Category: Reviews

Want to read a horror review before you buy? Read over 225 full-length reviews of books, games, DVDs, music and more from Flames Rising horror and dark fantasy!

Witchblade 135-136 Comic Review

Posted on by

When we last left off (back in March, embarrassingly enough), Sara Pezzini — aka, the bearer of the re-united witchblade — was facing off against cyborg assassin Aphrodite IV, who has previously tried to kill her. Twice. But being surrounded by enemy robots does a lot to make you rethink your position on being enemies, so as Witchblade 135 opens, the two team up. It’s clear that something is not right here at robots ‘r us — I mean, assassin robots should clue a person in on laws being broken — but while Aphrodite’s mission is about killing the traitor to her programmers, Sara’s determined to bring the law down hard instead. Surprisingly, the cyborg assassin agrees. But, of course, it’s not that easy — there are more robots to face, and, in the final panel, a whole lot more sexy cyborgs than anyone knew existed.

[...more]
Comics Comments Off on Witchblade 135-136 Comic Review

Compacts and Conspiracies (Hunter) Review

Posted on by

A good PDF should be more than just a scanned version of a book. Okay, so many of them are laced with hyperlinks and bookmarks, which are great. Some PDF releases really explore the potential behind pure digital media.

When the second edition of Vampire: the Masquerade came out, I didn’t care about the Tremere at all. They were, to me, an excuse to make sure yet another RPG had a wizard hidden within it.

[...more]
Reviews, RPGs Comments Off on Compacts and Conspiracies (Hunter) Review

Sword of Justice Fiction Review

Posted on by

Sword of Justice is the opener for the Warhammer Heroes series of novels featuring the Emperor’s Champion Ludwig Schwarzhelm. The novel starts out with a bang and really never lets up. Short of spoiling the novel I’ll say that like many stories set in the Warhammer universe, the opening scene revolves around a battle. This is handled in a very deft manner showcasing some pretty ordinary, grunt-level characters that grow in to something more as well as some characters that we know little about, but grow to really admire as the story goes on.

One thing I have to point out is the superb manner in which the author describes the characters, the scenes and how the characters are …human. One thing that I feel sets a good novel apart from a great one is having characters that are fallible, that make mistakes; especially when we see them coming and even when we don’t. I loathe Mary Sue characters, Golden Child characters, “the Chosen One” who really is a superhero in all but the cape…usually. Putting it mildly, the characters in this novel are all flawed in one way or another.

[...more]
Fiction, Reviews Comments Off on Sword of Justice Fiction Review

Sunken Empires RPG Review

Posted on by

The work opens with a foreword by David ‘Zeb’ Cook in which he muses on the durability of his invention, the aboleth – a monster with an almost-thirty year history and which features large in this book. A fascinating muse on how the aboleth came to be later, Chapter 1: Lost Cities of Myth and Legend explores the inspirations for this setting. Legends of fantastic civilizations lost to the deeps provide plenty of ideas, after all, as well as a compelling lure for characters looking for somewhere to explore. For that’s the intent of this setting: exploration, rather than somewhere to actually live as a denizen of the deeps.

The legendary civilizations of Atlantis, Lemuria and Mu are detailed, along with thought-provoking ideas on how to use them as inspiration for your own sunken empire, before the text launches into the design of a new lost city called Ankeshel for your characters to research and explore. Ankeshel draws on both real-world myths and the Pathfinder setting, with some Theosophist theories mixed in for good measure, including the concept of vril. The original human inhabitants were taught magic and mathematics by a strange tentacled, 3-eyed amphibious race. Needless to say, it all ended in tears and the city was lost… until recent discoveries began to bring tantalizing glimpses of what once was back into general knowledge.

[...more]

Dracula: The Company of Monsters 1 Comic Review

Posted on by

“He’s back from the dead and starring in a new ongoing horror series from the mind of Kurt Busiek. A powerful, predatory corporation acquires a valuable asset – Dracula! They think they own him, but no one can own the Son of the Dragon. There’s a monster in their midst that puts Hannibal Lecter to shame – and he plans to gain his freedom in blood. It’s bloodsuckers vs. bloodsucker, as Busiek brings an incredibly modern spin to the Dracula mythos.“

I can’t really say that this is a bad-looking issue, because it isn’t. However nothing really stood out to me to move it up higher on my scale. The pages early on stood out a bit more as they were focused on Vlad Dracul, with some back story, but then it just seemed to dull down as we moved into present day. The cast is good from panel to panel, nice and consistent, but it all just seems to mimic the slow story. So it didn’t really grab me.

