Tag Archive | "white-wolf"

Flames

White Wolf 2011-2012 New Release Schedule!

Posted on August 4, 2011 by

Flames Rising is pleased to present the web version of the new release list that White Wolf is handing out at Gen Con Indy 2011. Several members of the White Wolf crew are on-site at Gen Con talking to fans about new and classic World of Darkness games. This is a look ahead at what new products are on the way and some news about the ongoing Now in Print program at DriveThruRPG.com.

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Flames

World of Darkness: Glimpses of the Unknown

Posted on July 20, 2011 by

The world is a dark and dangerous place.

It is filled with enigmas that do not fit neatly into boxes built by scientists or occultists. That doesn’t stop us from trying to find an explanation for everything. It is human nature to compartmentalize, to label and identify the things that frighten them – a thing named is a thing neutered. But some things refuse to be categorized neatly. Some mysteries evade explanation. Some monsters reject the classifications we attempt to brand them with. These are the seeds of fear and wonder, the exceptions whose only proven rule is that there are no rules that cannot be broken. These are the unexpected plots, the stories which pull player and character alike into situations where their wits, skills and strengths will be challenged.

These are glimpses into the true potential of the World of Darkness.

Glimpses of the Unknown is available now at the Flames Rising RPGNow Shop.

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Into the Void SAS Review

Posted on June 15, 2011 by

Players can try something different with the newest SAS from White Wolf. In “Into the Void,” ($6.99 at RPGNow.com), players kick off an adventure with killing the Prince of their city. The Prince, in all truth, is a secret hording problem that a good Final Death solves.

Or does it?

This is one of the better SAS releases that I’ve read. While certain NPCs are named, there is no reason why the Prince can’t become the Prince of established characters’ city along with the key movers and shakers detailed.

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Flames

White Wolf Celebrates Vampire: The Masquerade 20th Anniversary

Posted on June 1, 2011 by

White Wolf invites you to join them in celebrating a milestone in vampire mythology that changed modern vampire pop culture forever.

Since its 1991 debut, the cultural significance of Vampire: The Masquerade can be seen and felt at virtually every turn and in every medium today, not only on the gaming world but also on modern vampire mythos. The Vampire franchise has since grown into an unparalleled worldwide phenomenon that has inspired thousands of trading cards, hundreds of role playing game supplements, dozens of novels, two award-winning video games, and a cult television series.

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Flames

Author Interview for White Wolf’s Paths of Storytelling

Posted on April 7, 2011 by

Paths of Storytelling for Vampire the MasqueradeFlamesRising.com is pleased to present you with an in-depth look at Paths of Storytelling, White Wolf Publishing’s latest release for Vampire: the Masquerade.

Although this interactive story was written for their annual April Fool’s joke, the stories have encouraged fans to take a trip down memory lane for the twentieth anniversary of Vampire: the Masquerade.

Joining us today is the developer of this product, Eddy Webb, along with the trio of authors: Jess Hartley, Kelley Barnes and Monica Valentinelli.

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Flames

Paths of Storytelling: Character Stats for Sapphire GoldenClaw

Posted on April 1, 2011 by

Paths of Storytelling, offered as a free download today on RPGNow.com, is the latest product for the Vampire: the Masquerade line. According to this White Wolf announcement, it’s a long-forgotten manuscript that was rejected — and with good reason. Sure, on the heels of the Vampire: the Masquerade twentieth anniversary announcement we can understand why they’d want to keep up the buzz, but we all know not all V:tM fiction has been good fiction. Which is part of the reason why we were hoping they’d post a little more crunch. A new Giovanni adventure? Yet another awesome Bloodline?

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Flames

Vampire: The Masquerade 20th Anniversary Edition

Posted on March 17, 2011 by

White Wolf is making a 20th Anniversary Edition of Vampire: The Masquerade and we want your help!

Why are we? Vampire: The Masquerade changed everything! Exploding into hobby games in 1991, it evoked and inspired a generation of fans of which the game industry had never seen before or since. The gothic and punk subcultures from which it drew, previously unseen in the gaming world, created an unparalleled worldwide phenomenon that spanned novels, TCG’s, LARPs, video games, and television. But it all started with one RPG. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. This combined with the unwavering sheer dedication of an unparalleled fan base is the reason this book is being published. Vampire: The Masquerade – 20th Anniversary Edition brings the entire World of Darkness experience full circle and will serve as the perfect anniversary milestone to celebrate two decades of gaming after dark.

