Posted on January 19, 2012 by Flames
The author behind Abaddon’s fastest-selling title of 2011 is set to return with a follow-up novella and a brand new series.
Abaddon is delighted to announce that Chuck Wendig has signed up to write an ebook sequel to the popular Double Dead, as well as create a brand new series for Abaddon in 2013.
An October 2011 release from Abaddon, Double Dead was Wendig’s first original novel and became the fastest-selling Abaddon title to date, with a particularly strong showing as an ebook.
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Posted on January 17, 2012 by Flames
The zombie apocalypse is here. This is what happens next.
Zombies walk the earth and a father finds food for his daughter in the wasteland. A gun travels from hand to hand. Teenagers make out in a barn while zombies rise outside, and a woman deals with the most important third-date question. Stories of suspense, horror, adventure, and romance meet in this anthology of short fiction.
Gimme Shelter features all-new fiction from Filamena Young, Jared Axelrod, PJ Schnyder, Christiana Ellis, Peter Woodworth, Tee Morris, Mur Lafferty, Rob Wieland, David A. Hill Jr., Phillipa Ballentine, Chuck Wendig, and JR Blackwell.
The zombies are coming…find shelter where you can…
Gimme Shelter is available now at DriveThruFiction.com.
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Posted on January 10, 2012 by Flames
After I received an advanced copy of Ty Schwamberger’s novella The Fields, I turned the first pages and immediately began reading kudos by notable authors and magazines such as Gary A. Braunbeck and Shroud Magazine. I never judge a book by its cover, but I do start judging books by their praise. And with an introduction by Jonathan Maberry (Rot and Ruin, Patient Zero), I was excited to start reading.
Jonathan Maberry starts off his introduction stating “The Fields is a morality tale. With Zombies.” Maberry then explains to the reader that zombie tales are more than cannibalistic and mindless corpses. These tales, if written with feelings and responsibility, remind the reader zombies are people and they have life and their own stories. This is what Ty Schwamberger accomplishes with The Fields. He, as many authors have tried but failed, brings out the emotion of the characters but not just the living, but the dead also with much success.
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Posted on December 22, 2011 by Flames
The Zombie Feed Press, an imprint of Apex Publications, is pleased to announce the release of THE FIELDS by Ty Schwamberger in Trade Paperback and eBook.
Billy Fletcher learned to farm the family’s tobacco fields – and beat slaves – by the hands of his father. Now, his father is dead, the slaves have long since been freed, and the once-lush fields are dying. Salvation by the name of Abraham knocks on the farmhouse door, bringing wild ideas. He can help Billy save the plantation and return the fields to their former glory…by raising his father’s slaves from the dead.
Can the resurrected slaves breathe life back into the Fletcher farm? Having brought the slaves back from graves that his father sent them, can Billy be the kind master his father wasn’t? Is keeping the farm worth denying the men the freedom they earned with death?
Billy’s conscience holds the key to those mysteries, but not the biggest one: what does Abraham really want from the former slave owner’s son?
Welcome to The Fields.
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Posted on December 19, 2011 by Flames
A Road Paved in Iron: A Voodoo Western Dime novel
Zombie fiction is rife with decomposing corpses, mad scientists and biohazard symbols. Unless its tongue-in-cheek, zombie and man have little place in the social landscape save one brutally molesting the other. Caribbean spirituality, namely Vodou, has a different view of zombies. Whether or not Haitian zombies are undead is unclear but those tales rely on the fact that the zombies are friends and kin among the communities they threaten. They’ve been known to shamble about in broad daylight and mingle among their old neighbors.
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Posted on November 29, 2011 by Flames
All zombies are created equal. All zombie stories are not.
From its humble beginnings as an indie comic book, The Walking Dead has become a pop culture juggernaut boasting New York Times–bestselling trade paperbacks, a hit television series, and enough fans to successfully take on any zombie uprising.
Triumph of The Walking Dead explores the intriguing characters, stunning plot twists, and spectacular violence that make Robert Kirkman’s epic the most famous work of the Zombie Renaissance.
Flames Rising is proud to present an exclusive excerpt from this book. The Walking Dead novels’ co-author Jay Bonansinga provides the inside story on translating the comics into prose.
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Posted on November 18, 2011 by DecapitatedDan
“In Los Angeles in the year 2064, the dead have risen and corpses live again, cohabiting among us…well, somewhat. As a zombie apocalypse engulfs America, we follow a group of friends on a their journey to start a little business of their own…zombie catchers!”
It is not as often as one would think that a comic book has what I consider to be the perfect pairing of artist and writer, however The Zombies that Ate the World is one of those books. I have been a big fan of Guy Davis from his early days on Baker Street. So it is no surprise to me that I really love the look of this book. However the perfection in the pairing comes in when you get to see how well his style fits the storytelling.
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Posted on November 15, 2011 by Flames
Escape from Zombie City (A One Way Out Novel) by Ray Wallace has been released in Trade Paperback (the eBook is coming soon!) by The Zombie Feed Press, an imprint of Apex Publications. Below in an interview with Ray by The Zombie Feed.
