Posted on March 31, 2014 by Flames
The Fine Young Capitalists’ begins their first online project allowing any women to have their chance at creating a video game In 2011, the Video Game Industry took in over $16 Billion dollars but despite women representing 45% percent of the game playing audience they directed less than 2% of the Games. In combination with […]
Posted on March 29, 2012 by Monica Valentinelli
I have had a long, sordid relationship with the Final Fantasy franchise. While I haven’t played every game, I have played most of them. When you play Final Fantasy, there are certain elements that you come to expect: cactaurs, chocobos, moogles, summoning, and BIG GIANT SWORDS. Final Fantasy XII began to stray from the iconic characters found in the property with its attention to new mechanics and a more realistic art style heavily inspired by the steampunk genre.
Final Fantasy XIII further deviated from the heart of the franchise. Though it did offer eidolons (one per character) this far-flung futuristic story jarred a lot of fans who hadn’t seen Square Enix dive that heavily into science fiction since the days of Cloud and Sephiroth in Final Fantasy VII.
Posted on September 6, 2011 by Megan
This is a wild ride that seems to sneak into every corner of your brain. OK – I am a geek, and one who grew up in the 1970s and 1980s, roughly contemporary with the character of James Halliday, who in the book created the most amazing and pervasive system that combines MMORPG with VR and social network and even e-learning… So I ‘get’ (or should that be ‘grok’ – or perhaps not, the one bit of pop culture that’s neglected is the written word) just about every reference, even most of the videogame ones, despite my only ever becoming competent at a single one… which, of course, turns up at the heart of the final challenge!
Posted on September 2, 2010 by Flames
Once upon a time on the Shimmering Seas…
…a terrible figure called Gruesome George rose from the depths. In his wake arose untold legions of ravenous zombies, and other strange creatures. But who or what is Gruesome George scouring the oceans for? Who is the Red Widow? Join Smilin’ Jack O’Hurlihan, Esmeralda, and Dr. Theopolis as they attempt to solve this mystery and defeat the Zombie Pirates!
Zombie Pirates is a unique adventure-strategy game in which players sail the Shimmering Seas battling ravenous hordes. Along the way, they gather treasures, unlock new ships and characters, and build fleets to defeat wave after wave of relentless enemies.
Posted on August 24, 2010 by GRIM
The Last Remnant is a tactical RPG by Square-Enix and that comes with a weight of expectation. Last Remnant doesn’t disappoint on these stakes, though it is a little unpolished. Coming out of playing through Final Fantasy XIII this game feels like a dry run in many ways, the theme of powerful, unknowable machines and whether they’re being used or using the people around them and, system-wise, taking a great deal of control away from the player and putting it in the hands of automation.
Posted on July 23, 2010 by GRIM
Unlucky for some, Final Fantasy XIII is the first proper third-gen installment in the Final Fantasy series and it’s a divisive one that’s been the cause of some controvery. It’s a big departure from the previous games in the series and from many of the gameplay conventions of JRPGs and RPGs in general. It’s also virtually incomprehensible and requires a big investment of time to get to the full ‘whack’ of the game.
Posted on July 16, 2010 by GRIM
If you’re a fan of the pulps then the prospect of a decent rocket-pack game set in the 1930s will have you squeeing with glee. Indeed I can’t remember a rocket pack game since the Atari ST and so, despite all the reviews warning about Darkvoid I caved in and purchased it – albeit preowned for only a tenner. Unfortunately, this isn’t the game pulp fans have been waiting for though there are the seeds of a potential, good pulp or rocket-pack game contained within this disappointing effort.
While Darkvoid does have a story it’s something of a confused mix of David Icke lizard-conspiracy, fascism, Bermuda Triangle disappearances and vague mysticism.
Posted on April 22, 2010 by GRIM
Another sequel and another one with a lot to live up to. Mass Effect 2 was, somewhat, overshadowed by the release of the hotly anticipated Dragon Age: Origins. While ME2 is a solid sequel much as with my review of Bioshock 2 I felt a sense of mild disappointment – not that this stopped me playing it all the way through quite rapidly. ME2 is a solid game and is, in my opinion, superior to the more lauded and praised Dragon Age, perhaps due to the fact that Science Fiction is a more free and wide-ranging genre without the similar sort of strictures and expectations – even demands – that the fantasy genre has.
The game opens with a hell of a kicker, the Normandy investigating missing vessels and encountering an enormous and deadly vessels that cuts clean through her defenses and destroys the ship, including – apparently – killing Shepherd, the main character. Given that you’ve just imported your old game details that’s a bit of a fright. Fortunately, that’s not the end of it.
Posted on January 28, 2010 by GRIM
The story is a bit of a casualty to the mission structure and game play to start with, though threads emerge and little plot arcs with the various ‘quest givers’ do emerge. The information about Pandora is there to understand its background but you really have to pay attention as you whisk through the missions to really get an idea of what happened.
Pandora was a mining world run by one of the big interstellar corporations until they decided to pull out. In so doing they left behind a bunch of convict workers and everyone who couldn’t afford to get off world. The injured, the perverse and those who simply enjoyed exploiting a frontier planet. Stories about the vault have brought other mercenaries here, along with members of larger mercenary forces, ostensibly there to keep the peace. A job they fail at.
Posted on December 18, 2009 by GRIM
This review is unlikely to be of a great deal of use to most people who will have seen the word ‘Bioware’ associated with it, ignored the EA also associated with it, had a happy accident in their pants and bought it anyway. For those of you who’ve been a little bit slower off the mark or have hung back unsure whether to buy it, without having the money spare or who are curious without being curious enough to spend money, hopefully this will offer something useful.
