Archive | Features

Part Two of the Bestial: Werewolf Apocalypse Preview

Posted on June 13, 2008 by

Beneath the dim light of a full moon, the population of Cincinnati mutates into huge, snarling monsters that devour everyone they see, acting upon their most base and bestial desires. Planes fall from the sky. Highways are clogged with abandoned cars, and buildings explode and topple. The city burns.

Bestial: Werewolf Apocalypse is the new horror novel written by William Carl and published by Permuted Press. You can order this twisted tale at Amazon.com.

Today’s preview is the continuation of Chapter One of Bestial. Be sure to read last week’s preview to get caught up with the story…

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Hot War RPG: The Special Situations Group

Posted on June 8, 2008 by

The first Hot War Preview was the smallest of teasers, introducing readers to the overall concepts of the new game and debuting a couple of images by some very talented folks.

This time we are going to take a closer look at the Special Situations Group. The SSG is made up of military, police and civilian personnel and have the unenviable task of hunting down monsters, those who created monsters, power crazed madmen, terrorists, traitors, infiltrators and all sorts of nests of enemies. Player Characters in Hot War are members of the SSG.

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Part One of the Bestial: Werewolf Apocalypse Preview on Flames Rising!

Posted on June 6, 2008 by

Beneath the dim light of a full moon, the population of Cincinnati mutates into huge, snarling monsters that devour everyone they see, acting upon their most base and bestial desires. Planes fall from the sky. Highways are clogged with abandoned cars, and buildings explode and topple. The city burns.

Bestial: Werewolf Apocalypse is the new horror novel written by William Carl and published by Permuted Press. You can order this twisted tale at Amazon.com.

We have two previews of Bestial lined-up here on Flames Rising. Permuted Press has provided us with the entire first chapter of the book. See how the story begins today and tune in next week for the rest of the chapter.

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Hunter: the Vigil “From the Authors”

Posted on June 3, 2008 by

Previous Hunter: the Vigil teasers have included sample Endowments and Professions as well as the Loyalists of Thule.

I don’t want to distract folks from the teasers that White Wolf has posted recently, namely A Game of Light in Shadows and What Hunter Is. Go read them when you get the chance, interesting stuff.

This week we are going to do something a little different…

I asked the authors of the Hunter: the Vigil core book to tell me a little something about working on the book. A few of them sent me some interesting stories…

UPDATE: White Wolf freelancer, Alex Greene, has sent me some of his thoughts on the new game. I’ve added them to this post.

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Hot War RPG Preview

Posted on June 1, 2008 by

Contested Ground Studios, the folks who brought us a|state and Cold City, have a new RPG hitting the shelves in 2008.

In October of 1962, the Cold War went hot. But the war was not just a nuclear apocalypse. Other technologies that had been hidden from the public gaze, technologies developed in Germany during the World War Two and hidden away by Britain, France, the USA and the USSR. These technologies were twisted and esoteric, fusing science, madness and the occult together. They ripped holes in reality, created horrific monsters, drove men and women beyond sanity and laid waste to continents.

Hot War is a game about the aftermath of this horror, about survivors, factions, hidden agendas, trust and betrayal. All of this takes place in the city of London, England in the freezing winter of 1963, one year after the war. Life has been altered forever. The population is massively reduced, essential services are virtually non-existent, food and other products are subject to draconian rationing measures and both inside and outside the borders of the city, horrible things still happen.

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Hunter: the Vigil “Loyalists of Thule”

Posted on May 27, 2008 by

Previous Hunter topics include Light in Shadows, Professions and Endowments. Each of them explored just a bit more of the setting of the upcoming game.

We’ve talked briefly about the daily lives of the Hunters, made a small mention of compacts and conspiracies once or twice already. There has been a lot of speculation about each of these words (and their possible meaning) on forums and blogs.

Just to recap some of that text:

Hunter society is small and secretive, even in large cities like London or New York, but it is also vibrant and constantly in flux. Individual hunters band together to form cells, pooling their skills and resources to take on solitary monsters that threaten their communities. Sometimes these hunters become aware of other cells in their area and they form broader ties that grow into larger compacts, creating a network that spans entire cities or regions. In rare cases, hunter compacts grow so large that their resources and influence span entire countries.

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Hunter: the Vigil “Endowments”

Posted on May 20, 2008 by

We’ve talked about Light in Shadows as the theme of Hunter: the Vigil and we’ve looked at one of the Professions featured in the upcoming game.

Yet the question remains…how do they hunt the monsters of the World of Darkness?

Anyone can grab a gun and start blasting away, but is that enough to destroy a vampire or werewolf? What good are bullets against a ghost?

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Hunter: the Vigil “Professions”

Posted on May 13, 2008 by

Last week I talked a bit about the theme of Hunter: the Vigil. The theme of the game is Light in Shadows and I talked about how Hunters team up to fight against the things that lurk in the shadows of the world.

I also mentioned that most Hunters have “day jobs” since nobody really gets paid to stake or shoot supernatural creatures. This week we’re going to take a closer look at the “day job” element of Hunter: the Vigil.

In Hunter: the Vigil these “day jobs” are called Professions. They seem to be the everyday “real” careers that “normal” people have in the world. The trick for a Hunter is balancing the demands of the hunt with the realities of the job.

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Sneak Peek at Paul S. Kemp’s Shadowrealm

Posted on May 9, 2008 by

When I interviewed Forgotten Realms author Paul S. Kemp recently he gave us the slightest tease regarding the upcoming Shadowrealm novel.

Now, he has offered up a snippet from the book for us to enjoy. Shadowrealm is book three of the Twilight War and is available for pre-order at Amazon.com.

