Posted on October 4, 2008 by Flames
Today’s monster was sent in by freelance author Todd Cash (Ghosts of Albion, Exquisite Replicas).
Is Jimmy Sparks a malevolent ghost or something far, far worse?
Jimmy Sparks
Created by Todd Cash
Mason Reynolds propped up his digital camera and then double-checked its Internet connection to ensure his feed would be live. He roughly ran the sleeve of his fatigue jacket, a novelty item that knew no military service, across his sweaty forehead. With that gesture, he focused on the camera’s lens.
“My name is Mason Reynolds and I investigate hauntings, ghost stories, and urban legends out of Missoula, Washington. I’m currently investigating a case I believe centers around the forty-year-old murder of an African-American Blues musician named Jimmy Sparks. My two friends and I traveled down South to investigate two strange murders and over the course of this last week delved a great deal into a possible connection between the two men.”
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Posted on October 2, 2008 by Matt-M-McElroy
I’ve read a handful of Forgotten Realms fiction over the years, interviewed a few authors, played a few games even. I’ve not kept up quite as much with the more recent developments as I have a few other settings, but still, I thought I was doing pretty good for a while there. This book surprised me a bit with how much I don’t know about the setting. It was still an interesting read, it just took me a bit longer to get into the story than I thought it would.
It helped that Davis knows how to write some compelling action. The fight scenes were entertaining and the variety of challenges the characters faced while on their quest kept this from being just another goblin killing adventure.
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Posted on September 2, 2008 by Flames
Bod is an unusual boy who inhabits an unusual place-he’s the only living resident of a graveyard. Raised from infancy by the ghosts, werewolves, and other cemetery denizens, Bod has learned the antiquated customs of his guardians’ time as well as their timely ghostly teachings-like the ability to Fade.
Can a boy raised by ghosts face the wonders and terrors of the worlds of both the living and the dead? And then there are things like ghouls that aren’t really one thing or the other.
Pre-Order The Graveyard Book at Amazon.com.
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Posted on August 5, 2008 by Matt-M-McElroy
Earlier, I announced that the Ghosts of Albion eBook was now available from Eden Studios (the print version comes out next month). Today we’re bringing you a small preview of this new game.
Some may not be familiar with the Ghosts of Albion setting, so we’re going to start with a basic introduction to the world of Albion and introduce a bit of the cosmology. Further previews and teasers will explore more of the setting and the Unisystem elements of the game…
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Posted on August 1, 2008 by Matt-M-McElroy
Ages ago, when the Ghosts of Albion RPG was first announced by the folks at Eden Studios we were pretty fired up about the idea of some new Cinematic Unisystem elements. We managed to land interviews with both Amber Benson and Christopher Golden, asking them about the game and other related products. The energetic Timothy S. Brannan wrote a review of Accursed (a Ghosts of Albion fiction novel) that helped explore the setting just a bit more.
Well, Eden Studios hit a few delays and it took them a bit to get their house in order. However, the wait was certainly worth it. Ghosts of Albion is now available and it is a pretty awesome looking game.
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Posted on July 28, 2008 by Flames
“InSpectres” is a role-playing game of horror and comedy written by Jared Sorenson and published by Memento-Mori Theatrics. Players take on the roles of supernatural investigators who are part of a franchise, ala “Ghostbusters.” The players control not only their characters, but also the business itself, allow it to grow financially, physically and in terms of contacts and clientele. A game master sets up the story and calls for different die rolls at different times, controlling all of the non-player characters in the game.
Review by Michael Erb
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Posted on June 23, 2008 by TezMillerOz
Unpublished fiction writer Milagro De Los Santos lives with her boyfriend and his wealthy, vampiric family, but it goes downhill when Oswald’s parents come to stay. They’re the kind of rich bitches who look down on the ‘lower lands’, and on Mil, a woman with a small bank account and massive mammaries. It’s no surprise that on a wine tour with these dreadful people, instead of catching up with them Milagro hangs out with drunken Australians. (In fact and in fiction: where there’s booze, there’s Aussies. And to add to the Antipodal flavour, her conversations with her pal Nancy strongly recall the banter of Prue and Trude from Oz comedy Kath & Kim.)
Review by Tez Miller
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Posted on May 20, 2008 by Matt-M-McElroy
The Ghostories Enhancement Pack contains new material for use with the Ghostories Core eBook.
The Pack includes new roles (expressive artist, martial artist, and new age monk), new character and creature gimmicks, a new pursuit (meditation/mystics), new horror classifications (brownies, liches, lost souls, skin walkers, and trolls), a full-length adventure, and six sample characters.
Publisher: Precis Intermedia
Authors: Brett M. Bernstein, Peter C. Spahn and Matt McElroy
The Ghostories Enhancement Pack is available at RPGNow.com.
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Posted on April 21, 2008 by Matt-M-McElroy
Chicago Workings is a World of Darkness adventure released under the Storytelling Adventure System from White Wolf Publishing. Written by Will Hindmarch (with a little help from Ken Hite and Bill Bridges) this adventure puts the player characters in the middle of an ongoing conflict between rival architects. At first that doesn’t sound like such a big deal, but what if these two designers had access to mystical writings? These writings allowed them to build geometric grids of power within the city, forever altering the flow of magic and power.
