Flash Fire Mini-Reviews! (Zombies)
By Matt-M-McElroy | April 25, 2008
After a short break, the Flash Fire Mini-Reviews are back (from the dead)!
Zombies have always had a following among horror fans. We have several reviews of great zombie games, books and more here on Flames Rising. Among the recent zombie reviews are Plague of the Dead 2, Happy Hour of the Damned and Zombie Fluxx. There are plenty more, including great titles from Permuted Press and Eden Studios.
This week we will be checking out a mix of zombie entertainment. Games, Novels and a Movie will make up the horde…
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Dungeons and Zombies Review
By Flames | June 6, 2006
Written by Jason Vey, with additional material by Ross A. Isaacs, Dungeons and Zombies introduces high fantasy to the already impressive line-up of AFMBE (All Flesh Must Be Eaten) supplements. This book offers up plenty of new material for survival horror fans.
The book starts off with a short story and introduction. This sets the mood for the book and offers up some useful information on the how and why of the text. Moving right into character creation, D&Z offers a lot of new material for AFMBE fans. New Character Types, new Qualities & Drawbacks, new (and modified) Skills and more…
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Army of Darkness RPG Review
By Flames | June 25, 2005
Quick: An excellent game that captures the feel and fun of the movie and expands on the established mythos. Great as a stand alone game, as a “Campaign sourcebook” or as an addition to any other Eden Unisystem game.
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One of the Living RPG Review
By Flames | April 1, 2005
If zombies took over, would you fight? One of the Living is a supplement for All Flesh Must be Eaten that focuses on the survivors.
The opening fiction sets the tone for this dark, survivalist supplement. While there were a few grammatical errors, the language is vibrant and photographic. You feel as if you are right behind Jack, with a hand on his shoulder, as he struggles to retell his story. When you realize that Jack’s hope orbits around the impending daybreak, you understand that this is not your typical All Flesh supplement. Overall, the flavor text is well-written and does a good job of enhancing the desperate setting.
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Interview with Derek Stoelting
By Flames | January 2, 2005
Derek tells us about his work on All Flesh Must Be Eaten, Eden Studios Presents gives us a break-down on good vs. bad conventions.
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Buffy: the Vampire Slayer RPG Review
By Flames | September 29, 2004
This is one of the prettiest and best written game books I’ve ever had the pleasure to come across. The book is full-color, and chock full of pictures and quotes from the series. What truly makes the book stand out is the writing style. CJ Carella and his crew have written something that looks less like a rulebook, and more like a transcript of someone talking about the TV show, and how a game system for Buffy would work if he could just design one. The book is almost as funny and irreverent as the show it draws from, making this book an easy read.
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Review of All Flesh Must Be Eaten
By Flames | September 20, 2004
All Flesh Must Be Eaten (AFMBE for short) is the third game in The Unisystem line. The game revolves around zombie survival horror, a popular sub-genre of horror.
The book starts with a Forward by Shane Hensley (author of Deadlands) on why zombie horror is so popular, in general, and in a gaming context.
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CJ Carrella’s WitchCraft Review
By Flames | September 20, 2004
Witchcraft is a tabletop role-playing game set in our modern era. The Armageddon has yet to happen. Before it does, your players will create characters that are attempting to guide humanity to their preferred Armageddon. You can play psychics, witches, sorcerers, Mundanes (humans with no magical abilities), Bast (cats with the ability to perform magics and change into human guise), supernatural hunters, secret society members, and MORE!
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Mystery Codex RPG Review
By Flames | September 20, 2004
The first supplement available for Witchcraft, Mystery Codex provides all the information needed to keep your Witchcraft tabletop role-playing game fresh.
First off, time is taken to update anyone still using an older version of Witchcraft to the current version, as published in Eden Studio’s CJ Carella’s Witchcraft. With this information, you DO NOT need to buy the latest version of the main book if you own the previous version of Witchcraft published by Myrmidon Press.
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All Flesh Must Be Eaten (Revised) Review
By Flames | September 10, 2004
There are 232 pages. There are six chapters, a section of Archetypes, a Forward, an Appendix, and an Index. The first chapter explains to you what you’ll find in the book. The second chapter describes character generation. A list of well-thought out Archetypes are given - with good artwork to go with them. The third chapter goes over game mechanics. Equipment is discussed in chapter four. The fifth chapter explains zombies, how to create them, and how to use them. Chapter six discusses different Deadworlds that you can use for your settings.
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Interview with M. Alexander Jurkat
By Flames | January 19, 2004
In this interview we talk about the All Flesh Must Be Eaten and Buffy: the Vampire Slayer RPGs.
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