Archive | Features

Preview of Silver Ladder for Mage

Posted on July 8, 2008 by

Earlier we brought you previews of White Wolf‘s upcoming Hunter: the Vigil RPG. Take a look at Professions, Endowments and exclusive quotes From the Authors.

Today we’re switching over to a new book for Mage: the Awakening. The Silver Ladder is a sourcebook that features the history, methodology and ultimate goals of the Silver Ladder as well as new spells, Artifacts, imbued items, Legacies and more.

Today’s preview offers up a sneak peek at this new book:

[...more]

2008 Origins Highlights

Posted on July 2, 2008 by

Earlier this week we posted an initial Origins Report which featured a few teasers for interviews that guest blogger Michael Erb had lined up while he was at the convention. Also included in that first post is the list of Origins Award Winners for this year. Today Michael shows off a few of the photos he snapped while wandering the hall and highlights some of the publishers he made contact with throughout the weekend…

[...more]

Exquisite Replicas RPG: Shadow Crews

Posted on July 2, 2008 by

The first Exquisite Replicas RPG preview introduced the game and gave us a look at the Cover Art by Eric Lofgren, then we had a sneak peek at The Anonymous, the tragic heroes of the this dark game.

In that preview we learned of the fight against the Othersiders. The alien beings who have been stealing parts of our world and replacing them with “fake” versions. Today we are going to take a look at some of those Othersiders

[...more]

Origins Interviews & Origins Awards Winners

Posted on June 29, 2008 by

Some of the Flames Rising crew was at Wizard World Chicago this weekend checking out new Horror Comics and Dark Fantasy Artists. Michael Erb helped us diversify our efforts and dropped by Origins Game Fair to get the scoop on upcoming games, cool events and the 34th Annual Origins Awards.

[...more]

Don’t Lose Your Mind Preview “A”

Posted on June 27, 2008 by

A pair of government agents stalk a runaway girl armed only with a teddy bear. They are never heard from again. A psychopathic hero wields every blade that ever murdered, carving off pieces of his personality in an effort to beat back the Nightmares. A temptress lures the cruel and vile to assault her—only to trap them in a prison built from her own ribcage. Trailing ash and burning footprints with every step, a man cursed with Orpheus’ gift delves deeper into Hell each day on a quest to find the last missing puzzle-piece needed to rebuild his late girlfriend from the wreck she has become…

[...more]

Exquisite Replicas RPG: The Anonymous

Posted on June 25, 2008 by

Last week, we gave you a sneak peek at the upcoming Exquisite Replicas RPG from Abstract Nova.

Exquisite Replicas is a role-playing game of paranoia and horror where intolerable choices collide with the fragile hope of what it means to be human. The war must be won, but it is up to the players to decide at what cost.

This week we get to read just a bit about The Anonymous, the characters who face off against alien horrors, risking everything…

[...more]

Hot War RPG Preview: Your ID Papers & You

Posted on June 23, 2008 by

The Hot War Intro told us that this is a game of horror and survival that takes place in the city of London, England in the freezing winter of 1963. In addition to the basic introduction we featured two dark images from the new book. The second preview featured information on the Special Situations Group. The SSG is tasked with hunting down monsters, madmen and other enemies. The third preview gave us a glimpse at three types of Monsters that members of the SSG could be faced with in the streets of London.

Today we’ve got two new pieces of interior art to show off. Much of the background information in the game is give through the medium of posters, memos, letters and other “in-character” bits.

[...more]

New Shadowrealm Preview

Posted on June 20, 2008 by

The first Shadowrealm Preview was posted back in May here on Flames Rising. We also have an interview with Paul S. Kemp that tells us a bit about the novel. Shadowrealm is book three of the Twilight War and is available for pre-order at Amazon.com.

Today we have another snippet from the upcoming novel for fans to enjoy. The scene features the fallen paladin, Abelar Corrinthal.

[...more]

White Wolf’s Alternative Publishing Efforts

Posted on June 18, 2008 by

It is no secret that I’ve been a fan of many of the products White Wolf has released over the years. This site started out as a resource for a Live Action Vampire: the Masquerade game I was running in the Milwaukee area. Eventually it expanded to include other Horror games like Cthulhu Live, Obsidian: the Age of Judgement and All Flesh Must Be Eaten.

