Tag Archive | "card-games"

Billzilla

Zombie Mosh Tramples Boredom!

Posted on September 24, 2009 by Billzilla

With the runaway popularity of Zombies these days, it isn’t surprising that we’re seeing the shambling undead teamed with nearly every other concept imaginable, from video games to Jane Austen. Even lighthearted zombie treatments are gaining a strong foothold, like Shaun of the Dead, the upcoming film Zombieland starring Woody Harrelson, and, of course, Zombie Mosh from Bucephalus Games.

Zombie Mosh is exactly that, a game about zombies bashing each other apart in a mosh pit. Players select one of six different character cards, then shuffle the Zombie cards and deal four to each player. The dealer then draws two cards and randomly places them in the “damage” row of each player, including himself. Each card has two different results, facing the top and bottom of the card, so orientation of each card matters.

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Monica Valentinelli

Magic: the Gathering Alara Reborn Preview Cards

Posted on April 17, 2009 by Monica Valentinelli

To celebrate the arrival of Alara Reborn for Magic: the Gathering, Wizards of the Coast provided Flames Rising with an exclusive look at a brand new card for this series. According to the official page for Alara Reborn, it “is the third and final set in the Shards of Alara block. It is a 145 card expansion with randomly inserted premium cards. It will be available in booster packs, intro packs, and fat packs.”

The deck is artistically unique to the Magic: the Gathering series, because the entire Alara Reborn set is printed in full color with gold accents. Based on the plane of existence Alara setting, the cards were constructed around a story, the machinations of a single signature character, the evil planeswalker Nicol Bolas. Nicol is a iconic character, an ancient dragon with an epic thirst for power in all shapes and form who has been featured in fiction as well.

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Billzilla

A Touch of Evil Board Game Review

Posted on March 31, 2009 by Billzilla

Flying Frog Productions has only produced two games so far; so far — in my humble opinion — they have two winners. The First, Last Night on Earth, is a zombie survival exercise with real goals to achieve that put Flying Frog on the adventure gaming map. Their most recent title is A Touch of Evil, and fans of the Johnny Depp version of the Legend of Sleepy Hollow will find this game somehow familiar…

Players begin by each choosing one of eight characters to portray. Each character has a score of from one to five in four abilities: Spirit, Cunning, Combat and Honor. Players may increase these scores during the course of the game through a variety of means, and all four abilities will come in to play at some point. In addition, each character also has their own unique ability to give their player a particular advantage.

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Matt-M-McElroy

Magic: the Gathering Conflux Preview

Posted on January 23, 2009 by Matt-M-McElroy

A powerful and infinitely sinister force is conspiring to reunite the Shards of Alara. This reunification will come with a deadly price – sheer chaos, as realities begin to overlap. Thus begins the Conflux.

Wizards of the Coast is releasing a new expansion to their popular Magic: the Gathering game. In addition to Puzzles, Launch Parties and other events, the company has handed out a few preview cards to show off.

Here at Flames Rising we are happy to reveal this new card:

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Flames

Magic: The Gathering – Duels of the Planeswalkers Beta Released

Posted on January 18, 2009 by Flames

Wizards of the Coast has released the Beta version of Duels of the Planeswalkers, an arcade-style video game for Xbox LIVE Arcade developed in conjunction with UK company Stainless Games. The game is rated T for Teen and is scheduled for spring release for the Xbox 360.

Duels of the Planeswalkers takes players on a journey through a Multiverse in which they take on the roles of Planeswalkers, powerful wizards who battle others for glory, knowledge and conquest. Throughout their journey, Planeswalkers battle with, or against each other in lush interactive 3D environments. Similar to the Magic: The Gathering trading card game, Planeswalkers are equipped with an arsenal of spells and creatures that if used wisely will help advance the Planeswalker through the game.

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Flames

Vampires Quest Card Game Review

Posted on November 27, 2008 by Flames

“Vampires’ Quest” is a card game about competing vampires and is the first offering from Headless Games. In “Vampires’ Quest” players compete to match Bite cards with Victims, turning them into vampires and racing to create an army of the undead.

The game is played in rounds, scoring points based on the number of bitten victims claimed.

