Tag Archive | "sci-fi"

Complete Alan Moore Future Shocks Comic Review

Posted on October 27, 2009 by

There can be no doubt that, love him or hate him, Alan Moore is one of the greatest creative minds to ever grace the comics medium. His story-telling is so earnest, weird, kooky, slick and downright awesome all at once that it’s no wonder he’s one of the Greats. Now, I’m a Moore admirer myself, and I’m especially influenced by his earlier works; specifically Swamp Thing, Captain Britain and his many 2000 AD accomplishments. Sure, I suppose little things V for Vendetta, Watchmen and From Hell are what people mostly know him for, but I like to think his best work was with Mighty Tharg and his humble weekly newsagent-bomb 2000 AD. And with the galaxy’s greatest comic Marvelous Moore laid upon us mind-blowing wonderment-inducing things in the form of titles such as The Ballad of Halo Jones, D.R. and Quinch, his Time Twister tales, Abelard Snazz, and, of course, Future Shocks.

Review by Steven Saunders


“V” Remake Coming to ABC

Posted on September 29, 2009 by

In the mid-1980s, a dark science fiction television show entitled “V” aired first as two, separate mini-series, then as a weekly show.

Imagine living in a well populated city, only to stare in amazement when a spaceship hovers right above you. Instead of blasting humans into oblivion, these aliens (which were dubbed “Visitors”) extend a hand in friendship. They’re having a hard time surviving without certain resources, but if you help them…they’ll help you.

Wearing sunglasses, the Visitors seem to fool pretty much everyone with their pleasantries and reassurances. That is, until people wind up missing.


Judge Dredd Brings the Law to DriveThruComics.com!

Posted on September 26, 2009 by

DriveThruComics.com and 2000 AD are proud to announce that many new comic book titles will be available as digital comic downloads. New comic titles from 2000 AD include: Judge Dredd, Slaine, Rogue Trooper, ABC Warriors, Alan Moore’s Future Shocks and other great characters that fans will be able to enjoy in digital format.

For almost thirty years, one man has dominated the British comic scene. He is judge, jury and executioner, a merciless, far-future lawman delivering justice with an iron fist on the mean streets of Mega-City One. He is Judge Dredd! Available now at DriveThruComics.com are Judge Dredd: The Complete Case Files 1, Judge Dredd: The Pit, and Judge Dredd vs. Aliens.


Robots Beyond Fiction Review

Posted on September 7, 2009 by

When I first heard that Permuted Press was going to release a “robot” anthology I was a little skeptical. The folks at Permuted had done well sticking to the zombie/post-apocalyptic genre and I wondered what was up with the branch of into sci-fi. Nothing wrong with with it really, just me wondering what was up.

Anyway, I got the book a little while ago and had only manged to read the first couple of stories before getting really busy with conventions. I finally manged to get back into the collection just this week. Like most anthologies Robots Beyond has a mix of great fiction and not-so-great stories. With this many different authors and concepts in one collection there is bound to be a few tales that stand out among the set as awesome reads and fun adventures. Also, not everyone is going to enjoy the same stories. Different writing styles and characters will appeal to different readers. Stories that I like may not work for someone else, the opposite holds true as well.


Primer Movie Review

Posted on August 11, 2009 by

Be it in the real world or the fiction realm there aren’t that many themes that manage to give me the creeps: it’s not that I am a particularly brave (nor picky) individual, it’s more that I am rather rational and find it difficult to empathize with other people’s irrational feelings: say Carpenter, for example, if immensely enjoyable, isn’t going to give me cold sweats. Of course, there are exceptions like social, psychedelic or metaphysical horror, especially subjects that fiddle with the notion of paradox.

I grabbed Primer in the room of my friend during an afternoon of boredom. After reading the phrase “Donnie Darko for Grown Ups” on the DVD cover, I slipped it in the DVD player. Donnie Darko has always been a mystery for me, as my opinion has conflicted with the opinion of most of my friends.


Northwest of Earth Fiction Review

Posted on July 21, 2009 by

Every so often, you will see Catherine “C.L.” Moore’s hero Northwest Smith referred to as the model for Han Solo. This would only be strictly true in a world in which Josef von Sternberg directed Star Wars.

Yes, Northwest Smith is a wanted criminal and occasional smuggler; yes, Northwest Smith wears space leathers on his lean frame and a ray-gun on his hip; yes, Northwest Smith has a dangerous killing alien as a sidekick. But in the thirteen recorded Northwest Smith stories by C.L. Moore (all collected for the first time in this excellent Planet Stories omnibus), we only see the inside of one spaceship — and Smith is a passenger, not the pilot.

