Flames Rising is an online resource for fans of Horror and Dark Fantasy entertainment. This horror fanzine offers reviews of Games, Fiction, Movies and more ranging from Top-Selling authors to the coolest Small Press and “indie” publishers. The popular Interviews at Flames Rising include Horror authors, artists and other creators of dark entertainment. Stay tuned to the Flames Rising news feed for the latest news on upcoming products, genre conventions and industry developments.
Flames Rising continues to add new Features and expand the Fiction and Articles sections of the site with topics of interest to Horror and Dark Fantasy fans the world over.
Posted on March 26, 2011 by Flames
A Chronicle Companion for Werewolf the Forsaken in Four Parts
The full book includes:
• Thirteen chronicle kits, which modify, emphasize and defy your expectations of what Werewolf the Forsaken can be.
• Ideas for chronicles set in ancient Sumer, in the trenches of eternal war, and with urban fantasy romance.
• Every kit contains tools for players and Storytellers alike, with ideas to integrate them into existing chronicles as well as new ones.
In this first part, we strip Werewolf the Forsaken down of its fundamental components.
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Posted on March 25, 2011 by Flames
The mythology of the British Isles fascinates me. Long before Christianity reached their shores, the people of England, Scotland and Ireland had their own fascinating, rich and complex religions. Sadly, their gods and monsters were given the short straw– devolving into leprechauns and pixies if they survived in our social conscious at all. But if you dig deep, you can usually find them still, primal and brutal, beautiful and mystic. And that’s where The Blackness Within shines.
The Blackness Within is Apex Publication’s collection of stories on the Celtic god Moccus, a god traditionally associated with boars. While both pigs and boars were held as sacred by the Celts, the boar was specifically revered for its ferocity and the strength one would require to bring it down. Little is known about Moccus– he may have been a fertility God, or one of the Hunt, or even a psychopomp, but little can be said for certain. The Blackness Within sets out to answer these questions with another: what would happen if the savage, earthen god returned today?
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Posted on March 24, 2011 by Flames
Flames Rising is pleased to present an in-depth interview with author and game designer Robin Laws. An industry veteran, Laws has published role-playing games, supplements, novels and fiction for several companies. His works range from The Esoterroists, produced by Pelgrane Press, to his upcoming Pathfinder novel, which will be released through Paizo this spring.
Today, we sit down with Robin to discuss horror in role-playing games, his work on the GUMSHOE system, and his endeavors as an editor and novelist.
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Posted on March 24, 2011 by Flames
Comic book publisher Boom! Studios debuted a web exclusive for the brand new Hellraiser comic series, written by Clive Barker. Boom! celebrated the release by raising hell all over the blogosphere. They reached out to bloggers and reviewers by offering the short story and pages of the preview for free. Then, they highlighted each and every instance of the coverage on their Twitter, Facebook pages and blog.
We’ve included a page of this unique web exclusive at the bottom of our post to give you a feel for the artwork and tone. The short story prelude is entitled At the Tolling of the Bell and is downloadable via several sites including DreadCentral.com, which we’ve linked to here.
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Posted on March 22, 2011 by Flames
Publisher New Baby Productions announces that a graphic novel adaptation of H.G. Wells’ short story, “The Chronic Argonauts,” is currently in production. Originally written by a 22-year old Wells, and published by the Royal College of Science in 1888, the story is considered to be the first well-developed use of a “time machine” in science fiction. It predates Wells’ more famous time traveling novel, The Time Machine, by seven years.
“The Chronic Argonauts” begins with the arrival of the mysterious Dr. Moses Nebogipfel to a small Welsh town. The apprehensions of the simple rural folk eventually cause them to storm the inventor’s workshop in an effort to avenge perceived witchery. Nebogipfel escapes with one other person, the sympathetic Reverend Elijah Ulysses Cook, in what is later revealed to be a time machine.
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Posted on March 19, 2011 by Flames
Sunday, March 20 marks the fifth anniversary of Open Design, a game company run under the patronage business model where gamers themselves can be a part of the design process.
Here’s the blog post that started at all.
To celebrate 5 years, Open Design is running a sale at the KQ Store from Friday, March 18 through Thursday Mar 24. Our Kobold-in-Chief Wolfgang Baur says, “This sale is my way of thanking all of you for your support over the past five years. By definition, Open Design could only succeed with your participation. So to all the patrons who helped create our sourcebooks and adventures, and the folks who bought the finished products…thank you very, very much for this wonderful five-year ride. I look forward to continuing on with you to our glorious 10-year mark.”
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Posted on March 17, 2011 by Flames
White Wolf is making a 20th Anniversary Edition of Vampire: The Masquerade and we want your help!