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Flames

Mage Noir Debuts at RPGNow.com

Posted on March 16, 2011 by

Mage Noir | White Wolf PublishingThe latest supplement for Mage: the Awakening debuted today at RPGNow.com. Dubbed Mage Noir, this new World of Darkness supplement offers a fresh historical feel. Set in the 1940s, the book covers a mage’s perspective in America. Writers include Matt McFarland and Filamena Young.

Mage Noir is an eighty page PDF, and is available at RPGNow.com for a retail price of $8.99.

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Monica Valentinelli

News from my Front: New Stories and Games

Posted on March 10, 2011 by

Since releasing one of the first enhanced e-books entitled The Queen of Crows, I’ve been pursuing publication of short stories and other works over the past year. I’d like to share some exciting news with you here. In honor of Read an e-book Week, links will primarily point to the digital version.

Hope you take the time to read the post and check out my new short stories and games.

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Flames

Vampire The Danse Macabre Preview

Posted on February 28, 2011 by

Dance ‘Til Sunrise

What are you willing to do to make it through tonight? What about tomorrow night? And after the deeds are done and your belly’s full of blood, how are you going to live with yourself?

The Danse Macabre asks those questions in new ways, and provides new tools to answer them in your own chronicle. So let’s get some razors, and open up some old wounds…

The definitive companion to Vampire: The Requiem.

Flames Rising is pleased to present an exclusive excerpt from this new Vampire: the Requiem sourcebook from White Wolf. Danse Macabre is available at Amazon.com and RPGNow.com.

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Mage Chronicler’s Guide RPG Review

Posted on February 18, 2011 by

The traditional print run of Mage: the Awakening ends with my favorite kind of supplement–the advice book. Although gaming advice is merely a click away today, some of the first useful gaming advice I gleaned came from the original White Wolf lines. Rather than rehash decades old thoughts on gaming, the focus instead turns to new ground. This book tweaks the core principles–setting, magic mechanics, and character–before setting loose some ideas on actual Mage chronicles. I’ll try to go chapter-by-chapter once I get the artwork out of the way. Before I do, one pointer: there is never a reason to quote Ayn Rand. Ever. Seriously.

For me, the book’s artwork isn’t very special. I do like the cover art by Imaginary Friends Studio; however, the interior art wasn’t engaging. It did tie directly to the fiction, which earned it a step up.

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Fallen is Babylon RPG Review

Posted on January 20, 2011 by

Fallen is Babylon is part of White Wolf’s Storytelling Adventure System, a series of well-tailored games that can be picked up for one-shots or slipped (most of the time) into a campaign. This particular setting makes no specific claim to line. It instead provides a town with a curse of sorts. The appearance is that the supernatural isn’t welcome. Vampires cannot sire here, Will-Workers find their abilities bleeding away the longer they stay, and, well, you get the idea. Of course, a mystery like this needs to be investigated.

Enter the players.

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Flames

An Inside Look at White Wolf’s Scenes of the Embrace

Posted on January 6, 2011 by

FlamesRising.com is pleased to present you with an inside look at the design process for Scenes of the Embrace, a brand new toolkit released from White Wolf Publishing to be used with its Vampire: the Requiem role-playing game.

This exclusive article is broken up into two parts. First, we give you an overview of the design process for this product, which was inspired by Will Hindmarch’s design from Scenes of Frenzy. After you read Eddy Webb and Monica Valentinelli’s exchange, stick around for an exclusive preview from this new e-book.

Scenes of the Embrace is available now at the Flames Rising RPGNow Shop.

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Matt-M-McElroy

Matt looks back at 2010

Posted on December 31, 2010 by

2010 is just about over, where did the time go?

This was a pretty big year for me all around, with my expanded role at OneBookShelf (the company behind DriveThruRPG, DriveThruComics and related sites). If you don’t already know, I’m the Publisher Relations and Marketing Manager for OneBookShelf. I had the chance to work some awesome publishers and travel to quite a few conventions across the country. Recently, we got a print program up and running where folks can order print editions of titles like Descended From Darkness from Apex Book Company, Laws of the Night from White Wolf and King Arthur Pendragon from Nocturnal just to name a few. This has been a busy and detailed process working with some great publishers to get this program up and running and I’m looking forward to seeing it further develop in the new year.