Over time it evolved into the current set-up featuring just about anything Horror & Dark Fantasy you can imagine. Still, we continue to play, review and generally enjoy many of the current and classic White Wolf games and fiction. We’ve even added new Previews of upcoming products recently.

Back when I interviewed Eddy Webb there technically was not an “Alternative Product Developer” at the company. He had been working on developing and writing Mind’s Eye Theatre: The Awakening which became the first product to be released in both eBook and Print on Demand formats.

[...more]

First Preview of the Exquisite Replicas RPG

Posted on June 17, 2008 by

This August Abstract Nova Entertainment (Aletheia, Noumenon) is bringing us a new horror game with a twist. We’re pleased to bring you the first of several previews of this new game here at Flames Rising.

Exquisite Replicas is a role-playing game of paranoia and horror where intolerable choices collide with the fragile hope of what it means to be human. The war must be won, but it is up to the players to decide at what cost.

[...more]

Hot War RPG Preview: Monsters

Posted on June 15, 2008 by

The Hot War Intro told us that this is a game of horror and survival that takes place in the city of London, England in the freezing winter of 1963. In addition to the basic introduction we featured two dark images from the new book.

The second preview featured information on the Special Situations Group. The SSG is tasked with hunting down monsters, madmen and other enemies.

What sort of monsters might the SSG encounter? Today’s Hot War preview will give you a sneak peek at three types of monsters twisted by some strange blend of science and occult…

[...more]

Part Two of the Bestial: Werewolf Apocalypse Preview

Posted on June 13, 2008 by

Beneath the dim light of a full moon, the population of Cincinnati mutates into huge, snarling monsters that devour everyone they see, acting upon their most base and bestial desires. Planes fall from the sky. Highways are clogged with abandoned cars, and buildings explode and topple. The city burns.

Bestial: Werewolf Apocalypse is the new horror novel written by William Carl and published by Permuted Press. You can order this twisted tale at Amazon.com.

Today’s preview is the continuation of Chapter One of Bestial. Be sure to read last week’s preview to get caught up with the story…

[...more]

Hot War RPG: The Special Situations Group

Posted on June 8, 2008 by

The first Hot War Preview was the smallest of teasers, introducing readers to the overall concepts of the new game and debuting a couple of images by some very talented folks.

This time we are going to take a closer look at the Special Situations Group. The SSG is made up of military, police and civilian personnel and have the unenviable task of hunting down monsters, those who created monsters, power crazed madmen, terrorists, traitors, infiltrators and all sorts of nests of enemies. Player Characters in Hot War are members of the SSG.

[...more]

Part One of the Bestial: Werewolf Apocalypse Preview on Flames Rising!

Posted on June 6, 2008 by

Beneath the dim light of a full moon, the population of Cincinnati mutates into huge, snarling monsters that devour everyone they see, acting upon their most base and bestial desires. Planes fall from the sky. Highways are clogged with abandoned cars, and buildings explode and topple. The city burns.

Bestial: Werewolf Apocalypse is the new horror novel written by William Carl and published by Permuted Press. You can order this twisted tale at Amazon.com.

We have two previews of Bestial lined-up here on Flames Rising. Permuted Press has provided us with the entire first chapter of the book. See how the story begins today and tune in next week for the rest of the chapter.

[...more]

Hunter: the Vigil “From the Authors”

Posted on June 3, 2008 by

Previous Hunter: the Vigil teasers have included sample Endowments and Professions as well as the Loyalists of Thule.

I don’t want to distract folks from the teasers that White Wolf has posted recently, namely A Game of Light in Shadows and What Hunter Is. Go read them when you get the chance, interesting stuff.

This week we are going to do something a little different…

I asked the authors of the Hunter: the Vigil core book to tell me a little something about working on the book. A few of them sent me some interesting stories…

UPDATE: White Wolf freelancer, Alex Greene, has sent me some of his thoughts on the new game. I’ve added them to this post.

[...more]

Hot War RPG Preview

Posted on June 1, 2008 by

Contested Ground Studios, the folks who brought us a|state and Cold City, have a new RPG hitting the shelves in 2008.