The Zombie Feed: Who is your biggest literary influence, and why?
Ray Wallace: That’s a tough one. There are so many. But if I was forced to choose just one then I guess I’d have to go with Clive Barker. The Books of Blood are still some of the best horror collections ever written. I’ve always loved the way he merges the beautiful with the grotesque. And his ability to describe utterly fantastic worlds and creatures is truly awesome at times. Whenever I read one of his stories it makes me want to sit down at the computer immediately and start writing.
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Posted on October 25, 2011 by Kenneth Hite
Roleplaying game scenarist, short film maker, podcaster, and graphic designer Ross Payton adds a new laurel to his crown with Zombies of the World: A Field Guide to the Undead. At only 112 trade-paperback pages, Payton does not aim for completness, but for richness. And between his light authorial tone, his slamming graphic design chops, and his slavering hunger for the topic, he shoots his target square in the head.
Zombies of the World presents itself as a kind of all-in-one reference book, from a world in which the walking dead are, if not common, relatively well documented. If Dorling Kindersley published a zombie book, it might look something like this.
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Posted on October 14, 2011 by Flames
Coburn’s been dead now for close to a century, but seeing as how he’s a vampire and all, it doesn’t much bother him. Or at least it didn’t, not until he awoke from a forced five-year slumber to discover that most of human civilization was now dead—but not dead like him, oh no.
See, Coburn likes blood. The rest of the walking dead, they like brains. He’s smart. Them, not so much. But they outnumber him by about a million to one. And the clotted blood of the walking dead cannot sustain him. Now he’s starving. And nocturnal. And more pissed-off than a bee-stung rattlesnake. The vampire not only has to find human survivors (with their sweet, sweet blood), but now he has to transition from predator to protector—after all, a man has to look after his food supply.
Flames Rising is pleased to present the first chapter of this upcoming horror novel by Chuck Wendig.
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Posted on September 27, 2011 by Flames
Talk Like A Pirate Day just passed by and it got us thinking a bit about Pirates and RPGs, which naturally lead to zombies…ok, I don’t know where I was going with that, but it made a lot more sense in my head (guess I don’t have to worry about zombies wanting my brains do I?) Anyway, our Design Essay series continues with Daniel Davis telling us about ARRGH! Thar Be Zombies, a supplement for the All Flesh Must Be Eaten RPG from Eden Studios!
Ahoy, me hearties, Arrgh!
Pull up a keg ‘n’ ‘ave a grog while I tell ye scalawags a tale o’ stormy seas an’ th’ walkin’ dead! Thar Be Zombies, ‘ere…
Ahem…yeah, anyway, I’m Daniel Davis, writer of the All Flesh Must Be Eaten supplement, Arrgh! Thar Be Zombies! from Eden Studios. Matt’s asked if I wanted to write up this little essay and talk about the process that brought ATBZ to the gaming table. ‘Twas a sea of shoals an’ flotsam, sun an’ fair wind, but I’ll recount th’ tale, arrgh.
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Posted on September 23, 2011 by DecapitatedDan
“THE LIVING CORPSE rises from the grave in an all-new 6-issue mini-series! It’s hard enough to be The Living Corpse – the flies, the hunger for human brains, and the unending task of holding off the hordes of darkness from creeping into the world of the living… But when a Nosferatu suddenly moves into his graveyard, all hell breaks loose! And what will happen when The Living Corpse’s friend, Lilith, get’s caught in the middle? It’s a battle of the undead and only one will be left standing! (here’s a hint — the name of the book ain’t Nosferatu!)”
Well eyelids I enjoyed having you as a part of my head until I saw the first 2 two page spreads, and then they were blown off! I love the style of Ken and Buz and I think in this issue it shows so well that you won’t know who is doing what. A perfect complement to one another. The colors were awesome as always, but a special treat was how the panels were broken up. At times you get this frames placed on the pages that don’t zoom in on anything, yet the boo-tifully break up the page. Awesome stuff.
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Posted on September 13, 2011 by Flames
Shelter in Place is about survival, teamwork and fun. Designed for ten to twenty five players, the game captures the frenetic pace of a zombie movie in an action packed game. Players can take on the roles of Humans or Zombies in a desperate conflict to survive. Humans must use their wits to survive, making sacrifices in order to live through the night. The Zombies must use their brute, unrelenting strength and teamwork to overpower the humans and eat some delicious brains.
Shelter in Place blends all the fun of a good old-fashioned game of tag, with the camp and action of a zombie horror film. The system was created to be easy to read and understand for new gamers, but still a fun challenge to more experienced players. Shelter in Place comes with the option to add special “twist” characters who can change the game – from adding a cyborg to a vampire, these twist characters can make every game a surprise!
