Flames Rising is an online resource for fans of Horror and Dark Fantasy entertainment. This horror fanzine offers reviews of Games, Fiction, Movies and more ranging from Top-Selling authors to the coolest Small Press and “indie” publishers. The popular Interviews at Flames Rising include Horror authors, artists and other creators of dark entertainment. Stay tuned to the Flames Rising news feed for the latest news on upcoming products, genre conventions and industry developments.
Flames Rising continues to add new Features and expand the Fiction and Articles sections of the site with topics of interest to Horror and Dark Fantasy fans the world over.
Posted on March 9, 2008 by Flames
Flashback Weekend 2008 By Day – Flashback Weekend features Chicago’s most complete Horror/Movie Memorabilia convention featuring Celebrities, a stunning dealer’s room, costume contest, special events, and… By Night- Horror Party Central featuring Charles Band, the New Millennium Theatre Company, the First Annual Flashback Weekend Zombie Pinup Beauty Pageant, and much more! www.flashbackweekend.com
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Posted on March 8, 2008 by Flames
We’ve been waiting a really, really, really long time for a Warhammer 40,000 RPG. I remember buying Rogue Trader – and still have it somewhere in a folder, it having fallen apart with use – and the promise in that was of a full-on Warhammer 40,000 RPG arriving at some point in the near future. That was 1987, it is now 2008 and, finally we get our Warhammer 40,000 RPG. It has a lot to live up Dark Heresy, Warhammer Fantasy Roleplay was pretty much a masterpiece and gave D&D a run for its money in UK popularity, the wargames have ensnared generations of kids in their clutches and the 2nd Edition of Warhammer Fantasy Roleplay, despite being a supplement treadmill and despite getting zero support from Games Workshop, was a success as well. Then, just as Dark Heresy does come out, and sells out pretty much immediately, we learn that GW/Black Industries are dropping ALL their roleplay etc lines, triumph and tragedy in one fell swoop.
Review by James ‘Grim’ Desborough
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Posted on March 6, 2008 by Flames
Dragon of the Mangroves takes place during the Second World War and traces the fate of two Japanese soldiers during the retreat of the Imperial Army from Burma under assault by British forces including the Gurkhas and Indian Army. Second Lieutent Yoshihisi Suma is in charge of a group of ‘tankettes’ about to be committed to a suicidal defence when he gets a sudden reprieve, a special mission to head a rescue mission to retrieve retreating soldiers from a defeat on an island/peninsula surrounded by mangrove swamp. Meanwhile private Minoru Kasuga, a machine gunner, is part of that retreat, forced back by the ferocious British attack the situation for him and the troops around him gets more and more desperate and as they try to escape the troops become prey to a terrible predatory creature of the mangrove swamps, the salt water crocodile.
Review by James ‘Grim’ Desborough
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Posted on March 5, 2008 by Flames
Skin and Bones is the second installment in Permuted Press‘ series of zombie anthologies, The Undead. It’s very much a case of what you see is what you get–which, of course, isn’t necessarily a bad thing, providing you like zombies.
The anthology opens with one of the strongest tales, David Wellington’s Cyclopean. The over-used ‘zombies working 9 to 5, no one even realizes they’re zombies’ theme is employed, but only lightly. Cyclopean is a fast-paced, entertaining and original zombie tale with Lovecraftian overtones.
Review by Leah Clarke
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Posted on March 3, 2008 by Flames
I’m a Gibson fan. I came up through the whole Cyberpunk thing – part of the reason I embraced the internet so readily – and followed onwards through the rest of his books as he became a publicly acceptable ‘important author’ rather than ‘just’ a science fiction author. Aside from a few short stories and things here and there I’ve read everything he’s put out from Burning Chrome to this, Spook Country.