Why are we? Vampire: The Masquerade changed everything! Exploding into hobby games in 1991, it evoked and inspired a generation of fans of which the game industry had never seen before or since. The gothic and punk subcultures from which it drew, previously unseen in the gaming world, created an unparalleled worldwide phenomenon that spanned novels, TCG’s, LARPs, video games, and television. But it all started with one RPG. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. This combined with the unwavering sheer dedication of an unparalleled fan base is the reason this book is being published. Vampire: The Masquerade – 20th Anniversary Edition brings the entire World of Darkness experience full circle and will serve as the perfect anniversary milestone to celebrate two decades of gaming after dark.
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Posted on March 16, 2011 by Flames
The latest supplement for Mage: the Awakening debuted today at RPGNow.com. Dubbed Mage Noir, this new World of Darkness supplement offers a fresh historical feel. Set in the 1940s, the book covers a mage’s perspective in America. Writers include Matt McFarland and Filamena Young.
Mage Noir is an eighty page PDF, and is available at RPGNow.com for a retail price of $8.99.
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Posted on March 14, 2011 by Flames
A massive earthquake hit the Pacific Ocean nearby Northeastern Japan on March 11 causing damage with blackouts, fire and tsunami. The large earthquake triggered a tsunami warning for countries all around the Pacific ocean.
RPGNow is helping raise funds to help those affected by this disaster. Please help with a $5 donation at RPGNow.com.
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Posted on March 11, 2011 by Flames
Lord of the Rings RPG Headlines an Industry-Leading Lineup
Cubicle 7, one of the RPG industry’s leading publishers, today took the wraps off a 2011 schedule that also makes it the most prolific. With four major RPG core games being released, and over 100 products on the 2011 schedule, Cubicle 7 is the biggest supplier of new titles in the RPG industry.
The One Ring: Adventures over the Edge of the Wild launches a new line based on the grandfather property of fantasy: J.R.R. Tolkien’s The Lord of the Rings trilogy. The Lord of the Rings hasn’t been represented in gaming for several years, and Cubicle 7, in partnership with Sophisticated Games, promises a new approach that will invigorate fans of this highly-developed and much-loved universe—as well as pull in a whole new generation of gamers.
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Posted on March 10, 2011 by Flames
If you are a looking for a deep and philosophical game to explore the intricacies of your mind, then this is not the game for you. However, if you are looking for a light-hearted and whimsical romp in between long running campaigns then this game can easily fill that need. Early on the game touts itself as a ‘Beer and Crisps’ game (or a Beer and Pretzels game in the States), and it adheres to this easygoing philosophy.
One takes on the role of a Jerkian Warrior, a clone of the great leader whose purpose in life is to entertain the Exalted Emperor and feed the Exalted Emperor. It’s not an easy life being among the lowest ranks, and a gruesome (though entertaining) death is almost a certainty. One of the few ways to ensure your own survival is through treachery and betrayal of your fellow Jerkian Warriors; rank hath many privileges — one of the most obvious being fewer missions in which death is likely.
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Posted on March 2, 2011 by Flames
CELEBRATE GMs! ANNUAL RPGNOW SALE!
Buy your favorite games or try new ones from Postmortem Studios, Cubicle 7, Galileo Games, Pelgrane Press, Pinnacle Entertainment, Adamant Entertainment, White Wolf Publishing, Evil Hat Productions, Green Ronin, Malhavoc Press and even Flames Rising Press, including the best-selling title The Queen of Crows.
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Posted on March 2, 2011 by Flames
The year is nineteen-sixty-something, and after endless millennia of watery sleep, the stars are finally right. Old R’lyeh rises out of the Pacific, ready to cast its damned shadow over the primitive human world. The first to see its peaks: an alcoholic, paranoid, and frightened Jack Kerouac, who had been drinking off a nervous breakdown up in Big Sur. Now Jack must get back on the road to find Neal Cassady, the holy fool whose rambling letters hint of a world brought to its knees in worship of the Elder God Cthulhu. Together with pistol-packin’ junkie William S. Burroughs, Jack and Neal make their way across the continent to face down the murderous Lovecraftian cult that has spread its darkness to the heart of the American Dream. But is Neal along for the ride to help save the world, or does he want to destroy it just so that he’ll have an ending for his book?
Flames Rising is pleased to present you with the first chapter from Move Under Ground, a Lovecraft-inspired novel by author Nick Mamatas. Set in the 1960s, Move Under Ground is Mamatas’s debut novel about a character named Jack Kerouac who receives strange, rambling letters from Neal Cassaday. Will Jack successfully rescue Neal? Will they escape the Cult of Utter Normalcy? Or will they face Cthulhu himself? Dubbed an “ambitious” novel, read Chapter One and enjoy a fresh voice inspired by H.P. Lovecraft.
Move Under Ground is available now at Amazon.com.
