Tag Archive | "magic"

alanajoli

Solstice Wood Review

Posted on January 29, 2008 by

Written by Patricia A. McKillip
Reviewed by Alana Abbott

Secrets weave upon secrets in McKillip’s tale of weaving witches who bind their neighboring fairies, keeping the otherworld at bay. When Sylvia’s grandfather dies and she becomes the heir to Lynn Hall, one of the places where this world and the other intersect, secrets she’s been trying to hide for years start coming to the surface. She never knew the identity of her father–her mother kept it secret until her death–but she knows that he wasn’t human.

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Monica Valentinelli

Doctor Strange Movie Review

Posted on January 2, 2008 by

In Marvel’s continued Ultimates series, this particular feature is a re-imagining of Doctor Strange. This film focuses heavily on eastern philosophy and mythic influences, adding several characters that emphasize a larger setting.

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Monica Valentinelli

The Dresden Files TV Series Review

Posted on January 2, 2008 by

The Dresden Files, a series of novels penned by Jim Butcher, came to the small screen in 2007 on the SciFi channel bringing with it some variations – both good and bad. This is a difficult review to write for two reasons. First, the series was canceled after only twelve episodes. In such a short period of time, there wasn’t a lot of ability for the directors to explore the setting in this format. As a result, the events in this series loosely resemble only a few, choice events from one or two books. Secondly, this television series didn’t feel like a literal translation from the novels and, as a result, could easily stand alone on its own merits.

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Flames

White Night (Dresden Files) Review

Posted on June 2, 2007 by

The Ninth novel of the Dresden Files series, White Night advances the plot that has been building up for the last few books. This novel also features more than a few characters from previous books in what feels like a “Who has a beef with Harry?” vibe. Heroes and Villains show up in this story, trading blows and witty dialog throughout.

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Flames

Seraphs Review

Posted on May 7, 2007 by

Within the realm of post-apocalyptic novels and settings, there are books that inject religion into fire and brimstone and then there are those that fast-forward into a totalitarian, bleak, hungry future where hope is a luxury. In the realm of Seraphs, the main character, Thorn St. Croix, lives in a world that is somewhere in between. Angels, demons, neo-mages (advanced humans that lack souls), and biology are all at play in an ice age following a biblically-inspired apocalypse.

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Flames

Season of the Witch Review

Posted on May 7, 2007 by

Billed as an erotic thriller, Season of the Witch is a mentally-seductive tale of tragedy that delves deep into the occult. Before I go any further, I’d like to say that there are a lot of books within the spectrum of supernatural romance that are not soft-core. This is one of those books; personally didn’t think that it was “erotic” in the physical sense; hidden far deep beneath the layers of the plot is a subtle message that will make you stop and think, as if the alchemy in this tale has worked its magic on you.

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Flames

Shadowplay Review

Posted on February 26, 2007 by

Shadowplay is the second book in the Shadowmarch series, written by veteran novelist Tad Williams. Truthfully, I have not read Shadowmarch, the first of the three books in this trilogy—but I have read almost every other book that Williams has ever published. Picking up Shadowplay was an experiment, in the sense that I wasn’t sure whether or not I would need to read the first book. The result?

Shadowplay has very little recap from its predecessor—you can glean the details as you read on—and the first hundred pages proved difficult to me as a reader simply because I hadn’t read the events leading up to the scattering of the royal Eddon family and the takeover by the Tollys.

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Flames

End of Heroes Review

Posted on February 16, 2007 by

Prophecies, magic, and a powerful darkness come to life in the novel End of Heroes, written by an up and coming author. Although this is a fantasy novel, there are many elements that do not follow the mainstream cutouts you might find in your local bookstore hidden away on the shelf. First and foremost, it is strongly apparent that there is an intelligent author behind the planning of this book. Herbst has created a very, well-detailed setting with a complex wizard society and magical rules.

Review by Monica Valentinelli

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Flames

Crossroads of Eternity RPG Review

Posted on October 27, 2006 by

The most praise that I have is for the magic system. It reflects the dangerous nature of magic (as well as it’s unpredictability) and the steps needed to advance along your arcane studies. The power of spell casters is minor in the beginning, but just by looking at the math of any mid/high level spells you can tell that they will one day be capable of easily destroying hordes of enemies. In short, magic is taxing, dangerous, and a life long learning process, but well worth the effort in the end.

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Flames

Epic Role Playing Bestiary Review

Posted on April 19, 2006 by

Epic Role Playing is a fantasy role playing game system published by Dark Matter Studios and presented in three separate volumes (the Rules Manual, Bestiary, and Book of the Arcane, respectively). Additionally, a setting designed for use with the Epic system is also available in the form of the supplementary Atlas of Eslin (Volume 1). This review deals specifically with the Epic Role Playing Besitary, while other reviews discuss other Epic core books, as well as the Atlas of Eslin setting supplement.

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Flames

Book of the Arcane (Epic Role Playing)

Posted on March 17, 2006 by

Epic Role Playing is a fantasy role playing game system published by Dark Matter Studios and presented in three separate volumes (the Rules Manual, Bestiary, and Book of the Arcane, respectively). Additionally, a setting designed for use with the Epic system is also available in the form of the supplementary Atlas of Eslin (Volume 1). This review deals specifically with the Epic Role Playing Book of the Arcane, while other reviews discuss other Epic core books, as well as the Atlas of Eslin setting supplement.

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Flames

Sorcerer RPG Review

Posted on July 6, 2005 by

Within the horror and dark fantasy realm, it seems as if a lot of fans are concerned about setting. Sorcerer takes an extremely bold approach – it is more concerned about how you play than where. The book, published by Adept Press, is beautifully bound in hardcover form and retails for about $20.00. At around 140 pages in trade size, the size of the book threw me for a loop. After all, how can such a thin book without a pregenerated setting pack such a big punch?

Sorcerer is a Faustian game for people who want to test the limits of their character and have complete freedom to use their own imagination to fill in all the details.

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Flames

Initiates of The Art Review

Posted on December 12, 2004 by

If you are looking for tens of new rotes and tons of cool rules for initiates you are looking for the wrong place. Initiates of the art consist of stories and dialogs as if It has been written by a group of mage. You can also trace two characters from Initiates of The Art to Masters of The Art, Lee Ann and the kid called Kyle. Other character of notice is Sir Lawrence.

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Flames

CJ Carrella’s WitchCraft Review

Posted on September 20, 2004 by

Witchcraft is a tabletop role-playing game set in our modern era. The Armageddon has yet to happen. Before it does, your players will create characters that are attempting to guide humanity to their preferred Armageddon. You can play psychics, witches, sorcerers, Mundanes (humans with no magical abilities), Bast (cats with the ability to perform magics and change into human guise), supernatural hunters, secret society members, and MORE!

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Flames

Mystery Codex RPG Review

Posted on September 20, 2004 by

The first supplement available for Witchcraft, Mystery Codex provides all the information needed to keep your Witchcraft tabletop role-playing game fresh.

First off, time is taken to update anyone still using an older version of Witchcraft to the current version, as published in Eden Studio’s CJ Carella’s Witchcraft. With this information, you DO NOT need to buy the latest version of the main book if you own the previous version of Witchcraft published by Myrmidon Press.

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