypes of the Gothic – the rambling, secret-filled building, the stranger seeking answers, the black-hearted tyrant – and reminds us not to embrace, but to fear the darkness.

A dozen tales of terror fill this anthology including an original, never-before-seen story from the godfather of modern horror, Ramsey Campbell.

[...more]
Flames

Monsterhearts RPG Review

Posted on February 9, 2014 by

Monsterhearts should come with two warning stickers. The first is “Warning: This is a game for mature gamers and deals with adult themes.” It doesn’t have this because that sort of warning fits the Book of Erotic Fantasy rather than a genuinely mature take on the subject matter. It has lead to some of the most intense and immersive experiences I’ve ever had roleplaying, but I refuse to play it with my main tabletop roleplaying group.

The second is “Warning: This game can go into uncomfortable territory. Discuss expectations and respect boundaries.” It doesn’t have this, and Monsterhearts is the only game I’ve played that’s imploded when it has become clear that one player doesn’t know the meaning of the word “consent”. Better there than in real life.

So what is Monsterhearts? Monsterhearts is based on the Apocalypse World rules and claims to be about “The messy lives of teenage monsters”.

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Flames

Chapter One of Night of the Hunter: Companions Codex, I by R.A. Salvatore

Posted on February 8, 2014 by

R.A. Salvatore’s New York Times best-selling saga continues as Drizzt Do’Urden and the Companions of the Hall join forces in an adventure filled with drow intrigue, the likes of which have not been seen in Salvatore’s work since the hugely successful the War of the Spider Queen series.

With faithful friends by his side once again, Drizzt Do’Urden returns to Gauntlgrym, to find and turn Pwent, Bruenor’s loyal shield dwarf, from vampire back to mortal once again. But not only do he and his cohorts face a perilous journey through the Underdark and the dangers of the undead that lie within, but in order to do so, they must face a colony of drow and their leader, who would like nothing better than to see Drizzt Do’Urden dead.

Flames Rising is pleased to offer a short excerpt from this new Forgotten Realms novel from Wizards of the Coast.

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Flames

D&D Next: Dreams of the Red Wizards: Scourge of the Sword Coast

Posted on February 4, 2014 by

Dreams of the Red Wizards

Ghosts of Dragonspear Castle chronicled the efforts of the Red Wizards to unlock the power of elemental nodes located in an abandoned temple dedicated to the Princes of Elemental Evil. A gate to the Nine Hells lay open for some time, spewing devils and smoke. The heroes who closed the gate could not know it then, but amid the chaos of battle, another threat emerged.

Dreams of the Red Wizards: Scourge of the Sword Coast, by Tito Leati, Matt Sernett, and Chris Sims, is the adventure for Season 17 of Encounters.

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11 Tales of Ghostly Horror

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