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Posted on August 22, 2011 by Billzilla
Another GenCon has come and gone – my eleventh straight as an industry professional – and I wanted to reflect a bit on why GenCon is important for the gaming industry – not to mention just a great time as an attendee/gamer. For one thing, nearly all the major tabletop game companies – and most of the minor ones – have a presence at GenCon. If your favorite local Game Store (FLGS) doesn’t carry something from one of these companies, odds are better than average it can be found in the dealers’ hall.
Gaming at GenCon? Yes, there’s lots. Most of it involves paying something extra to play, which is a bit of a downer, but still affordable. If you plan to go, registering for events early is a good idea; they fill up quickly and there’s no guarantee of a last-minute opening in the game you really wanted to try. Many manufacturers run demos at their booths in the dealer’s hall; these will be short, use pre-gen characters they provide, but are an excellent way to sample something new before buying.
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Posted on August 18, 2011 by Matt-M-McElroy
Many Flames Rising readers may recognize Brea Grant from her role as Daphne on the popular television show Heroes. Did you know that the multi-talented Brea also writes comics? I recently had the chance to talk comics and acting with her for the site. We talked about her upcoming comic-related projects as a comic book writer and her new role as Cassie Hack in the upcoming Hack/Slash motion comic series.
What can you tell us about your upcoming role as Cassie Hack?
I will be the voice and sort of the face of Cassie in the new animated comic. We’re using animation, rotoscoping, green screen, all sorts of stuff to make it super cool and fantastic. So it’ll technically be my face but a lot of animation as well.
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Posted on August 15, 2011 by Eric Pollarine
It’s not the end of the world-it’s just zombies.
B.J. Burrow is the author of a zombie novel called The Changed, which is published by Apex Book Company. B.J. also contributed stories to Apexology: Horror and The Zombie Feed Volume 1.
Flames Rising reviewer and zombie fan, Eric Pollarine, sat down with B. J. to talk undead, writing and a few other topics…
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Posted on July 29, 2011 by Flames
This preview and the images were provided with permission from the publisher as part of FlamesRising.com’s continuing coverage of Steve Jackson Games Week. Today, you’ll find images of upcoming Munchkin Games including Munchkin: Axe Cop, Munchkin Zombies 2, Munchin: Conan and a few other Cthulhu-related treats.
From Steve Jackson Games to our dice bags, there will be an attractive plethora of custom and jumbo die this Fall for Cthulhu Dice, Fairy Dust and Munchkin Jolly. One color in particular stood out in our minds. We regard it as watered down red, but you’ll probably look at it and go… Pink? Pink Cthulhu Dice? With SPARKLES? It’s almost as if they know we’ll lose sanity just by picking one of them up. Well, if that doesn’t cause you to go a little insane, the giant foam Cthulhu Dice (pictured above) probably will. Instead of marbles? Think Silly Bandz in the shape of Cthulhu. Oh. My.
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Posted on July 28, 2011 by Billzilla
Steve Jackson has dominated the games industry lately with a seemingly endless supply of Munchkin-related games, accessories and knick-knacks. Just to prove there’s more going on at Jackson Labs than Munchkin, Steve Jackson Games released Zombie Dice last year to great acclaim. That acclaim is well-earned: Zombie Dice is fast, fun and addictive, and it’s cheap to boot.
Zombie Dice includes 13 dice, instructions, and a dice shaker/storage container in the package. The instructions are very simple: you (as the zombie) roll three dice at a time, and pick them out of the cup without looking at them. If a brain logo comes up, hooray! – you’ve successfully eaten some brains; set those aside.
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Posted on July 18, 2011 by Billzilla
James Lowder has been active as a writer and editor sine the 1980s, most famous perhaps for authoring the novel Knight of the Black Rose for TSR, and for editing the All Flesh Must Be Eaten fiction anthologies Book of All Flesh, Book of More Flesh and Book of Final Flesh. More recently, he edited the essay collection Family Games: The 100 Best, and fiction anthologies Curse of the Full Moon and The Best of All Flesh.
I chatted recently with Jim via email about some of his most recently completed projects: Triumph of The Walking Dead – a collection of essays on the longrunning comics series and AMC network’s successful TV series – and Silent Knife and Strangeness in the Proportion, two novels from White Wolf publishing currently being serialized on the White Wolf web site and awaiting print publication.
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Posted on July 2, 2011 by Flames
Smart Pop Books Gives Away Anthology Featuring Walking Dead novelist Jay Bonansinga, NYT bestselling horror writer Jonathan Maberry, and more.
On Thursday, July 21, Smart Pop—the pop culture imprint of BenBella Books—will give away 50 advance print galleys, plus 100 advance electronic galleys, of their upcoming release Triumph of The Walking Dead: Robert Kirkman’s Zombie Epic on Page and Screen during a signing with the book’s editor, award-winning author and anthologist James Lowder (Prince of Lies, The Book of All Flesh), and contributors Scott Kenemore (Zombie, Ohio), Steven Schlozman (The Zombie Autopsies), and Ned Vizzini (It’s Kind of a Funny Story).
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