Flames Rising is an online resource for fans of Horror and Dark Fantasy entertainment. This horror fanzine offers reviews of Games, Fiction, Movies and more ranging from Top-Selling authors to the coolest Small Press and “indie” publishers. The popular Interviews at Flames Rising include Horror authors, artists and other creators of dark entertainment. Stay tuned to the Flames Rising news feed for the latest news on upcoming products, genre conventions and industry developments.
Flames Rising continues to add new Features and expand the Fiction and Articles sections of the site with topics of interest to Horror and Dark Fantasy fans the world over.
Posted on June 4, 2004 by Flames
How did you get into gaming? I started gaming when I was about 10. I heard about it in, of all places, Sunday School. Some people were talking about it and I played with them a little. Eventually, I got some D&D books of my own and started my own group. Besides D&D, we played […]
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Posted on May 21, 2004 by Flames
Micah tells us the origins of the Obsidian: the Age of Judgement RPG and what some of his future plans are with the game. He also lets us know just what he is up to with the band Cruciform Injection.
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Posted on May 21, 2004 by Flames
Robert Baxter tells us about his work on the Seventh Seal RPG from Creative Illusions and gives us a few ideas about some upcoming work.
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Posted on May 18, 2004 by Flames
Rich talks to us about his work on Wraith: the Oblivion, Orpheus and other products from White Wolf Game Studio.
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Posted on May 6, 2004 by Flames
Stefan tells us about writing Orpheus fiction, Vampire comic books and Hunter short stories.
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Posted on May 6, 2004 by Flames
Kraig tells us about his work on Orpheus, Time of Judgement and other World of Darkness books. He also talks horror gaming and some of his upcoming fiction projects.
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Posted on May 3, 2004 by Flames
Matt tells us about his work in RPGs, video games, comics, fiction and other projects. We talk a little bit about Brave New World, Deadlands and freelance writing as well.
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Posted on May 3, 2004 by Flames
Bruce talks to about writing the last of the Mage: the Ascension novels, developing the Mind’s Eye Theatre line of LARP products and lots of other dark and dreary projects.
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Posted on April 28, 2004 by Flames
We talk to Sam about his work at White Wolf Game Studios in this interview and he tells us the ins-n-outs of good horror gaming.
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Posted on April 1, 2004 by Flames
In this latest edition of “Kill the Monsters, Steal the Treasure, Bite your Buddy” Steve Jackson paints a comedic look of horror gaming, LARP, cinema, and more!
The rules are similar to other games in the Munchkin line, but with a few notable differences. Players have races and powers instead of races and classes. The race cards are vampire, werewolf and changeling. All have special abilities and all are appropriate. Vampires suck levels off of other players, werewolves have an added +4 bonus against Demons and the Undead, and Changelings can choose what deck to choose from after combat.
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Posted on March 31, 2004 by Flames
Game designer and horror author Dav Harnish tells us about his work on the Post-Apocalyptic RPG Obsidian: the Age of Judgement in this interview.
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Posted on March 30, 2004 by Flames
Pat tells us about his work on the Seventh Seal RPG and the Cyberpunk CCG. He also talks shop about art and design.
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Posted on March 23, 2004 by Flames
Popular artist Fred Hooper tells us about his work on Shadowrun, Obsidian: the Age of Judgement and other games in this interview.
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Posted on March 22, 2004 by Flames
Heather Grove tells us a bit about her work on various World of Darkness RPGs from White Wolf Publishing and offers up a bit of advice for folks looking to get into the industry.
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Posted on March 17, 2004 by Flames
John tells us about the development of Unknown Armies and even talks about his work on Delta Green and Call of Cthulhu.
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Posted on January 19, 2004 by Flames
In this interview we talk about the All Flesh Must Be Eaten and Buffy: the Vampire Slayer RPGs.
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Posted on January 19, 2004 by Flames
Sarah tells us about her work on the Dark Ages games for the World of Darkness and offers up some in-depth advice for the hopeful authors out there.
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Posted on December 31, 2003 by Flames
In this interview Mark tells us about his work on the Unbidden RPG as well as other projects.
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Posted on December 30, 2003 by Flames
In this interview artist extraordinaire Echo Chernik tells us about her work on various RPGs including Mage: the Ascension, Conspiracy X and Deleria.
She also gives us some insight into her inspirations and other bits about her art.
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Posted on December 30, 2003 by Flames
Freelance game designer and author Jackob Klunder tells us about his work on Dark Ages: Vampire and Vampire: the Masquerade.
He even gets in a bit about the upcoming ForumCon as well during our discussion.
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