Flames Rising is an online resource for fans of Horror and Dark Fantasy entertainment. This horror fanzine offers reviews of Games, Fiction, Movies and more ranging from Top-Selling authors to the coolest Small Press and “indie” publishers. The popular Interviews at Flames Rising include Horror authors, artists and other creators of dark entertainment. Stay tuned to the Flames Rising news feed for the latest news on upcoming products, genre conventions and industry developments.
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As the Last War rages, ancient adversaries emerge. But new heroes rise, armed with terrifying abilities and the darkest of magics.
Written by Enrique Cachafeiro, Dire: The First Creed of Pandemonium is a new sourcebook for Dread that expands the Pandemonium Universe into strange new directions. Published by Pandora Peeks Press, this 48-page sourcebook features:
25 mind-bending new spells, including Detritavore, Pinata, Sangrial, Ferialis, Versacrum, Dispater, Actaeon, and Nero.
The Meiga, a new character class. Deformed and inhumane, Meigas wield the powers of demonkind to stalk, hunt, and defile. This power comes at a price, though, because Meigas who can’t learn to control these abilities can lose their humanity, becoming just like the demons that they fight.
Demon Hunters, published by Margaret Weiss Productions in conjunction with Dead Gentlemen Productions, is a comedy-meets-demon-hunting experience unlike any other. Integrated with video, the Demon Hunters RPG is billed as a “field training manual” instead of a game, where you train to be part of the Brotherhood by taking part in Tabletop Combat Simulations.
The British publisher of role-playing adventure games and card and board games, Cubicle 7 Entertainment has announced that it has joined the Rebellion Group of companies.
Founded in 2006 Cubicle 7 Entertainment was set up by Angus Abranson and Dominic McDowall-Thomas, two gaming entrepreneurs who wanted to create a games publisher fostering some truly iconic brands. Since then the company has published role playing games from a growing list of properties including Victoriana, SLA Industries, Starblazer Adventures (based on DC Thomson’s 80’s Starblazer comic series) and 7th Circle’s Chinese fantasy Qin.
Meet Mel: Business owner. Dedicated mom. Natural-born Amazon.
It’s been ten years since Melanippe Saka left the Amazon tribe in order to create a normal life for her daughter, Harmony. True, running a tattoo parlor in Madison, Wisconsin while living with your Amazon warrior mother and priestess grandmother is not everyone’s idea of normal, but Mel thinks she’s succeeded at blending in as human.
Turns out she’s wrong. Someone knows all about her, someone who’s targeting young Amazon girls, and no way is Mel is going to let Harmony become tangled in this deadly web…
Flames Rising is proud to present the first chapter of Amazon Ink written by Lori Devoti. Lori wanted to express that she’s very excited about the debut of Amazon Ink and wanted to thank her readers for their support. When we asked Lori about what readers can look forward to, she said that you’ll read about “the story of a woman coming to grips with who she is while battling an unknown and deadly adversary. Plus magic and action and some truly tough chicks of all ages.”
We hope you enjoy the first chapter of Amazon Ink!
People often say that there are no such things as monsters. They are wrong. Vampires, werewolves, ghosts, and other unnamable horrors co-exist with us. Watching us. Using us. Preying upon us.
Welcome to Pinebox, a sleepy little East Texas town with a lot more than its share of trouble. Whether it’s the haunted diner luring weary travelers, the unexplained ‘alligator attacks”, or the crone who just might be hexing neighborhood kids, trouble always seems to be hidden just below the surface. Buried, but not forgotten.
Unearth these tales of rurral horror from a dozen voices of the macabre—including David Wellington, Derek Gunn, Shane Lacy Hensley, and more.
Always treat others how you like to be treated, or else you will get a sinister Gypsy curse placed upon you. Within 3 days your life turns to hell, and then you go to there.
The movie tells the story of Christine (Lohman), a young loan officer who is struggling to get a promotion at her bank. She faces stiff competition from Stu (Reggie Lee), a conniving trainee who wants the same assistant manager position Christine wants. When the opportunity comes to make a decision that will help her career, she decides to foreclose on Mrs. Ganush’s house. Mrs. Ganush (Lorna Raver) believes Christine has shamed her by refusing to help her keep her home, and stalks Christine to her car. After an over the top fight scene involving car crashes, a fist fight involving office equipment, and a vicious gumming at the hands of Mrs. Ganush (you read that right), she places a curse upon Christine, calling on the Lamia to exact her revenge.
