Tag Archive | "world-of-darkness"


Promethean the Created 2nd Edition available now from Onyx Path Publishing!

Posted on August 3, 2016 by

You are a pilgrim now, one of the Created. You rose to life from dead flesh or inert matter, under the ministrations of one of your own, or a mad scientist, or perhaps just the power of the Divine Fire. You wander the world, sometimes alone, sometimes in the blessed company of your own kind, driven by memories of events and facts you never knew, all in the service of one Great Work…

…to be human.

Humans don’t make it easy, though. The Divine Fire that animates you burns too bright, blinds people, and scorches the land if you linger too long. It masks your disfigurements and makes you appear human, but that mask slips and people see your hideous, true form. The Pilgrimage is a long, difficult road, but it is yours, and you know, somehow, that the salvation of the New Dawn waits at the end.


Deluxe V20 Beckett’s Jyhad Diary from Onyx Path Publishing

Posted on June 24, 2016 by


It’s ever been a loaded word among Kindred. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.

Luckily for you, you’ve picked up a copy of my diary. With my help you may just take a step on the first rung of understanding. Information worth having is information you must earn through blood, and oh, how I’ve bled for what’s contained within these pages.



Ghouls & Revenants available now for Vampire: the Masquerade

Posted on June 1, 2016 by

By Blood It Is Done

Bound by their masters’ blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters–for better or for worse.

By Blood It Is Made Anew

Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast all their own. Crafted by blending ghouls with dark magic, Revenants have become something else altogether.


The Pack is available now for Werewolf: the Forsaken

Posted on May 20, 2016 by

The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem, a warden in the world of Spirit that watches over the entire pack.

A pack is family and gang and club and cult, but some werewolves go further. Tragedy drives werewolves apart, leaving the Wolf-Blooded to hold the pack together and herd the surviving Uratha in service to the Siskur-Dah. A pack cannot hunt without knowledge of the broader
supernatural world, so accepts a mystic into their ranks. Packs form protectorates & fragile alliances, cemented in rituals of honor or arranged marriage. A packmate joins a Lodge, a
mystery-cult that teaches dangerous secrets that empower their whole pack on the hunt.


Talking Changeling: the Dreaming with Onyx Path Publishing

Posted on January 2, 2016 by

Onyx Path Publishing is currently running a Kickstarter campaign for a Deluxe edition of the upcoming Changeling: the Dreaming 20th Anniversary Edition RPG. This crowdfunding campaign has blown past the original goal and is well on its way to achieving several excellent stretch goals to enhance the original product and offer Changeling fans some bonus content for this new edition of the game.

Flames Rising had the chance to ask Onyx Path’s Rich Thomas and Matthew McFarland a bit about the Kickstarter and this edition of Changeling: the Dreaming.


Lore of the Clans for Vampire: the Masquerade available now!

Posted on December 23, 2015 by

Lore of the Clans

My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant progeny to the streets and letting them figure it out for themselves. A few smother their instruction in religious imperatives, philosophical tenets, or mystical confluences. But not one of them has a pamphlet with clear, easy instructions once you’ve become Damned.

Of course they lie. All vampires lie. But the best lies are those that are told between two truths, yes? Here are thirteen such truths, childe. They may line up with other things you know, or they might not. Sometimes the narrators present tantalizing rumors and conspiracies, while others digress into areas not often considered by many. Some of what they say have no facts to back them up, but not everything is a lie, either.

Let us find instruction from amidst the lies, together.


Chronicles of Darkness PDF available now from Onyx Path!

Posted on December 12, 2015 by

Keep walking.

Eyes straight ahead.

Don’t look back.

In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner of your eye has a home. And they’ve seen you.

Don’t look back!


Deluxe Changeling: the Dreaming 20th Anniversary Edition Kickstarter

Posted on December 10, 2015 by

Judge us not by our seemings for we are never what we appear.
Come hither, changelings and join the dream-dance,
lest the winter come and the Dreaming pass into memory.

Recall your heritage! Let the games begin!

Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised the World of Darkness. Seen by some as a lighter, more fantasy-based setting in the modern-day, and by others as the darkest game White Wolf had yet created, players had to face the question of what happens once creativity and magic fades from their world.


Mage: the Ascension 20th Anniversary Edition available now!

Posted on September 23, 2015 by

We’re all mages, we Awakened Ones. Tradition wizards and Technocrats, Mad Ones and Fallen Ones and all the “ones” in between who refuse to choose a side in our demented little War. We’re ALL mages. Many refuse that title, or deny it to others, but that’s what we are: priest-kings holding the keys to reality.

Mage: the Ascension 20th Anniversary Edition is available now in PDF and Hardcover editions at the Flames Rising RPGNow Shop!


Vampire 20th Anniversary Edition: The Dark Ages Available Now!

Posted on July 29, 2015 by

It’s 1242. The Mongol army crushed Baghdad, then Russia under its heel, then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II.

The War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets. When they look down, they see humanity. They see a power that could change everything. They see mortals organizing into universities and empires.

In the mortal world of 1242, power shifted at the rate an army marched. For the undead, power shifts faster than a fire overtakes a haven. To the Damned, power flows as fast as blood from an ancient heart.


