Tag Archive | "dark-fantasy"

Flames

Preview of Shadowrise by Tad Williams

Posted on March 11, 2010 by Flames

Barrick is lost behind the Shadowline, facing all the terrible dangers and mysteries of that magical twilight land. Briony is alone in a treacherous foreign court, struggling to survive with no weapon left to her but her wits. And in the midst of all this, something unbelievable is awakening underneath Southmarch, something powerful and terrible that the world has not seen for thousands of years.

In this third volume Barrick and Briony, along with Qinnitan – the Autarch’s desperate, escaped slave – a loyal soldier named Ferras Vansen, and a tiny handful of other folk, ordinary and extraordinary, must find a way to save their world, or else witness the rise of a terrible new age – an age of unending darkness.

Flames Rising has a short excerpt from this new novel by Tad Williams. Shadowrise is available at Amazon.com.

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Flames

Preview of Jim C. Hines’ The Mermaid’s Madness

Posted on January 7, 2010 by Flames

FlamesRising.com is pleased to present you with the first chapter of a book entitled THE MERMAID’S MADNESS, which was written by acclaimed author Jim C. Hines.

Billed as a dark fantasy version of “Charlie’s Angels,” the series highlights Talia (Sleeping Beauty), Snow (Snow White) and Danielle (Cinderella) in new and interesting ways.

THE MERMAID’S MADNESS is the second in the series, and features a trip to the land of the mermen and mermaids.

The Mermaid’s Madness is available now at Amazon.com and DriveThruFantasy.com.

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Flames

Super Genius Releases Mythic Menagerie: Winter Ravagers!

Posted on December 30, 2009 by Flames

Have your players been good boys and girls?

If not, the perchta is waiting for them! In need of some wintery foes to throw at your Pathfinder players?

Then look no further, Mythic Menagerie: Winter Ravagers is here!

Winter Ravagers is the first in Super Genius Games’ new Mythic Menagerie line of monster products. The plan is for every Mythic Menagerie to offer a set of monsters that match a theme, with full write-ups, simple index card style summaries for use at the game table, and printable standee figures for every monster. But while future versions will feature typical fantasy adventure themes-fiends and cultists, dark fey, creatures from the subterranean kingdoms – Winter Ravagers is focused on a less common trope.

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Jason Thorson

Midnight Chronicles Movie Review

Posted on December 21, 2009 by Jason Thorson

Writer/director/producer Christian Petersen’s Midnight Chronicles is an indie film based on the fantasy role playing game Midnight from Fantasy Flight Games. Evil rules in Midnight’s world of Aryth after Izrador, the dark god defeated the free races in a war 100 years prior. Men are now enslaved while Elves and Dwarves have disappeared into the forests and mountains. Hope resides in only the few brave enough to pursue it. As Mag Kiln travels to Blackweir to investigate the disappearance of a fellow priest, others also descend on the small town where a complex web of good versus evil develops that has implications on the future of the dark forces that rule the land.

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GRIM

Dragon Age: Origins (PS3) Review

Posted on December 18, 2009 by GRIM

This review is unlikely to be of a great deal of use to most people who will have seen the word ‘Bioware’ associated with it, ignored the EA also associated with it, had a happy accident in their pants and bought it anyway. For those of you who’ve been a little bit slower off the mark or have hung back unsure whether to buy it, without having the money spare or who are curious without being curious enough to spend money, hopefully this will offer something useful.

In case you’ve been living under a rock, Dragon Age: Origins is the kick off of a new CRPG franchise for Bioware, divorced from their D&D associations (Baldur’s Gate) and that of their old game engine. Dragon’s Age has been sold as a glorious, sexy, blood-spattered romp that tears down preconceptions about fantasy games and worlds, plays about with them and offers a more mature and visceral entertainment ’sausage’ at the end of it all.

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Flames

Green Ronin’s Dragon Age RPG Available Now!

Posted on December 15, 2009 by Flames

A New Age of Fantasy Roleplaying

It has been hundreds of years since the last Blight ravaged the world of Thedas. Many believe that it can never happen again, that the Dragon Age will pass without the rise of such evil. They are wrong. Beneath the earth the darkspawn stir. A new archdemon has risen and with it a Blight that will scourge the lands and darken the skies. The nations of Thedas need a new generation of heroes, but who will answer the call?

Fantasy roleplaying goes back to its dark and gritty roots with the Dragon Age RPG, the latest game from the company that brought you A Song of Ice and Fire Roleplaying and Mutants & Masterminds.

The Dragon Age RPG is available now at DriveThruFantasy.com.

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Flames

Preview of Dark Knowledge by Keith Pyeatt

Posted on December 1, 2009 by Flames

Flames Rising is pleased to present you with another exciting fiction preview for the dark fantasy novel DARK KNOWLEDGE. Written by Keith Pyeatt, this dark fantasy e-book is about a struggle between good and evil.

