Tag Archive | "vampires"

Flames

Blood and Smoke: the Strix Chronicle for Vampire: the Requiem

Posted on December 16, 2013 by

The new Chronicle Core book for Vampire: The Requiem.

Tonight, you become one of the Kindred, the beautiful and the damned who hide behind our ordinary world. Driven by a hunger like fire, you will struggle to maintain your humanity while immersed in a vicious society of monsters.

But the sharks you swim with aren’t the only ones out there. Your Kindred are the smart, sexy vampires of pop culture, but you are haunted by the Strix — the grisly, demon-possessed corpses of folklore. They slaughtered the Night-Senate of Rome, drowned the tombs of the Princes of Alexandria, and warred with the Plague Lords of Transylvania.

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Matt-M-McElroy

Ghouls by Night, an Outline via Open Development

Posted on September 29, 2013 by

I’m doing a little freelance RPG development for Onyx Path Publishing in the off hours from my “day job” as Marketing Director for DriveThruComics, DriveThruRPG and related sites. As a developer I get to pitch new ideas for books and focus on the overall concept and design, while bringing on talented freelancers to bring those concepts to the written page.

One of the books I pitched last year was an expanded look at Ghouls and Revenants for Vampire: the Masquerade.

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Billzilla

Reap The Whirlwind (Vampire: the Requiem) Review

Posted on June 19, 2013 by

I first got hooked into the World of Darkness about three years ago; I became intrigued by the Vampire: The Requiem setting thanks to a particularly good game I was in at the time, and my passion for the world hasn’t diminished since then. In support of Free RPG Day (June 15 this year) Onyx Path released a sharp-looking product called Reap the Whirlwind, a complete quick-start introducing new players to the vampire branch of the World of Darkness.

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Flames

Night’s Black Agents Shadow Sale!

Posted on April 13, 2013 by

Night’s Black Agents brings the GUMSHOE engine to the spy thriller genre, combining the propulsive paranoia of movies like Ronin and The Bourne Identity with supernatural horror straight out of Bram Stoker. Investigation is crucial, but it never slows down the action, which explodes with expanded options for bone-crunching combat, high-tech tradecraft, and adrenaline-fueled chases.

For a limited time Pelgrane Press is offering Night’s Black Agents and The Zalozhniy Quartet, a thriller story arc of missions for 20% OFF at DriveThruRPG.com!

Get them before they get you!

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Flames

Gaming Legend Mark Rein•Hagen Knows What Scares Us in 2013

Posted on March 28, 2013 by

Mark Rein•Hagen brought dragons out of the dungeon and into the coffeehouse 20 years ago with a relevant and achingly literary spin on the undead, then vanished. Now he’s back with a new game for a planet crawling back from economic disaster.

Award-winning game designer and TV producer Mark Rein•Hagen knows what scares us, so now that he’s back with I AM ZOMBIE, his first all-new role-playing system in nearly two decades, we might all want to check our neuroses at the door.

The good news is that the co-founder of White Wolf Publishing (now owned by Icelandic MMORPG game developer CCP) isn’t shy about making sure not to serve loyal fans or new gamers any stale nightmares about the walking dead.

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The Strain Vol. 1 Comic Review

Posted on January 1, 2013 by

There was a point in my life, oh lets say about a year ago, when I was sick of vampire comics. The typical blood sucker story seems to just get played out when done over and over again. Sure there is some good horror and gore in those books, but the stories are so blah and easily passable. Then I get this little catalog sent to my house called Previews, and I see the cover to The Strain #1 listed in it. I’m instantly thinking, “Great, here we go again.”

Being a horror nut though, I check out issue #1, and wouldn’t you know it, my head fell off. That first issue had something new, something fresh and something I needed to enjoy a vampire comic again (seriously, the last one I really enjoyed was Devil from Dark Horse).

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We Are the Night Movie Review

Posted on October 8, 2012 by

We Are the Night is a German horror film about a young woman named Lena (Karoline Herfurth) living a lonely life of petty-crime on the streets of Berlin. Lena draws the attention of police detective Tom (Max Riemelt) while picking the pocket of a pimp that local law enforcement was keeping an eye on. Not surprisingly the pair finds themselves attracted to each other. When Lena sneaks into a rave she is spotted by Louise (Nina Hoss), the leader of a pack of female vampires, who immediately falls in love with Lena because she reminds the 250-year old vampire of her own creator (who died 150 years before).