Spectrum Games is pleased to announce the release of Horror Island, the initial adventure for the Slasher Flick RPG.
When a group of young adults travel to a supposedly deserted island for some fun and partying, they find out that the island is anything BUT deserted. Someone or something is watching their every move and starts killing them off one by one.
Horror Island is a full adventure for Slasher Flick. Included are maps, handouts and a ready-to-play group of characters to use. Presented as a late night televised movie, the book is as much fun to read as it is to play!
Twenty souls for his brother’s life is a price that seductively beautiful Samson is willing to pay. Twenty souls drenched in blood, powdered with cocaine and more than one kind of ecstasy. A fair trade for the life of a brother. A fair trade for the life of a priest. And everyone he meets seems so willing to give theirs away. Samuel’s faith often wavers. Diagnosed with HIV and in rapid decline, he hides his disillusionment in the rituals of the priesthood. But when Samson brings him the first blood-signed contract for a young woman’s immortal soul, the steamy world of high fashion male models and the quiet decay of a sickly priest begin to writhe against the realities of life, death, and otherworldly power. Brotherly love is a deadly seduction, beauty a dangerous game. Come worship in the brutal temple of Orgy of Souls. Your faith will never be the same again.
Apex Publications has sent us the first chapter of Wrath James White and Maurice Broaddus’ Orgy of Souls novel to preview for free here at Flames Rising. In January Maurice Broaddus wrote a design essay for us called Religion and Horror about working on this book, be sure to check it out once you’ve read the preview.
Comic anthologies are always tricky business, as you are never sure as to what you are going to get. You might pick up a comic because you love one character and want to read more about them, but be disappointed by the rest. Particularly troublesome is when the anthology features stories that are as widely varied as those found in 2000 AD. There are war stories, crime dramas, and even a space opera tale.
2000 AD, which has been in operation since 1977, has provided a look into alternate futures and new universes for more than 30 years. It still publishes classic characters such as Judge Dredd while occasionally publishing new characters as well. Many famous comic writers have worked for 2000 AD, including Alan Moore, Neil Gaiman, and Grant Morrison.
Bone Chiller, a comic anthology penned by R.M. Heske with illustrations by indie horror’s leading and emerging artists, received a Bronze medal at the 2009 Independent Publisher Book Awards in the Horror category. The 140-page trade paperback published by Heske Horror features spine-tingling tales from the critcally acclaimed series Cold Blooded Chillers: Tales of suburban murder and malice.
The Independent Publisher Book Awards (the “IPPY” awards) are conducted annually to honor the year’s best independently published titles. This year’s awards attracted 4,090 entries throughout the US and Canada, plus most English-speaking countries worldwide. Past IPPY award success stories include The Millionaire Next Door, a winner in the inaugural 1997 awards contest, which has sold more than 2.5 million copies and spawned off-shoots including The Millionaire Mind.
The heartland gushes. Highways like arteries. The map darkens with spreading red. At night, it’s all a great big bloody nowhere, a yawning mouth, a hungry shadow. And you have to cross it. It feels like a bad dream. It is a bad dream. This can’t be real. This can’t be what they want you to do. Of course, you know as soon as you wake up it doesn’t change anything. It doesn’t stop the fact that tomorrow night, this dream you’re having right now becomes really real, and let’s face it, you’re probably going to die out there.
Top Cow Productions, Inc. proudly announced today the crossover of Cyberforce and Hunter-Killer. Slated for a July 2009 release, Cyberforce/Hunter-Killer #1 is the first in a six issue limited series that pits each team against the other in a conflict. The event follows hot on the heels of the recent events of Fusion, which crossed Cyberforce and Hunter-Killer against Marvel Comics’ Avengers and Thunderbolts.
Cyberforce/Hunter-Killer #1 is written by Mark Waid, who co-created Hunter-Killer with Top Cow CEO and founder Marc Silvestri in 2005. Artistic duties will be performed by Kenneth Rocafort, (Madame Mirage, Pilot Season: The Core) who drew the final four issues of the initial Hunter-Killer season.