There are 15 different kinds of cards (including Bite and Victim cards) that can affect game play. Some allow you to steal claimed victims from other vampires, send claimed victims back to the deck or counter other players’ cards.

Review by Michael Erb

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Matt-M-McElroy

Torches and Pitchforks Card Game Review

Posted on November 10, 2008 by Matt-M-McElroy

The Card Game of Monster Movie Mayhem!

This is a funny card game from Green Ronin with spoofs on various horror classics ranging from Frankenstein to Dracula with ghosts, beasts and other monsters mixed in to keep things interesting. The local townsfolk team up to destroy these monsters and deal with mayhem along the way.

There are three decks in this game, Townsfolk (representing the local “citizens” that are battling the monsters), Mob (including weapons, actions and other enhancements) and Monster (which also includes events that are often detrimental to the heroes).

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Matt-M-McElroy

Munchkin Bites 2: Pants Macabre Review

Posted on October 21, 2008 by Matt-M-McElroy

Plenty of new cards, bad jokes and all, are included in this expansion for the Munchkin Bites card game from Steve Jackson Games. The set we got did not have any additional rules for the game and we did not run into any problems with the new cards (after all the information on the cards usually explains everything you need to know).

Expanding on the jokes in the core box, Pants Macabre has plenty of puns from horror films and horror RPGs (and LARPing). Most of the jokes are fairly predictable, but worth a good laugh if the player manages to add a little style to the delivery.

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Flames

Magic: the Gathering – Shards of Alara

Posted on September 20, 2008 by Flames

Alara was whole once. But that was millennia ago. Where once there was a plane, now there are five: the Shards. The plane of Alara was a world rich with mana, a world in balance… until the Sundering. In a cataclysm of unimaginable proportions, Alara was rent asunder into five separate worlds, each a refraction of the others.

We can’t tell you everything about the Shards of Alara set yet, but keep watching magicthegathering.com for more information as we release it, including three weeks of official card previews beginning Monday, September 8. In the meantime, keep checking the Visual Spoiler to see all of the Shards of Alara cards officially previewed anywhere.

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Flames

Magic: The Gathering – Duels of the Planeswalkers

Posted on August 29, 2008 by Flames

Wizards of the Coast, Inc. a subsidiary of Hasbro, Inc. and a leader in entertaining the lifestyle gamer today announced the unveiling of Magic: The Gathering – Duels of the Planeswalkers, a video game extension of the successful Magic: The Gathering franchise for Xbox LIVE(r) Arcade. Scheduled for official release in Spring 2009, this year’s Penny Arcade Expo (PAX) attendees can demo the game at Wizards of the Coast’s booth (No. 1123) during the show taking place at the Washington State Convention and Trade Center in Seattle August 29-31.

“We’re excited to bring the Magic brand to new platforms and give gamers new ways to experience this great property,” said Jared Gustafson, Brand Director for Magic: The Gathering at Wizards of the Coast. “The game successfully brings Magic’s inherent strategic game play to the Xbox LIVE community.

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Flames

Michael Erb talks Zombie Fluxx with Andy Looney at Origins

Posted on July 13, 2008 by Flames

The dead are walking and hungry for brains. Shutter the windows, barricade the door and load your shotgun.

Oh, and this round draw three and play two.

“Zombie Fluxx,” a card game from the appropriately-named Looney Labs, is based off the popular and zany “Fluxx,” an ever changing card game that begins simple and ends up insane.

“Zombie Fluxx” takes the base game one shuffling step forward, adding in iconic images from zombie and horror movies and a new kind of card to liven (pardon the pun) up the mix.

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Flames

Magic: the Gathering Card Previews for the Shadowmoor Expansion!

Posted on April 15, 2008 by Flames

Shadowmoor is the first set in a new block, a 301-card expansion with randomly inserted premium cards. It will be available in booster packs, tournament packs, theme decks and fat packs.

The Aurora has plunged Lorwyn into eternal night, transforming the once-idyllic plane into the eerie world of Shadowmoor. The gloom has transformed its denizens, too — creatures of fable have become monsters from dark fairytales. Races and characters introduced in Lorwyn are back, but with twisted allegiances and new powers.

Flames Rising is pleased to present two new Shadowmoor cards for Magic: the Gathering fans to preview!

