Tag Archive | "dark-fantasy"

A Red Opera Tarot Deck Interview with Artist Diana Sousa – Includes Card Previews!

Posted on October 15, 2021 by

Have you checked out The Red Opera: Deck of Endless Possibilities on Kickstarter yet? This deck of 80-plus cards is an All-In-One Tarot; Playing Card; Spell, Magic Item, Character, Location, and Adventure Deck filled with potential. Brought to you by Apotheosis Studios, this Warlock-inspired deck is filled with details from The Red Opera: Last Days […]

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Squeaks in the Deep, a new Pugmire sourcebook from Onyx Path Publishing

Posted on July 16, 2021 by

Venture into the Realms of Pugmire one more time…

Rats and mice live in the margins of the empires of dogs and cats, with homes that connect to the Underneath — a vast collection of warrens, tunnels, caves, and other hidden places. It is a dangerous place full of unexplained phenomena and terrifying creatures. But it is also full of wonders of ages past and the thrill of discovery. For the rodents believe Man was part of something called Science, a way to learn power through study, observation, and experimentation. Perhaps through the exploration of the Underneath, they can rediscover what Man has left behind. It’s time to listen to the squeaks in the deep.

Squeaks in the Deep is a chronicle sourcebook for both Pugmire and Monarchies of Mau. It’s usable with either game, or as part of a joint experience.

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The Lost Apothecary Review

Posted on June 2, 2021 by

Written by debut author Sarah Penner, The Lost Apothecary is a book about poisonous endings—some deadly, some not. This London-based story begins by slowly weaving threads narrated by three heroines in their respective time periods. Nella Clavinger is a healer-turned-poisoner who helps women rid themselves of their vile lovers, husbands, and fathers in 1791. Eliza […]

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Join Author Monica Valentinelli on Patreon for a Month of Poetry

Posted on January 21, 2021 by

Earlier this month, author Monica Valentinelli announced she’s drawing on her anxiety and personal fears to write poetry every day in February. In her #28DaysofPoetry challenge, she’ll post a poem each day for her patrons on Patreon. Patrons can back this project, dubbed Into Shadow: An Exploration of Personal Fears, for $2. They’ll get exclusive […]

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Dreadful Realms: Caverns of the Wise Minister

Posted on November 10, 2020 by

In Caverns of the Wise Minister, you play denizens of the city of Sepulchre, descendants of those plucked from their homes on the surface, trying to forge a new life in the darkness of the Underworld. If you’re clever, quick, and fortunate, and you live long enough to find your niche, you might learn how you got here. Maybe you’ll even set things right.

Once upon a time, there stood an elven city called Silverhome, and an aboleth and a deity vied for power over it. The god Empyrea struck down the aboleth, and in revenge it drowned her favoured city. The survivors set out for the Underworld to beg for mercy from the god of death and reclaim the souls of their beloved dead.

They never reached death’s domain.

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Interview with Dark Crystal’s JM Lee

Posted on September 25, 2019 by

Greetings FlamesRising.com readers! We are very excited to sit down with J.M. Lee, novelist and screenplay writer. J.M. Lee is known for his Young Adult series Shadows of the Dark Crystal and his work as a screenwriter for The Dark Crystal: Age of Resistance series on Netflix. Lee has two new books are coming out in November: Aughra’s Wisdom of Thra and Heroes of the Resistance: A Guide to the Characters of The Dark Crystal: Age of Resistance.

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Design Diary: Desert of Lost Relics

Posted on July 23, 2019 by

Available now at DriveThruRPG.com I’ve recently finished my third community content project, and it went live today, Tuesday July 23, 2019. It’s an adventure for D&D 5E in the Scarred Lands setting, and it’s called Desert of Lost Relics. Desert of Lost Relics is suitable for 4-6 characters of levels 4-6. I wrote this adventure […]

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7th Sea: A Pirate’s Pact by Danielle Lauzon

Posted on December 22, 2018 by

Hi all, Matt’s letting me take over the blog today to tell you about my newly released Choice of Games novel 7th Sea: A Pirate’s Pact. I’m Danielle Lauzon, a long-time freelance writer and developer for Onyx Path and a one-time line developer for 7th Sea Second Edition.

