Tag Archive | "card-games"

Monica Valentinelli

Squick Out Your Friends. Heebie Jeebies Kickstarter

Posted on June 14, 2012 by

Heebie Jeebies Sample CardHeebie Jeebies is a card game of “unsettling notions” designed by Dave Cook. Don’t be fooled by the smiley faces! The game, which I describe as a cross between a tell-all game like Truth or Dare with a Garbage Pail Kids flair, has been announced through crowd-funding source Kickstarter. The Heebie Jeebies Game Production Kickstarter has a few weeks to go yet for its goal.

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Flames

Mutant Cannibal Dinos Promise Ferocious Fun

Posted on February 25, 2012 by

Kickstarter Launched For New Card Game Velociraptor! Cannibalism!

Raptors in monocles and silly hats graft strange body parts to themselves and eat their own kind. That might seem like an odd premise for a game, but the team behind Velociraptor! Cannibalism! thinks gamers will love playing these vicious and rather stylish dinosaurs. Based on a crude and inaccurate understanding of natural selection, this game pits players against each other as they devour adorable animals, steal eggs, and eat their own bodies to survive. This card game with a twisted sense of humor was created by six game designers who met for the first time at IGDA Philly’s Global Game Jam site in January. In 48 sleepless hours, Velociraptor! Cannibalism! was born. After a wildly enthusiastic reception, the team wants to bring a polished finished product to the unsuspecting public.

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Monica Valentinelli

Celebrating Lovecraft’s Birthday with Cthulhu Gloom

Posted on August 19, 2011 by

To celebrate Lovecraft’s birthday this year, we went over to a friend’s house and popped open our shiny, new copy of Cthulhu Gloom from Atlas Games. Dubbed “the game of unspeakable incidents and squamous consequences,” our group consisted of five players — two of which weren’t as familiar with the Lovecraft mythos as we were.

So before we began, we attempted to channel Kenneth Hite and explain who Lovecraft and Cthulhu were. It was interested to see their reactions when they learned that one man inspired so many popular horror authors like Stephen King, Brian Lumley, etc. That, for me, was the best part about the game because then the cards mean something beyond their pretty pictures.

And pretty they are indeed. Instead of families, you play investigators ranging from those who work at Miskatonic University to the Village of Innsmouth. Since we played with five players, we each paired down our investigative group by one and gave that character to the fifth player.

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Flames

Sneak Peek at Zombie Chibithulhu, Munchkin Axe Cop, Munchkin Conan and more!

Posted on July 29, 2011 by

Zombie ChibithulhuThis preview and the images were provided with permission from the publisher as part of FlamesRising.com’s continuing coverage of Steve Jackson Games Week. Today, you’ll find images of upcoming Munchkin Games including Munchkin: Axe Cop, Munchkin Zombies 2, Munchin: Conan and a few other Cthulhu-related treats.

From Steve Jackson Games to our dice bags, there will be an attractive plethora of custom and jumbo die this Fall for Cthulhu Dice, Fairy Dust and Munchkin Jolly. One color in particular stood out in our minds. We regard it as watered down red, but you’ll probably look at it and go… Pink? Pink Cthulhu Dice? With SPARKLES? It’s almost as if they know we’ll lose sanity just by picking one of them up. Well, if that doesn’t cause you to go a little insane, the giant foam Cthulhu Dice (pictured above) probably will. Instead of marbles? Think Silly Bandz in the shape of Cthulhu. Oh. My.

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Flames

SJGames Week: Interview with Munchkin Illustrator John Kovalic

Posted on July 27, 2011 by

Kill the Monster – Steal the Treasure – Stab Your Buddy

To celebrate the Munchkin 10 Year anniversary, FlamesRising.com asked John Kovalic, the main illustrator for this collectible card game, to open up the floor to questions from his fans for this interview. Every question you read here was asked by a fan on John Kovalic’s Facebook page.

In his own words, find out how John works on Munchkin with Steve Jackson Games, what some of his memorable experiences are, and more.

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Flames

SJGames Week: Interview with Steve Jackson

Posted on July 25, 2011 by

As part of our continuing coverage for Steve Jackson Games Week, FlamesRising.com is happy to offer you an interview with the President of Steve Jackson Games, Steve Jackson himself. Today, Steve shares his thoughts on game design, his company and his secret role with the Illuminati.

How long has Steve Jackson Games been in business?

More than 30 years now. Before that, starting in 1976, I was a regular freelancer for Metagaming. Before that I was gaming a lot but not professionally.

If you had to pick just one, what’s your favorite game?

I don’t have to pick just one! *smiles* I like lots and lots of games, which is one reason I have been doing this for so long.

