Posted on March 30, 2009 by Flames
What It Is
Apocalypse Prevention, Inc (or API,) is an action-horror RPG set in a future plagued by monsters, magic, destruction, all the average faire of a post-apocalyptic fantasy setting. The namesake is the corporation who holds back all the above-mentioned things. Characters are agents, working to fight back the destruction of the planet. Pretty simple?
The game advertises itself as “action horror, with a twist of humor.”
Review by David A Hill Jr
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Posted on January 16, 2009 by Flames
I’m not entirely sure why Eve was Marked. Since sinners are drafted to kill demons, her sin must be…rooting Reed in the stairwell after they just met, and maybe didn’t know each other’s names. I’m not quite clear on that, or maybe because she “tempted” both brothers. I must have forgotten this detail, or it wasn’t explained well enough, which is a problem when your protagonist is a “chosen one” - readers want to know why.
The series concept seems so obvious in hindsight, it’s actually a surprise that no one thought to do it before. The author’s angels and demons are well-crafted and original, as is the world-building. But then when witches and werewolves come into the picture…it seems a bit kitchen sink.
Review by Tez Miller
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Posted on January 5, 2009 by alanajoli
In my review of Key to Conflict, I expressed dismay at the use of forced sex by a ghost to move forward the plot. In Any Given Doomsday, the one feature that’s keeping me from recommending it is the repeated use of sex under duress (or sex under the influence) to propel the character forward. Elizabeth Phoenix, former cop and a psychometric, is dragged into a world of supernatural demons and the battle between good and evil kicking and screaming. Her foster mother gives her the “gift” of becoming a seer, one of the guides for demon killers who identifies threats to be eliminated, with her dying breath.
Review by Alana Abbott
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Posted on December 23, 2008 by alanajoli
It starts with an ill conceived radio show. Megan Chase is a respected psychologist, as well as a psychic who uses her talents to help her patients without their knowledge. In order to stop a colleague whose practices she despises from becoming the psychology voice of radio, Megan takes a job as a radio host, which advertises her as a demon slayer. Understandably enough, the personal demons–small demons that encourage people to make bad choices and commit crimes–are a little threatened by what they view of as a declaration of war. But Megan is unaware of the world of demons, beyond her own psychic abilities, and so when she is approached by a mysterious (and sexy) figure who offers her help, she doesn’t know why she’ll need it, or why she should trust him. As it turns out, mysterious and sexy is Greyson Dante, who is also a demon, but is determined to keep Megan safe, whether she wants his help or not.
Review by Alana Abbott
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Posted on December 19, 2008 by Flames
Dante Valentine’s past comes back to haunt her in Lilith Saintcrow’s Dead Man Rising.
Rigger Hall, a hellish school that damaged much more than it taught its students, was mentioned in the first novel of this series, Working for the Devil. It’d be an interesting (but too much like snuff) setting for a spinoff YA series, but instead it’s the plot for this novel. This futuristic urban fantasy is perfect for readers fed up with cutesy-faff paranormals. Don’t expect to smile and be merry, but do expect to read something of great merit.
Review by Tex Miller
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Posted on August 11, 2008 by Monica Valentinelli
Flames Rising is proud to bring you an exclusive interview with Tad Stones, a veteran in the animation industry and long-time Hellboy fan. Tad worked as a producer and as a writer on the popular Animated Hellboy series; breathing life into “Big Red” on the small screen.
In this interview, Tad talks to us about his experiences working on the Animated Hellboy films Sword of Storms and Blood and Iron, how he met Hellboy creator Mike Mignola and a few, other surprises.
Interview by Monica Valentinelli
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Posted on August 7, 2008 by Monica Valentinelli
As a fan of Big Red, I was eagerly anticipating seeing this sequel to Hellboy after watching the Hellboy and the Golden Army trailer and hearing about Guillermo del Toro’s involvement with the film. Impressed with del Toro’s work on Pan’s Labyrinth and Christopher Golden’s novelization of Hellboy with artist Mike Mignola, I went into the movie with certain expectations.
Like other films and content within the Hellboy franchise–you do not need to be familiar with the characters or the setting to watch this film.
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Posted on July 7, 2008 by Flames
Private investigator Vicki Nelson, like most everyone in Toronto, doesn’t believe in the paranormal, but when it appears that the latest serial killer could be a vampire, she’s out of her depth. Retinitis pigmentosa has already cost Vicki her former life as a homicide detective, and she needs specialised help with this case. Enter historical romance writer Elizabeth Fitzroy, or known about town as Henry Fitzroy, the bastard son of Henry VIII. He’s also a vampire, and as he and Vicki investigate, they realise that a vampire may not be to blame – but a demon and a screwed up college kid are.
Review by Tez Miller
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Posted on June 11, 2008 by Flames
In normal Dread play, this is where henchmen and cultists would begin to interfere: the mook-battering is designed to wear down the PC’s Fury so that the final conflict is tough (and usually deadly, to one or more PCs). But being a one-shot con game, Raphael paced the scenario faster and got us on the trail of the first, possessor demon fairly quickly. A few chats with a scatter-brained crackhead, a store clerk, and other contacts, and we realize we’re on the tail of the mayor, possessed by a demon that loves to destroy the lives of its victim before finally destroying the possessed itself and moving on to new hunting grounds.
