Flames Rising is an online resource for fans of Horror and Dark Fantasy entertainment. This horror fanzine offers reviews of Games, Fiction, Movies and more ranging from Top-Selling authors to the coolest Small Press and “indie” publishers. The popular Interviews at Flames Rising include Horror authors, artists and other creators of dark entertainment. Stay tuned to the Flames Rising news feed for the latest news on upcoming products, genre conventions and industry developments.
Flames Rising continues to add new Features and expand the Fiction and Articles sections of the site with topics of interest to Horror and Dark Fantasy fans the world over.
Posted on March 23, 2006 by Flames
Dave Hargrave’s Arduin Grimoire series has been around since 1976, arguably representing the first unofficial line of third-party AD&D supplements ever. From its initial inception, the purchasing public has been deeply divided over the Arduin Grimoire series, some people hailing it as the work of a genius and others dismissing it as a set of third rate house rules. Despite this divide, the series has endured on the open market for more than twenty-nine years, undergoing multiple revisions, three printings and spawning two complete game systems of its own – love it or hate it, one can’t deny that the Arduin Grimoire series is doing something right.
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Posted on March 22, 2006 by Flames
This review is based on reading the game. I haven’t played it yet. It also includes no numbering system as I suffer from grade inflation.
The Mountain Witch is a roleplaying game that seems to me to be more like a module that changes each time you run it. I feel it could be a very good resource for people who can only meet a few times, want a break from a regular game, or perhaps for a pick-up game. I’m not as sure about the last, as there can be a good deal of competition in the game.
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Posted on March 17, 2006 by Flames
Swords & Dragons is a “unique fantasy card deck and roleplaying accessory” published by Emperor’s Choice Games. Lifted straight from Dave Hargrave’s legendary campaign setting, Swords & Dragons is a little piece of Arduin brought to life in our world.
[Note: Now, before I go any further, I know what you’re thinking – Three Dragon Ante did it first, right? Well, Three Dragon Ante did it first for Dungeons & Dragons, but Swords & Dragons was originally published back in the Fall of 2000.]
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Posted on March 17, 2006 by Flames
Epic Role Playing is a fantasy role playing game system published by Dark Matter Studios and presented in three separate volumes (the Rules Manual, Bestiary, and Book of the Arcane, respectively). Additionally, a setting designed for use with the Epic system is also available in the form of the supplementary Atlas of Eslin (Volume 1). This review deals specifically with the Epic Role Playing Book of the Arcane, while other reviews discuss other Epic core books, as well as the Atlas of Eslin setting supplement.
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Posted on March 13, 2006 by Flames
Cathy tells us about her work on Vampire: the Requiem and Demon: the Fallen. She also offers up a little advice for new artists…
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Posted on March 8, 2006 by Flames
The former president of the Horror Writers Association tells us about his new Templar Charonicles series and other projects.
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Posted on March 5, 2006 by Flames

Available at Amazon.com Epic Role Playing is a fantasy role playing game system published by Dark Matter Studios and presented in three separate volumes (the Rules Manual, Bestiary, and Book of the Arcane, respectively). Additionally, a setting designed for use with the Epic system is also available in the form of the supplementary Atlas of Eslin (Volume 1). This review deals specifically with the Epic Role Playing Rules Manual, while further reviews will cover the other Epic core books, as well as the Atlas of Eslin setting supplement. Review written by James Hargrove
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Posted on March 1, 2006 by Flames
Dead of Night is a horror RPG packed into a 219 page book that’s only 4 ¼ by 5 ½ inches. While the game professes that more than one style of horror could be played, Dead of Night is geared towards playing out those campy “B” movies we watch with the lights turned low.
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Posted on February 24, 2006 by Flames
In this interview John tells us about the design and development of the the Dog Town RPG and a little about how the Split System works.