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Flames

This Week’s Hot Horror News for Friday, December 31st

Posted on December 31, 2010 by

FlamesRising News | FlamesRising.comBefore you grab your shotgun and blast 2010 away, you might want to check out our hot news today. We’ve got fiery new releases, a few announcements and more hot, hot links to usher in the New Year.

Got something you want to throw on the fire next time? Send your dark and delectable links to via our contact the editors at FlamesRising.com page.

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Vampire Translation Guide Review

Posted on December 27, 2010 by

This is a fun little book (52 pages/no ads). I can see why it’s holding at number one at Flames Rising RPGNow Shop since its release. It’s a useful little bastard that gives canon material to what gamers have been doing since Masquerade’s end and Requiem’s release. I guessed it would be a book about translating the old system to the new, but it doesn’t play favorites. It goes both ways.

The first three pages detail the similarities and differences between the two lines. For example, the original line ran with the “we’re the Childer of Caine” speech where untrustworthy memories make any origin story suspect in Requiem.

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Signs of the Moon RPG Review

Posted on December 13, 2010 by

Signs of the Moon takes a look at one of the few aspects (pun intended) I love about the Werewolf (both of them) lines. The Auspices appeal to me because it always seemed realistic, as realistic as a game about shapeshifters can be. People are pulled by the moon in ways we barely understand. Just as sure as a hot August day can statistically cause a homicide rate to rise, the moon too plays a role in our little dramas. Why not write a book about it? This is a hefty 227 pages of new gifts, rules, filler and more.

The artwork to the book keeps to the feel of the line. It’s a visceral, tribal style that is so much stronger than what the original line offered. My personal fave is on page 207. I usually shy away from talking about layout in a White Wolf book because, well, they set the standard for high quality.

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Billzilla

Invite Only (Vampire) RPG Review

Posted on November 29, 2010 by

White Wolf Publishing seems to have covered everything possible for Vampire the Requiem; it helps they had a previous edition of the RPG – Vampire the Masquerade – to hash out what players though was useful and what they didn’t want. Along comes a small tidbit like Invite Only, and I for one am left wondering “Why didn’t anyone think of this sooner?”

Written by David A. Hill Jr. and Chuck Wendig, Invite Only is a guide to parties — more specifically, parties hosted or attended by the Kindred. Besides giving the less combat-oriented Kindred something interesting to do, parties are also the focus of a lot of deals and surprises in the V:tR world. A Kindred who pays attention could learn a lot at a party – if she survives long enough to make use of this knowledge.

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Flames

White Wolf Halloween Sale!

Posted on October 25, 2010 by

Halloween is coming and White Wolf is celebrating with a huge sale on tons of titles. Calling all trick-or-treaters!

Have we got a sweet deal for you! If you love games that go bump in the night, then grab your flashlight and slink on over to check out White Wolf Publishing’s Halloween Sale!

This sale includes Vampire: The Masquerade, Werewolf: The Apocalypse, Hunter: the Reckoning, Demon: the Fallen and more! Enjoy twenty-five percent off books from the original World of Darkness. What a treat!

Sale ends on Halloween so don’t wait until the last minute. Break out your fangs, your claws and your dice today! Check out all of the titles on sale at the Flames Rising RPGNow Shop!

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Monica Valentinelli

“Dress Up” Your Dice for Halloween. Make a Dice Coffin Costume!

Posted on October 18, 2010 by

Dice Coffin LidTo help you get into the spirit of Halloween, FlamesRising.com project manager talks about making a costume — for her dice. In this article, find out how Monica made her dice coffin and where she got the inspiration to add black tulle, a mask, and red roses to the coffin lid.

Here’s a sneak peek at what she has to say: Victorian-inspired Halloween decor is one of the hot themes this year; you can find black lace and dead roses almost everywhere you look. Birds like ravens and owls are pretty popular, too. Now, I went a little crazy nutso with the scenery because I wanted it to look three dimensional. I used black tulle, which you can find in any wedding aisle. The flat, red roses were from the scrapbooking section of our local craft store and the owl, mask and bat were die cut stickers from a Halloween display.

Find out more in this fun post about Monica’s quest to make a dice coffin costume.

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11 Tales of Ghostly Horror

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    The new Review Guidelines have been posted on the Flames Rising website. We are currently seeking a few good reviewers to help us expand our collection of horror and dark fantasy reviews. RPGs, fiction, movies, video games and more are all welcome on the site...

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