Author | Flames

Flames Rising is an online resource for fans of Horror and Dark Fantasy entertainment. This horror fanzine offers reviews of Games, Fiction, Movies and more ranging from Top-Selling authors to the coolest Small Press and “indie” publishers. The popular Interviews at Flames Rising include Horror authors, artists and other creators of dark entertainment. Stay tuned to the Flames Rising news feed for the latest news on upcoming products, genre conventions and industry developments.

Flames Rising continues to add new Features and expand the Fiction and Articles sections of the site with topics of interest to Horror and Dark Fantasy fans the world over.


The Final Kill

Posted on November 1, 2005 by

It was getting cold. He looked forward to starting a good fire to warm his aging bones. Almost the oldest of dragon hunters, he’d earned his experience the hard way, and his body bore the brunt of his hunts with the monsters he’d fought. Every ache, every scar, told a tale, and he had many of both.

Written by Rob Stratman

[...more]

World of Darkness: Mysterious Places RPG Review

Posted on November 1, 2005 by

When I was running my Mage: The Ascension games back in “the day,” I used to describe Reality as a living, breathing organism. It was as alive and as vital as each and every player character and NPC in the chronicle. Reality was, in many cases, the biggest and baddest NPC there was. The tapestry of the world around our characters, the worlds we create for our players, is incredibly important to every single aspect of our game; mood and feeling are painted in words that we use to describe the world around our players’ characters. Simply put, the stage is as every bit as important as the actors, and it should be treated as such.

The overwhelming majority of my tenure within the World of Darkness has been spent among werewolves. Players and Storytellers of Werewolf: The Apocalypse and its predecessor, Werewolf: The Forsaken are pretty much expecting of a world where the ground walked upon is sacred and every object is, in some manner or other, alive to some degree. Places and things are as alive and as aware as people in a lot of Werewolf games… but why should that device be limited to a single line? Why should the “Living Reality” be relegated only to the philosophy of witches and warlocks? It shouldn’t. I say this with confidence not just because I’ve always believed it personally as a Storyteller, but because of a book like World of Darkness: Mysterious Places.

[...more]

World of Darkness: Ghost Stories Review

Posted on November 1, 2005 by

Available at Amazon.com Fear is the oldest emotion possessed by humanity. Death and what might or might not lie beyond the mortal coil is, quite possibly, the origin of fear in and of itself. As mortals, death is inevitable. We don’t have the luxury of actually knowing what happens when we die, therefore we have […]

[...more]

Hal’s Story | Obsidian: the Age of Judgement Fiction

Posted on October 31, 2005 by

“Are you still insisting on hunting him down? This isn’t what your father would have wanted. He would have wanted you to continue helping humanity defend itself against hell.” Hal knew Ayden wanted her fighting with them. After all, they grew up together, even was in schooling together. When Ayden went off with the Spiritual Essence trainers, she was scared, and sad. That’s when Hal’s father started training her as a Mystic. He was very talented, and she was to carry on his knowledge.

Written by Crystal Mazur

[...more]

Kakurenbo Review

Posted on October 30, 2005 by

Looking for a creepy anime to watch this Halloween? Give “Kakurenbo” a try. “Kakurenbo”, or “Hide and Seek,” is short, visually stunning movie. And I mean short. It’s only 25 minutes long. Yeah, that is pretty short, but instead of a movie think of it as an episode of “Tales From the Crypt.” Short and sweet, well more like short and scary. And something you can definitely fit into your busy schedule.

[...more]

Danels Blood | Conspiracy of Shadows Fiction

Posted on October 25, 2005 by

Danel’s blood spilled out of the ragged gash in his arm in great gouts across the floor of the main hall of the Bascillica de San Zago. Rounding a brazier, trying to concentrate on holding the wound tight, he almost plunged headlong into Brother Artemus.

Written by Mike Holmes

[...more]

Seed of Chaos

Posted on October 17, 2005 by

When I was a kid I wanted to play pro tennis.

I had it all mapped out. I’d train hard at school, get noticed, get a coach, start playing nationally. By the time I was eighteen I’d already be world seeded; I’d win my first Grand Slam when I was twenty, nail the US Open a year later. I’d even got an investment plan worked out.

Then Stan came along.

Written by 2005 Fiction Contest Winner, Matt Harvey

[...more]

Will of the Hunter | Blood Games Fiction

Posted on October 11, 2005 by

It was too late for tracking. This close to nightfall it would be tired of running. If he gave it an opening it would charge into the open. Abram made himself sound as panicked as possible, he broke branches, stumbled over roots and force himself to pant. It went against every instinct he had developed over the years of the hunt. Pam was right behind him, mimicking his actions but she wasn’t pretending. Whatever façade of strength she had summoned up to come with him tonight was gone now. There wasn’t time for a pep talk. “In a few minutes it won’t matter anyway,” thought a particularly bitter piece of Abram.

