Flames Rising is an online resource for fans of Horror and Dark Fantasy entertainment. This horror fanzine offers reviews of Games, Fiction, Movies and more ranging from Top-Selling authors to the coolest Small Press and “indie” publishers. The popular Interviews at Flames Rising include Horror authors, artists and other creators of dark entertainment. Stay tuned to the Flames Rising news feed for the latest news on upcoming products, genre conventions and industry developments.
Flames Rising continues to add new Features and expand the Fiction and Articles sections of the site with topics of interest to Horror and Dark Fantasy fans the world over.
Posted on April 20, 2017 by Flames
Decades of GMing Experience at Your Fingertips!
“Kobold Press builds on its excellent track record with another great release—new and provocative.”
Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your GMing skills and create fun, amazing, memorable campaigns that’ll be talked about for years.
In this book, master GMs and storytellers give you advice about solo campaigns, shy players, cell phones, and making rulings on the fly. Are you unprepared for the game you’re running half an hour from now? Did you accidentally kill all the PCs? Do you want to run a game for kids? Did the plot take a sudden turn and the PCs have gone into uncharted territory? We’ve got you covered.
Posted on April 13, 2017 by Flames
Dark Eras: Beneath the Skin
There is a face beneath this mask, but it isn’t me. I’m no more that face than I am the muscles beneath it, or the bones beneath that.
—Alan Moore, V for Vendetta
Ahuitzotl sits on the throne at the height of the Aztec Empire, overseeing his sorcerer-priests’ sacrifices and the endless flower wars his jaguar and eagle warriors carry out in his name to keep the altars well-supplied with victims. The gears of the Aztec Empire turn smoothly and inexorably, but not everything is what it pretends to be. Skinchangers take the shapes of animals to run the wilds or bring down human prey, the Unchained cobble together identities from stolen lives, and stranger things still lurk in the deserts and jungles beyond the walls of Tenochtitlan.
Posted on April 6, 2017 by Flames
I’ve never sailed the Amazon, I’ve never reached Brazil, But the Don and Magdalena, they can go there when they will! Unless I go to Rio, these wonders to behold Oh, I’d love to roll to Rio, some day before I’m old! — Rudyard Kipling, Just So Stories The Marvelous City Beneath the splendor of […]
Posted on March 26, 2017 by Flames
The Pip System is a roleplaying system published by Third Eye Games and used in games such as Mermaid Adventures, Infestation: An RPG of Bugs and Heroes, and Camp Myth.
It was just recently released on Kickstarter, and I cannot be more excited. I had the opportunity to be on the writing staff for the book, and it was my first opportunity to work in a group writing format. I wanted to share with you some of the highlights for the Pip System and talk about my experiences with this amazing writing staff.
Posted on March 23, 2017 by Flames
Unknown Armies is an occult game about broken people conspiring to fix the world. It’s about humanity, and how those among us who are the most obsessed have the power to alter reality until it aligns with their fevered desires. It’s about getting what you want despite others trying to keep it from you.
Unknown Armies presents magick as it might exist in a world co-created by Tim Powers and James Ellroy, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. In Unknown Armies we ask, what would you risk to change the world? Your friends? Your family? Your health? Your sanity? Magick finds a way to ask the very most from you, until you achieve what you want or you are left with nothing.
Posted on March 21, 2017 by Flames
Prince’s Gambit is a casual card game where each player is a vampire called to the court of the vampiric Prince of the city. Players must cooperate to gain the favor of the Prince while deducing who among them are secretly the traitorous Sabbat infiltrators.
Designed by long-time Vampire: the Masquerade tabletop RPG developer Justin Achilli, Prince’s Gambit is a fast-paced social deduction game set within the world of Vampire, but which requires no special knowledge to play. Neophytes and experienced fans of Vampire both can jump right in.
Posted on March 17, 2017 by Flames
Changeling the Lost First Edition, which was published in 2007 for the Chronicles of Darkness, is now available as a fantastic deal on Bundle of Holding. This offer will expire on Monday, April 3, 2017, so be sure to mark your calendar if you want to take advantage of the offer. “Taken from your home, […]
Posted on March 3, 2017 by Flames
In 2015, the dark fantasy Shadow of the Demon Lord RPG launched on Kickstarter and was an overwhelming success. “In the game, you create and play characters struggling to survive in a land sliding toward oblivion, a place infested by demons, roaming mobs of undead, strange magic, unhinged cultists, and all in the ruins of […]
Posted on February 20, 2017 by Flames
The Midgard Campaign Setting for 5th Edition and Pathfinder RPG is a 300+ page volume describing the Midgard regions, from the Northlands to the Western Wastes, and from the Southlands to the Crossroads. With detailed locations, cities, rulers, heraldry, plots, and adventure hooks galore, plus full details of the various pantheons, masked gods, and dark gods, there’s enough here to fuel years of adventuring!
Five years have passed since the original release and now Kobold Press is updating the Midgard Campaign Setting, with even more magic, monsters, and expanded content! Wolfgang Baur is here today with a guest post about this ambitious project.
Posted on February 16, 2017 by Flames
On the fringes of civilization, the world’s first detective is about to make an unholy discovery…
Ruled by the Fates. Manipulated by the Gods. Commanded by Caesar. In the year 65 A.D., one’s destiny was not his own. At the height of Nero’s reign, a veteran of Rome’s imperial war machine has been dispatched to the farthest reaches of the colonies to investigate unnatural happenings… In the remote outpost of Britannia, Antonius Axia – the First Detective – will become Rome’s only hope to reassert control over the empire’s most barbaric frontier…and keep the monsters that bridge the line between myth and mystery at bay…
From comics mastermind Peter Milligan (X-Statix, Shade the Changing Man) and incendiary artist Juan Jose Ryp (NINJAK, Clone) comes a psychological journey into terror, temptation, and bloodshed in Valiant’s latest magnum opus.
