Tag Archive | "ebooks"

Scarred Lands: Desert of Lost Relics Design Diary

Posted on September 5, 2019 by

When I started out running a D&D-based game for friends a few months ago, I was thinking about converting the adventure into something I could publish on the Slarecian Vault, Onyx Path’s community content site for the Scarred Lands. I talked about that game back in March, in this blog post over on my website.

After my game wrapped, I put the finishing touches on the write-up, and turned it over to the person who was managing the project: Travis Legge. Travis and I first met at Madison, Wisconsin-based GameholeCon last year (I think – maybe we’d met before and I just forgot) and talked about a project wherein multiple people would each contribute a chapter to an extended D&D campaign using the Scarred Lands setting. I was intrigued, but also had concerns. Collaborative work takes a lot of communication to pull off successfully, and a solid guiding hand to keep things moving and make sure all the strings line up, or at least connect, to keep the storyline flowing.

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NorCal Horror Authors Supporting Wildfire Relief

Posted on April 11, 2019 by

New Anthology of Scary Stories to Support Ongoing Wildfire Relief Efforts

Horror authors across Northern California have come together to release Tales for the Camp Fire, a new anthology of short stories, to support wildfire relief efforts. All profits from the sale of the anthology will be donated to wildfire relief funds administered by the North Valley Community Foundation.

On the morning of November 8th, 2018, the worst wildfire in the state’s history erupted in the foothills of Northern California. While emergency efforts were immediate, the Camp Fire burned for seventeen days before it was finally contained. It destroyed the town of Paradise and burned over 150,000 acres. At least 85 people died in the blaze. The impact of the fire was felt across the entire region as air quality became the worst in the world.

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7th Sea: A Pirate’s Pact by Danielle Lauzon

Posted on December 22, 2018 by

Hi all, Matt’s letting me take over the blog today to tell you about my newly released Choice of Games novel 7th Sea: A Pirate’s Pact. I’m Danielle Lauzon, a long-time freelance writer and developer for Onyx Path and a one-time line developer for 7th Sea Second Edition.

If you aren’t familiar with 7th Sea, it’s a game set in an alternate world 17th Century Europe (and the rest of the world as well). It’s a game about romance, high adventure, and sorcery in the vein of Errol Flynn movies, Alexandre Dumas books, The Princess Bride, One Thousand and One Nights…I could go on, but I think you get it. And in all this we feature not quite but just reminiscent characters and situation from a recognizable history in a fantastical world. Magic is real, myths are real, and you play Heroes fighting against evil and corruption.

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The Story of the World’s Most Iconic Monster! Dracula: Rise of the Beast

Posted on March 13, 2018 by

Vlad III Dracula. A warleader in a warlike time: brilliant, charismatic, pious. But what became of him? What drove him to become a creature of darkness—Bram Stoker’s cruel, ambitious “Un-Dead”—and what use did he make of this power, through the centuries?

More than a hundred years after the monster’s death, the descendants of the survivors piece together the story— dusty old manuscripts, court reports from the Holy Roman Empire at its height, stories of the Szgany Roma who once served the monster—trying to understand. Because the nightmare is far from over…

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Looking For A Particular Demon? Look No Further!

Posted on September 8, 2015 by

Encyclopedia of Demons in World Religions and Cultures by Theresa Bane
There have been an awful lot of demons mentioned in the bible, the Koran, the Torah, in classical literature, and elsewhere. You practically need a scorecard to keep track of all of them. McFarland & Company Publishers has produced a massive volume cataloging the numerous evil entities from the void, The Encyclopedia of Demons in World Religions and Cultures.

Collected by Theresa Bane, this work includes a vast array of not only demons, but includes references to and entries for angelic entities, as well as a few with less clearly defined loyalties. These entities were written about in the religious texts of such diverse faiths as Zoroastrianism, Buddhism, Ashurism, and from such ancient cultures as Sumeria, China, Scythians, Mayans, and many African cultures.

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The Hungry Dead, a Series of Tasty Morsels

Posted on July 15, 2015 by

The Hungry Dead
Selected & Edited by Lester Smith
146 pages
Popcorn Press

In a tribute to the speed at which the publishing industry is changing these days, The Hungry Dead is the first collection – that I’m aware of, at least – that purports to have been solicited, edited, collected and at the printer within one month. The fact that the solicitation process took place at least partly online may account for some of that speed.

The Hungry Dead is a collection of poetry and short stories that mostly hovers around the title’s stated theme. The excellent and evocative cover image shows a slightly decayed – yet no less well turned-out – young woman, a plate of brains in front of her, gold-plated knife and fork in hand.

