Flames Rising is an online resource for fans of Horror and Dark Fantasy entertainment. This horror fanzine offers reviews of Games, Fiction, Movies and more ranging from Top-Selling authors to the coolest Small Press and “indie” publishers. The popular Interviews at Flames Rising include Horror authors, artists and other creators of dark entertainment. Stay tuned to the Flames Rising news feed for the latest news on upcoming products, genre conventions and industry developments.
Flames Rising continues to add new Features and expand the Fiction and Articles sections of the site with topics of interest to Horror and Dark Fantasy fans the world over.
Posted on December 1, 2010 by Flames
Ullsaard has conquered the known world. All have fallen before his armies.
Now it is time to take the long journey home, back to the revered heart of the great Empire he had helped create for his distant masters. But when he returns to the capital, life there is so very different from what he had believed. Could it be that everything he has fought for, has conquered and killed for, has been a lie?
I’ve long been a reader of Gav’s work and consider the novels he has written for Black Library Publishing to be among the best works they have put out to date. I was excited to see that Gav had stepped out of the Games Workshop intellectual property to create something all his own. The folks at Angry Robot were nice enough to send me a copy of The Crown of the Blood several weeks ago and I happily stuck in.
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Posted on November 29, 2010 by Flames
Our design essay series continues with Scott Browne telling us about the process of writing the novel, Fated.
Fated is a dark, irreverent comedy about fate, destiny, and the consequences of getting involved with humans.
The inspiration for Fated was more of a series of connected ideas than an inspiration: a journal entry in 2003 about a character who can see the future because he’s Fate; a scene written in a shopping mall in 2004 from the point-of-view of the same conceptual character; and the splitting of the often married concepts of fate and destiny into two separate characters.
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Posted on November 26, 2010 by Flames
The day after Thanksgiving can be a virtual nightmare for many shoppers, but yours doesn’t have to be.
We’ve made sure our Flames Rising RPGNow Sale is up-to-date and we’ve got a few other deals we recommend checking out. So grab your pen and pay attention!
This year’s deals are a little unusual because retailers have extended sale dates. Some sales, like Amazon’s Black Friday Deals are going on through the end of the week, so be sure to visit the sales page for details.
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Posted on November 12, 2010 by Flames
The Dresden Files RPG (DFRPG) by Evil Hat Productions is their adaptation of the FATE 3.0 system to the world created by Jim Butcher in his novels. While not required reading to play the game, a brief overview of the novels will be helpful, as no such summary is included in the game, with that in mind, there are mild spoilers throughout. The novels are chiefly concerned with the cases taken by a private investigator who is also a wizard. He solves various crimes in the city of Chicago that have an occult connection. The writers of the RPG have done an excellent job of using an established intellectual property as a baseline setting and not allowing the characters from the novel to overwhelm the game, a situation that has hurt other settings in the past.
The book itself is a large volume at just over 400 pages. The cover is a full wrap around image depicting Harry Dresden, Karrin Murphy and Michael Carpenter doing battle against a host of supernatural foes. The interior of the book consists of full color pages that are printed to appear as if a coil bound notebook. This appearance is due to the fact that the game is framed in such a way that it appears to be a manuscript of the game written by one of the characters from the series of novels. This stylistic choice is furthered by the inclusion of marginalia written by the “author,” a werewolf named Will, Harry Dresden and Bob, a spirit assistant to Dresden.
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Posted on November 11, 2010 by Flames
Dusk is a supernatural action/drama story done in a dynamic blending of the sequential art styles of American Comics and Japanese Manga. David Doub tells us about the series in this new design essay.
When I first had the idea for Dusk, I was doing comics just a form of creative expression. I wasn’t worried about making money or rewards, I just wanted people to enjoy my comics. Since I was keeping it fairly low key, I figured the internet would be the best place to cheaply get the comics out to potential readers. I was so new at everything, I even tried drawing one of my own stories. Since I lacked skills in sequential art I did that particular story in a story book style. One page was art and the other side was prose.
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Posted on November 1, 2010 by Flames
We have a new design essay to start the week. Film-maker Lisa Stock tells us about the world building that went into her project Titania.
People are always curious about where I shoot my films. But when I tell them it was a state park, local beach, or neighbor’s backyard they seem disappointed that I haven’t said Oz, Gotham, or at least New Zealand. I’m thrilled though – because for me, that means I’ve effectively created a world they believe exists somewhere further than a few blocks from home.
World building is as important in fantasy film as character building. It not only holds and surrounds the action of your plot – but influences it. An actress said to me once, “I have terrible fears about the forest, nightmares since I was a child of being left alone in a forest.” Luckily, the film we’re working on together takes place entirely in a forest and I need for her to be frightened.
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Posted on October 30, 2010 by Flames
Just in time for Halloween, FlamesRising.com is pleased to present you with advice on terrifying your players from veteran game designer John Wick. Games that John has designed recently include the Lovecraft-inspired CURSE OF THE YELLOW SIGN and HOUSES OF THE BLOODED. For more about John, visit his website located at John Wick Presents
Play Dirty: Happy Halloween
Every Halloween, I run Call of Cthulhu.