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Monica Valentinelli

Vampires Are Not Dead

Posted on July 13, 2012 by

New Hero Volume OneThis is not a rhetorical statement, dear readers. Vampires are *not* dead. Today, Stone Skin Press shares with you a taste of “Fangs and Formaldehyde,” which was included in the upcoming New Hero anthology. This anthology is part of a Kickstarter for Stone Skin Press – Anthologies of New Fiction.

Why are my vampires different? To be blunt, I wanted a legitimate reason why vampires could not fall in love or get too emotional. In my setting? They die. Not only that, they die horribly. Their death is so terrifying to them, in fact, that the ones who have stuck around for a while strive for ennui just to survive.

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Teeth: Vampire Tales Review

Posted on June 13, 2012 by

Teeth is an anthology of the things that go bump in the night, the ones that have the teeth and the claws to rip your eyes out. It’s a YA anthology, true, but the stories can appeal to adults as well. There wasn’t a story in Teeth that I didn’t like. There were only a few that I felt could have ended better, but other than that personal preference, I would say that each story is well-written, suspenseful, and has excellent pacing. These aren’t all your typical vamps – vampire-like creatures from various cultures grace the pages of this anthology.

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Billzilla

The Resurrectionists Collection Review

Posted on May 30, 2012 by

The thing about being a Storyteller is you always need more stories for your players. How often you need new material depends on how efficient your players are at having their characters conclude business from night to night. There are plenty of adventures out there, but few are so nicely tailored to dropping into any campaign like those from The Resurrectionists Collection.

The first adventure, “The Resurrectionists”, involves the PCs in plot to resurrect a torpid elder – a scenario that will likely result in more questions than answers by the end.

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Flames

Dark Legends Now Available Exclusively On Google Play and Chrome Web Store

Posted on April 12, 2012 by

Spacetime Studios, working closely with Google, is introducing the world’s first MMO to launch simultaneously on mobile and desktop platforms. The mobile MMO Dark Legends is now available exclusively for a two week period on Google Play for Android devices and on the Chrome Web Store for PC, Mac and Linux.

The commercial launch of Dark Legends across both mobile and desktop simultaneously is another industry first by Spacetime Studios and furthers their goal to create a ubiquitous social gaming experience. The company’s Legends series are the only 3D MMOs in the world that allow people to play the same game together on desktop computers, smart phones and tablets.

For more details visit www.darklegends.com.

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Flames

Moonstone’s Vampires and Werewolves are at war!

Posted on March 24, 2012 by

Moonstone Books, the publishers of the Vampire: the Masquerade and Werewolf: the Apocalypse comic series, are having a fun sale on two of their horror fiction anthologies…

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Flames

Anne Rice to Appear at C2E2!

Posted on March 15, 2012 by

Anne Rice, the legendary author who has defined vampires for a generation of readers and writers, is the latest addition to the star-studded line up of authors and other guests and talent at Chicago Comic & Entertainment Expo (C2E2). Ms. Rice became an international phenomenon in 1976 with the publication of Interview with the Vampire which has become one of the best-selling novels of all time. She has written 31 books including The Vampire Chronicles, Lives of the Mayfair Witches, and The Songs of the Seraphim, among many others. Ms. Rice will be appearing at C2E2 to discuss and sign copies of her new book, The Wolf Gift, on Sunday, April 15. A daring new departure, The Wolf Gift offers a whole new world – modern, sleek, high tech – and at its center, a story as old and compelling as history: the making of a werewolf, reimagined and reinvented as only Anne Rice could create.

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Flames

Dust to Dust: Dirty Secrets by Matthew McFarland

Posted on February 3, 2012 by

The design essay series continues with Matthew McFarland telling us about Dust to Dust, a new story supplement for Vampire: the Masquerade from White Wolf.

Dust to Dust is a story supplement using the Storytelling Adventure System designed for use with Vampire: The Masquerade 20th Anniversary Edition, and it acts as a spiritual successor to the classic story Ashes to Ashes.