Chapter One

You are my punishment.

The memory stood clear and complete, beautiful in its sharp definition against the fog of Wesley’s mind. He waited for it to dissolve, like memories always did, but this one remained solid.

Wesley’s body tingled as if particles of energy raced through him. He’d braved this journey inside himself many times recently, certain something wonderful waited behind the swirling fog but unable to catch even a glimpse. Now his greatest desire–a clear thought–offered itself. He absorbed his prize quickly, hungrily.

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Fantasy Craft: Call to Arms Review

Posted on November 25, 2009 by spikexan

The Call to Arms line from Crafty Games delivers single player character types. The three I’ll look at today are the Gallant, Infernalist, and Monster Slayer (a good mix to say the least). Each of these PDFs are about six pages long, but only have three pages of usable material.

Pages one and two constitute the cover art and credits. Page six has the mandatory legalese. The question now becomes this: are three pages worth $1.75? Let’s find out!

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teampreston

DragonArt Fantasy Review

Posted on November 24, 2009 by teampreston

Since my day-job is that of an illustrator I have a lot of “How to Draw…” books. Some of my favorites are Impact Books. Mechanicka (Doug Chang), John Howe: Fantasy Art Workshop and Bold Visions, the Digital Painting Bible by Gary Tonge. Impact has a good lineup of art books available. Some better than others: I thought the art in Fantastic Realms was horrid, and in general I’m not a fan of the heavily stylized Manga-style art (artbooks). For people in to the Manga style, Impact certainly has it covered.

DragonArt is geared for the young adult reader/ artist. That’s ok. Just because it is a “young adult” book doesn’t mean an adult like me couldn’t get good use of it. Actually I find some of the young adult art books do a wonderful job at breaking things down in a manner anyone can understand.

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Flames

Preview of Legacy by Tom Sniegoski

Posted on November 19, 2009 by Flames

In this preview, FlamesRising.com is proud to present you with a preview of the new young adult novel LEGACY by acclaimed author Tom Sniegoski. LEGACY is about a boy who discovers his father was a superhero, and he now has to decide whether he’ll take up the mantle and become a hero himself.

Prologue

Twenty Years Ago

He could always see it in their eyes.

The look that said, Why would anybody put on a costume and fight crime?
He wanted to tell the poor slobs, If you have to ask that question, you’ll never know.
You’ll never understand.

The masked man, dressed in the tight-fitting costume of red and black, perched at the edge of an office building and surveyed the city sprawled below him.

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Monica Valentinelli

First Lord’s Fury Review

Posted on November 11, 2009 by Monica Valentinelli

FIRST LORD’S FURY, Book Six of the Codex Alera series by Jim Butcher, is the final chapter in an epic fantasy tale about the desperate final acts of Alera against the Vord. This deadly, insect-like foe is battled by the Canim, Marat, Icemen and Alerans in order to save the continent from imminent destruction.

Reviewer’s Note: Due to the very focused nature of this final installment, this review may contain unintentional spoilers.

This particular book is very combat-intensive and is a bit more linear than other books in the series like PRINCEPS FURY or CURSOR’S FURY. Many of the subplots presented earlier in the series are not as heavily present here as they are in the other novels; subplots that are resolved come in spurts, with the exception of the deadly Lady Aquitaine who had (if you remember) been given “life” by the Vord Queen.

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Flames

Interview with Geno and Bob Salvatore

Posted on November 10, 2009 by Flames

FlamesRising.com is pleased to present an exclusive interview with Bob Salvatore and his son, Geno. R.A. Salvatore has written dozens of best-selling books such as The Ghost King, Road of the Patriarch and Highwayman. The Stowaway, the first in the Stone of Tymora series, is Geno Salvatore’s debut novel.

In this interview, we discuss the young adult series entitled Stone of Tymora which is co-written by Geno and R.A. Salvatore.

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Flames

Interview with Author Thomas Sniegoski

Posted on October 30, 2009 by Flames


FlamesRising.com is pleased to present an interview with author Thomas Sniegoski. Tom is a veteran author who has written for dozens of comics titles (BONE, THE SISTERHOOD), media tie-in novels (HELLBOY, ANGEL) and his original fiction (The Remy Chandler Series). Fans of Christopher Golden might recognize Tom’s work; the two have collaborated on a number of projects. Our first Girls of Gore article highlighted their character named Eve from The Menagerie.

Tom’s books span multiple audiences from juvenile fiction to adult fiction and everything in between. His latest release is a young adult novel entitled LEGACY, about a young kid whose deadbeat father is actually a vigilante superhero.

In this interview, Tom Sniegoski discusses what he enjoys writing, monkeys and some of the challenges he faces.

