Category: Interviews

Want to read interviews from horror authors like R.A. Salvatore? Flames Rising hosts over 75 interviews from artists, authors, game designers and more!

An Interview with Pathfinder Author Dave Gross

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Dave Gross is the former editor of gaming magazines including Polyhedron, Dungeon, Dragon, Star Wars Gamer, Star Wars Insider, and Amazing Stories. If that wasn’t enough, he’s also written fiction in a number of game worlds, including the Forgotten Realms and, most recently, Golarion, the home of the Pathfinder gaming system. His new novel, Master of Devils, releases later this month. Dave took time out of his busy schedule of writing and watching kung fu movies to chat with us about his upcoming release.

Flames Rising: You have an impressive history in editing for gaming magazines and anthologies, and a whole run of Forgotten Realms novels for Wizards of the Coast. What was the path that brought you to writing fiction for Pathfinder?

Dave Gross: In 2008 I visited the World Fantasy Convention in Calgary. It was mainly a social trip to catch up with some old friends. Two of them were also former colleagues from Paizo, Director of Sales Pierce Watters and Publisher Erik Mona. Erik mentioned his plans to start a Pathfinder Tales line and asked whether I’d be interested in contributing. Already I loved what I’d seen of Golarion.

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SJGames Week: Interview with Munchkin Illustrator John Kovalic

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Kill the Monster – Steal the Treasure – Stab Your Buddy

To celebrate the Munchkin 10 Year anniversary, FlamesRising.com asked John Kovalic, the main illustrator for this collectible card game, to open up the floor to questions from his fans for this interview. Every question you read here was asked by a fan on John Kovalic’s Facebook page.

In his own words, find out how John works on Munchkin with Steve Jackson Games, what some of his memorable experiences are, and more.

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SJGames Week: Interview with Steve Jackson

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As part of our continuing coverage for Steve Jackson Games Week, FlamesRising.com is happy to offer you an interview with the President of Steve Jackson Games, Steve Jackson himself. Today, Steve shares his thoughts on game design, his company and his secret role with the Illuminati.

How long has Steve Jackson Games been in business?

More than 30 years now. Before that, starting in 1976, I was a regular freelancer for Metagaming. Before that I was gaming a lot but not professionally.

If you had to pick just one, what’s your favorite game?

I don’t have to pick just one! *smiles* I like lots and lots of games, which is one reason I have been doing this for so long.

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Talking About the Dead (and Undead) with James Lowder

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James Lowder has been active as a writer and editor sine the 1980s, most famous perhaps for authoring the novel Knight of the Black Rose for TSR, and for editing the All Flesh Must Be Eaten fiction anthologies Book of All Flesh, Book of More Flesh and Book of Final Flesh. More recently, he edited the essay collection Family Games: The 100 Best, and fiction anthologies Curse of the Full Moon and The Best of All Flesh.

I chatted recently with Jim via email about some of his most recently completed projects: Triumph of The Walking Dead – a collection of essays on the longrunning comics series and AMC network’s successful TV series – and Silent Knife and Strangeness in the Proportion, two novels from White Wolf publishing currently being serialized on the White Wolf web site and awaiting print publication.

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Gary Braunbeck in His Own Words

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I first met Mr. Braunbeck when I was a grunt at the Borderlands Writers Boot Camp. To Each Their Darkness is his guide for writers and in some ways it expands upon many of the gems he gave to those of us at the workshop. As one of the newest writing manuals on the market it is undoubtedly one of the best, using the personal to impart the practical. Comparable to Stephen King’s On Writing, To Each Their Darkness takes writers on a journey to discovering how to use their own dark experiences in their work, without becoming a slave to that same darkness that can hold one hostage.

But it is more than just a writing guide. And it should be read by more than just those working professionally as writers or those aiming to. Anyone that is interested in the sweat that goes into creating their favorite horror novels, short stories, or movies; anyone that is interested in the process that the writer must often go through before getting the words from his or her head-space and onto the page; anyone in a personal relationship of any kind with a writer — especially a writer of darker works — should read this book.

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Author Interview for White Wolf’s Paths of Storytelling

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Paths of Storytelling for Vampire the MasqueradeFlamesRising.com is pleased to present you with an in-depth look at Paths of Storytelling, White Wolf Publishing’s latest release for Vampire: the Masquerade.

Although this interactive story was written for their annual April Fool’s joke, the stories have encouraged fans to take a trip down memory lane for the twentieth anniversary of Vampire: the Masquerade.