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Billzilla

Night Horrors: Immortal Sinners Review

Posted on December 27, 2011 by

The amount of source material produced for the World of Darkness role playing universe is truly impressive. Not all of it is useful to players – much of it being useful primarily to the game master for the purposes of fueling any individual group’s adventures – and some is of benefit to all players. Night Horrors: Immortal Sinners is a book that is fascinating to read for any aficionado of the setting, but is likely best left to the GMs (or “Storytellers” in White Wolf’s World of Darkness parlance) as it spends most of its 160 pages detailing powerful vampires that the players’ characters could bump into in-game.

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Hunting the Moon Tribe Review

Posted on November 17, 2011 by

David Agranoff’s Hunting the Moon Tribe is an interesting and well-thought out coming of age story that spans the globe. It starts us out in China with a soon-to-be-former Red Guard, Yuen, and his wife, Elsa, at the time of the birth of their son. Without much warning, they are attacked and this sets up the story of a centuries-old war that will eventually lead to California and the life of a young man that is about to awaken to his destiny.

Vampires of a different sort, martial arts, dreams and difficult choices take center stage. Enrich is a bullied American high school student. He decides to learn martial arts to combat the daily attacks, but what he doesn’t know is that he is training for the biggest battle of his life.

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Flames

Preview of Chuck Wendig’s Double Dead

Posted on October 14, 2011 by

Coburn’s been dead now for close to a century, but seeing as how he’s a vampire and all, it doesn’t much bother him. Or at least it didn’t, not until he awoke from a forced five-year slumber to discover that most of human civilization was now dead—but not dead like him, oh no.

See, Coburn likes blood. The rest of the walking dead, they like brains. He’s smart. Them, not so much. But they outnumber him by about a million to one. And the clotted blood of the walking dead cannot sustain him. Now he’s starving. And nocturnal. And more pissed-off than a bee-stung rattlesnake. The vampire not only has to find human survivors (with their sweet, sweet blood), but now he has to transition from predator to protector—after all, a man has to look after his food supply.

Flames Rising is pleased to present the first chapter of this upcoming horror novel by Chuck Wendig.

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Flames

Interview with Developers Webb and Bailey on Strange, Dead Love

Posted on October 11, 2011 by

Flames Rising is pleased to present you with a special interview, just in time for Sweetest Day! Earlier, we asked you to help us come up with interview questions for White Wolf Publishing developers Russell Bailey and Eddy Webb. We’re happy to share their responses as they dive into your burning questions about Strange, Dead Love, the new paranormal romance sourcebook for Vampire: the Requiem that debuts in early December. Thanks to everyone who commented and shared their thoughts on this sourcebook. The questions below were pulled from your feedback!

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Flames

Vampire Hunter D Manga Arrives at DriveThruComics.com!

Posted on September 22, 2011 by

The year is 12,090 A.D., and what little is left of humanity has finally crawled out from the ashes of war and destruction. From the darkness of fallout, mutants and a race of vampires known as the Nobility have spawned. They rule the weak with no remorse. Once bitten by a Nobility, one is cursed to become a member of the undead. Villagers cower in fear, hoping and praying for a savior to rid them of their undying nightmare. All they have to battle this danger is a different kind danger – a Vampire Hunter.

Enter D – a lone, mysterious vampire hunter, sought out by the desperate Doris Lang. Bitten by the vampire lord Count Lee, Doris is destined to her unholy fate… Can D deliver her from her curse and bring her to salvation, or will she forever be part of the unholy dead?

Vampire Hunter D Vol. 1 is now available in eBook format at DriveThruComics.com!

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Billzilla

City of the Damned: New Orleans Review

Posted on September 1, 2011 by

Setting books are a tough sell in most role playing games. For one thing, if the game master opts to set the adventures of the characters in a different city then those offered – or the players’ characters find themselves drawn in another direction entirely – setting books become less than completely useful. Also, since they will only sell – for the most part – to game masters, more than three-quarters of the potential audience is already uninterested in purchasing it.

Such is the problem with city guides for the World of Darkness; despite aiming for fascinating cities with a great many points of interest besides vampires, werewolves and the like, they just haven’t sold well enough to justify others in the line. However, they are well worth a GM’s time and cash outlay to obtain; besides a wealth of interesting NPCs that might show up in one’s own game, the city books are filled with fantastic plot hooks and useful information that is easily adapted to any chronicler’s setting.

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