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Posted on February 23, 2006 by Flames
Ghosts of Albion: Accursed is the first full length novel in the Ghosts of Albion series by Amber Benson and Christopher Golden. Ghosts of Albion had been a wildly successful animation series appearing on the BBC Cult website, with Benson and Golden writing and Benson directing. While the animations set up the story at large, one does not need to be familiar with them to enjoy this story. The authors take great care to make sure that new readers are clued into the backstory. What one might miss out on is the internal voices you give the characters from the tale; it is difficult to imagine anyone else as the voice of Horatio Nelson other than Anthony Daniels (C-3P0 of Star Wars).
Review by Timothy S. Brannan
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Posted on February 23, 2006 by Flames
THE MYTH HUNTERS is the first book of a new dark fantasy trilogy The Veil by award winning horror author Christopher Golden.
When referring to H.P. Lovecraft, Neil Gaiman has said that “Fantasy and Horror are linked…twin cities separated by a dark river.” He went on to describe Lovecraft as beginning as a dark alley way that grew into a major four-lane highway. To continue the metaphor, Christopher Golden’s THE MYTH HUNTERS is a dark path through the woods that both cities share. It is dark, twisting with half remembered tales and warnings from our childhood. There are creatures there, beautiful, fantastic and very deadly.
Review by Timothy S. Brannan
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Posted on February 6, 2006 by Flames
In this interview we talk about Delta Green and Call of Cthulhu and other upcoming products.
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Posted on January 19, 2006 by Flames
Paxton and Josh are two buddies from the US backpacking their way through Europe. On their journey they have picked up an Icelander named Oli, and together the trio have made it their mission to smoke as much pot and chase as much tail as possible. This incentive has lead them to a Slovakian hostel where something much more terrifying and gruesome awaits them than beautiful women. Unfortunately for the boys, in this city, foreigners are kidnapped and, for the right price, tormented and tortured by their buyers.
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Posted on January 19, 2006 by Flames
Bloodrayne the movie is an offshoot of the original console game. Upon seeing some of the trailers and hearing of the actors that were cast in this movie, it was a decision of mine and several friends to spend the $6.50 to see an afternoon showing of this movie. This was the worst $6.50 I spent this entire year.
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Posted on January 17, 2006 by Flames
Jennifer tells us about her work on a variety of projects, including RPGs, comic books and more!
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Posted on January 12, 2006 by Flames
Available on Amazon.com Released in September 2005 to a North American audience, Final Fantasy VII: Advent Children has been heralded as the stunning animé sequel to the Final Fantasy VII video game. I have not played Final Fantasy VII, but I have played other games within the Final Fantasy series. Watching this animé was like […]
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Posted on December 25, 2005 by Flames
In this interview we talk about the band URN, its influences, adventures and upcoming releases.
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Posted on December 13, 2005 by Flames
Caitlin tells us about some of her novels To Charles Fort and The Five of Cups. She also takes a trip down memory lane by telling us about her time in the band Death’s Little Sister.
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Posted on November 30, 2005 by Flames
Mad Max – what a trilogy. Dustbowl landscapes, battered old sedans, Australian accents and stubble. It had them all. Plenty of RPG’s have attempted to capture the post-apocalyptic genre in all its glory and few have fully succeeded. Introducing the latest contender: octaNe. Will it roar off into the healthy radioactive glow of sunset on wheels of fire, or will it get a razor-edged boomerang in the forehead?
By the way, the capital N is all part of the product identity. I thought it was going to stand for Nitro or something similar, but according to the introduction it just looks cool. Go figure. It kinda makes me want to pronounce the word oc-tay-NEH. Given the content of the game though, the odd grammar is well in-theme.
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Posted on November 11, 2005 by Flames
The basic premise of Saw II is the same as Saw. I know, you’re shocked. Put people in a messed up situation, see if they can survive, and possibly…learn their lesson. Also, like its predecessor, the movie really only revolves around one of these messed up situations. That is, eight seemingly innocent people wake up to find themselves players in one of Jigsaw’s games. They’re all trapped in a room where deadly gas is being vented in. If they cannot find the various antidotes hidden throughout their surroundings they will die. Donnie Wahlberg is Eric Matthews, a washed up old cop, whose son, Daniel, is one of the players in Jigsaw’s latest game. It’s a game of survival, who will win?
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