Posted on February 15, 2017 by Flames
Dark Eras: Doubting Souls (Hunter: the Vigil)
Although the most acute judges of the witches and even the witches themselves, were convinced of the guilt of witchery, the guilt nevertheless was non-existent. It is thus with all guilt.
Immigrants and tribes struggled to co-exist on the Eastern Seaboard in the ever-expanding Colonies. Violent clashes, supernatural beliefs, and demonic influences spelled disaster for Salem Village and its surrounding towns, while others fought werewolves and vampires on the frontier. With so much at risk, only god-fearing men and women were deemed innocent — and those were few indeed.
This is a single chapter from the larger work, Chronicles of Darkness: Dark Eras. Now available on its own in PDF and Softcover formats.
Posted on February 14, 2017 by Flames
AN ANCIENT EVIL RISES…BURNS…KILLS…
After a fire consumes the Heller Home for Children, the residents of Morganville, North Carolina thought they knew evil…
They were wrong.
Unaware of the turmoil in their new hometown, the Littles–David, Kate, and seven-year-old Becca–are moving from New York City to Morganville in hopes of repairing their own lives, which were recently shattered by an act of sexual violence.
Before long, David realizes that his family’s troubles are worse than he could ever have imagined.
An ancient demon lurks beneath the town of Morganville, an unholy creature conjured into existence by the Heller Home tragedy.
Posted on February 13, 2017 by Flames
SHE KNOWS WHAT YOU’RE THINKING! Cassandra Anderson is a member of Psi Division, the psychic section of the justice Department. A precognitive telepath and empath, she can detect crimes before they are committed! This bumper volume contains over 400 pages of thrilling action, with stories written by Alan Grant (Batman), John Wagner (Judge Dredd) and […]
Posted on February 7, 2017 by Flames
What hope has a humble adventurer when faced with a fight against Cthulhu himself? No matter; the true swordsperson cares only for the bite of steel against flesh, whether that flesh be eldritch or more conventional.
So, grab your khukuri knife, your iklwa spear, or a legendary blade and journey with us from ancient Rome to feudal Japan, from the Dreamlands to lands there are no names for in any of the tongues of men.
If you have any doubts, inside this tome you can consult some of Lovecraftiana’s hottest voices, be they seasoned veterans or hot-blooded new recruits… Hope be damned. Glory awaits!
Posted on February 1, 2017 by Flames
Battle Powerful Wizards from the Far Realm in Latest Major Expansion for Neverwinter
Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced Neverwinter: The Cloaked Ascendancy is releasing for PC on February 21, following on Xbox One and PlayStation®4 later this year. The Spellplague continues to cast a shadow over Neverwinter, as four mages torn from the Cloak Tower by a spellstorm return to usurp the throne. With this latest expansion for the free-to-play MMORPG based on the Dungeons & Dragons franchise, adventurers can look forward to several all-new features including a new campaign, adventure zone, skirmish and more.
Posted on January 31, 2017 by Flames
Volo’s Guide to Monsters is a rich, story-based supplement for Dungeons & Dragons 5th Edition.
To celebrate the release of Volo’s Guide to Monsters, Wizards of the Coast commissioned an introductory developed by Shawn Merwin called “In Volo’s Wake” for the D&D Adventurer’s League.
This series of adventures, written by Rich Lescouflair, Shawn Merwin, and Monica Valentinelli, explores the town of Phandalin, missing townsfolk, and a whole lot more. The adventures kick off at Level One–perfect for starting players!
Posted on January 29, 2017 by Flames
Writing Inclusive Games: Creating RPGs Sans Fail teaches game writers crucial skills and industry knowledge to facilitate better representation. Instructors Monica Valentinelli, from FlamesRising.com, and K. Tempest Bradford will cover Stereotypes and Tropes related to Race and Ethnicity, Disability, Gender and Sexuality, Religion, Class, and more, plus strategies for building characters and worlds while avoiding engaging in stereotypes or cultural appropriation. The course covers tips and tricks to addressing problems on your team, how to better facilitate conversation with your game developer, and sample art notes that are occasionally asked of writers.
The class is appropriate for all game writers from all backgrounds and any skill level.
Posted on January 19, 2017 by Flames
White Wolf partners with Focus Home Interactive for a video game adaptation of the World of Darkness Storyteller game, Werewolf: The Apocalypse.
White Wolf is pleased to announce its partnership with Paris-based video game publisher Focus Home Interactive for a licensed PC and console game set in the World of Darkness.
The partnership between Focus Home Interactive and White Wolf Publishing concerns the adaptation of a video game based on the acclaimed Werewolf: The Apocalypse. The game will be developed by the game development studio Cyanide (Styx: Master of Shadows, Blood Bowl, Call of Cthulhu…). In the game you will become a Garou, a rage-fuelled Werewolf warrior opposed to urban civilization and the destruction it brings. The Garou are born to fight the corruption of The Wyrm, a powerful supernatural force leading us towards an inevitable Apocalypse.
Posted on January 12, 2017 by Flames
Sure, you can do what you want, feed from the locals, and go back to hiding in your lair when you’re done.
You may think you’re safe there, it sure feels safe.
But, you aren’t the only thing connected to the Primordial Dream, and no lair is safe from what lurks beyond.
Don’t fool yourself. — Naomi Walker, Ugalla
A Night Horrors Sourcebook for the Beast: The Primordial RPG
Posted on January 5, 2017 by Flames