Tag Archive | "super genius"

Super Genius Releases Mythic Menagerie: Winter Ravagers!

Posted on December 30, 2009 by

Have your players been good boys and girls?

If not, the perchta is waiting for them! In need of some wintery foes to throw at your Pathfinder players?

Then look no further, Mythic Menagerie: Winter Ravagers is here!

Winter Ravagers is the first in Super Genius Games’ new Mythic Menagerie line of monster products. The plan is for every Mythic Menagerie to offer a set of monsters that match a theme, with full write-ups, simple index card style summaries for use at the game table, and printable standee figures for every monster. But while future versions will feature typical fantasy adventure themes-fiends and cultists, dark fey, creatures from the subterranean kingdoms – Winter Ravagers is focused on a less common trope.


[Call of Cthulhu] Snows of an Early Winter is available now!

Posted on December 19, 2009 by

It’s Halloween in an election year. New Yorkers prepare to celebrate with masked revels and parades, while the city’s powerful hold fund raisers and give speeches. Business as usual in the Modern Gomorrah, but when someone or something hunts New York’s streets, eviscerating stray animals, slaying the homeless where they huddle, and stealing women from shelters – it threatens a councilwoman’s reelection bid.

Snows of an Early Winter is a stand-alone Call of Cthulhu adventure set in modern day New York City. It contains everything a group needs for two or three evenings of investigation and horror, including the scenario, pre-generated characters, and hand outs. It is the latest in the innovative line of officially licensed Call of Cthulhu scenarios and supplements from Super Genius Games.

Get it today at the Flames Rising RPGNow Shop!


The Cold Case of Robert Suydam RPG Review

Posted on November 18, 2009 by

Super Genius Games brings us another piece of Lovecraftian horror with After Lovecraft: The Horror at Red Hook. Lovecraft’s creations have been responsible for a tremendous amount of gaming material. The After Lovecraft project takes an innovative approach to Lovecraft’s work. This line transforms Lovecraft’s writing into in-game materials. Since many of Lovecraft’s tales come from the First Person perspective, they make wonderful “diaries.”

You can even download the source material at supergeniusgames.com should you or your players need it (or you want to trick it out as an in-game prop). Because awesome people work at Super Genius Games you can also find a copy within the game as a handout.


Super Genius Games Expands!

Posted on November 16, 2009 by

Super Genius Games (SGG) is proud to announce the addition of a new Genius to the team! Starting immediately Owen K.C. Stephens will be the Pathfinder RPG Development Manager for SGG. Owen’s role-playing contributions are legion, having contributed to the 3rd and 4th editions of Dungeons & Dragons, d20 Modern, The Black Company, EverQuest, Song of Ice and Fire, and Wheel of Time role-playing games, as well as the Pathfinder Chronicles Campaign setting. Owen is also author of the Advanced Gamemaster’s Guide from Green Ronin, the Guide to Absalom released by Paizo Publishing, and was co-author of Star Wars Saga Edition from Wizards of the Coast.


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