[...more]
Comics Comments Off on Dracula: The Company of Monsters 1 Comic Review

Tracker 4 Comic Review

Posted on by

You may recall that I reviewed Tracker: First Look back in April. And I thought it was great, that the series would be awesome, and that I was looking forward to reading it, right? Here’s where I give my little sob story: I missed issues 1 through 3. Top Cow very kindly sent issue 4 for review… and gosh darn it, I missed a lot of awesome build up between that preview issue and now!

By the time we’ve hit issue 4, Alex O’Roarke has figured out some of his werewolf abilities. His relationship with Tory is on the outs — she’s making a last ditch attempt to bring back their romance, but he’s too dedicated to the case. Of course, now that he and serial killer Herod are viewing each other as rivals (Alex needs Herod’s blood for a cure to being a werewolf; Herod enjoys defeating — and eating, presumably — other werewolves), any time Alex isn’t with Tory, he’s putting her at risk. But the case is the most important thing for him — and it looks like that decision, that part of who he is, will cost him.

[...more]
Comics Comments Off on Tracker 4 Comic Review

Our Ladies of Sorrow RPG Review

Posted on by

There are many ways to put together a Call of Cthulhu adventure, although so many of them have the same trappings. Our Ladies of Sorrow truly comes from a different place that is part Greco-Roman myth, part psychology (some of the game involves a common psychological condition), and, of course, part Lovecraftian Mythos. It feels so much more like older Cthulhu adventures mainly because it is so ingrained with investigation work. As the author suggests, a small party (3-5) is ideal for this adventure. The story centers around three sisters, be they the Fates, avatars of Nyarlathotep (for keeping with traditional Mythos flavor), or several other well conceived possibilities. This large adventure (154 pages/7 pages are ads) consists of a brief foreward and introduction before jumping into the first of four chapters.

[...more]

Deathwatch (Warhammer RPG) Review

Posted on by

This is it, what many of us have been waiting for since the 1980’s: an RPG where we get to play Space Marines! A few years ago when we received word of the development of Dark Heresy, the geek world exploded with excitement. Having a Warhammer 40,000 RPG was something I think we all wanted. An official one, not just something we cobbled together in Mutants and Masterminds, but something officially sanctioned by the hallowed halls of Games Workshop. Dark Heresy was a dream come true.

One thing I appreciated with Dark Heresy, is that it kept the core mechanics of the existing Warhammer Fantasy Roleplay (basically a percentage-based system with talents and careers, and an advancement scheme for leveling). This has remained true all the way through the Warhammer 40,000 Roleplay series.

[...more]

Dark Sun Campaign Setting (D&D 4E) Review

Posted on by

The Introduction jumps right in, explaining what is unique about the Dark Sun setting. Athas is a dying world, where mere survival is a constant battle… and where any sensible person would concentrate on creating a stable sustainable environment, ‘heroes’ of course prefer to seek glory. The differences between Athas and more conventional fantasy settings is encapsulated in the Eight Characteristics of Athas – it’s a desert planet, most people living there are pretty unpleasant selfish types, metal is scarce, arcane magic caused a lot of the current problems and still does damage if you try to use it, long-lived sorcerer-kings rule city-states as the main centres of power, deities seem to have lost interest in the place, the monsters are deadly, and even ‘familiar’ races are not quite what one would expect. Handy thumb-nail sketch, which makes me wonder if I actually want to visit… well, I do like deserts!

[...more]
RPGs Comments Off on Dark Sun Campaign Setting (D&D 4E) Review

Cthulhu Week: Madness One Die Roll At A Time

Posted on by

Continuing the adventures of Cthulhu Week we have a series of reflections on some of the Call of Cthulhu RPG supplements by reviewer Bill Bodden.

