Archive | October, 2004

Interviews on Flames Rising

Posted on October 31, 2004 by

From artists and authors to RPG line developers, Flames Rising specializes in bringing you interviews with professionals from all aspects of the fiction, gaming industry and beyond. Our mission has been to interview both creative professionals that are top names within the entire entertainment industry, as well as and up-and-coming people to watch for as they embark on their horror-ific career. We invite you to read these interviews to learn more about these talented folk, and are happy to entertain suggestions for new people to interview.

Our Interviews are listed in chronological order, with the most recent Interviews at the top (click on the “Read more…” link just below this paragraph). For an alternative means of navigation, feel free to take advantage of the search box on the left or use the Tag Cloud to find what you’re hunting for.

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Vampire: the Masquerade Clan Novel Series

Posted on October 23, 2004 by

On the surface it’s pretty interesting. Thirteen novels, each exploring one of the clans in detail. A few plotlines streaming from book to book, some great characters – hell this could have been something really special. Heck, the Dark Ages clan novel series is everything this series should have been. Each novel features an in-depth exploration into a different clan, along with well-written characters. And while there are plots that go from book to book and connect the series, each book stands on its own.


Book of LARP Review

Posted on October 23, 2004 by

What is “LARP?” How do I design a “LARP?” As a GM, how is this different from tabletop gaming? The book of LARP, written by a team of writers, sets out to answer those and several other questions. Written for the novice or beginner LARPer, the book sets out to direct interested players on all aspects of a LARP game.


Give me the Brain! Review

Posted on October 23, 2004 by

Give me the brain, my pants are on fire! Your pants burning up is just one of the many reasons why you, a fast-food zombie worker, need a brain. Sadly enough, there is only one brain for you and your three to eight friends to share. The “brain”, represented by a six-sided die, can get tossed around faster than yesterday’s side salad.


Clocktower 3 Review

Posted on October 17, 2004 by

The plot of this game revolves around a pretty little English schoolgirl named Alyssa. During a stay at boarding school she receives an unsettling message from her mother, which prompts her to run home only to discover a creepy old man and a challenging destiny. Alyssa soon finds herself traveling through different decades in time to solve various mysteries, confront deranged serial killers, and eventually discover the truth behind her family’s unique history.


Legends: The Orion Project Review

Posted on October 14, 2004 by

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Available at Noble Knight Games

The Orion Corporation had only good intentions. However, when it sent the relays into the wastelands to explore and record the hostile territories, unspeakable horrors were uncovered and legendary secrets revealed…

Legends: the Orion Project is a supplement fiction to Obsidian: Age of Judgment. It introduces several new characters, as well as showing ways to have characters be multiple Ethos. Further then character information, they also have several new Daemon types, abilities, and convocations, new Mystic Rituals, and Kultist Convokations and weapons. The story itself is the first of a promised series of supplements about the Orion Corporation and of Callarius Montague, a Spiritual Essence Kultist.


Conspiracy of Shadows

Posted on October 10, 2004 by

Available at Conspiracy of Shadows Written by Keith Senkowski How far are you willing to go to learn the truth? Combining elements of horror and fantasy, Conspiracy of Shadows is a game with a lot of possibility. It delves deep into a medieval world full of intrigue, corruption and mystery. This medieval world is […]


Beyond the Wall of Sleep Film Review

Posted on October 10, 2004 by

Starring: Fountain Yount, William Sanderson, Kurt Hargan, Marco St. John, Rachel Mellendorf, Rick Dial and Tom Savini. Directed/Written by: Barret J. Leigh and Thom Maurer,. Based on original short story by: H.P. Lovecraft., Music Composed by: Kaveh Cohen. Columbia Picture, 2004, 84 min. Rated R., Reviewed by Jeff Jacobs

As an adaptation of H.P. Lovecraft’s short story, “Beyond the Wall of Sleep” is riveting horror film, filled with a deep, dark emphasis of mystery. The film emphasizes on early 20th century psychiatric research, combined with inexplicable evidence of the occult.


Interview with Talon Dunning

Posted on October 6, 2004 by

Talon tells us about his work on Ravenloft and Scarred Lands for Sword & Sorcery Studios in this interview. We also talk shop about art and professionalism in the industry.


Waking up Screaming Lovecraft Review

Posted on October 4, 2004 by

Waking up Screaming is an anthology of tales written by H.P. Lovecraft. Lovecraft today is considered to be the father of modern horror. Before picking up the work, I read some accounts of his background through the Flames Rising links. Entranced with the trappings of a colonial life, Lovecraft lived in the early 1900s casting out all things modern. He frequently wore older styles of clothing, and made his home in Providence. Upon his death, his work was posthumously published by two of his friends. Lovecraft enjoyed some success during his lifetime, however, it wasn’t until World War II that his work gained in popularity.


Buffy: Chaos Bleeds Fiction Review

Posted on October 4, 2004 by

Chaos Bleeds is a story based on the second Buffy computer game, written by Christopher Golden and Thomas J. Sniegoski. Buffy fans will recognize the telltale attributes of the Buffy universe in this book, written by James A. Moore.

Hands down, this book is the best gaming fiction I’ve read in a long time. Moore brilliantly use third person narration to accurately depict the Chaos Bleeds’ team of Xander, Willow, Spike, Anya, Faith and Buffy. While the combat was hard to follow due to the fast pace of the book, the material reads well. So well in fact, that you quickly lose yourself in the story.


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