Joining us today is the developer of this product, Eddy Webb, along with the trio of authors: Jess Hartley, Kelley Barnes and Monica Valentinelli.

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Interview with Author and Game Designer Robin Laws

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Flames Rising is pleased to present an in-depth interview with author and game designer Robin Laws. An industry veteran, Laws has published role-playing games, supplements, novels and fiction for several companies. His works range from The Esoterroists, produced by Pelgrane Press, to his upcoming Pathfinder novel, which will be released through Paizo this spring.

Today, we sit down with Robin to discuss horror in role-playing games, his work on the GUMSHOE system, and his endeavors as an editor and novelist.

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Matt Forbeck tells us about Amortals

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Matt Forbeck has been a staple in the RPG industry for many years. With stints working for Games Workshop, Pinnacle Entertainment and Human Head Studios, and with design credits from Deadlands and Brave New World to Mutant Chronicles and the Leverage tabletop role-playing game, Matt has enough experience that the title “veteran” hardly seems adequate.

Matt and I sat down to hash out a few questions regarding his most recent novel, Amortals, from Angry Robot Books.

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Interview with Author Mark Allan Gunnells

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They are safe in a night club, doors closed and barred. The undead can’t get them. They are safe, right? Who will protect them from themselves? There may be chaos outside, but inside the “asylum” isn’t all that much better.

Mark Allan Gunnells recent novella, Asylum (The Zombie Feed/Apex Publications), takes Romero-style zombies and situations and populates them with complex (and deeply compelling) characters who, as Gunnells says below, happen to be gay.

“My focus isn’t on the zombies themselves—though there is flesh-eating goodness to be had, don’t get me wrong—but instead on the characters trying to survive,” said Gunnells. “In many ways, Asylum is a character study of this group of survivors.”

The resulting novella is simultaneously rich in tradition and fresh with contemporary relevance. Most importantly, of course, Asylum is a damn good story well told.

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From Zombie Celebrity to Author: An Interview with Amanda Feral

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You’re all familiar with zombie celebutante Amanda Feral from my reviews of Happy Hour of the Damned, Road Trip of the Living Dead, and Battle of the Network Zombies. Hopefully you’re also familiar with her from reading about her adventures themselves. But what you may not know is that Mark Henry, whose name is on the cover of these novels, is actually the ghost writer for the real Amanda Feral. The snarky socialite is also an author in her own right, and her first e-book, Stocking Full of Coal, just released on December 16th. I had the chance to chat with Amanda before her premiere to get the skinny on where she’s at now (but not who she’s eating).

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Interview with Author Gabrielle Faust

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GABRIELLE FAUST has pursued an eclectic career as an illustrator, technohorror writer, and leading industry entertainment critic. She is also currently the Chair of the Texas Chapter for Horror Writers of America.

In 2005 her poetry collection, Before Icarus, After Achilles, was published. Faust then partnered with Immanion Press in August of 2007 for her cross-genre technohorror trilogy Eternal Vigilance, a post-apocalyptic vampire saga of epic proportions. The first novel of this series, From Deep Within the Earth, was released in April, 2008. The second installment, The Death of Illusions was released in March of 2009 and the third, Bound in Blood was released in September of 2010.

Flames Rising is pleased to present an interview with Gabrielle Faust conducted by author Kenneth Mark Hoover.

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Zombie Week: Interview with Daniel Davis

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Zombie Week continues here at Flames Rising with a new interview about zombies…and pirates!

In this interview, FlamesRising.com got the chance to sit down with Daniel Davis. Daniel is a hobby games designer who has worked with Eden Studios on the game line All Flesh Must Be Eaten. Today we talk to Daniel about his experiences with this zombie survival horror game and his work producing the Arrgh! Thar Be Zombies game supplement.

Be sure to check out the Arrgh! Thar Be Zombies! Preview we posted earlier this year.

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Discussing Gauntlgrym with author R.A. Salvatore and Contest!

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Drizzt joins Bruenor on his quest for the fabled dwarven kingdom of Gauntlgrym: ruins said to be rich with ancient treasure and arcane lore. But before they even get close, another drow and dwarf pair stumbles across it first: Jarlaxle and Athrogate. In their search for treasure and magic, Jarlaxle and Athrogate inadvertently set into motion a catastrophe that could spell disaster for the unsuspecting people of the city of Neverwinter—a catastrophe big enough to lure even the mercenary Jarlaxle into risking his own coin and skin to stop it. Unfortunately, the more they uncover about the secret of Gauntlgrym, the more it looks like they can’t stop it on their own. They’ll need help, and from the last people they ever thought to fight alongside again: Drizzt and Bruenor.