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Posted on April 15, 2008 by Flames
I had high hopes for this book. The author is a pal of one of my favorites, Mr Mark Henry. And he’s an MRI tech. That latter factor particularly perked me because I love medical thrillers, and people with medical qualifications are smart, and I like to associate with those more intelligent than I. I was thinking Mr Schreiber would be my kind of writer, a male Tess Gerritsen – and it certainly helped that the aforementioned Ms Gerritsen had a blurb right on the front cover.
Review by Tez Miller
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Posted on April 13, 2008 by Flames
So what happens when you die: become a vampire, zombie or ghost? Or do you get reincarnated, no matter how many years later?
A novel that’s been years in the making, the author takes us to contemporary Italy, where photojournalist Josh Ryder – who works for the Phoenix Foundation, which researches children’s past life regressions – visits an archaeological dig. Josh has regressed before, but now the memory lurches are happening more often and in more detail. In Ancient Rome, he was Julius, who had an affair with Vestal Virgin Sabina, whose punishment was to be buried alive.
Review by Tez Miller
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Posted on April 7, 2008 by Flames
In Dead to Me, reformed petty-crime naughty boy and psychometrist Simon Canderous (whose surname probably means something, but I haven’t checked the dictionary yet) works for New York’s Department of Extraordinary Affairs. Psychometry made me think of Kim Wilkins’s Gina Champion series, and the government made me think of Shane Maloney’s Murray Whelan series. But Anton Strout’s Simon Canderous is neither a teenage girl nor a political adviser (and not Australian, for that matter).
Review by Tez Miller
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Posted on March 27, 2008 by Flames
The Tower is a supernatural horror story that reworks the traditional haunted house fable. In true demonic fashion Simon Clark takes a fledgling band to a secluded house in Yorkshire and proceeds to terrorize them. This is the kind of book where you don’t think of the participants as characters but a group of victims shuffling along to their demise.
The protagonist is Fisher, the bass player, who at first is only concerned with Fabian, the disruptive presence in the band. Fabian has ambitious plans and it seems nothing will put him off pushing the group towards stardom. It’s decided that the band need a quiet place to rehearse some new songs and a month long house sitting job is secured. However, The Tower has plans of it’s own and Fisher’s concerns suddenly become more tangible than just keeping the band together.
Review by Paul Leahy
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Posted on March 13, 2008 by Matt-M-McElroy
The Road Guide is well written and it shows that some research went into each of the locations featured throughout each chapter. A typical entry will feature a photo of the location, brief driving directions, a bit of ghost lore (i.e. what sort of ghostly activity is rumored to haunt the place), some local history and lastly, details about the investigation into the haunting. Not every entry follows this exact format; some of them have section switched around a bit or include extra notes on the topic. Generally, however, the book is easy to read and the information is offered in a useful format.
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Posted on February 5, 2008 by Flames
A Japanese terror movie remake is frequently a bad idea, but an American horror movie that looks like one is worst. “Wind chill” tries to tell a declared true story in a Japanese way. That means to use a claustrophobic atmosphere, an aesthetic style and especially a plot based on spirits that want revenge. But in the end, it’s just a nothing-happens movie with bad acting and lazy direction.
Review by Douglas Lobo
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Posted on February 1, 2008 by Matt-M-McElroy
Welcome to the second installment of the Flash Fire Mini-Reviews series on Flames Rising!
This week we’re talking about ghosts, werewolves, alien slugs and fantasy kingdoms in a mix of books, games and even a movie. Some of these are brand-new releases and others are items that caught my eye for one reason or another this week.
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Posted on June 18, 2007 by Flames
Upon watching the unrated DVD version of Jaume Balaguero’s Darkness (2002/2005), I experienced a first. It was the first time that I would rather have been watching a safely edited PG-13 version of a horror movie (U.S. 2004 theatrical release). It’s not because the unrated version of Darkness is too frightening, gory, or disturbing, but rather it’s longer and given this movie’s lack of originality or anything entertaining at all, length in this case is a negative attribute.
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Posted on June 6, 2007 by Flames
Nox Arcana’s newest CD in their collection is devoted to the grim, grotesque and the macabre all found within a dark carnival. The CD opens with an introduction; the ringmaster, voiced by Joseph Vargo, welcomes one and all to the “circus of the strange.” Indeed, this CD is “strange” for on it you will hear a blend of organ music, children’s voices and haunting melodies.
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Posted on March 1, 2007 by Flames
There is a lot to like about The Creep Chronicle — indeed, in many ways, it’s the PG-rated successor of Little Fears that several people were hungering for back in 2001. If you’re looking for a “kid friendly” horror RPG that still has some teeth, you need look no further than The Creep Chronicle.
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Posted on June 20, 2006 by Flames
The intro track had set a wonderful feeling for the soundtrack, giving a nice intro and everything. As the CD got going though, I found my self increasingly tuning it out. Not because the music was boring, but because besides the first intro track, every track is well over 5 minutes a piece, most being 7-9 minutes in length. Now, this isn’t some mainstream CD, so track lengths aren’t really applicable here. But over 7 minutes of non-developed musical ideas makes for a very boring CD to listen to.
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