Pay close attention, however, as Bill does sneak in a note about his favorite Trail of Cthulhu adventure as well…

I’ve been a devotee of the Call of Cthulhu RPG for more than 25 years. Along the way there have been some excellent adventures created, and in celebration of Cthulhu Week, I’d like to share a few of my favorites. Hopefully, they’ll intrigue you as they did me, and you’ll consider adding them to your own campaign, or running them as one-off adventures for your gaming group. Be warned that a few small spoilers may be found in what follows…

[...more]
Reviews, RPGs Comments Off on Cthulhu Week: Madness One Die Roll At A Time

Cthulhu Week: Cthulhu Tales Comic Review

Posted on by

The works of H.P. Lovecraft have inspired hundreds of other writers; in the 1970s, his stories became popular material for the growing underground comics movement, and that popularity, though it waxes and wanes, has yet to vanish completely. Currently enjoying an upsurge in interest, one of the latest offerings, Boom Studios’ Cthulhu Tales, brings brand new Lovecraft-inspired material to the graphic novel format. I was excited to see these when I attended C2E2 in Chicago, and purchased volume one of the series with great anticipation.

[...more]
Comics, Reviews Comments Off on Cthulhu Week: Cthulhu Tales Comic Review

Cthulhu Week: Curse of the Yellow Sign, Act II RPG Review

Posted on by

This book is the second in the series that began with Act I: Digging for a Dead God. The front cover artwork is exactly the same, title aside, being of a large Yellow Sign on a dark, blood spattered background. Instead there is a longer piece of introductory copy on the back cover that delivers the mood to you straight off the bat. “At the turn of the century,” it begins, “In an abandoned hotel / In the dead darkness of winter / Six sit to read a cursed play.” Any Call of Cthulhu pro will, at this stage, be nodding sagely at this point, correctly indentifying the play The King in Yellow, the horrific drama around which many (recent) Call of Cthulhu adventures that focus on Hastur cultists have tapped into. However, in much the same way as the previous Act, the lines between player and character are deliberately blurred.

[...more]
RPGs Comments Off on Cthulhu Week: Curse of the Yellow Sign, Act II RPG Review

Cthulhu Week: Cthulhu’s Reign Anthology Review

Posted on by

Sometimes, when I’m itching for a story, I’ll pick up an anthology and check out some of the short stories that lurk within. To me, a good anthology has a broad range of stories; some will appeal to me, and some won’t. Released in April 2010, CTHULHU’S REIGN is a collection of tales edited by Darrell Schweitzer that gives authors like Jay Lake, Ken Asamatsu and Gregory Frost the opportunity to describe what happens after the Old Ones appear.

My interest in this anthology is more curiosity than anything, because so much attention is often placed on summoning Cthulhu or the Old Ones. So what happens after they appear? Well, if these stories are any indication, humankind wouldn’t last long. Such Bright And Risen Madness In Our Names by Jay Lake is a great story that meshes the first person voice so common in Lovecraft’s stories with a post-apocalyptic feel.

[...more]

Cthulhu Week: The Calling: Cthulhu Chronicles 1 Comic Review

Posted on by

This is a great looking issue. While it’s not rich in detail, the character designs have a great look and feel to them. They are nice and consistent from panel to panel, and there are even some great details in the backgrounds. The colors work well to showcase the mood and even help get the fear flowing with the gruesome images. Overall a great looking issue.

The story is by far the selling point on this issue. I can’t go too deep into it, but how freaking scary is that ending! So the start of the story had me a little confused, but as it went on I start to get a good feel for it. Nice character building throughout, you get a good sense of most of the cast. But all of that is just on hold when you reach that final page.

[...more]
Comics Comments Off on Cthulhu Week: The Calling: Cthulhu Chronicles 1 Comic Review

Cthulhu Week: Your Top 20 Cthulhu Mythos Reviews

Posted on by

Cthulhu Scribe by Drew PoczaWhat do you and Cthulhu have in common? A love of the mythos, of course! In this post, we take a look at your favorite reviews of Cthulhu and other Mythos-related music, games, comics, books and films that you’ve enjoyed over the years. While we have an extensive selection of Lovecraft-related reviews and articles on the site, we chose these twenty not only because you really enjoyed reading these, but also because we felt that they were definitely worth a second look during Cthulhu Week. After all, who better to recommend something Cthulhu-related than your fellow cultists readers here on FlamesRising.com?

[...more]
Reviews Comments Off on Cthulhu Week: Your Top 20 Cthulhu Mythos Reviews

Smallville RPG Review

Posted on by

I believe that many folks judge a product based on their experiences with it filtered through the looking glass of expectation. If we expect X and get Y, we are often upset and our reviews of it tend to reflect that. I think the expectations of the Smallville need to be straight up front else the experience will suffer. This year there are other “Supers” RPGs being released. Smallville is considerably different in favor from the others in focus and vibe.