It’s a tradition. Something I’ve rarely broken. Every year, I dress up in my “Man in Black” outfit (black pants, black shirt, black vest, black jacket, black tie, black hat and Yellow Sign pin) and I tell a story of man’s futile attempts to understand the universe.
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Posted on October 27, 2010 by Flames
FlamesRising.com is pleased to present you with a preview of modern horror zombie novel PARIAH, by author and artist Bob Fingerman. Bob wrote an essay for us entitled “Confessions of a Boy Fraidy Cat where he talked about his personal experiences with the horror genre as a kid. Today, Bob offers us original artwork and a preview of his zombie novel PARIAH, which was released from Tor Books.
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Posted on October 25, 2010 by Flames
Posted on October 25, 2010 by Flames
Sony Online Entertainment will be summoning the spirits, spooks and skeletons with the upcoming Halloween-themed activities and in-game events taking place in several of its hit online titles including, Star Wars: Clone Wars Adventures, Free Realms™, EverQuest, EverQuest II and Star Wars Galaxies.
Star Wars: Clone Wars Adventures: Sith O’Lanterns and Battle Droid Scarecrows have taken over the Jedi Temple! The inaugural Halloween celebration in Clone Wars Adventures adds plenty of creepy-crawlies around the virtual world. Players can participate in the daily Mask Handout to collect a new iconic mask each day, including Yoda, Jar Jar Binks, Padmé and Grievous! Players can also dress up their characters and droids and decorate their houses with festive items available for purchase in the Marketplace. R2-D2’s Rocket Rescue minigame celebrates with a special spooky Halloween-themed level, complete with a ghost costume for R2-D2. Clone Wars Adventures Halloween celebration is scheduled to begin October 22 and run through November 5. Live in-game Halloween “Emissary Events” are scheduled for October 27 and 29 and November 5 at 3 PM PST/6 PM EST.
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Posted on October 24, 2010 by Flames
Halloween is right around the corner, and many people read tarot cards to celebrate the holiday. In this three-part series of articles, FlamesRising.com turned to tarot card expert Paula Dempsey to talk about the history of the tarot. In the last article of this series, Paula discusses tarot and how we use and think about it in our modern day.
The History of Tarot: Modern Day
Finally, this whistlestop tour of the tarot brings us to the twenty first century. My question for modern times is: Is the tarot still truly occult? There are hundreds, possibly thousands of modern tarot packs, many of which are easily obtained from bookstores or online retailers. Books on how to read the cards may be borrowed from public libraries and tarot courses are offered in most cities. For those uncomfortable with the occult connotations, there is even a Jesus Deck.
The broken-hearted or inquisitive amongst us can phone or text a tarot hotline at any time of the day or night and instantly get an answer to “Does she love me?” or “Will I get that great new job?”
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Posted on October 23, 2010 by Flames
Halloween is right around the corner, and many people read tarot cards to celebrate the holiday. In this three-part series of articles, FlamesRising.com turned to tarot card expert Paula Dempsey to talk about the history of the tarot. In this first article, she discussed its mysterious origins. Today, she talks about the occult revival.
The History of Tarot: Occult Revival
The late 18th century saw Western society immersed in the Age of Enlightenment and on the verge of the Industrial Revolution. Paradoxically, this era of scientific rationalism also saw a rebirth of magical traditions. Druidry was reinvented in Great Britain by William Stukely and others. The end of the Witch-craze in Europe and the USA meant that those claiming to practice magic could do so without fearing a noose around their necks and to many, magic had an undeniable romance to it.
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Posted on October 22, 2010 by Flames
Did you know that Halloween is a popular time of year for divination? One way that many people celebrate the holiday is to have their tarot cards read. In this three-part series of articles, FlamesRising.com turned to tarot card expert Paula Dempsey to talk about the history of the tarot. In this first article, she discusses its mysterious origins.
The History of Tarot: Origins
Once Upon a Time…
… in 48BCE to be exact, when the Roman Empire was at its height and Julius Caesar’s troops laid siege to the Egyptian city of Alexandria. The custodians of the Royal Library of Alexandria, one of the seven wonders of the ancient world, knew they didn’t have much time before enemy forces broke through and destroyed their precious scrolls forever. Fortunately they had made a plan. Decks of cards were small and portable, so they prepared special decks rich in symbolism carrying much of the spiritual and magical guidance from the Library, if one knew how to read them.
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Posted on October 20, 2010 by Flames
DriveThruComics.com, the first digital comics retailer, announced today that it is supporting the flood relief efforts of Doctors Without Borders by offering a charity
bundle of digital comics and e-books. For a $10 donation, customers will receive $170 worth of products. One-hundred percent of the proceeds from the charity bundle will be donated to Pakistan flood relief.