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Posted on February 28, 2011 by Flames
Dance ‘Til Sunrise
What are you willing to do to make it through tonight? What about tomorrow night? And after the deeds are done and your belly’s full of blood, how are you going to live with yourself?
The Danse Macabre asks those questions in new ways, and provides new tools to answer them in your own chronicle. So let’s get some razors, and open up some old wounds…
The definitive companion to Vampire: The Requiem.
Flames Rising is pleased to present an exclusive excerpt from this new Vampire: the Requiem sourcebook from White Wolf. Danse Macabre is available at Amazon.com and RPGNow.com.
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Posted on February 25, 2011 by Flames
It is the 41st millennium, a future in which the vast Imperium of Man stretches light-years across the galaxy. The wildly popular Warhammer 40,000 universe is one of constant strife; for untold billions, merely to be born is to be condemned to a lifetime of cruel suffering under an unforgiving and draconian regime. Only a select few in positions of power possess limited freedom: the Inquisitors who hunt heretics, the Rogue Traders who gather wealth, and the Deathwatch Space Marines who combat the alien threat. Science and technology offer little promise of relief; too much has been lost since the Dark Age of Technology, and all that is left goes to fuel the Imperium’s mighty war machine. It is a universe of grim darkness.
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Posted on February 23, 2011 by Flames
Former Stoker Award-nominated editor Jason Sizemore compiles seventeen tasty, brainy morsels of zombie short fiction in The Zombie Feed: Volume 1.
Zombie fiction from many sub-genres are represented here: zombie apocalypse, zombie survival, zombies in human society, zombie hunters, and more. And the one thread interlocking these disparate groups–ZOMBIE MAYHEM! This action packed anthology takes a syringe full of contaminated adrenaline-laced undead and slams 1000 CCs directly into your chest cavity.
Fast paced, yet thoughtful, The Zombie Feed: Volume I will sate your appetite… at least temporarily.
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Posted on February 18, 2011 by Flames
Titan Books presents Angel of Vengeance, the original never-before-released novel that inspired the vampire TV series “Moonlight.”
Written by Trevor Munson, the co-creator, writer and producer of “Moonlight” (the CBS series which attracted 7 million viewers and still retains a loyal, devoted fan base and cult following), Angel of Vengeance offers a new twist on the classic Dracula vampire tale and blends it with Raymond Chandler’s hardboiled P.I. detective fiction.
Angel of Vengeance: L.A.-based P.I. and vampire Mick Angel has been hired by a beautiful red-headed burlesque dancer to find her missing sister. The apparently simple case of a teenage runaway is soon complicated by drug dealers, persistent cops, murder, and Mick’s own past. Mick must learn the hard way what every vampire should know – nothing stays buried forever, especially not the past.
Flames Rising is pleased to present an exclusive design essay from author Trveor Munson. Trevor tells us about the creative process as well as the challenges of in redefining vampire lore for this book.
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Posted on February 14, 2011 by Flames
Fugitive Rachel Nolander is a newcomer to the city of Dogsland, where the rich throw parties and the poor just do whatever they can to scrape by. Supported by her brother Djoss, she hides out in their squalid apartment, living in fear that someday, someone will find out that she is the child of a demon. Corporal Jona Lord Joni is a demon’s child too, but instead of living in fear, he keeps his secret and goes about his life as a cocky, self-assured man of the law. The first book in the Dogsland Trilogy, Never Knew Another is the story of how these two outcasts meet.
Flames Rising is pleased to present this excerpt from Never Knew Another by J. M. McDermott. Never Knew Another is available now at Amazon.com.
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Posted on February 9, 2011 by Flames
It’s a wonderful time to be alive, at least until the Mayan calendar runs out next year and the sun goes dark. The year is 2011, the internet rules, I have a magic box in my pocket that can access the
sum total of human knowledge, and a balletsploitation were-swan horror flick is a serious contender for five Academy Awards.
Part of the buzz about Black Swan is purely technical: in this film, Natalie Portman realizes the promise she showed way back in Leon (or The Professional, depending on your country of origin). As of Black Swan, she is one of the greatest actresses of our generation.
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Posted on February 8, 2011 by Flames
The stories of rocketships and rayguns you read under cover of dark are coming to life before your eyes. Will you become a victim of Parsons’ ‘Big Hoodoo’?
The Big Hoodoo is Lovecraftian noir in 1950s California with a ripped-from-history plot centered on the explosive death of real-world rocket scientist, science fiction fan, and occultist Jack Parsons in a garage laboratory in 1952. The investigators are iconic figures active in the science fiction scene at the time of Parsons’ death, and their inquiries lead them from the mean streets of Pasadena to the edge of the Mojave Desert and the mountains of southern California as well as the beaches of Los Angeles.
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