In October of 1962, the Cold War went hot. But the war was not just a nuclear apocalypse. Other technologies that had been hidden from the public gaze, technologies developed in Germany during the World War Two and hidden away by Britain, France, the USA and the USSR. These technologies were twisted and esoteric, fusing science, madness and the occult together. They ripped holes in reality, created horrific monsters, drove men and women beyond sanity and laid waste to continents.

Hot War is a game about the aftermath of this horror, about survivors, factions, hidden agendas, trust and betrayal. All of this takes place in the city of London, England in the freezing winter of 1963, one year after the war. Life has been altered forever. The population is massively reduced, essential services are virtually non-existent, food and other products are subject to draconian rationing measures and both inside and outside the borders of the city, horrible things still happen.

[...more]

Hunter: the Vigil “Loyalists of Thule”

Posted on May 27, 2008 by

Previous Hunter topics include Light in Shadows, Professions and Endowments. Each of them explored just a bit more of the setting of the upcoming game.

We’ve talked briefly about the daily lives of the Hunters, made a small mention of compacts and conspiracies once or twice already. There has been a lot of speculation about each of these words (and their possible meaning) on forums and blogs.

Just to recap some of that text:

Hunter society is small and secretive, even in large cities like London or New York, but it is also vibrant and constantly in flux. Individual hunters band together to form cells, pooling their skills and resources to take on solitary monsters that threaten their communities. Sometimes these hunters become aware of other cells in their area and they form broader ties that grow into larger compacts, creating a network that spans entire cities or regions. In rare cases, hunter compacts grow so large that their resources and influence span entire countries.

[...more]

Hunter: the Vigil “Endowments”

Posted on May 20, 2008 by

We’ve talked about Light in Shadows as the theme of Hunter: the Vigil and we’ve looked at one of the Professions featured in the upcoming game.

Yet the question remains…how do they hunt the monsters of the World of Darkness?

Anyone can grab a gun and start blasting away, but is that enough to destroy a vampire or werewolf? What good are bullets against a ghost?

[...more]

Hunter: the Vigil “Professions”

Posted on May 13, 2008 by

Last week I talked a bit about the theme of Hunter: the Vigil. The theme of the game is Light in Shadows and I talked about how Hunters team up to fight against the things that lurk in the shadows of the world.

I also mentioned that most Hunters have “day jobs” since nobody really gets paid to stake or shoot supernatural creatures. This week we’re going to take a closer look at the “day job” element of Hunter: the Vigil.

In Hunter: the Vigil these “day jobs” are called Professions. They seem to be the everyday “real” careers that “normal” people have in the world. The trick for a Hunter is balancing the demands of the hunt with the realities of the job.

[...more]

Sneak Peek at Paul S. Kemp’s Shadowrealm

Posted on May 9, 2008 by

When I interviewed Forgotten Realms author Paul S. Kemp recently he gave us the slightest tease regarding the upcoming Shadowrealm novel.

Now, he has offered up a snippet from the book for us to enjoy. Shadowrealm is book three of the Twilight War and is available for pre-order at Amazon.com.

[...more]

Email Newsletter Sign Up

Click Here to Sign Up for FlamesRising.com's Weekly Newsletter.

You will receive horror and dark fantasy updates, news, and more once a week!


11 Tales of Ghostly Horror

    Reviews Wanted!

    The new Review Guidelines have been posted on the Flames Rising website. We are currently seeking a few good reviewers to help us expand our collection of horror and dark fantasy reviews. RPGs, fiction, movies, video games and more are all welcome on the site...

    What do you get out of it?

    Beyond helping out fellow Flames Rising readers by letting them know what you think of these products, we're giving away some pretty cool stuff. Regular Reviewers can earn free products to review, which is their to keep after the review is submitted to the site.

    Note: We are especially looking for folks interested in reviewing eBooks (both Fiction & Comics). We have lots of great titles in digital format and even get advance copies sometimes.

    Use the Contact Page to submit reviews or let us know if you have any questions.

    The Devil’s Night WoD SAS

    Free Devil's Night | White Wolf