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Black Friday Deals Round-up

Posted on November 28, 2014 by

We’ve gathered a ton of awesome Horror and Dark Fantasy (and a few other genres too) deals from around the web. So many cool titles to explore, a little something for everyone…

The 13th Age (Pelgrane Press), Changeling: the Dreaming 2E (White Wolf), The Strange (Monte Cook Games), Ghosts of Albion (Eden Studios), Fantasy Craft 2E (Crafty Games), and Complete KOBOLD Guide to Game Design (Kobold Press) PDFs are all $4.99 each in PDF format for today only at DriveThruRPG.com!

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Unframed: The Art of Improvisation for Game Masters

Posted on July 15, 2014 by

Improvisation is key to running any roleplaying game. It’s an essential skill for every game master and player, and can mean the difference between a good gaming session and a great one. Until now, there hasn’t been a system-neutral book that covers improvisation for game masters from every angle.

Unframed: The Art of Improvisation for Game Masters is that book. An anthology of 23 essays by a diverse group of award-winning authors, designers, and experienced game masters, Unframed gives you the tools and inspiration to improvise better, “wing it” without hesitation, and get killer results.

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Matt Forbeck: Monster Academy and His “12-For-12” Campaign

Posted on March 25, 2014 by

Matt Forbeck has been a bit busy over the past year. He started a series of Kikcstarters to support and promote a crazy idea: that he could write and prepare for publication one novel a month for twelve months. I caught up with Matt recently to ask him about one of the most recent books in that series, Monster Academy 1: I Will Not Eat People.

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Hobby Games: The 100 Best now in eBook formats!

Posted on October 27, 2012 by

In Hobby Games: The 100 Best, the top designers, authors, and publishers in the hobby games field write about the most enjoyable and cleverly designed games of the last fifty years. Their essays cover the gamut of the hobby market, from roleplaying games to collectible card games, and miniatures games to wargames to board games, with titles both familiar and esoteric. These are the games that the designers themselves play, the ones that have inspired their most popular creations.

Hobby Games: The 100 Best also features a foreword by board game legend Reiner Knizia and an afterword by SPI founder and wargame legend James F. Dunnigan.

Hobby Games: The 100 Best is available now at the Flames Rising Shop!

Also available now from Green Ronin is Family Games: The 100 Best.

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FR Press Announces Slices of Fate, the Collected Works of Author Eddy Webb

Posted on November 30, 2011 by

Matt M McElroy, Publisher of FR Press, announced today that Slices of Fate, the collected works of author Eddy Webb, will debut early December 2011.

“Slices of Fate is a collection that spans the depth and breadth of Webb’s work,” said editor Monica Valentinelli. “Arranged chronologically, this is a beautiful representation of the stories and voices Webb has to offer his readers.”

Stories range from the author’s nod to literary tales like “A Sheepish Trip to Yorkshire” to more speculative works like “The Battlefield.” Essays include a series on two of Webb’s loves: wrestling and Sherlock Holmes. Combined with several pieces of microfiction, the collection is an in-depth representation of the author’s work thus far.

Both digital and print editions of the collection will be available through online retailers like DriveThruFiction.com in early December 2011.

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Operation Backpack August 2011 Fundraiser

Posted on August 2, 2011 by

August usually means back to school shopping for most Americans. But each year, thousands of children living in homeless shelters and foster care return to school without even the most basic of necessities. Operation Backpack, a program operated by Volunteers of America, helps provided these needed supplies to our country’s most vulnerable students and gives them a chance to continue their education.

In an effort to support this wonderful project, Bards and Sages has partnered with other independent authors and publishers to create a special charity ebook bundle. 100% of our profits from this bundle will be donated to Volunteers of America to support Operation Backpack.?

Operation Backpack August 2011 Fundraiser is available at DriveThruFantasy.com.

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Inside the New Instant Antagonist, The Creepy Cottontail

Posted on July 11, 2011 by

Flames Rising is pleased to announce the latest release in the Instant Antagonists line. The Creepy Cottontail author, Monica Valentinelli (and Flames Rising project Manager) shares some notes on the design and writing process that went into this product.

Having conducted a lot of occult research for my writing — both game-and-story-related — there’s a particular concept that always stands out in my mind. Performing a ritual (both real and/or imagined) is work, but the end result of that “job” doesn’t always yield the same results every time. Take a basic love potion for example. Do you have any idea how many different types of love potions there are? In many cases, not only do you have to get the ritual down pat, but you also have to worry about backlash, timing and the integrity of the materials. Even then, there’s no guarantee that magic will function the same way twice because there’s one-too-many factors that you cannot control.

