Tag Archive | "ttrpgs"

Wizards of the Coast Goes Back To School For Teachers and Kids

Posted on September 20, 2022 by

As kids and teens return to the classroom, some for the first time since the pandemic hit in 2020, parents and educators are concerned about how the children will interact with each other and their teachers. A new initiative from Wizards of the Coast, a subsidiary of Hasbro, hopes to provide a platform using the […]

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Paizo Announces Stolen Fate Adventure Path and More!

Posted on August 30, 2022 by

Paizo Inc., publisher of the Pathfinder and Starfinder Roleplaying games, announced the Pathfinder Stolen Fate Adventure Path: The Choosing (1 of 3), Pathfinder Lost Omens Grand Bazaar Special Edition, Pathfinder Flip-Mat: Boardwalk, and Starfinder Drift Hackers Adventure Path: Into the Dataverse (3 of 3) will come to game stores, book sellers, and the Paizo Store […]

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Syrinscape Changes the Way You’ll Hear Online TTRPGs

Posted on August 4, 2022 by

The new Syrinscape Web Player makes it easier than ever to add immersive sound and music to online tabletop roleplaying games (TTRPGs). Syrinscape Pty Ltd, creators of the revolutionary app adding immersive sound and original music to your tabletop roleplaying games, announces the release of the new Syrinscape Web Player. This amazing new tech promises […]

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Available Now! Tales of the RED: Street Stories for Cyberpunk RED

Posted on August 4, 2022 by

Night City is a big place, full of wild parties, dead bodies, and neon lights. Beneath the thin layer of advertising and grime, it’s got some tales to tell. Stories of vicious gangs, hellbent artificial intelligence, and love. You’ll get to meet suave mercenaries and movie stars, and even take a ride in a submarine. […]

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Enter the Cyclops’s Cave…An Interview with Matthew Dawkins

Posted on March 21, 2022 by

They Came from the Cyclops’s Cave! sees characters ranging from heroic swordsmen and cunning sorceresses to charming minstrels and agile scoundrels, embarking on quests designed to evoke the majesty of fantasy movies and television shows from the 1940s onward. Whether you’re looking to channel an epic like The Thief of Bagdad or grim fantasy such as The Sword and the Sorcerer, Cyclops’s Cave! has everything you need for swashbuckling, noble heroism, and monster slaying.

The Flames Rising crew is pleased to present an interview with Matthew Dawkins, the co-developer for They Came from the Cyclops’s Cave. In this interview, Matthew talks about inspirations for the game, as well as different styles of play, and more!

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Designing One Night in the Catacombs

Posted on March 14, 2022 by

One Night in the Catacombs is a party game for three or more Guests (or players). The game begins with your invitation to a fancy party that takes place in Naples, Italy. You and your friends are influencers invited to explore a newly-discovered section of the Catacombe di San Gennaro at midnight. You are all […]

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From the Developer’s Desk: Creating Space in Hunter The Vigil Second Edition

Posted on November 12, 2021 by

Hunter: The Vigil Second Edition is now available for pre-order on BackerKit, and is nearing its debut. As fans review the text one section that has gotten a lot of questions is the Native compact, SWORN. Fans wanted to know whether or not that was written by an indigenous designer, and the answer is “Yes.” […]

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A Red Opera Tarot Deck Interview with Artist Diana Sousa – Includes Card Previews!

Posted on October 15, 2021 by

Have you checked out The Red Opera: Deck of Endless Possibilities on Kickstarter yet? This deck of 80-plus cards is an All-In-One Tarot; Playing Card; Spell, Magic Item, Character, Location, and Adventure Deck filled with potential. Brought to you by Apotheosis Studios, this Warlock-inspired deck is filled with details from The Red Opera: Last Days […]

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Scarred Lands Vigil Watch Collected Volume Review

Posted on August 31, 2021 by

Review written by Brian LeTendre When the Scarred Lands setting first debuted during the d20 boom of the early 2000s, I bought every single book in the line. The way the setting was introduced, and information about it revealed, felt like the unraveling of a mystery. I first got introduced to the world of Scarn […]

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Opening the Eyes of Spiragos for Scarred Lands

Posted on August 5, 2021 by

In the opening section of Eyes of Spiragos, my new Scarred Lands adventure for the Slarecian Vault, I explained that: “Eyes of Spiragos is an adventure for optimized 3rd level characters as a follow-up to Gauntlet of Spiragos. The events in Eyes of Spiragos are designed to occur before the second adventure in this series, […]

