Posted on July 16, 2013 by Monica Valentinelli
I haven’t posted one of these since the end of March, and for that… I apologize. If you’re just following up on these now, the progress reports are to check in and show you what’s up in Monica-land. I’m happy to report that all plates are spinning and balanced appropriately. I may even have a […]
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Posted on March 27, 2013 by Monica Valentinelli
February’s progress report kicked off this new series, so this month’s introduction talks a bit about a dry, boring subject: the internet. I do want to point out a couple of things in case you didn’t know already. First, be sure to check the front page of mlvwrites.com; I updated that with a few new books.
Read more to find news about my games, stories, clients — and comic!
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Posted on March 24, 2013 by Monica Valentinelli
I announced recently that I’m the new Brand Manager and one of the writers for the Firefly roleplaying game line. Recently, I published my first update about what we’re up to on the Margaret Weis Productions website.
For more information, read: Ain’t No Better Place In The ‘Verse. I plan to write these bi-monthly and will keep you posted about new titles and some cool ways you can get involved.
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Posted on February 25, 2013 by Monica Valentinelli
Today, I kick off a new series that specifically talks about what I’m up to work-wise. I’ve made it a policy not to over-publicize games and stories that haven’t come out yet, primarily because I’ve been burned on that before. It’s tricky to manage because everybody’s promoting, but sometimes deals go bad or businesses fold or what have you. Hence, progress reports. Not promising you anything, but these are some projects I’m working on, have been involved with, and may be coming to a book store, game store, or online retailer near you.
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Posted on February 23, 2013 by Monica Valentinelli
Today FlamesRising.com readers, I appeal to your dark side. I ask you to fan the flames, stoke the fire, and spread the world about the Evil for Crestline Auctions going on this weekend!
Drop what you’re doing! ‘Cause, that’s RIGHT now!!! Members of the creative community are donating goods and services to help the students of Crestline Elementary. The auction ends Monday, February 25th, so you’ll want to check these out as soon as you can!
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Posted on January 7, 2013 by Nancy
Ellen Datlow is one of the world’s best, most awarded, and most well-known editors. She has showcased the talents of hundreds – probably thousands – of writers over the years. Her anthologies are legendary.
Now, Ms. Datlow has teamed up with ChiZine Publications to bring a new anthology of horror into the world. According to the new Kickstarter page, Fearful Symmetries is set to be a work that brings forth “both veteran talent and new voices.” See more at Kickstarter.com.
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Posted on November 27, 2012 by Monica Valentinelli
Posted on October 30, 2012 by Flames
Movies, TV shows, video games and comic books provide inspiration for some of the best and most elaborate Halloween costumes. Costume play can get so extreme that subcultures are created and acted out. If you go to a renaissance festival, which is highly recommended, you will see cosplay in it’s finest, most innocent moments. People of all ages, cultures and backgrounds don themselves in rich fabrics, corsets, bodices, peasant outfits, head pieces and doublets. They carry ribbons and daggers and speak in an Old World accent. The best part is watching the cosplayers interact with one another in character.
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Posted on October 16, 2012 by Matt-M-McElroy
I just got back from New York Comic Con and I had a great time at the show. I was mostly there in my role as Marketing Director for DriveThruComics.com, but I somehow found the time to have a little fun for Flames Rising too.
There were certainly plenty of awesome Horror & Dark Fantasy items on display to catch any fans interest. One of my first stops was the Black Watch Comics booth to check out The North End of the World by David Hunsaker and Christopher Shy. Conveniently for me, the Monarch Comics booth with new and collected issues of the Witch Hunter series was right next door. This is also where I ran into Brian and Matt from the Secret Identity Podcast (of which Brian got me to do a short interview, yikes!) so this area kind of became my “home base” for the show. Great books, good friends and a cool place to hang out between other meetings and wandering the show floor.
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Posted on October 9, 2012 by Monica Valentinelli
Do you have what it takes to be one of my thirteen? October thirteenth is coming up fast. That date marks the day I’ll contact applicants who applied to become one of my thirteen. I blogged about that on my own website, but wanted to extend the invitation to FlamesRising.com readers, too. Many of you have been following my career from the very beginning — after all, it was here where I first posted game fiction for Obsidian: the Age of Judgement. It was also here where we published The Devil’s Night for White Wolf fans and here where I was able to announce projects like Strange, Dead Love, Scenes of the Embrace, Worlds of the Dead, and so many more.
This group I’m putting together is unusual in the sense that I’m providing readers with the ability to get to know me in a more intimate fashion than folks normally would be able to online. I’m also going to talk about the deep, down, and dirty parts of the submission process for my original work and throw a few stories to them.
Questions? I’m sure you do. Read on!
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Posted on October 6, 2012 by Michael Holland
“I want to kill some zombies.”
That is what my daughter said to me just the other day in the matter of fact kind of way which meant no matter what I wanted I was going to do exactly what she said. It doesn’t matter whether I had an opinion on the issue or not we were going to “kill some zombies.” I timidly said okay and did my damned best to choke down my geeky tears of pride and joy (which may or may not have looked more like a seizure). My little girl was growing up!