The “cost” of doing magic is something I feel is often overlooked because some view it as an obstacle that gets in the way of a story or a game. I look at it as a characterization of a protagonist or… in this case… Instant Antagonist.

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Flames Rising Now Available on Your Kindle

Posted on June 16, 2011 by

Do you have an Amazon Kindle? Like horror and dark fantasy? FlamesRising.com is now available to read on your Kindle for a monthly subscription of $1.99. Our blog will be automatically delivered to your Kindle so you can read each post on your schedule. By subscribing to our content on a monthly basis, you’ll also […]

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Matt Forbeck tells us about Amortals

Posted on January 31, 2011 by

Matt Forbeck has been a staple in the RPG industry for many years. With stints working for Games Workshop, Pinnacle Entertainment and Human Head Studios, and with design credits from Deadlands and Brave New World to Mutant Chronicles and the Leverage tabletop role-playing game, Matt has enough experience that the title “veteran” hardly seems adequate.

Matt and I sat down to hash out a few questions regarding his most recent novel, Amortals, from Angry Robot Books.

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Amortals Novel Review

Posted on December 15, 2010 by

What would you do if you found out you had been killed? Further, what if the new you had to track down the old you’s killer?

This is the odd dilemma facing Ronan Dooley, Secret Service Agent and Amortal. The Amortals Project is a program that keeps people alive long past their normal lifespan, and is a sort of insurance policy against anything lethal happening to the rich and powerful. Ronan has been granted Amortal status because of his usefulness in protecting other Amortals – including the President of the United States. So when Dooley ends up murdered, his first assignment – once his new body is up and running – is to track down the ones responsible; they may pose a threat to other Amortals, and besides, killing Dooley in such a high profile manner – broadcasting his death scene – gives the Project a black eye and unwanted bad publicity.

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Zombie Week: The Cold Ones Review

Posted on December 9, 2010 by


The Cold Ones is a novella by award winning author Elizabeth Donald. In Cold Ones, we meet Sarah Harvey, small-town bookstore owner with a secret: she’s not really a bookstore owner. It’s her cover; she’s part of a secret organization doing who knows what in this small coastal town. At least one other shop owner is another member of her team; their jobs are to keep an eye on the town and cover the rest of the team. The story begins with a scream as someone is attacked in the street by what turns out to be a quick, ferocious, zombie-like man, and as if that wasn’t bad enough, it represents only the beginnings of the trouble ahead…

The Cold Ones is a well-crafted tale; I was instantly sucked in and stayed up too late reading it. Ms. Donald does a very good job making her characters believable while avoiding most cliches found in supernatural fiction these days. This team of covert operatives is skilled and fairly bad-assed, but they are also fallible – they screw up occasionally and sometimes make poor choices.

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Invite Only (Vampire) RPG Review

Posted on November 29, 2010 by

White Wolf Publishing seems to have covered everything possible for Vampire the Requiem; it helps they had a previous edition of the RPG – Vampire the Masquerade – to hash out what players though was useful and what they didn’t want. Along comes a small tidbit like Invite Only, and I for one am left wondering “Why didn’t anyone think of this sooner?”

Written by David A. Hill Jr. and Chuck Wendig, Invite Only is a guide to parties — more specifically, parties hosted or attended by the Kindred. Besides giving the less combat-oriented Kindred something interesting to do, parties are also the focus of a lot of deals and surprises in the V:tR world. A Kindred who pays attention could learn a lot at a party – if she survives long enough to make use of this knowledge.

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James Semple and Monica Valentinelli Partner for Trailer

Posted on July 22, 2010 by

Earlier this year, FlamesRising.com announced the release of an e-book by Monica Valentinelli, Shari Hill and Leanne Buckley entitled THE QUEEN OF CROWS. Since its release on DriveThruHorror.com, this $4.99 e-book has gotten rave reviews for its unique design and strong emphasis on the reader.

Today, we are pleased to announce that a promotional trailer has been released for THE QUEEN OF CROWS. The trailer was designed by Monica Valentinelli and employs an aged, historical feel. The music was composed by James Semple, a professional in the entertainment industry. Together, the pair worked on deciding the feel of the music and how it fit with the dark images in the trailer. Once the theme of the music was decided, Semple worked his magic and incorporated sound effects into the dramatic clip.

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Hoodoo Blues RPG Review

Posted on June 11, 2010 by

Advertising will sometimes try to sell a movie as the funniest of the year . . . during the third week in January. I think that’s a fairly short-sighted marketing approach, but maybe people don’t remember that eleven more months will doubtlessly have contenders to the self-proclaimed title. Why even bring it up? Because I want to explain my take on this RPG. I’m not going to call this the coolest RPG I read in 2010 . . . yet.

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