If you aren’t familiar with 7th Sea, it’s a game set in an alternate world 17th Century Europe (and the rest of the world as well). It’s a game about romance, high adventure, and sorcery in the vein of Errol Flynn movies, Alexandre Dumas books, The Princess Bride, One Thousand and One Nights…I could go on, but I think you get it. And in all this we feature not quite but just reminiscent characters and situation from a recognizable history in a fantastical world. Magic is real, myths are real, and you play Heroes fighting against evil and corruption.

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Chaosium’s new edition of RuneQuest is available now!

Posted on June 9, 2018 by

Get Started in RuneQuest with beautiful full-color PDF!

RuneQuest: Roleplaying in Glorantha is an all-new edition of one of the world’s most influential and acclaimed fantasy roleplaying games. First appearing almost 40 years ago, RuneQuest is as dynamic and vital as ever. This all-new, deluxe edition introduces RuneQuest and its setting of Glorantha to new players everywhere.

Try out a skill-based percentile system that balances experience-based progression with deadly combat!

The core rules of RuneQuest are essential for players and gamemasters, as they contain all the rules for character creation, starting homelands, background history, professions, skills, starting Runes and magic, and the cults and gods whose influence will define your character’s activities. Further, the rules for character advancement are contained here, for the times between adventures.

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A Land Divided for Shadow of the Demon Lord

Posted on February 26, 2018 by

Long before the Empire, created by the Kalasans after they stormed Rûl and wrested it from the clutches of the dread Witch-King, whose wicked legions had overwhelmed and plunged the continent into darkness, an ancient people known as the Edene ruled over the land. Like the Kalasans so many centuries after them, the Edene were also bold conquerors who arrived on the shores of the continent, fleeing the destruction of their homeland far across the Auroral Ocean, They arrived in Rûl, handily defeating the First People and their faerie allies who had called the continent home for centuries, and founded a new civilization in the ruins of the one that came before. The Edene claimed their empire would last a thousand years, but like so many fledgling empires since the dawn of time who believed the same, the Edene themselves were drowned in the ebbing and flowing tides of history, yet another civilization of grand ambition lost and mostly forgotten.

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Shadow of the Demon Lord Freeport Companion Now on Kickstarter

Posted on March 3, 2017 by

In 2015, the dark fantasy Shadow of the Demon Lord RPG launched on Kickstarter and was an overwhelming success. “In the game, you create and play characters struggling to survive in a land sliding toward oblivion, a place infested by demons, roaming mobs of undead, strange magic, unhinged cultists, and all in the ruins of […]

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Midgard’s Dark Gods and Demon Cults

Posted on February 20, 2017 by

The Midgard Campaign Setting for 5th Edition and Pathfinder RPG is a 300+ page volume describing the Midgard regions, from the Northlands to the Western Wastes, and from the Southlands to the Crossroads. With detailed locations, cities, rulers, heraldry, plots, and adventure hooks galore, plus full details of the various pantheons, masked gods, and dark gods, there’s enough here to fuel years of adventuring!

Five years have passed since the original release and now Kobold Press is updating the Midgard Campaign Setting, with even more magic, monsters, and expanded content! Wolfgang Baur is here today with a guest post about this ambitious project.

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Delve into D&D History with Tales from the Yawning Portal

Posted on January 5, 2017 by

There are many iconic adventures and stories in the 43-year history (!) of Dungeons & Dragons that current fans may not have ever experienced. If you just got into D&D in the past few years, you likely haven’t braved the Tomb of Horrors or climbed White Plume Mountain or fought Against the Giants. Even longtime fans haven’t been able to fully explore the Hidden Shrine of Tamoachan or the Sunless Citadel with stats and monsters updated for the fifth edition of Dungeons & Dragons.

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Sisterhood of the Blade a new fiction anthology from Battlefield Press

Posted on December 23, 2016 by

Hal Greenberg and Jonathan M. Thompson are very pleased to announce a new project that highlights a romantic time in history with strong female leads.

In an age when it is not proper for a woman to be a soldier, three bright, savvy, and well-trained female warriors must hide who they are when they accept the burden of protecting and helping their queen (Anne). But once you meet these three musketeers, you’ll realize proper was never a concern.

Aimi met and fell in love with Jacques Marlette when the oils trader visited her birthplace of Japan. After they married, she learned of her husband’s friendship with France’s current ruler, King Louis XIII, which in turn brought her close to the queen. Extremely loyal to the crown, Aimi still has the queen’s ear even after Jacque left France on an important errand for the king, never to return.