Spook Country follows several different threads of stories and picks up on and carries along with a few bits and pieces from his previous novel, Pattern Recognition, which I loved and which suggests this may be part of a loose ‘trilogy’ much like his Cyberpunk trilogy (Neuromancer/Count Zero/Mona Lisa Overdrive) and his near-future trilogy (Virtual Light/Idoru/All Tomorrow’s Parties). This would seem to follow several patterns you can see in Gibson’s work…
Review by James ‘Grim’ Desborough
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Posted on February 27, 2008 by Flames
Posted on February 25, 2008 by Flames
The dead are rising from their graves, so what can you do? Maybe grab a baseball bat and play some Zombie Baseball! Or grab that shotgun and sacrifice yourself for the good of the others. Of course, you can always get in your car and leave your friends in the dust.
Zombie Fluxx is an expanded version of Fluxx, a card game about change. The game changes as you play it, starting with the basic rule of draw one card and play one card. This will,of course, change when new rules are played.
Review by Graveyard Greg
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Posted on February 23, 2008 by Flames
Unless you’ve been living under a rock for the past year you’ve probably heard of Mass Effect and, since I’m always late doing these reviews odds are you’ve already played it, or – lacking the luxury I have of spending more time playing games – are still playing it. A brief summation then at the start of this review is ‘buy it, it is good’. Above and beyond Bioware’s existing reputation for creating good computer game RPGs this shows they’re masters of it and, until they perfect freeform AI for running roleplaying games this is about as good as the genre gets.
Review by James ‘Grim’ Desborough
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Posted on February 22, 2008 by Flames
Welcome to the second set of “Contest Edition” Mini-Reviews.
These are just some of the products offered by the sponsors of the Flames Rising Favorite Horror Game Contest. This week we sci-fi adventure mixed with medieval horror, zombies, pirates and more!
If you missed out on the first “Contest Edition” from last week, be sure to check out that mix of great games from other sponsors.
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Posted on February 21, 2008 by Flames
House of Leaves is a peculiar novel, not precisely one thing and not quite another. It isn’t quite a dark fantasy novel, it isn’t quite a horror novel, it isn’t quite a piece of kafkaesque surrealism and isn’t quite a cohesive work of fiction. It is at once pretentious and deep, confusing and captivating, disturbing and curious. The thrust of the story, which is really several stories, is the discovery of a peculiar manuscript by ‘Johnny Truant’ a no good tattoo artist and deadbeat who, thanks to the manuscript, seems to start a slow descent into madness. The manuscript came to him via Zampano, a crazy old man who died and from whom Johnny effectively stole it. The manuscript itself is an examination, investigation and critique into a strange film called The Navidson Record which records the peculiar happenings at the titular ‘House of Leaves’ a place owned by Navidson, his wife and their children and where the house takes on a sinister aspect as it shifts shape and time and seems to try and swallow them up, all of which is supposedly documented on a peculiar film that is doing the rounds.
Review by James ‘Grim’ Desborough
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Posted on February 19, 2008 by Flames

The subtitle of this 2007 Permuted Press offering is ‘A novel about zombies.’ This isn’t entirely true. Ross fills his days with selling bootleg horror movies, cheating on his two-timing girlfriend and hating life in general. He feels trapped in a vicious circle of uselessness.
Just as he begins to resign himself to the mid-twenties twilight he seems unable to escape, he starts to notice men in radiation suits, following him. Filming him.
Review by Leah Clarke
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Posted on February 18, 2008 by Flames
I am an unabashed Peter F Hamilton fan. I was initially introduced to his work by my great friend (and co-writer on The Munchkin’s Guide to Powergaming) Steve Mortimer through his Mindstar series (a bio-modified psychic detective of sorts in a post-warming, post flood, post ‘socialist’ Britain) and then followed on through the brick-like Night’s Dawn series and on into Pandora’s Star. Most of his books I have liked I great deal (apart from Misspent Youth) to the point where I even negotiated, and held for a year, the RPG rights to Mindstar and Night’s Dawn – but nobody was interested in pursuing it.