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Hunter: the Vigil “Light in Shadows”

Posted on May 6, 2008 by

The theme for White Wolf’s new game, Hunter: the Vigil is “Light in Shadows” and this theme is well presented in the advance materials I’ve seen already…

family, or those driven together by maddening circumstances. They protect
their stretch of forest, their city block, their network of women’s shelters. They don’t know the depth of what’s out there, they only have the meager light of their own candles to light the way.

Candles give way to torches, to cells who band together in localized compacts. They pool resources. They provide moral support. They present a more unified front against the denizens
of darkness.

And torches give way to raging bonfires as those compacts grow outward globally and backward through time. Ancient groups and modern conspiracies supply their hunters with potent weapons, some of which are so strange that those who use them can only wonder how long they can truly maintain their own humanity.

This theme continues throughout the text. Individual Hunters acting as a point of light, driving back the shadows. Together that light shines brighter, those shadows retreat or are destroyed outright by the fire. Still, those shadows never go quietly and there are always more of them creeping their way into the world.

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Hunter: The Vigil Logo Revealed

Posted on April 22, 2008 by

The folks at White Wolf may be at GTS (GAMA Trade Show) but they still have a few surprises in store for the fans this week… The first one is the new logo for Hunter: The Vigil. Check it out -here-. While the logo is certainly interesting it was the flavor text that got me […]

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Magic: the Gathering Card Previews for the Shadowmoor Expansion!

Posted on April 15, 2008 by

Shadowmoor is the first set in a new block, a 301-card expansion with randomly inserted premium cards. It will be available in booster packs, tournament packs, theme decks and fat packs.

The Aurora has plunged Lorwyn into eternal night, transforming the once-idyllic plane into the eerie world of Shadowmoor. The gloom has transformed its denizens, too — creatures of fable have become monsters from dark fairytales. Races and characters introduced in Lorwyn are back, but with twisted allegiances and new powers.

Flames Rising is pleased to present two new Shadowmoor cards for Magic: the Gathering fans to preview!

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Game Fiction: Why it Works (and Why it Doesn’t)

Posted on April 14, 2008 by

If you go to your bookshelf and pick up your favorite gaming book, whether it’s from Apophis Consortium or Evil Hat Productions, reread the fiction or flavor text that’s used as chapter breaks or to enhance the setting. Now, check out your other books and see how many World of Warcraft-inspired novels or Forgotten Realms stories you have.

Do you remember what you liked about them? Disliked?

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Lynne Thomas, Professional Geek

Posted on April 12, 2008 by

For the past, five years Flames Rising has been fortunate to publish content from some interesting folk. From musicians to up-and-coming authors or horror fans, our reviewers have come from all walks of life. Flames Rising review Lynne Thomas is no exception. Here Lynne opens up and describes her fascinating job as the Head of Rare Books and Special Collections at Northern Illinois University in DeKalb, IL, where she focuses on Science Fiction, Fantasy, and Horror literature.

Come take a look at this awesome day job, and learn how you can help preserve the science fiction, fantasy and horror books you love to read.

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Cover Art Preview of The Screaming Tower by James Lowder

Posted on April 11, 2008 by

The Ebonacht Trilogy by James Lowder.

Preview the cover (larger image below) with Art by Martin Hanford, and Pre-Order your copy of The Screaming Tower at the Elder Signs Press website.

Superstition shrouds the island of Thran and keeps the fear-plagued inhabitants subservient to the reclusive tyrant, Lord Ebonacht, and the denizens of the unseen Twilight Court. Only Janus, an orphan whose own mysterious past is discussed in frightened whispers, rails against the tales of the Strangerfolk and the other creatures that are rumored to stalk the night. His quest to prove the old stories false will bring him face to face with the prisoner of the Screaming Tower and reveal secrets about the world — and himself — far more terrible than those hinted at in the grimmest of legends.

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Swarm Press Announcement

Posted on April 3, 2008 by

Favorite Horror Game Contest Wrap-up

Posted on March 28, 2008 by

The Flames Rising Favorite Horror Game Contest wrapped up on the 15th and our special guest judge, Jason Blair (author of Little Fears and The Long Count), helped us sort through all of the great entries. Don’t Rest Your Head, Chill and Kult were the top mentioned games. Great Cthulhu made a variety of appearances […]

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Favorite Horror Game Contest Ends Today!

Posted on March 15, 2008 by

Today is your last chance to get your entry posted in the Flames Rising Favorite Horror Game Contest! In one paragraph (250 words) or less, tell us what your favorite horror game is and “why.” By “game” we mean role-playing game, card game, computer/video game, or board game. It may also be alternative platforms like […]

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Contest Prizes Spotlight!

Posted on February 27, 2008 by

Have you entered the Flames Rising Favorite Horror Game Contest?

Well, if you’ve been following the recent Flash Fire Mini-Reviews, you’ve just seen a small glimpse of what we have to give away. So far, in Contest Edition and Contest Edition 2 we’ve highlighted new games, like Thousand Suns and supplements like All Tomorrow’s Zombies. With over 12 publishers sponsoring our contest, our prize pool is getting so huge we just had to blog about more of the great prizes that are perfect for any horror fan.

Here are just a few of the great prizes available in the Flames Rising Favorite Horror Game Contest.

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Flash Fire Mini-Reviews! (Contest Edition 2)

Posted on February 22, 2008 by

Welcome to the second set of “Contest Edition” Mini-Reviews.

These are just some of the products offered by the sponsors of the Flames Rising Favorite Horror Game Contest. This week we sci-fi adventure mixed with medieval horror, zombies, pirates and more!

If you missed out on the first “Contest Edition” from last week, be sure to check out that mix of great games from other sponsors.

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11 Tales of Ghostly Horror

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