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Flames

Zombie Fluxx Game Review

Posted on February 25, 2008 by Flames

The dead are rising from their graves, so what can you do? Maybe grab a baseball bat and play some Zombie Baseball! Or grab that shotgun and sacrifice yourself for the good of the others. Of course, you can always get in your car and leave your friends in the dust.

Zombie Fluxx is an expanded version of Fluxx, a card game about change. The game changes as you play it, starting with the basic rule of draw one card and play one card. This will,of course, change when new rules are played.

Review by Graveyard Greg

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Monica Valentinelli

Vampire: Dark Influences Review

Posted on February 27, 2007 by Monica Valentinelli

Vampire: Dark Influences is a stand-alone card game set in the world of Vampire: the Requiem, designed by Michael Miller and David Raabe and developed by Ken Cliffe and Steve Wieck. First and foremost, this is a strategy game that includes several thematic elements from the RPG. You’ll notice that the artwork is consistent with the corebook; many of the same signature characters are used for gameplay.

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Flames

Swords & Dragons Review

Posted on March 17, 2006 by Flames

Swords & Dragons is a “unique fantasy card deck and roleplaying accessory” published by Emperor’s Choice Games. Lifted straight from Dave Hargrave’s legendary campaign setting, Swords & Dragons is a little piece of Arduin brought to life in our world.

[Note: Now, before I go any further, I know what you’re thinking - Three Dragon Ante did it first, right? Well, Three Dragon Ante did it first for Dungeons & Dragons, but Swords & Dragons was originally published back in the Fall of 2000.]

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Monica Valentinelli

Gloom Review

Posted on November 19, 2005 by Monica Valentinelli

Let me introduce you to Angel, the Starry-eyed Serial Killer. She was cursed by the queen, and grew old without grace. In her old age, she was pushed down the stairs. May our dearly departed Angel rest in peace. I was immediately drawn to Gloom for two reasons. The first is artwork, produced in the etching style of Edward Gorey by Scott Reeves, that sets the mood of the game. The second, is the unique game design concept created by Keith Baker. The result? One of the best card games I’ve ever played.

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Flames

Give me the Brain! Review

Posted on October 23, 2004 by Flames

Give me the brain, my pants are on fire! Your pants burning up is just one of the many reasons why you, a fast-food zombie worker, need a brain. Sadly enough, there is only one brain for you and your three to eight friends to share. The “brain”, represented by a six-sided die, can get tossed around faster than yesterday’s side salad.

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Flames

Munchkin Bites Card Game Review

Posted on April 1, 2004 by Flames

In this latest edition of “Kill the Monsters, Steal the Treasure, Bite your Buddy” Steve Jackson paints a comedic look of horror gaming, LARP, cinema, and more!

The rules are similar to other games in the Munchkin line, but with a few notable differences. Players have races and powers instead of races and classes. The race cards are vampire, werewolf and changeling. All have special abilities and all are appropriate. Vampires suck levels off of other players, werewolves have an added +4 bonus against Demons and the Undead, and Changelings can choose what deck to choose from after combat.

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Conventions

Meet some of the Flames Rising crew at these upcoming conventions:

Madison Games Day 3 (Jan 23rd)

Emerald City ComiCon (March 13th & 14th)

Odyssey Con (April 16-18th)

C2E2 (April 16-18th)

Madison Games Day 4 (May 8th)

WisCon (May 27-31st)

GenCon Indy (August 5-8th)

Wizard World Chicago (August 19th-22nd)

Free! The Devil’s Night SAS One-Scene

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Reviews Wanted!

The new Review Guidelines have been posted on the Flames Rising website. We are currently seeking a few good reviewers to help us expand our collection of horror and dark fantasy reviews. RPGs, fiction, movies, video games and more are all welcome on the site...

What do you get out of it?

Beyond helping out fellow Flames Rising readers by letting them know what you think of these products, we're giving away some pretty cool stuff. Regular Reviewers can earn free products to review, which is their to keep after the review is submitted to the site.

Note: We are especially looking for folks interested in reviewing eBooks (both Fiction & Comics). We have lots of great titles in digital format and even get advance copies sometimes.

Use the Contact Page to submit reviews or let us know if you have any questions.

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