Tag Archive | "ghost stories"

Geist: The Sin-Eaters RPG Review

Posted on March 3, 2010 by

We’ve reached the end of the road or, in this case, perhaps the river (I suppose ferrymen haunt both). Our trip within White Wolf’s underworld concludes with a look at the newest embodiments of death . . . the Geist. Before we get too involved in the newest World of Darkness line, let’s take a step back. The World of Darkness 1.0 saw five main entities–vampires, werewolves, magi, changelings, and wraiths–haunt their shadows. When the reboot happened, four came back.

This book is a return to Wraith . . . but only to a degree.

Wraith: the Oblivion is an amazing game that did some truly inspired things. White Wolf seemed to experiment more with the two bastard children of the five lines. Changeling had their dreadful cards (the art on those were beautiful though) and Wraith had the concept of the Shadow.

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Monica Valentinelli

Dead To Me Fiction Review

Posted on September 30, 2009 by

Billed as Jim Butcher-light, DEAD TO ME is an urban fantasy novel for debut author Anton Strout. In this series, the main character (named Simon Canderous) struggles with his psychometric ability while working for the Department of Extraordinary Affairs in Manhattan.

Strout introduces Simon as a conflicted character who hasn’t quite figured everything out yet. His ability allows Simon to get a psychic impression (which is portrayed as if Simon is reliving a memory) off of everything he touches — including people. Sometimes those impressions are multi-layered; sometimes they’re not. His psychometric ability has affected everything from Simon’s moral judgments to his love life and even his health; there is definitely a “cost” to Simon’s inability to control his power.

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Matt-M-McElroy

A Deal with the Dead, taking a look at Geist: the Sin-Eaters

Posted on July 17, 2009 by

Everyone that knows me knows how much I love a good ghost story. When the living meet the dead things get all kinds of interesting. What does a ghost want? Why are they haunting this place (or person)? There are tons of possibilities to explore…

Geist, the latest addition to the World of Darkness, gives us a chance to answer those questions. I’ve been waiting, rather impatiently, for a new ghost game from White Wolf for some time. World of Darkness: Ghost Stories was an excellent book that I’ve made good use out of already. Yet, it wasn’t quite enough and did not offer the chance to play a character connected to the world of the dead. Geist certainly offers that and more.

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Flames

Precis Intermedia has released genreDiversion 3E!

Posted on January 23, 2009 by

It’s a genreDiversion book like no other. New innovations set this apart from previous genreDiversion games. This new universal manual is a toolkit for your own adventures, featuring easy to learn, fast-playing rules with a number of options like exploits, scaling, and integrated support for miniatures. More versatile, more dynamic, more heroic, and more exciting… The genreDiversion 3E Manual provides rules for magic, monsters, and vehicles; plus Unbidden & Forsaken, a ready-to-use modern-horror setting is included. This is the must-have book of the year!

The genreDiversion 3E Manual is available at the Flames Rising RPGNow Shop.

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Flames

Halloween Horror: The Fogcrawler

Posted on October 27, 2008 by

Today’s addition to the Halloween Horror series comes from writer, reviewer and musician Jason Thorson.

Taking a bit of inspiration from his passion for music, Jason brings us a new monster.

The Fogcrawler’s Thrall

Created by Jason Thorson

When he was interviewed for the book, “Hunting Ghosts: A Skeptic’s Account of the Paranormal,” Randall Bailleaux spoke about the legend of the Fogcrawler with the same matter-of-fact drawl that he used daily to promote his swamp tour.

“Those fellas from the “Ghost Trackers” TV program might be full a’ crap, but they ain’t stupid, that’s for sure. I told ‘em they had free reign, but they wouldn’t budge. They would not come down here.”

Randall took one last drag from his smoldering cigarette, dropped it onto the dock and smashed it beneath his boot.

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Matt-M-McElroy

Halloween Horror: Lost Girl

Posted on October 22, 2008 by

My own contribution (with a little help from Brad McDevitt) to the Halloween Horror series is available today. I decided to take the “ghost story” and give it a little bit of an edge. There is more to this tale if folks are interested. You’ll have to let me know…

What are ghosts afraid of?

Lost Girl

Created by Matt M McElroy
With art by Brad McDevitt

“This one here, the blue folder…” the boss had said while pointing to the files on his desk.

I remember picking it up from the stack and flipping through it while the boss rambled on about how things used to be in the city, something about respect and a hard days’ work, I honestly don’t remember at this point.

