Archive | Interviews

Interview with Talon Dunning

Posted on October 6, 2004 by

Talon tells us about his work on Ravenloft and Scarred Lands for Sword & Sorcery Studios in this interview. We also talk shop about art and professionalism in the industry.

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Writer & Developer CA Suleiman’s Interview

Posted on September 24, 2004 by

In this interview we discuss writing for various World of Darkness games, including Mummy: the Resurrection and Dark Ages: Vampire.

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Interview with Ron Edwards

Posted on July 20, 2004 by

How did you get into gaming? I’ll restrict “gaming” to mean role-playing in my case, because other activities under that label have meant very little to me. I like board games and card games as well as anyone who’s not a gamer likes them, and I regard wargaming with a kind of bemused shock. In […]

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Interview with Shane Hensley

Posted on July 20, 2004 by

How did you get into gaming? The Dungeons and Dragons Marvel Comics ads are what hooked me. I was intrigued, and ordered my first D&D books through the Sears catalog (this is about 1983 or so). I grew up in a small coal-mining town, so game stores weren’t something that existed (in fact, the nearest […]

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Interview with Jason L Blair

Posted on June 4, 2004 by

How did you get into gaming? My brother dragged me into it, actually. He tried to get me to play a couple different games but it was Starchilde’s second edition of “Justifiers” that finally lured me in. That was in ’92, ’93. My first actual group was made up of some friends of mine. Occasionally […]

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Interview with Monte Cook

Posted on June 4, 2004 by

How did you get into gaming? I started gaming when I was about 10. I heard about it in, of all places, Sunday School. Some people were talking about it and I played with them a little. Eventually, I got some D&D books of my own and started my own group. Besides D&D, we played […]

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Interview with Micah Skaritka

Posted on May 21, 2004 by

Micah tells us the origins of the Obsidian: the Age of Judgement RPG and what some of his future plans are with the game. He also lets us know just what he is up to with the band Cruciform Injection.

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Interview with Robert Baxter

Posted on May 21, 2004 by

Robert Baxter tells us about his work on the Seventh Seal RPG from Creative Illusions and gives us a few ideas about some upcoming work.

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Interview with Richard E. Dansky

Posted on May 18, 2004 by

Rich talks to us about his work on Wraith: the Oblivion, Orpheus and other products from White Wolf Game Studio.

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Interview with Stefan Petrucha

Posted on May 6, 2004 by

Stefan tells us about writing Orpheus fiction, Vampire comic books and Hunter short stories.

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Interview with Kraig Blackwelder

Posted on May 6, 2004 by

Kraig tells us about his work on Orpheus, Time of Judgement and other World of Darkness books. He also talks horror gaming and some of his upcoming fiction projects.

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Interview with Matt Forbeck

Posted on May 3, 2004 by

Matt tells us about his work in RPGs, video games, comics, fiction and other projects. We talk a little bit about Brave New World, Deadlands and freelance writing as well.

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Interview with Author Bruce Baugh

Posted on May 3, 2004 by

Bruce talks to about writing the last of the Mage: the Ascension novels, developing the Mind’s Eye Theatre line of LARP products and lots of other dark and dreary projects.

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Interview with Sam Chupp

Posted on April 28, 2004 by

We talk to Sam about his work at White Wolf Game Studios in this interview and he tells us the ins-n-outs of good horror gaming.

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Dav Harnish, Author Interview

Posted on March 31, 2004 by

Game designer and horror author Dav Harnish tells us about his work on the Post-Apocalyptic RPG Obsidian: the Age of Judgement in this interview.

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Interview with Pat Loboyko

Posted on March 30, 2004 by

Pat tells us about his work on the Seventh Seal RPG and the Cyberpunk CCG. He also talks shop about art and design.

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Interview with Fred Hooper

Posted on March 23, 2004 by

Popular artist Fred Hooper tells us about his work on Shadowrun, Obsidian: the Age of Judgement and other games in this interview.

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Interview with Heather Grove

Posted on March 22, 2004 by

Heather Grove tells us a bit about her work on various World of Darkness RPGs from White Wolf Publishing and offers up a bit of advice for folks looking to get into the industry.

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Interview with John Tynes

Posted on March 17, 2004 by

John tells us about the development of Unknown Armies and even talks about his work on Delta Green and Call of Cthulhu.

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Interview with M. Alexander Jurkat

Posted on January 19, 2004 by

In this interview we talk about the All Flesh Must Be Eaten and Buffy: the Vampire Slayer RPGs.

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