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Posted on September 4, 2012 by Matt-M-McElroy
PAX Prime 2012 has wrapped up and I had a great time at the show. That unfortunately meant I had to miss out on other great times like Dragon*Con in Atlanta and WorldCon in Chicago. I could go off about the scheduling demons that need to be exorcised to make that not happen again. I’ve heard all kinds of cool stories from those other shows that I missed out on…but anyway, PAX was pretty awesome so let’s talk about that…
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Posted on August 27, 2012 by Flames
As a first time Gen Con attendee that finally made my way to Indianapolis after years of attempting to make it to the “Best Four Days in Gaming,” I was both unprepared and blown away by this year’s event. With some understanding of the convention’s significance to the gaming community I knew I was going to be in for at least some surprises!
Overall the weekend was an absolutely amazing rollercoaster of nonstop gaming and chatting with industry folk, trying out games all over the release schedule from wargames that first hit shelves years ago to roleplaying games newly-minted just for Gen Con to card games that wouldn’t be released until September or later. It was extremely thrilling to experience such an exciting event first hand and meet so many wonderful people, as well as a great way to kick off the next season of new releases and see what we had to look forward to over the next couple of months.
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Posted on August 24, 2012 by Michael Holland
This was nothing less than a monumental year for GenCon. Wizards of the Coast and Paizo Publishing put on impressive shows but it was the smaller publishers who stole the spotlight this year. As the gaming industry continues to evolve creative forces are emerging to bring gamers new and interesting ideas. These are the kinds of ideas that larger companies forgo in favor of their big ticket items allowing room for designers to fill those special niches in our gamer hearts. In other words I spent way too much money but these products are so phenomenal I don’t have a single regret. The best part of GenCon was getting to see friends we only get to see at events like this and sitting in on some of the most exciting seminars to date.
What’s Up with White Wolf? covered the evolution of the company since 2008 when they realized traditional publishing was not working for the company. They merged with CCP so WW could get off the product treadmill and focus on the next stage in the company’s life. This became White Wolf 2.0 as they tried to take emerging technologies and integrate them not only with new products but also with the enormous catalog of products they had already produced. This led to the partnership with Onyx Path Publishing.
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Posted on August 15, 2012 by Monica Valentinelli
Back in June, I pledged to The Horror in Clay Kickstarter. The concept? Simple enough. Cthulhu’s sanity-blasting image immortalized in a glazed tiki mug. The Kickstarter got a lot of acclaim and was picked up by sites like Boing Boing, iO9.com, and the like. Their original goal was $12,500 and they successfully raised over $75,000. I was thrilled to be one of the people who pledged to this and look forward to sipping refreshing beverages out of Cthulhu’s unhallowed form.
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Posted on August 12, 2012 by Monica Valentinelli
This year, for GenCon, I will be working in my capacity as Marketing Director for Steve Jackson Games. We have a giant eye-in-a-pyramid at the top of our booth so you can’t miss us in the Exhibit Hall. If you don’t spot that, we’re listed as Booth #1301 in the program book.
This is my first fan-facing convention for the company and I’m pretty excited about it. I coordinated a Munchkin Apocalypse preview contest on Twitter and the winners will be sitting down with the Munchkin Czar, Andrew Hackard, to play this upcoming release. (Hint: we also have a capsule machine in our booth and the last golden ticket… Er… seat will be won there.) There are also a ton of signings, interviews, and announcements planned.
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Posted on July 29, 2012 by Flames
After more than 10 years, GODLIKE: Superhero Roleplaying in a World on Fire, 1936-1946 now has a PDF edition with a paperback on the way. Editor and publisher, Shane Ivey, tells us what it was like running the Kickstarter and getting the game ready for these new versions.
Gamers have wanted GODLIKE in PDF from the very beginning, and gamers made it possible in the Kickstarter project that we held to raise money to get the ancient layout files converted to a modern format and to commission new cover art. We have sent the PDF to Kickstarter backers. Thank you, everyone who supported the project!
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Posted on July 13, 2012 by Monica Valentinelli
This is not a rhetorical statement, dear readers. Vampires are *not* dead. Today, Stone Skin Press shares with you a taste of “Fangs and Formaldehyde,” which was included in the upcoming New Hero anthology. This anthology is part of a Kickstarter for Stone Skin Press – Anthologies of New Fiction.
Why are my vampires different? To be blunt, I wanted a legitimate reason why vampires could not fall in love or get too emotional. In my setting? They die. Not only that, they die horribly. Their death is so terrifying to them, in fact, that the ones who have stuck around for a while strive for ennui just to survive.
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Posted on July 13, 2012 by Matt-M-McElroy
Congratulations to the 2012 ENnie Awards nominees!
See the full list at Ennie-awards.com.
Some excellent Horror & Dark Fantasy entries in the list this year from Pelgrane Press (Trail of Cthulhu), Cubicle 7 (Cthulhu Britanica), Steve Jackson Games (GURPS Horror), Chaosium (Call of Cthulhu), Green Ronin (Dragon Age), White Wolf (Vampire: the Masquerade) and a few others. Of course there are some dark fantasy elements in the various Dungeons & Dragons and Pathfinder nominations as well. Traditionally Wizards of the Coast and Paizo do rather well at the ENnies, which is not surprising consider ENWorld is a D&D site first and everything else second. I’m usually more interested in who wins the Silver awards for each category.
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Posted on June 29, 2012 by Monica Valentinelli
Last Sunday, I started writing for the Clarion Write-A-Thon to raise funds for their workshop. I have pledged to write 50,000 words by August 4th. So why am I doing this? Well, it’s like I said in this blog post: It’s a rough publishing world out there, I know, but part of what Clarion and […]
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