No, Smith may inhabit a solar system of Martian canals and Venusian swamps, but his adventures are less SF than a kind of lush, operatically colored noir.


More Nachos Entertainment acquires rights to Eclipse Phase

Posted on July 8, 2009 by

More Nachos Entertainment has acquired the rights to the highly anticipated role-playing game Eclipse Phase. Game veterans Rob Boyle and Davidson Cole are actively developing the feature film script.

Eclipse Phase is set in the future, but in a time that is closer than we want to believe. Earth has been destroyed and humanity stands on the cusp of a new age where humankind has merged with technology. This new transhumanity has colonized Mars and the solar system, though it remains divided between repressive hypercorp-backed regimes and techno-anarchist strongholds. Biotechnology allows humans to repair or replace their bodies, while artificial intelligence has grown to staggering levels with cognitive science and nanotechnology, making uploading the human mind possible. Transferring the mind digitally across great distances is now the preferred means of travel.


Hugo Awards Sponsoring a Logo Contest for Designers/Artists

Posted on April 8, 2009 by

Heads up to all aspiring artists and designers out there. The Hugo Awards, known throughout the literary world as science fiction’s most prestigious award, is offering you a chance to design their logo. While their awards have been topped by the shape of a rocket, the Hugo Awards haven’t really had a logo. Although the […]


The EVE Online Retail Box and You

Posted on February 26, 2009 by

If Science Fiction is Your Thing…

…then, come March 10, you will be a very happy camper indeed! That is the day that Atari and CCP Games will be releasing the ultra popular MMORPG EVE Online to the retail world. And why, do you ask, would this be any different than, say, subscribing online? Several very good reasons, one of which is financial and the other is simply geekish.

First, the financial aspect. EVE Online will be retailing for about $34.95, which is a good $15 cheaper than many new games that come out.

Written by Joe Rixman


Wolves at the Table

Posted on January 20, 2009 by

White Wolf Publishing is well known for their Horror and Dark Fantasy RPGs. From the World of Darkness to games like Exalted: Abyssals, White Wolf creates great tabletop RPGs that define and shape gaming. In addition to their core game lines, White Wolf Alternative Publishing products include a wide selection of horror board games that range from World of Darkness games to fun board games for kids.

Flames Rising has been fortunate to receive support from White Wolf over the years; they’ve provided us with review copies, contest prizes and give-a-ways. When we mentioned we wanted to check out their recent selection of board games, Kelley Barnes-Herrmann (White Wolf Marketing Director and all-around awesome individual) agreed and sent us a box of games to dig into. The box arrived a day or two ago and we’ve only had the chance to crack them open a bit. So, what follows are our initial impressions after messing around with the contents and skimming the rules. More complete reviews will be on the way after we’ve had the chance to play the games.


EVE Online: Apocrypha set for March 10th Release

Posted on January 9, 2009 by

EVE Online: Apocrypha Uncovers a New Version of the Universe Itself

CCP’s massive free expansion slated for March Release

CCP, one of the world’s leading independent game developers, today announced the launch of the tenth free expansion for EVE Online, its popular science fiction massively multi-player online game (MMOG). EVE Online: Apocrypha is the most ambitious EVE expansion in the game’s over five year history and it coincides with the March 10th, 2009 release of EVE Online as a boxed product through a partnership with Atari.


Shadowrun: Feral Cities Now Available!

Posted on December 20, 2008 by

Walk on the Wild Side In the decaying urban wilds, war-torn cityscapes, and cancerous megabarrens of these Feral Cities only one thing is certain – they all harbor singular opportunities for those brave and foolhardy enough to explore their dangerous domains, factions and secrets. * Sprawls where the usual rules and constants of civilized society […]


Dead Man Rising Fiction Review

Posted on December 19, 2008 by

Dante Valentine’s past comes back to haunt her in Lilith Saintcrow’s Dead Man Rising.

Rigger Hall, a hellish school that damaged much more than it taught its students, was mentioned in the first novel of this series, Working for the Devil. It’d be an interesting (but too much like snuff) setting for a spinoff YA series, but instead it’s the plot for this novel. This futuristic urban fantasy is perfect for readers fed up with cutesy-faff paranormals. Don’t expect to smile and be merry, but do expect to read something of great merit.