Aletheia is a journey into the weird world on the fringe of our own. It is an exploration of the supernatural and the paranormal in the modern world, and while the characters may find this experience holistically terrifying, terror and horror is not built into the system. Characters are designed as individuals, but they are brought together as a team due to their pasts and genealogical connections, regardless of profession or ability. The team has a residence and funds that are intricately connected to the setting, and after the team is assembled, they take off on their investigations of the paranormal and the weird.
The Buried Tales anthology of horror and supernatural fiction transports you to the rural town of Pinebox, Texas, where secrets are buried but the dead don’t always stay that way.
Buried Tales includes stories by Jason Blair, Preston DuBose, Trey Gorden, Derek Gunn, Jess Hartley, Shane Lacy Hensley, Charles Rice, Monica Valentinelli, David Wellington, Ed Wetterman, J.D. Wiker and Filamena Young.
Eddy Webb, Alternative Publishing Developer at White Wolf Publishing, brings us a new design essay today. Eddy tells us how New Wave Requiem was developed, what some of the challenges were and how the project came together.
Finding Horror in the Eighties
New Wave Requiem started as a joke. A bunch of us were clowning around in the Vampire office (where both the developer and art director had their desks) and joked about all the vampire movies in the eighties. The idea stuck in my head long after the conversation ended, and it led to me spending hours doing research, watching movies and constantly rewriting an outline until I really felt that we could do a Vampire product on America in the 1980s and still have it be a horror game.
These are the stakes, then, for the Ghosts of Albion roleplaying game. Players take the role of one of the secret Protectors or one of their cronies and goons. It is also possible to play a class traitor – a ghost or a vampire, for example, which has turned its coat and now seeks to hunt down to extinction other members of the supernatural, presumably for money or the baubles of power and influence. No one comes out of this very well. The premise for the action apparently comes from a BBC television production, which does not appear to have made it to Thailand and about which I knew nothing before receiving this game. Fans of the program will be more able to identify with the protagonist siblings Tamara and William and the various aids and assistants, including the revived Queen Boudicca (or Bodicea as she is for some reason spelt here) and the poet Byron (described, on p.70, thus: “… the archetypal Regency buck. Born with a club foot and weak constitution, Byron inherited his title at age ten.” Obviously some new use of the term ‘archetype’ is in use at Eden Studios. I will have something to say about the language later).
The magazine comes in a robust 60 pages. That is not as big as their major competitor, but it is very, very, full. The initial editorial lays out all of the article types that the magazine plans to pursue in the coming quarters and every one seems interesting and with a constant mind toward having something for all players. There was always an eye toward having both solid fluff (flavor) and rules (crunch) in each article. More over, a focus on making sure the flavor and crunch aligned. Readers will notice if there is a disconnect and will be turned off by a product that does a bad job of aligning these two very important aspects of game design. That is not the case here.
The articles are similar to classic articles we, as a gaming generation, have all grown up with. There are articles that detail new weapons and talk about the fighters that use them, articles that introduce a new god, his followers and other important doctrines of the faith.
Flames Rising has been offered the chance to bring you a preview of Alex Bledsoe’s new vampire novel Blood Groove.
When centuries-old vampire Baron Rudolfo Zginski was staked in Wales in 1915, the last thing he expected was to reawaken in Memphis, Tennessee, sixty years later. Reborn into a new world of simmering racial tensions, the cunning nosferatu realizes he must adapt quickly if he is to survive.
Finding willing victims is easy, as Zginski possesses all the powers of the undead, including the ability to sexually enslave anyone he chooses. Hoping to learn how his kind copes with this bizarre new era, Zginski tracks down a nest of teenage vampires. But these young vampires have little knowledge of their true nature, having learned most of what they know from movies like Blacula.
Forming an uneasy alliance with the young vampires, Zginski begins to teach them the truth about their powers. They must learn quickly, for there’s a new drug on the street—a drug created to specifically target and destroy vampires. As Zginski and his allies track the drug to its source, they may unwittingly be stepping into a fifty-year-old trap that can destroy them all . . .
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11 Tales of Ghostly Horror
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