The Poison Tree a new Werewolf: the Apocalypse novel

Posted on July 6, 2015 by

Savannah is under siege.

For 20 years the minions of the Wyrm have threatened the Coastal Empire, checked only by the courage and cunning of the Shadow Lords. Every year, the septs of the Southern Protectorate send young warriors to aid in the defense and to prove their mettle in the pressure cooker of the port city.

It’s not enough.

Every night, the Wyrm grows stronger, its forces more bold. Now, young cubs are dead and a hidden foe reaches out its claws to exact revenge against Savannah’s Garou.

Ingrid Stormwalker, war chief of the Coastal Empire, must defy her sept’s law, her family, and her pack to uncover the root of the rotten vine that chokes her beloved caern.

Time is running out for the historic city — and the entire Southern Protectorate.


Dread Names, Red List a new supplement for Vampire: the Masquerade

Posted on June 25, 2015 by

There are some threats that transcend a local Prince’s domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars.

Dread Names, Red List explores the Camarilla’s “Most Wanted” List, naming those deemed most dangerous by the Justicars and their chosen deputies, the Alastors. Included are details on the Anathema that occupy the Red List, as well as details on those who hunt them. Storytellers are also given a toolkit for running Alastor-focused chronicles.


Werewolf: the Forsaken 2nd Edition from Onyx Path Publishing!

Posted on March 5, 2015 by

The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt.

You are a human, a wolf, a killer, a monster. The ultimate predator.

You must hold the balance between the moon and the wolf. Between the flesh and the spirit. Between the pack and the prey. Your blood rises. The wolf must hunt.

What are you going to do?


Join the Dark Eras Twitter Chat at 8pm EST on Wed, Feb 4

Posted on February 3, 2015 by

On Wednesday, February 4th Onyx Path Publishing will be hosting a Twitter chat for fans to discuss the World of Darkness: Dark Eras supplement that is currently funding at Kickstarter.com. Starting at 8:00 p.m. EST, tune in to the #DarkEras hashtag and connect with the writers and developers who worked on this book. You can […]


Announcing the Dark Eras nWoD Kickstarter

Posted on January 29, 2015 by

Today, we are pleased to announce that FlamesRising.com editor-in-chief Matt M McElroy and long-time contributor and project manager Monica Valentinelli are featured in a new World of Darkness supplement for Onyx Path Publishing. The book, which has been put together by senior developer Matt McFarland, is called Dark Eras, and the full, unedited text is available for fans to read on the Dark Eras Kickstarter page. The Dark Eras Kickstarter is for a prestige edition of the book for both fans and retailers.

Dark Eras presents nine chapters reflecting a historical era tailored to each of the nine New World of Darkness game lines. The sections are written for the currently available edition of the game line, but they are designed to be usable with any edition. The section that Monica and Matt collaborated on was for Hunter: the Vigil.

Monica Valentinelli

My 2014 RPG Releases in Review!

Posted on January 11, 2015 by

I had one of those moments a few weeks back, the kind where you’re forced to stop and wonder what you’ve been up to for the past several months. We were driving through the redwoods, and we stopped at the base of a very large tree. I suppose that’s an understatement, given the fact that they are, indeed, “the” redwoods, but to actually be there… To listen to nothing–no birds, no frogs, no crickets–nothing… The only bit that’s left when there’s total silence is either that or the thoughts swirling around in my head. Usually it’s the latter, which often turns into some musical refrain. Sadly.


Deluxe Wraith: the Oblivion 20th Anniversary Edition

Posted on December 2, 2014 by

All the stories they told you about what it would be like after you died? They were wrong.

There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And in between, all the Restless Dead.

Are you ready to join them?


Ready Made Characters for the Geist: the Sin-Eaters RPG

Posted on November 24, 2014 by

Thinking of running a game of Geist: the Sin-Eaters?

Players unsure of what to play? Looking for a fast way to dive into a ghost story?

Ready-Made Player Characters (Geist: the Sin-Eaters) includes the Crossroads Drifters krewe, who perform for the living and the dead. Characters designed to for instant use in your Geist: the Sin-Eaters game.

A collection of characters for Geist: the Sin-Eaters


Deluxe Vampire 20 Dark Ages Kickstarter

Posted on October 7, 2014 by

The year is 1242. The Mongol army crushed Baghdad and then Russia under its heel, and then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II.

The vampire War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets. When they look down, they see humanity. They see a power that could change everything. They see mortals organizing into universities and empires.

In the mortal world of 1242, power shifted at the rate an army marched. For the undead, power shifts faster than a fire overtakes a haven. To the Damned, power flows as fast as blood from an ancient heart.

Vampire 20th Anniversary: The Dark Ages is a storytelling game of horrific power.


Splintered City: Seattle & Demon Seed Collection

Posted on September 25, 2014 by

Seattle is a fractured city, split between history and modernity.

The Unchained can stumble through rifts in time and space and wind up decades in the past. Why Some failed experiment of the God-Machine? A side effect of human ingenuity? Or are the splinter timelines in the City of Flowers a deliberate design, leading up to something greater still?

Splintered City: Seattle includes more detail on the alternate timelines described in Demon: The Descent, as well as a host of story hooks and characters for use in your chronicles. Also presented are brief suggestions on what Seattle might hold for the other denizens of the World of Darkness.


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