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The Forgotten Monk, a novel by Greg Stolze

Posted on May 19, 2016 by

A Man Without A Past Cipher is a monk: a master of the Deadly Arts, able to dismantle enemies using his bare hands. He is immune to lies, and can see volumes of information in the smallest detail. Unfortunately, that’s all he knows. His real name, his history – all stolen by an unknown foe. […]

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As Atlantis falls, how will you use your fate?

Posted on February 14, 2016 by

As Atlantis falls, how will you use your fate? Where will you stand in the face of the coming wave? Chariot is a fantasy role-playing game set just before the final fall of an occult, theosophical Atlantis tempered by my boyhood imagination. It uses Tarot cards rather than dice, and has a heavily occult and […]

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Kickstarter has gone to the dogs with Pugmire

Posted on February 11, 2016 by

Be a Good Dog. Protect Your Home. Be Loyal To Those Who Are True.

These are the words of the Code of Man. Dogs have inherited the world, building the kingdom of Pugmire thousands of years after the Ages of Man. These dogs have been changed to use tools and language, and they (along with other races of uplifted animals) seek to rediscover the world they’ve inherited. Some dogs use the leftover technology of humanity, but they believe it all to be magic handed to them by their dead gods. Others seek to create an ideal civilization, using a Code of Man compiled from ancient, fragmentary lore. The world is dangerous and mysterious, but courageous and loyal dogs will persevere.

Pugmire is a light-hearted and family-friendly fantasy world. It’s one of the first of Onyx Path Publishing’s creator-owned games, produced in a partnership with Eddy Webb and Pugsteady.

The Kickstarter has already blown past the original funding goal and is well on its way to achieving a number of exciting stretch goals that not only enhance the game itself, but add new media options for fans of the setting. Eddy Webb sat down with Flames Rising to talk a bit about the Pugmire setting and what is going with the Kickstarter project.

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Battle for the Undercity available now!

Posted on January 14, 2016 by

Battle for the Undercity is a D&D 5th Edition adventure designed for a DM’s use in any Forgotten Realms™ campaign. It was designed and written by writer, editor, and developer Monica Valentinelli, with rules and editing by Scott Holden.

Battle for the Undercity takes place underground in a section of a major city. The party will navigate sewers, worked tunnels, forgotten crypts, and freshly dug passageways to fend off adversaries in order to rescue hostages and return them safely to the surface unharmed. Can your party emerge victorious and save the day?

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Skaa: Tin & Ash a new supplement for the Mistborn RPG

Posted on December 22, 2015 by

From the ashes, hope rises

The Final Empire was built on the backs of the skaa — the downtrodden descendants of those who opposed the Lord Ruler’s ascension a thousand years ago. They are the faceless masses of Scadrial, tasked with plowing the barren fields, sweeping the ash-covered streets, tending the opulent nobility, and serving at the whims of their “betters.” But a few skaa cast off the chains of their destiny to be something more. They are thieves, Allomancers, firebrands, and rebels. They fight the system of oppression and brutality to give their people something they lost long ago — hope.

Skaa: Tin & Ash is an essential supplement for the Mistborn Adventure Game, designed for players, Narrators, and fans of the Mistborn novels. Developed in cooperation with Brandon Sanderson, this guide expands the canon of the novels, providing new insights into skaa throughout the Final Empire. Inside you’ll find detailed information on the history and beliefs of the skaa; the lives of city, canal, and plantation skaa; the skaa criminal and political underground; and famous skaa such as the Citizen, Mare, and the Survivor of the Flames.

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Rowena Cory Daniells’ Broken Vows available now!

Posted on March 21, 2015 by

It has been six hundred years since Imoshen the First, Causare of the T’En, brought her beleaguered people across the seas to Fair Isle. The magical folk mixed with the natives, bringing culture and sophistication, and made the island one of the wealthiest, most powerful nations in the known world.

In one night, all is lost. Imoshen, namesake of the first Empress, is the last pure-blooded T’En woman, left behind when her kinfolk went to die in defence of their homeland. The savage Ghebites, barbarians from the warm north, have conquered Fair Isle, and their general, Tulkhan, claims her as his right of conquest.

Proud and fierce, trained in arts of war and possessed of extraordinary healing gifts, Imoshen must choose to submit to the barbarian soldier and save her people’s heritage… or to die in a futile gesture of defiance.

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