3:16 eBook Special Sale Price of $3.16

Posted on December 10, 2008 by

Special Birthday Price of $3.16 for ONE WEEK ONLY!

This high-octane Science-Fiction role-playing game for 2 or more players has your Space Troopers killing bugs all across the Cosmos. You’ll advance in rank, improve your weapons, slay civilization after civilization and find out who you are through an innovative “Flashback” mechanic.

“Out-Verhoevens Verhoeven” – Robin D. Laws
“Fantastic, gorgeous design” – Ron Edwards

Buy the 3:16 eBook for only $3:16 at the Flames Rising RPGNow Shop!


Darth Maul: Shadow Hunter Review

Posted on December 1, 2008 by

Michael Reaves’ novel, Darth Maul: Shadow Hunter, really wants to be a good book, but it fails to achieve that goal for the exact same reason that many fans believe the film Star Wars Episode I – The Phantom Menace disappointed on so many levels…both were tragedies that had no idea that they were tragedies!

Be warned, the following contains numerous MAJOR SPOILERS and does so only because they are integral to telling why this book ultimately fails.

Review by Joe Rixman


Street Empathy Fiction Review

Posted on October 28, 2008 by

Cyberpunk. The word can conjure images of nihilism, drug abuse, post-apocalyptic societies and a world gone wrong because someone, somewhere took advantage of technology. It’s often a classic look at the “haves” versus the “have nots” which, in this case, typically are those who understand, own and manipulate technology better than the end user. A sub-genre of science fiction, cyberpunk usually delves into heady themes that involve morality, Machiavellian politics, addiction and a breakdown of the social structure.

Empathy is the first novel in the series Street, written by Ryan A. Span. First offered online, this is a book that falls neatly within the cyberpunk genre. You might not think so by the cover; a painting of a woman with a “third eye” graces the cover of the book. While the painting was done well (thanks to the talented Jan Popisil), it does nothing to allude that the book is cyberpunk, and it truly is.


Shadowrun: Ghost Cartels Now Available!

Posted on October 25, 2008 by

A Bad Beat Rocks the Street

The shadows are abuzz about the new drug in the sprawl: tempo. It takes the user on a unique trip, better than anything experienced before. Druggies can’t get enough of the stuff, and even beetleheads are giving it a shot. Tempo’s popularity shifts the balance of power between the syndicates and soon the blood and bullets are flowing.

Ghost Cartels is available at the Flames Rising RPGNow Shop.


The Electric Church Fiction Review

Posted on October 16, 2008 by

Religion is electrified in the snappy first book of Jeff Somers’ cyber-noir series featuring Avery Cates.

John Lennon might have imagined a world without religion, but this futuristic tale features a church gone mad, where to convert means sacrificing your brain to a cyborg’s body. And if you don’t want to convert…well, the Electric Monks want to kill you. (I think. I read a lot of this in front of the TV, and thus didn’t pay as much attention as I should have.)

If your mission is to kill the head of a legalised-yet-suspicious religion, where might they live? In England, apparently, in Westminster Abbey – only what Avery Cates finds there is mind-blowing. But before that he has to build up a team to help him take down Dennis Squalor – which is nice, but I got tetchy waiting for the assassination to begin.

Review by Tez Miller


Old Man’s War Fiction Review

Posted on October 13, 2008 by

“I did two things on my seventy-fifth birthday. I visited my wife’s grave. Then I joined the army.”

Chances are, if you read a webzine such as this one, that you’ve been around the internets long enough to have heard of John Scalzi. Either you’ve viewed the ever-famous picture of his cat with bacon taped to it, or you’ve spotted his blog, “Whatever”. Spotting Scalzi isn’t hard: he writes, anything, a lot of it.

Ah, but have you read his fiction? No? Do so.

Review by Aly Condon


Battlestar Galactica: Board Game Review

Posted on October 3, 2008 by

When I first heard about the Battlestar Galactica boardgame, earlier this year, I was interested in the game but not really dying to buy a copy. Sure, the Shadows Over Camelot-like approach to the game sounded fun, and the theme interested me, but I wasn’t so excited that I kept a close eye on rumors and new about the game. And when presented with an opportunity to buy the game at GenCon, I let is slip through my fingers (unlike The Black Goat of the Woods, which I immediately snagged). It wasn’t until I started hearing about the gameplay that I directed serious attention at the game.

Review by Philip Reed


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