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Flames

SJ Games Week and Munchkin 10 Year Anniversary Contest

Posted on July 25, 2011 by

FlamesRising.com is excited to announce that all this week we are featuring exclusive previews, essays, reviews and more from Steve Jackson Games.

SJ Games Week begins today and ends on Friday, July 29th, 2011.

In addition to its selection of GURPS hobby games, Steve Jackson Games publishes dice, card and board games, too. Titles like Munchkin are heavily inspired by geek culture and often have a comedic tone. In the past, we have offered some coverage by offering a Munchkin Zombies preview, The Stars Are Right review, Munchkin Cthulhu review, Cthulhu Dice review and a Munchkin Bites 2: Pants Macabre review.

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Monica Valentinelli

My Magic: the Gathering Demo at C2E2

Posted on March 29, 2011 by

One of the things I did at C2E2 was sit down and play a demo of Magic: the Gathering. I had the chance to talk to a very knowledge and experienced judge. We have some decks here at home and even though I’ve played a few rounds, with a game like Magic: the Gathering I feel there’s always something new to learn.

For my demo, I chose the Chandra Nalaar or red deck from the Planeswalker set. Immediately, the game designer in me wondered how gameplay might vary between the different colors. The red deck was totally appropriate to my personality and had lots of fiery cards and mountains in it.

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Billzilla

Zombie Mosh Tramples Boredom!

Posted on September 24, 2009 by

With the runaway popularity of Zombies these days, it isn’t surprising that we’re seeing the shambling undead teamed with nearly every other concept imaginable, from video games to Jane Austen. Even lighthearted zombie treatments are gaining a strong foothold, like Shaun of the Dead, the upcoming film Zombieland starring Woody Harrelson, and, of course, Zombie Mosh from Bucephalus Games.

Zombie Mosh is exactly that, a game about zombies bashing each other apart in a mosh pit. Players select one of six different character cards, then shuffle the Zombie cards and deal four to each player. The dealer then draws two cards and randomly places them in the “damage” row of each player, including himself. Each card has two different results, facing the top and bottom of the card, so orientation of each card matters.

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Monica Valentinelli

Magic: the Gathering Alara Reborn Preview Cards

Posted on April 17, 2009 by

To celebrate the arrival of Alara Reborn for Magic: the Gathering, Wizards of the Coast provided Flames Rising with an exclusive look at a brand new card for this series. According to the official page for Alara Reborn, it “is the third and final set in the Shards of Alara block. It is a 145 card expansion with randomly inserted premium cards. It will be available in booster packs, intro packs, and fat packs.”

The deck is artistically unique to the Magic: the Gathering series, because the entire Alara Reborn set is printed in full color with gold accents. Based on the plane of existence Alara setting, the cards were constructed around a story, the machinations of a single signature character, the evil planeswalker Nicol Bolas. Nicol is a iconic character, an ancient dragon with an epic thirst for power in all shapes and form who has been featured in fiction as well.

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Billzilla

A Touch of Evil Board Game Review

Posted on March 31, 2009 by

Flying Frog Productions has only produced two games so far; so far — in my humble opinion — they have two winners. The First, Last Night on Earth, is a zombie survival exercise with real goals to achieve that put Flying Frog on the adventure gaming map. Their most recent title is A Touch of Evil, and fans of the Johnny Depp version of the Legend of Sleepy Hollow will find this game somehow familiar…

Players begin by each choosing one of eight characters to portray. Each character has a score of from one to five in four abilities: Spirit, Cunning, Combat and Honor. Players may increase these scores during the course of the game through a variety of means, and all four abilities will come in to play at some point. In addition, each character also has their own unique ability to give their player a particular advantage.

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Matt-M-McElroy

Magic: the Gathering Conflux Preview

Posted on January 23, 2009 by

A powerful and infinitely sinister force is conspiring to reunite the Shards of Alara. This reunification will come with a deadly price – sheer chaos, as realities begin to overlap. Thus begins the Conflux.

Wizards of the Coast is releasing a new expansion to their popular Magic: the Gathering game. In addition to Puzzles, Launch Parties and other events, the company has handed out a few preview cards to show off.

Here at Flames Rising we are happy to reveal this new card:

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Flames

Magic: The Gathering – Duels of the Planeswalkers Beta Released

Posted on January 18, 2009 by

Wizards of the Coast has released the Beta version of Duels of the Planeswalkers, an arcade-style video game for Xbox LIVE Arcade developed in conjunction with UK company Stainless Games. The game is rated T for Teen and is scheduled for spring release for the Xbox 360.

Duels of the Planeswalkers takes players on a journey through a Multiverse in which they take on the roles of Planeswalkers, powerful wizards who battle others for glory, knowledge and conquest. Throughout their journey, Planeswalkers battle with, or against each other in lush interactive 3D environments. Similar to the Magic: The Gathering trading card game, Planeswalkers are equipped with an arsenal of spells and creatures that if used wisely will help advance the Planeswalker through the game.