In this interview, FlamesRising.com editor-in-chief Matt M. McElroy sits down with best-selling author R.A. Salvatore to discuss his new book entitled GAUNTLGRYM. After the interview, uncover a vital clue to help you win a contest for a signed copy of the book and a trip for two to D&D Experience in Fort Wayne, Indiana.

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Interview with Composer James Semple

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Flames Rising is pleased to present an interview with James Semple, a composer and musician who hails from the UK. Semple’s work includes compositions for Pelgrane Press, a storytelling games publisher whose award-winning titles include TRAIL OF CTHULHU and MUTANT CITY BLUES. In this round of questions, we ask Semple to confirm the rumor that he recently was named as composer for the upcoming HOUSE OF HELL movie and more!

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Interview With Author Kim Paffenroth

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What is there that hasn’t been said about author Kim Paffenroth? I mean come on, the guy practically invented the thinking man’s zombie story with his “Dying to Live” series, used the original Romero movies as the main focus for a book entitled “Gospel of The Living Dead,” is a Professor of Religious Studies and his latest work has taken him into the depths of the 14th century poet and author of “The Divine Comedy,” Dante Alighieri’s soul.

How is that for a resume?

But really all you need to know about Kim Paffenroth, is that he is a prolific writer and larger than life figure in the Zombie/Survival Horror genre. A man that, in today’s scene of lumbering unholy living dead, needs absolutely no introduction from the likes of a opinion pusher like me, so let’s get into the bone and sinew of this interview, with author Kim Paffenroth.

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Elminster Must Die, an interview with Ed Greenwood

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Elminster Returns!

Elminster Must Die is the debut 4th edition appearance of one of the Forgotten Realms world’s most iconic characters, written by the creator of the original Forgotten Realms campaign setting. An instant classic, and a must-read for every Realms fan.

When the goddess of magic was murdered, Elminster’s world shattered. Once the most powerful wizard in the world, immortal, beloved of the goddess of magic, and the bane of villainy, he is now a tired old man. He is powerful but mortal, and with all the enemies a man who makes a habit of saving the world tends to accumulate. To make matters worse, Elminster has needs—feeding powerful magic items to the Simbul, his lover, is the only thing that keeps her sane—but their increasingly risky collection leads his enemies right to him.

Flames Rising is pleased to present a new interview with Elminster Must Die author Ed Greenwood.

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Interview with Author Jeff Somers

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OK folks, I have been a little busy, well, not really busy but more like really, really lazy. And the last few things that I have written were pretty standard, and lacking an essential “Ericness,” but with this interview with author Jeff Somers, I think that I have somewhat recaptured, with the help of the masterful author himself, the spirit that I started out my career at Flames Rising with.

So, if you don’t know who Jeff Somers is, or have never read the Avery Cates novels (The Electric Church, The Digital Plague or The Eternal Prison) then you, dear reader haven’t been reading the right Science Fiction. So without further delay I present to you the hilarious and informative interview with Jeff Somers, whose most recent novel “The Terminal State,” will hit bookstores in paperback this upcoming August.

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Shane DeFreest tells us about The Grand Masquerade

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FlamesRising.com is pleased to present you with an inside look at an event called “The Grand Masquerade.” This annual event, hosted by White Wolf Publishing, is held for fans of the World of Darkness. This interview was conducted by FlamesRising.com’s editor-in-chief Matt M McElroy, who is also a long-time fan, Storyteller and promoter of White Wolf.

I had the chance recently to sit down with Shane DeFreest, World of Darkness Community Developer for CCP/White Wolf, and ask him about the upcoming gathering called The Grand Masquerade. The Grand Masquerade is a World of Darkness Convention being held on September 23-26, 2010 at the Roosevelt Waldorf Astoria Hotel located in the New Orleans French Quarter.

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Vampire Week: A Joint Interview with Some Hot Urban Fantasists

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When Matt first announced the idea of vampire week, I immediately knew I wanted to ask some personal questions to the folks who know vampires best – the authors who write about them and bring them to life. I sent out a short questionnaire to some of my favorite urban fantasy writers and got, unsurprisingly, some great responses. Here’s the who’s who of vampire know-how:

Dakota Cassidy, Angie Fox, Max Gladstone, Mark Henry, Nancy Holzner, Amanda Marrone, Kelly Meding, Nicole Peeler and Jeri Smith-Ready.

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