Posted on August 1, 2008 by Matt-M-McElroy
Ages ago, when the Ghosts of Albion RPG was first announced by the folks at Eden Studios we were pretty fired up about the idea of some new Cinematic Unisystem elements. We managed to land interviews with both Amber Benson and Christopher Golden, asking them about the game and other related products. The energetic Timothy S. Brannan wrote a review of Accursed (a Ghosts of Albion fiction novel) that helped explore the setting just a bit more.
Well, Eden Studios hit a few delays and it took them a bit to get their house in order. However, the wait was certainly worth it. Ghosts of Albion is now available and it is a pretty awesome looking game.
Set in London at the dawn of the Victorian age, players join in the fight to keep the ever-present forces of evil at bay. Whether fighting a demon prince or even a band of infant stealing faeries, the battle wages on. Characters can join the fight as normal humans, ghosts, mysterious faeries or even wield the magic of the Protectors themselves. All against a backdrop of Victorian England with a dark supernatural undercurrent.
Like the Buffy RPG, this book has write-ups for the signature characters of the setting which are ready-to-play, but it also has a ton of other options for creating your Victorian Era characters to take up the fight.
There are some very useful charts, calendars and other setting-specific material throughout the book making the Director’s task of building the world around the characters much easier. This is also very useful material for anyone looking at adding in some flashback scenes for vampire characters in the Buffy and Angel RPGs (one of the great things about the Unisystem is how cross-compatible the games can be).
Look for the Ghosts of Albion RPG at the Flames Rising RPGNow Shop.