What else do you remember from that day?

Well, um, I think there were a couple of witness statements and some scans of old newspaper articles. Nothing conclusive. I do remember looking up when the boss turned away from the window to tell me something else.

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Flames

Halloween and Ghostories, plus something for free!

Posted on October 18, 2008 by

Precis Intermedia bids you a wicked Halloween with a free adventure for Ghostories, the quick, easy, and versatile roleplaying game of the Supernatural. Download the classic Exit Music adventure, now updated specifically for Ghostories. If you don’t already have Ghostories, order the three-book PDF bundle now for only $8.50.

The paranormal is real, or is it? Find out with Ghostories and Exit Music!

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Flames

Halloween Horror: Jimmy Sparks

Posted on October 4, 2008 by

Today’s monster was sent in by freelance author Todd Cash (Ghosts of Albion, Exquisite Replicas).

Is Jimmy Sparks a malevolent ghost or something far, far worse?

Jimmy Sparks

Created by Todd Cash

Mason Reynolds propped up his digital camera and then double-checked its Internet connection to ensure his feed would be live. He roughly ran the sleeve of his fatigue jacket, a novelty item that knew no military service, across his sweaty forehead. With that gesture, he focused on the camera’s lens.

“My name is Mason Reynolds and I investigate hauntings, ghost stories, and urban legends out of Missoula, Washington. I’m currently investigating a case I believe centers around the forty-year-old murder of an African-American Blues musician named Jimmy Sparks. My two friends and I traveled down South to investigate two strange murders and over the course of this last week delved a great deal into a possible connection between the two men.”

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Matt-M-McElroy

Shield of Weeping Ghosts Fiction Review

Posted on October 2, 2008 by

I’ve read a handful of Forgotten Realms fiction over the years, interviewed a few authors, played a few games even. I’ve not kept up quite as much with the more recent developments as I have a few other settings, but still, I thought I was doing pretty good for a while there. This book surprised me a bit with how much I don’t know about the setting. It was still an interesting read, it just took me a bit longer to get into the story than I thought it would.

It helped that Davis knows how to write some compelling action. The fight scenes were entertaining and the variety of challenges the characters faced while on their quest kept this from being just another goblin killing adventure.

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Flames

Pre-Order Neil Gaiman’s The Graveyard Book

Posted on September 2, 2008 by

Bod is an unusual boy who inhabits an unusual place-he’s the only living resident of a graveyard. Raised from infancy by the ghosts, werewolves, and other cemetery denizens, Bod has learned the antiquated customs of his guardians’ time as well as their timely ghostly teachings-like the ability to Fade.

Can a boy raised by ghosts face the wonders and terrors of the worlds of both the living and the dead? And then there are things like ghouls that aren’t really one thing or the other.

Pre-Order The Graveyard Book at Amazon.com.

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Matt-M-McElroy

Ghosts of Albion RPG Preview

Posted on August 5, 2008 by

Earlier, I announced that the Ghosts of Albion eBook was now available from Eden Studios (the print version comes out next month). Today we’re bringing you a small preview of this new game.

Some may not be familiar with the Ghosts of Albion setting, so we’re going to start with a basic introduction to the world of Albion and introduce a bit of the cosmology. Further previews and teasers will explore more of the setting and the Unisystem elements of the game…

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Matt-M-McElroy

Ghosts of Albion RPG Now Available

Posted on August 1, 2008 by

Ages ago, when the Ghosts of Albion RPG was first announced by the folks at Eden Studios we were pretty fired up about the idea of some new Cinematic Unisystem elements. We managed to land interviews with both Amber Benson and Christopher Golden, asking them about the game and other related products. The energetic Timothy S. Brannan wrote a review of Accursed (a Ghosts of Albion fiction novel) that helped explore the setting just a bit more.

Well, Eden Studios hit a few delays and it took them a bit to get their house in order. However, the wait was certainly worth it. Ghosts of Albion is now available and it is a pretty awesome looking game.

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Flames

InSpectres RPG Review

Posted on July 28, 2008 by

“InSpectres” is a role-playing game of horror and comedy written by Jared Sorenson and published by Memento-Mori Theatrics. Players take on the roles of supernatural investigators who are part of a franchise, ala “Ghostbusters.” The players control not only their characters, but also the business itself, allow it to grow financially, physically and in terms of contacts and clientele. A game master sets up the story and calls for different die rolls at different times, controlling all of the non-player characters in the game.