In case you’ve been living under a rock, Dragon Age: Origins is the kick off of a new CRPG franchise for Bioware, divorced from their D&D associations (Baldur’s Gate) and that of their old game engine. Dragon’s Age has been sold as a glorious, sexy, blood-spattered romp that tears down preconceptions about fantasy games and worlds, plays about with them and offers a more mature and visceral entertainment ‘sausage’ at the end of it all.
Posted on November 27, 2009 by Steven Dawes
Horror and dark fantasy fans love getting (and giving) gifts just as much as anyone else. However, we certainly can be hard to shop for sometimes.
So, just what do you get for someone who loves the darker side of entertainment?
In this edition of the FlamesRising.com’s Winter Holidays 2009 Gift Guide, we hear from FlamesRising reviewer and horror aficionado Steven Dawes. Steve talks about games, movies and books perfect to give as a gift for the horror fan in your life.
Posted on June 29, 2009 by Flames
What do you get when you take one of the most popular comedy franchises ever, bring back the original writers and actors who made it so great, and have the original writers come up with a new script tying it all together?
You get Ghostbusters: the Video Game, of course.
Ghostbusters: TVG had been plagued from developmental issues from the start. Passing from publisher to publisher, the game faced cancellation several times despite promising trailers. Eventually managing to be released by Atari, this game features voice acting from the original cast. Bill Murray, Dan Aykroyd, Harold Ramis, and Ernie Hudson reprise their roles as the classic supernatural investigators and eliminators.
Review by John D. Kennedy
Posted on March 24, 2009 by Flames
Blue Dragon Plus for the Nintendo DS is a sequel to Mistwalker’s console RPG Blue Dragon. This time around, the straight-up RPG action has been replaced with a real-time strategy mechanic but everything else, from the Dragon Ball-esque graphics to the big bad Shadows, has returned.
The original Blue Dragon was a hotly-anticipated title for the Xbox 360. Not only did it have an esteemed pedigree with the creator and composer of the Final Fantasy series onboard but the 360 was going through a bit of an RPG drought. Its release helped scratch an itch a lot of Xboxers had and was a decided “hand across the aisle” to the Japanese market who regarded the 360 as an American machine with American games.
Review by Jason Blair
Posted on January 18, 2009 by Flames
Wizards of the Coast has released the Beta version of Duels of the Planeswalkers, an arcade-style video game for Xbox LIVE Arcade developed in conjunction with UK company Stainless Games. The game is rated T for Teen and is scheduled for spring release for the Xbox 360.
Duels of the Planeswalkers takes players on a journey through a Multiverse in which they take on the roles of Planeswalkers, powerful wizards who battle others for glory, knowledge and conquest. Throughout their journey, Planeswalkers battle with, or against each other in lush interactive 3D environments. Similar to the Magic: The Gathering trading card game, Planeswalkers are equipped with an arsenal of spells and creatures that if used wisely will help advance the Planeswalker through the game.
Posted on August 9, 2008 by Flames
Abandon Interactive Entertainment invites families, gamers and Gen Con Indy attendees to catch a sneak peek of their upcoming family-friendly, cross-platform MMO video game Freaky Creatures at the Indiana Convention Center – from Thursday, August 14th to Sunday, August 17th in Indianapolis, IN. Attendees will have the unique opportunity to play the new online game and battle each other with fully customizable creatures prior to the game’s release this fall. Freaky Creatures representatives will be on-hand to demonstrate the game and guide players through its various features.
Posted on July 19, 2008 by Flames
Gaming Extravaganza Brings Crowds to Indy for the Annual Convention
It’s that time of year again when gamers are gearing up for Gen Con Indy, the original, longest running and best-attended gaming show in North America. With an estimated 27,000 unique attendees converging on the Indianapolis Convention Center, visitors to Gen Con will immerse themselves in the 6,000+ gaming events and more than 250 exhibits over the four day extravaganza that has become the world’s premier game convention. Starting Thursday morning and running round-the-clock attendees can play their hearts out with fellow enthusiasts and by joining in card games, board games, video games, table top and live-action role-playing games, seminars, films, workshops and so much more. Activities range from interactive game play and computer gaming to big money hobby-related tournaments sponsored by industry leaders Upper Deck Entertainment and Wizards of the Coast. The event will be held August 14-17, 2008 at the Indiana Convention Center in Indianapolis.
Posted on February 13, 2008 by Flames
We’re suckers, so we bought the collector’s edition. In this edition you get a nice tall box that you feel bad about throwing away, a six inch or so plastic figurine and… that’s it. *rattles the box, turns it upside down* yes… that’s all you get. No art book, no strategy guide or hint booklet. Just the plastic figurine. They didn’t exactly go all out. To make matters even more annoying they’ve plastered a ‘not for resale’ tag across the front of the game box so you can’t even trade in the game. After the wonderfulness of the Bioshock collector’s edition this was… a little aggravating. If you’re going to have a special edition and charge that much more for it you should really push the boat out a little and this just wasn’t the case with Assassin’s Creed.
Review by James ‘Grim’ Desborough
Posted on January 30, 2008 by Flames
Bioshock tells the tale of a fallen utopia, I’ll try not to give too much away but you play jack, a survivor of a plane wreck in the mid-atlantic (actually the North Atlantic near Greenland and Iceland where the main plane route is if the coordinates given for Rapture’s location are right) who discovers this rotting vision and plays a key role in breaking a stalemate between two opposing forces there.
Review by James ‘Grim’ Desborough
Posted on April 28, 2006 by Flames
Welcome To Silent Hill.
Director Christophe Gans (Brotherhood of the Wolf) has once again tackled a visually rich project and taken a challenge. Anytime a film is derived from a video game, skeptical thoughts cross my mind. Gans delivers with a mind-blowing product, but contacts a few aspects, which caused me to ask questions.
Review by Jeff Jacobs