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Paizo’s Epic Starfinder Alexa Skill Finds a New Home at Wanderword

Posted on May 27, 2021 by

Wanderword, the thought leader in interactive audio entertainment for smart speakers, has signed a licensing agreement with Paizo, the prolific tabletop roleplaying game publisher, to take their award-winning science-fantasy Starfinder Alexa Skill to new heights. Wanderword will manage development of the audio adventure, adding the power of their experienced team. “We are proud to be […]

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Dungeons & Dragons Celebrates 2020 Milestones

Posted on May 19, 2021 by

Wizards of the Coast proudly announced that 2020 was once again the most successful year for Dungeons & Dragons in its rich franchise history. This is on the back of 2019 also being a record year already, with the legendary tabletop game continuing to grow and diversify its community which now counts with more than […]

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Apotheosis Studios Funds D&D5E Kickstarter for SIRENS: Battle of the Bards

Posted on April 22, 2021 by

Apotheosis Studios launched and funded SIRENS: Battle of the Bards on Kickstarter, a Dungeons & Dragons 5th Edition campaign setting set in the city of Salvata where a rebellion is brewing. In addition to the story and setting, the campaign includes new magic items, Bard subclasses, and themed adventures. “The bohemian City of Salvata encroaches […]

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Plan Your Tabletop RPG Campaign with Gaming Veteran Valentinelli

Posted on December 1, 2020 by

Did you know the elements of campaign planning are rooted in narrative design? In this workshop, gaming veteran Monica Valentinelli introduces her “Spiderweb Method” for campaign planning and walks you through how to use it for longer story arcs. Also included is a list of tips and tricks to help manage your players to avoid […]

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Onyx Path continues the 2nd Edition of the Scion RPG with Demigod!

Posted on September 4, 2020 by

As a Hero, a Scion becomes a figure of myth and story, an exemplar of some virtue of their chosen society or the culture they’re born into. Even before their Visitation, the children of the Gods are a breed apart. But some want more than this lesser form of immortality, forever in the shadow of their parents. The golden ichor within the Scion’s heart sears and cooks them, ever burning away any human frailties of the Scion and driving them toward more audacious Deeds. They seek to become truly transformational figures, leaving The World forever different in their wake. At the fifth dot of Legend, it all reaches a tipping point, where the Scion is formed more of divine ichor than mortal flesh–more immortal than mortal, a true Demigod. They have declared to The World that they will not be pawns of Fate, but players in their own right. They will succeed in becoming a God, or they will die with their failure.

Everything up to this point was your prologue. Now it’s time to live your myth in Scion: Demigod.

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Guest Design Post: Pawlik on Empire of the Ghouls and More!

Posted on May 27, 2020 by

Hi, my name’s Kelly Pawlik and I’m one of the contributors to Kobold Press’s Empire of the Ghouls, the Underworld Player’s Guide, and Underworld Lairs. I was very kindly asked if I wanted to share some experiences and highlights of working on the project, so I’ll get started! How to Run a Marathon in Two […]

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D&D Online to Raise Money for Charity in June

Posted on May 21, 2020 by

[HTV2E] Interview with Chris Allen

Posted on February 28, 2020 by

Hunter: The Vigil Second Edition was developed by industry veteran Monica Valentinelli for Onyx Path Publishing. To celebrate the release of the Hunter: The Vigil Second Edition Kickstarter, Monica reached out to members of her team for a series of in-depth interviews. Today, Monica wraps up her series of interviews by chatting with game designer […]

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[HTV2E] Interview with Meghan Fitzgerald

Posted on February 24, 2020 by

Hunter: The Vigil Second Edition was developed by industry veteran Monica Valentinelli for Onyx Path Publishing. To celebrate the release of the Hunter: The Vigil Second Edition Kickstarter, Monica reached out to members of her team for a series of in-depth interviews. Today, Monica chats with Meghan Fitzgerald who worked on rules for the new […]

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[HTV:2E] Interview with Cassandra Khaw

Posted on February 20, 2020 by

Hunter: The Vigil Second Edition was developed by industry veteran Monica Valentinelli for Onyx Path Publishing. To celebrate the release of the Hunter: The Vigil Second Edition Kickstarter, Monica reached out to members of her team for a series of in-depth interviews. Today, Monica chats with Cassandra Khaw, who wrote the fiction and designed monsters […]

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