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Flames

Vampires Quest Card Game Review

Posted on November 27, 2008 by

“Vampires’ Quest” is a card game about competing vampires and is the first offering from Headless Games. In “Vampires’ Quest” players compete to match Bite cards with Victims, turning them into vampires and racing to create an army of the undead.

The game is played in rounds, scoring points based on the number of bitten victims claimed.

There are 15 different kinds of cards (including Bite and Victim cards) that can affect game play. Some allow you to steal claimed victims from other vampires, send claimed victims back to the deck or counter other players’ cards.

Review by Michael Erb

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Matt-M-McElroy

Torches and Pitchforks Card Game Review

Posted on November 10, 2008 by

The Card Game of Monster Movie Mayhem!

This is a funny card game from Green Ronin with spoofs on various horror classics ranging from Frankenstein to Dracula with ghosts, beasts and other monsters mixed in to keep things interesting. The local townsfolk team up to destroy these monsters and deal with mayhem along the way.

There are three decks in this game, Townsfolk (representing the local “citizens” that are battling the monsters), Mob (including weapons, actions and other enhancements) and Monster (which also includes events that are often detrimental to the heroes).

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Matt-M-McElroy

Munchkin Bites 2: Pants Macabre Review

Posted on October 21, 2008 by

Plenty of new cards, bad jokes and all, are included in this expansion for the Munchkin Bites card game from Steve Jackson Games. The set we got did not have any additional rules for the game and we did not run into any problems with the new cards (after all the information on the cards usually explains everything you need to know).

Expanding on the jokes in the core box, Pants Macabre has plenty of puns from horror films and horror RPGs (and LARPing). Most of the jokes are fairly predictable, but worth a good laugh if the player manages to add a little style to the delivery.

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Flames

Magic: the Gathering – Shards of Alara

Posted on September 20, 2008 by

Alara was whole once. But that was millennia ago. Where once there was a plane, now there are five: the Shards. The plane of Alara was a world rich with mana, a world in balance… until the Sundering. In a cataclysm of unimaginable proportions, Alara was rent asunder into five separate worlds, each a refraction of the others.

We can’t tell you everything about the Shards of Alara set yet, but keep watching magicthegathering.com for more information as we release it, including three weeks of official card previews beginning Monday, September 8. In the meantime, keep checking the Visual Spoiler to see all of the Shards of Alara cards officially previewed anywhere.

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Flames

Magic: The Gathering – Duels of the Planeswalkers

Posted on August 29, 2008 by

Wizards of the Coast, Inc. a subsidiary of Hasbro, Inc. and a leader in entertaining the lifestyle gamer today announced the unveiling of Magic: The Gathering – Duels of the Planeswalkers, a video game extension of the successful Magic: The Gathering franchise for Xbox LIVE(r) Arcade. Scheduled for official release in Spring 2009, this year’s Penny Arcade Expo (PAX) attendees can demo the game at Wizards of the Coast’s booth (No. 1123) during the show taking place at the Washington State Convention and Trade Center in Seattle August 29-31.

“We’re excited to bring the Magic brand to new platforms and give gamers new ways to experience this great property,” said Jared Gustafson, Brand Director for Magic: The Gathering at Wizards of the Coast. “The game successfully brings Magic’s inherent strategic game play to the Xbox LIVE community.

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Flames

Michael Erb talks Zombie Fluxx with Andy Looney at Origins

Posted on July 13, 2008 by

The dead are walking and hungry for brains. Shutter the windows, barricade the door and load your shotgun.

Oh, and this round draw three and play two.

“Zombie Fluxx,” a card game from the appropriately-named Looney Labs, is based off the popular and zany “Fluxx,” an ever changing card game that begins simple and ends up insane.

“Zombie Fluxx” takes the base game one shuffling step forward, adding in iconic images from zombie and horror movies and a new kind of card to liven (pardon the pun) up the mix.

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Flames

Magic: the Gathering Card Previews for the Shadowmoor Expansion!

Posted on April 15, 2008 by

Shadowmoor is the first set in a new block, a 301-card expansion with randomly inserted premium cards. It will be available in booster packs, tournament packs, theme decks and fat packs.

The Aurora has plunged Lorwyn into eternal night, transforming the once-idyllic plane into the eerie world of Shadowmoor. The gloom has transformed its denizens, too — creatures of fable have become monsters from dark fairytales. Races and characters introduced in Lorwyn are back, but with twisted allegiances and new powers.

Flames Rising is pleased to present two new Shadowmoor cards for Magic: the Gathering fans to preview!

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