Review by Michael Erb

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TezMillerOz

Midnight Brunch Fiction Review

Posted on June 23, 2008 by

Unpublished fiction writer Milagro De Los Santos lives with her boyfriend and his wealthy, vampiric family, but it goes downhill when Oswald’s parents come to stay. They’re the kind of rich bitches who look down on the ‘lower lands’, and on Mil, a woman with a small bank account and massive mammaries. It’s no surprise that on a wine tour with these dreadful people, instead of catching up with them Milagro hangs out with drunken Australians. (In fact and in fiction: where there’s booze, there’s Aussies. And to add to the Antipodal flavour, her conversations with her pal Nancy strongly recall the banter of Prue and Trude from Oz comedy Kath & Kim.)

Review by Tez Miller

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Matt-M-McElroy

Ghostories Enhancement Pack Now Available!

Posted on May 20, 2008 by

The Ghostories Enhancement Pack contains new material for use with the Ghostories Core eBook.

The Pack includes new roles (expressive artist, martial artist, and new age monk), new character and creature gimmicks, a new pursuit (meditation/mystics), new horror classifications (brownies, liches, lost souls, skin walkers, and trolls), a full-length adventure, and six sample characters.

Publisher: Precis Intermedia
Authors: Brett M. Bernstein, Peter C. Spahn and Matt McElroy

The Ghostories Enhancement Pack is available at RPGNow.com.

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Matt-M-McElroy

Chicago Workings RPG Review

Posted on April 21, 2008 by

Chicago Workings is a World of Darkness adventure released under the Storytelling Adventure System from White Wolf Publishing. Written by Will Hindmarch (with a little help from Ken Hite and Bill Bridges) this adventure puts the player characters in the middle of an ongoing conflict between rival architects. At first that doesn’t sound like such a big deal, but what if these two designers had access to mystical writings? These writings allowed them to build geometric grids of power within the city, forever altering the flow of magic and power.

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Flames

Eat the Dark Fiction Review

Posted on April 15, 2008 by

I had high hopes for this book. The author is a pal of one of my favorites, Mr Mark Henry. And he’s an MRI tech. That latter factor particularly perked me because I love medical thrillers, and people with medical qualifications are smart, and I like to associate with those more intelligent than I. I was thinking Mr Schreiber would be my kind of writer, a male Tess Gerritsen – and it certainly helped that the aforementioned Ms Gerritsen had a blurb right on the front cover.

Review by Tez Miller

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Flames

The Reincarnationist Fiction Review

Posted on April 13, 2008 by

So what happens when you die: become a vampire, zombie or ghost? Or do you get reincarnated, no matter how many years later?

A novel that’s been years in the making, the author takes us to contemporary Italy, where photojournalist Josh Ryder – who works for the Phoenix Foundation, which researches children’s past life regressions – visits an archaeological dig. Josh has regressed before, but now the memory lurches are happening more often and in more detail. In Ancient Rome, he was Julius, who had an affair with Vestal Virgin Sabina, whose punishment was to be buried alive.

Review by Tez Miller

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Flames

Dead to Me Fiction Review

Posted on April 7, 2008 by

In Dead to Me, reformed petty-crime naughty boy and psychometrist Simon Canderous (whose surname probably means something, but I haven’t checked the dictionary yet) works for New York’s Department of Extraordinary Affairs. Psychometry made me think of Kim Wilkins’s Gina Champion series, and the government made me think of Shane Maloney’s Murray Whelan series. But Anton Strout’s Simon Canderous is neither a teenage girl nor a political adviser (and not Australian, for that matter).

Review by Tez Miller

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Flames

The Tower Fiction Review

Posted on March 27, 2008 by

The Tower is a supernatural horror story that reworks the traditional haunted house fable. In true demonic fashion Simon Clark takes a fledgling band to a secluded house in Yorkshire and proceeds to terrorize them. This is the kind of book where you don’t think of the participants as characters but a group of victims shuffling along to their demise.

The protagonist is Fisher, the bass player, who at first is only concerned with Fabian, the disruptive presence in the band. Fabian has ambitious plans and it seems nothing will put him off pushing the group towards stardom. It’s decided that the band need a quiet place to rehearse some new songs and a month long house sitting job is secured. However, The Tower has plans of it’s own and Fisher’s concerns suddenly become more tangible than just keeping the band together.

Review by Paul Leahy

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11 Tales of Ghostly Horror

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