Review by James ‘Grim’ Desborough
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Posted on February 14, 2008 by Flames
We’re proud to announce the first Flames Rising Fan Appreciation contest. Some of you may remember that Flames Rising hasn’t always been a horror and dark fantasy webzine; it started out as a Live Action Role-Playing Site devoted to those dark and brooding vampire clans from White Wolf’s Mind’s Eye Theatre system. Through a love for gaming and other things that go bump in the night, Flames has evolved to its current incarnation, a horror webzine that shines the spotlight on up-and-coming authors, horror artists, game designers, and more!
To celebrate the new site launch, we want to show our appreciation to the fans who make Flames Rising possible by returning to our dice pool and pencils. Prizes include a variety of products from Abstract Nova, Apophis Consortium, Bob Goat Press, Cubicle 7 Entertainment, Eden Studios, Evil Hat Productions, Monolith Graphics, Neoplastic Press, Rogue Games, Snarling Badger Games, Talisman Studios and 12 to Midnight.
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Posted on February 13, 2008 by Flames
We’re suckers, so we bought the collector’s edition. In this edition you get a nice tall box that you feel bad about throwing away, a six inch or so plastic figurine and… that’s it. *rattles the box, turns it upside down* yes… that’s all you get. No art book, no strategy guide or hint booklet. Just the plastic figurine. They didn’t exactly go all out. To make matters even more annoying they’ve plastered a ‘not for resale’ tag across the front of the game box so you can’t even trade in the game. After the wonderfulness of the Bioshock collector’s edition this was… a little aggravating. If you’re going to have a special edition and charge that much more for it you should really push the boat out a little and this just wasn’t the case with Assassin’s Creed.
Review by James ‘Grim’ Desborough
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Posted on February 12, 2008 by Flames

Starring the voices of Ron Perlman, Selma Blair, Doug Jones and John Hurt
What do vampires, an ancient goddess and Hellboy have in common? In this animated feature film, Hellboy and all his friends take on myth in his signature, sardonic style. True to the mythos, there is a touch of good versus evil mixed in with some savvy backstory and character development.
Review by Monica Valentinelli
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Posted on February 6, 2008 by Flames
Lots of updates to the Flames Rising Amazon Store today. Horror & Dark Fantasy fiction, games, movies and more. Included in these updates is the option to pre-order: Ventrue: Lords Over the Damned (Vampire the Requiem) Battlestar Galactica (Season 3) Small Favor (Dresden Files) Purge the Unclean (Dark Heresy) Over at FlamesRising.RPGNow.com you can check […]
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Posted on February 5, 2008 by Flames
A Japanese terror movie remake is frequently a bad idea, but an American horror movie that looks like one is worst. “Wind chill” tries to tell a declared true story in a Japanese way. That means to use a claustrophobic atmosphere, an aesthetic style and especially a plot based on spirits that want revenge. But in the end, it’s just a nothing-happens movie with bad acting and lazy direction.
Review by Douglas Lobo
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Posted on February 5, 2008 by Flames
Do you enjoy listening to things that go bump in the night? Do you imagine what your favorite horror characters sound like in real life? Enter Psuedopod, a site devoted to bringing you original fiction read by passionate readers. The authors are paid for their efforts, yet the site is free to listeners and survives […]
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Posted on February 4, 2008 by Flames
Sometimes, as an author, you might have it in your head that you’re going to write a very long story. Instead of writing an “epic novel” in one book, you break it up into smaller pieces so that when the end is in sight, the pieces fall together neatly like a stack of dominoes. Small Favor was, to me, one of the dominoes of the over-arching plot. While it tied up a lot of previous plots, it also opened the door to a host of questions for Thomas, Murphy, Michael and, of course, Dresden.
Review by Monica Valentinelli
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Posted on January 30, 2008 by Flames
Bioshock tells the tale of a fallen utopia, I’ll try not to give too much away but you play jack, a survivor of a plane wreck in the mid-atlantic (actually the North Atlantic near Greenland and Iceland where the main plane route is if the coordinates given for Rapture’s location are right) who discovers this rotting vision and plays a key role in breaking a stalemate between two opposing forces there.
Review by James ‘Grim’ Desborough
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