To get an idea of what the Smallville RPG is about consider the tele-drama it is based upon: young adults and all the weird social issues young people have. Add to these a variety of secrets and plots surrounding exceptional people and you almost have it. Make those exceptional people super-human…and it hits the mark.

While super heroes and super powers are a factor, I think it’s safe to say that they are flavor and useful as tools to deal with social issues and complications rather than the fix-all. This isn’t Mutants and Masterminds, Champions or DC Adventures.

[...more]
Reviews, RPGs Comments Off on Smallville RPG Review

Yazata: The Persian Gods RPG Review

Posted on by

Yazata is a new Pantheon for Scion done in the style of the Companion Pantheon sections for the Tuatha De Dannan, Celestial Bureaucracy, and Devas in the Scion Companion. It offers a look at a new Pantheon, their history, virtues, and PSP, some Birthrights, sample characters, and an examination of their Overworld, Underworld, and a Titan to menace them. Yazatas also offers a new All Purpose Purview, Stars, and an Adventure, The God, The Bad and the Ugly.

My familiarity with Persian mythology is mediocre. I am more familiar with it than the typical fellow on the street, but I would not say I have a professional’s grasp of it. Take my comments therefore with the appropriate grain of salt. On the other hand, I have run Scion heavily for over three years and have a good idea of how it works. As this is going up on a horror site, I’ll note like the other Scion books Yazata is not a horror game; if you’re looking for something to give a good scare at the table, you will want to give this a pass.

[...more]
RPGs Comments Off on Yazata: The Persian Gods RPG Review

Berserker Issues 1 – 4 Comic Review

Posted on by

The BERSERKER comic series is a violent thrill-ride. It sets up a world where power is found only in destruction, and the conclusion is not likely to be a “pretty” one. Heroes get slaughtered and there are numerous super-villains and secret societies vying for control of the future. Through it all, ordinary people with extraordinary abilities are trapped in the middle and used as pawns. (Sound familiar? The BERSERKER comic does things a bit differently. One major super-human ability [so far], more blood, more guts, and more chaos – all with a base in Norse history and mythology.)

The cover art for each issue is, once again, amazing. Dale Keown, Jeremy Haun and Dave McCaig really bring their A-games to the various covers with just a few choice images and colors. Violent, of course, but with careful details that seem to convey more than just a gorefest.

[...more]
Comics, Reviews Comments Off on Berserker Issues 1 – 4 Comic Review

Dr Who: Adventures in Time and Space Review

Posted on by

Childhood revisited yet thoroughly contemporary: back in 1963 a very small Megan watched from behind the sofa (the Daleks terrified me!), and now I revel in the relaunch over the past five years… here in my hands is a box which like the Tardis itself contains far more than you’d think from the outside!

Just as the subject matter takes me back to childhood, presentation harks back to early role-playing games: a boxed set, ‘all you need to play’ even some dice. Purchasers of the PDF version get everything except box and dice, although you’ll have to print out cards & counters. The game itself – in both presentation and mechanics – is designed to be accessible to newcomers to role-playing as well as to those who have been playing a long time.

[...more]
RPGs Comments Off on Dr Who: Adventures in Time and Space Review

Bloodborn Review

Posted on by

Ulrika Magdova, reluctant vampire, is struggling to control her thirst for blood. For the protection of herself and others, a coven of vampires has given Ulrika sanctuary, so she can safely adapt to a life of darkness. But before she learns to control her strange new powers, that sanctuary is endangered.

In the city of Nuln something is preying upon this ancient race, and threatening to expose their existence to the nation. A witchhunt has begun and people are calling for the destruction of the vampires. With nowhere to hide, Ulrika and her mentor, the Countess Gabriella, must hunt down this mysterious killer before they become its next victims.

Let me start by saying that vampires have never really been my thing. Other than loving Gary Oldman as Dracula and staring at Kate Beckinsale I haven’t been attracted to them the way many people are. I have always thought of vampires as being great villains when done right, but more often than not, they are done all wrong in the worst kind of way. Yeah that’s right Twilight; I am looking at you….

[...more]
Fiction, Reviews Comments Off on Bloodborn Review