Review by David Artman
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Posted on June 3, 2008 by Flames
On the morning his life goes to hell, James McGee is comfortable and clear minded, leaving for what he expects will be an uneventful workday. Within the hour James will witness the suicide of his closest friend, be responsible for countless murders, and become a fugitive from the police.
In the shadow of James’ mind, a demon lurks. Bloodlust is a virus–it’s infecting his logic. James has become a pawn in a game he does not understand, and only one thing is clear:
Survival is not an option.
Pre-order now at Horror Mall for $14.95 and get free shipping!
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Posted on April 14, 2008 by alanajoli
Georgina Kincaid just isn’t into her job. Sure, living off of the life energies of men she seduced used to be fun centuries ago, but now bringing good men down just makes her feel guilty. Is it too much for a succubus to ask to have just one worthwhile relationship in her immortal life? But fulfilling her dream of meeting the right man (who she won’t kill by sleeping with him) has to be put on hold when several minor immortals in the Seattle community are killed or murdered.
Review by Alana Abbott
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Posted on April 10, 2008 by alanajoli
For those of us who were geeks in high school, comparing prom to hell wasn’t much of a stretch. The same can absolutely be said of Maggie Quinn, who has no intention of getting conned into going to prom. She doesn’t have a boyfriend, so that’s not a concern, and her stalwart friends have mocked the dance as much as she has in the past. But as the dance nears, and supernatural danger strikes, all of Maggie’s plans are scattered. Welcome to Rosemary Clement-Moore’s Prom Dates from Hell.
Review by Alana Abbott
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Posted on April 3, 2008 by Flames
Dread: The First Book of Pandemonium has a new cover illustration, courtesy of Tariq Raheem (concept artist on TV shows like Farscape and video games like Heavenly Sword). This new artwork depicts a pair of Disciples about to come under attack from a group of demons led by a Pelogris.
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Posted on April 3, 2008 by Flames
A few months ago I read the first three chapters of Jackie Kessler’s Hell’s Belles, but had to put it aside when I got caught up in library books and their due dates. My sieve of a memory left me doubtful of how well I could remember these opening stages when I picked the book up again the other day.
I needn’t have worried. I’m the first to admit that I’m very skeptical. Just because something is a best seller, or comes with gushy fangirlies, that doesn’t mean that it’ll automatically appeal to everyone. But I’m happy to report that this novel did appeal to me.
Review by Tez Miller
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Posted on February 8, 2008 by Matt-M-McElroy
Rafael Chandler has announced the a new book in the Dread line-up:
Pent: The First Gospel of Pandemonium
Pent: The First Gospel of Pandemonium is a sourcebook for Dread that includes five ready-to-run scenarios and a dozen one-page adventure hooks. The scenarios include thoroughly fleshed-out locations, characters, setting information, and maps. Pent will be available in March [...]
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Posted on January 29, 2008 by Matt-M-McElroy
Dread is a violent horror game from Neoplastic Press about hunting demons and it is presented in a chaotic punk wave throughout the book. This review is of the revised and updated edition of the game. The revised edition cleans up some of the rules, expands the magic and adds a few new demons for the characters to deal with.
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Posted on September 11, 2007 by Flames
I got to talking with Sasha of Pelgrane at Gencon UK and ended up picking up Fear Itself and the Gumshoe version of The Book of Unremitting Horror and then, later, picking up a copy of The Esoterrorists on PDF. While most of the interest during the convention seemed to be fixed upon the Gumshoe version of Cthulu - Trail of Cthulu - its a shame that this hoary old classic, revamped and timeless as it is, seems to be overshadowing the work already done by Robin Laws (on the system) and Dave Allsop (on the modern horrific vision) of this trio.
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Posted on June 4, 2007 by Flames
The Nightside novels are Simon Green’s homage to the classic “hardboiled” detective fiction of the late 1920’s and early 1930’s. The strengths of these novels are the endlessly-varied settings and characters. In Hell to Pay, Simon’s signature Nightside hero, John Taylor, tackles a missing-persons case. Taylor finds himself at odds with militant nuns; cross-dressers with a strong sense of solidarity; and the usual array of angels, devils, and demigods.
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Posted on May 7, 2007 by Flames
Within the realm of post-apocalyptic novels and settings, there are books that inject religion into fire and brimstone and then there are those that fast-forward into a totalitarian, bleak, hungry future where hope is a luxury. In the realm of Seraphs, the main character, Thorn St. Croix, lives in a world that is somewhere in between. Angels, demons, neo-mages (advanced humans that lack souls), and biology are all at play in an ice age following a biblically-inspired apocalypse.
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Posted on March 13, 2007 by Flames
It is not often that a role playing game makes you think. It is also a rare occurrence when a role playing game tackles a controversial subject, with grace and understanding. Upon reading Little Fears I was happy to have my first impressions of the game shattered. At first glance Little Fears is a game simply about childhood fears, which it is, but it is also about much more.
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