“We’re happy to have this chance to help out a great cause like Doctors Without Borders. ” said Matt M McElroy, Publisher Relations Manager for DriveThruComics.com. “We have some very cool titles from a variety of publishers donated for this bundle.”
The DriveThru sites, which includes digital gaming retailer DriveThruRPG.com, raised over $175,000 for the Haitian Earthquake relief efforts earlier this year. DriveThru has renewed its commitment to Doctors Without Borders because of their tireless dedication to provide medical assistance and aid all over the world.
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Posted on October 10, 2010 by Flames
Have you been following our Top Cow comic reviews, interviews and previews here on FlamesRising.com? Our staff reviewers have been impressed with Top Cow Productions, Inc. and their ability to produce quality comics like WITCHBLADE and WANTED, because they are filled with great stories and impressive artwork. Their horror comics include THE DARKNESS and a new comic dubbed BERSERKER, which crosses Norse mythology with violent fighting and heroic action.
From now through the end of October, save twenty percent off your purchase of Top Cow digital comics!
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Posted on October 8, 2010 by Flames
Enter a school for magic where even the first day can be (un)deadly…
On the very first day of school at the world-famous Aldwyns Academy for Wizardry, fledgling wizard Dorian Ravensmith finds himself immersed in a mystery. White wolves have been attacking incoming students. Ghosts are haunting the Snapping Dragon Gardens. And the professors lurk in the halls, whispering about a shadowy wizard who seems to be behind it all.
That night, Dorian spies a figure creeping into the Snapping Dragon Gardens and and he follows, certain that with the help of a few magic items and simple potions, he can catch the culprit by daybreak and return a hero. But as hobgoblins, banshees, and a terrifying dragon try to stop him at every turn, Dorian discovers that he’s stepped into an (un)deadly trap that could not only destroy his future as a wizard but also the beloved wizardry school.
Flames Rising is pleased to present the first chapter of this new book by Nathan Meyer. Aldwyn’s Academy is a companion Novel to A Practical Guide to Wizardry from Mirrorstone.
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Posted on October 5, 2010 by Flames
Sea Lion Books is proud to announce New York Times and USA TODAY Bestselling author Richelle Mead as its newest addition to its growing list of distinguished authors. Sea Lion Books will develop in comic book and graphic novel form the entire Dark Swan series starting with Storm Born.
“The world of the Dark Swan series is an amazing place,” says Richelle’s agent Jim McCarthy. “I’m tremendously excited for new readers and returning fans to have the opportunity to explore Richelle’s incredible creation in this new medium.”
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Posted on October 4, 2010 by Flames
Hang on to your hats boys and girls; Kell’s Legend is the sort of book that grabs hold of you and does not let go. If it weren’t for the two infant children in my home, I would have read it in one sitting. If dark fantasy and balls-out action is your thing, this is the novel you have been waiting to find.
I will only describe the book in the briefest of terms to avoid any spoilers. The kingdom of Falanor is invaded by a race of clockwork vampires. Kell, an old veteran with a legendary past, is forced back into action to protect his granddaughter. The story also follows a second protagonist from the vampire side of things. I do not want to say anything that will spoil her for you, but she is an excellent character.
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Posted on October 1, 2010 by Flames

Last year, we released a horror plot generator that you continue to enjoy. White Wolf Publishing, who recently announced that the World of Darkness MMO will be based on Vampire: the Masquerade, offered you a scene to be used in your World of Darkness game. Dubbed The Devil’s Night SAS, you’ll need to figure out how to stop the fires from burning in your own city. In addition to those two big surprises, we also featured Crackle.com‘s Zombiefest and other timely events that were related to Halloween.
For Halloween 2009 at FlamesRising.com, thirty-one different creatures reared their monstrous heads each day. Those horrifying creatures are still lingering around, so if you want to have some fun, be sure to drop by our 2009 wrap-up and check them out. For that year, one of your favorite guest posts was written by Jess Hartled. 13 Halloween Etiquette Tips From One Geek to Another continues to be a fan favorite so be sure to check it out.
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Posted on September 29, 2010 by Flames
The South…but not as we know it…
On the threshold of infinity, a world awaits the inevitable moment of annihilation – fearing the terrible wild colors that bleed through the shredded fabric of reality.
The river flows across the dimensions – lawless, unstable waterways that seep into chaos and violent uncertainty. Here, on riverboats and in doomed cafes teetering on oblivion’s edge, jugador gamblers work their mystical trade – while others, less adept, seek purpose in a space opera mythology that determines all things. And the river flows, carrying the best of the best, jugador supreme Jack Karaquazian, ever closer to the beautiful Colinda Dovero – the walking vision to whom he once promised his eternal heart…then lost through pride and blind folly.
And the river flows, uniting Sam Oakenhurst, disciple of machinoix pain, with his mysterious beloved, the Rose. For somewhere different upriver, they each have a role to play in a continuing cosmic drama-and must risk the future on the famous luck of Jack Karaquazian in the apocalyptic Game of Time.
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