Written for the Blood Games setting by Daniel Potter

[...more]

Delta Green: Dark Theatres Review

Posted on October 10, 2005 by

Delta Green is a new take on H.P. Lovecraft’s Mythos, bringing the fight against darkness and horror to the 90’s and beyond. Delta Green is made up of government agents secretly working against a larger conspiracy of horror and madness. This anthology offers us eight tales from around the world of various agents and the missions that bring them into conflict with creatures of terror.

[...more]

Interview game designer Malcolm Craig

Posted on October 7, 2005 by

The creator of a|state and Cold City breaks down some of his game design ideas, explore The City and gives us a few hints on some upcoming products.

[...more]

Interview with actress and author Amber Benson

Posted on October 5, 2005 by

Not only did she play Tara on the Buffy: the Vampire Slayer series, she has also directed, written and created a variety of other products that range from comic books to role-playing games.

[...more]

Interview with musician Gavin Goszka

Posted on October 3, 2005 by

Gavin tells about the creative drive behind Midnight Syndicate and gives us some information about upcoming music.

[...more]

Interview with author Christopher Golden

Posted on September 30, 2005 by

Horror author Christopher Golden tells us about his many Buffy: the Vampire Slayer novels, his work on Hellboy and the upcoming Ghosts of Albion RPG from Eden Studios.

[...more]

Mechanical Dream Review

Posted on September 25, 2005 by

For those unfamiliar with the RPG world, players assume a character and play a game while “in character” reacting to other players, as well as to situations laid out before them by the GM of Game Master.

While the realm of RPG is best known because of Dungeons and Dragons — a game that is in its third incarnation, and spawned the very entertaining movie of the same name — it is far from the only offering in the field.

[...more]

Interview with freelance author Patrick Younts

Posted on September 22, 2005 by

Patrick tells us about his work on many Mongoose Publishing d20 products as well as writing for the Scarred Lands setting from Sword & Sorcery Studios.

[...more]

Interview with freelance author Aaron Dembski-Bowden

Posted on September 19, 2005 by

In this interview Aaron tells us about his work on Werewolf: the Forsaken and Dark Ages: Fae for White Wolf Game Studio. We also talk about writing full-time for Morrigan Press and get a few details about some of the upcoming Omni System titles.

[...more]

13th Hour (Midnight Syndicate) CD Review

Posted on September 6, 2005 by

Haverghast Mansion sits beyond a path through the mist, where crickets herald your coming and cascading violins cry of deadly possibilities. “The 13th Hour”, a “haunting blend of horror movie music, dark orchestration, and chilling sound effects”, is more than just a group of sounds thrown together on a page. It’s a purposeful collection of music designed to tell a story from the first song title to the next. Songs like “Mansion in the Mist” conjure images of a Victorian mansion decayed through time and neglect, flow into the next by an expert set of unseen hands.

[...more]

Interview with game designer Clash Bowley

Posted on September 6, 2005 by

Clash tells us about his company, Flying Mice LLC and the RPGs that he has worked on, including Blood Games, Starcluster and more.

[...more]

Dracula’s Revenge Review

Posted on September 4, 2005 by

Dracula’s Revenge is an adventure-style board game, the first in the Gothica line of games from Human Head Studios. Set in Victorian England, Dracula’s Revenge takes you into the heart of the conflict between vampire hunter and hunter.

[...more]

Sin City Movie Review

Posted on August 29, 2005 by

Thematically, the story is based on three pieces that merge into a whole. “That Yellow Bastard” comes to life with Nancy (Jessica Alba), and Hartigan, (Bruce Willis). Hartigan is on the brink of retirement; he struggles through his last hours as a police officer to rescue Nancy from the clutches of a high-powered official’s son, Roark Jr., played by Nick Stahl. This segment propels the film. Even if you know what happens, you want to witness their fates. That Yellow Bastard is the punctuation between Sin City and The Big Fat Kill.

[...more]

Email Newsletter Sign Up

Click Here to Sign Up for FlamesRising.com's Weekly Newsletter.

You will receive horror and dark fantasy updates, news, and more once a week!


11 Tales of Ghostly Horror

    Reviews Wanted!

    The new Review Guidelines have been posted on the Flames Rising website. We are currently seeking a few good reviewers to help us expand our collection of horror and dark fantasy reviews. RPGs, fiction, movies, video games and more are all welcome on the site...

    What do you get out of it?

    Beyond helping out fellow Flames Rising readers by letting them know what you think of these products, we're giving away some pretty cool stuff. Regular Reviewers can earn free products to review, which is their to keep after the review is submitted to the site.

    Note: We are especially looking for folks interested in reviewing eBooks (both Fiction & Comics). We have lots of great titles in digital format and even get advance copies sometimes.

    Use the Contact Page to submit reviews or let us know if you have any questions.

    The Devil’s Night WoD SAS

    Free Devil's Night | White Wolf