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Monica Valentinelli

Finch (Ambergris Cycle) Fiction Review

Posted on October 29, 2009 by Monica Valentinelli

As the final novel in the Ambergris Cycle, FINCH is the conclusion to a complex plot that takes place in a rich, detailed setting. In this novel, the “gray cap” aliens have all but taken over humanity and this is the “last chance” for the rebels to fight back. Although the rebels are lurking in the background, FINCH is primarily about John Finch’s investigation of a double murder of one gray cap and one human. The case turns into some interesting directions, which is why John often reminds us he isn’t really a detective.

First off, I would like to mention that FINCH is constructed as a stand-alone novel. As a reader, you can pick up this book and not know anything about the story before digging in. However, this is not the type of book you will read in one sitting. Every word, chapter and turn of phrase has an intelligent architecture to it that forces you to slow down and savor every concept before realizing how they fit into the rest of the story.

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Flames

Epic Role Playing update from Dark Matter Studios

Posted on October 23, 2009 by Flames

Dark Matter Studios, producer of the well-received fantasy rpg Epic Role Playing, has released its latest offering, the Mark II Edition of its Game Manual. Weighing in at over 300 pages, the Game Manual, Mk II contains the complete Epic RPG ruleset, as well as a continent-sized setting (the high feudal realm of Rullaea), and a sample bestiary with a tantalizing selection of monsters and animals. Additionally, the authors have incorporated a host of improvements and new content to the ENnie Award nominated system (Best Rules, 2008).

“We’ve added some great new stuff to the game,” commented Kent Davis, one of the two principal designers. “We’ve streamlined parts of the character generation system, but still provided a number of new opportunities for fleshing out characters. We also simplified character growth, pumped up our faculties system and added a boatload of depth to our tactical play, which has already planted its flag as a fan favorite.”

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“Dark” FantasyCraft Review

Posted on September 25, 2009 by spikexan

As my legions of fans know, I’m not fond of fantasy games. I can’t quite define why elves and arrows or clerics and castles don’t appeal to me. Even fantasy settings with a hint of horror like Ravenloft don’t capture the essence of what I look for in a campaign. Ravenloft, however, is on the right track. Today, I’m looking at Fantasy Craft through a dark tint. With little effort, the options provided in this game can make an excellent fantasy or horror setting.

That said, this review will look a little differently as I try to include some seeds to make this setting a little more frightening. Fall is afoot and those shadows will be growing longer. Who isn’t ready for campfires and Halloween?

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Dungeon Crawl Review

Posted on September 22, 2009 by spikexan

I’m not one for the dungeon crawl. Despite the fact I’ve been gaming since the mid-eighties, catacombs filled with creepy-crawlies that seem to have no apparent food supply just bores me to tears. One thing I do like though are the Choose Your Own Adventure books from days gone by. While Dungeon Crawl can be played with two or three people, it is intended as a solo-game. While it isn’t a new concept (TSR did it with the Marvel Super Heroes line with their title Thunder Over Jotunheim), it is a rather rare one. My allegiances are bitterly torn on this review, so watch out.

Before I go into my standard format, let me explain a little bit about what this game does. This game is part tile-based and part RPG. You take on the role of a character (Human Thief, Elf Sorcerer, or Dwarf Fighter) and stat your character out. They pretend that there are six character types, but differentiating between male and female Elf Sorcerer loses much of its argument when the following politically-correct sentence dictates that there are no benefits or penalties from playing males or females.

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Fast Ships, Black Sails Fiction Review

Posted on September 21, 2009 by Filamena

Look, I was hooked on this collection of short stories from the minutes I saw the premise. Seriously, whose timbers don’t get shivered at the prospect of well written, thoughtful pirate fiction? Well, that’s what I was handed when I got my copy of Fast Ships Black Sails.

Ann and Jeff Vandermeer rounded up a deadly crew of writers a list of which kind of staggered me. Some of the names were familiar to me, some not so much, and a few of my favorite writers included. None of these varied authors disappointed or brought me anything less then fantastic pirate fiction. That makes it hard to talk about the collection, as I want to go on for pages about each story, but I’d probably lose you pretty quickly into that sort of dissertation so let me point out the two stories that really rocked my world.

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Monica Valentinelli

The Magicians Fiction Review

Posted on July 28, 2009 by Monica Valentinelli

In fantasy, there are books that have high adventure and engaging characters; there are others that focus on the journey of one character through his (or her) trials and tribulations. The Magicians written by Lev Grossman, author of Codex, is a little bit of both.

When I received The Magicians, the first thing I noticed was the back cover. Why? Well, there were no less than six recommendations by authors including George R.R. Martin and Kelly Link. Normally I’m a bit skeptical about books (or movies) that are so highly praised, because immediately my expectations as a reader are a bit elevated. “Wow,” I had thought to myself. “This book better be that good.”

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Flames

Trailer for The Dragon Hunters Book by Paul Genesse

Posted on June 18, 2009 by Flames

To celebrate the launch of his new book, The Dragon Hunters, author Paul Genesse is offering a trailer designed to tell you a little bit about this fantasy book. If you’re a fan of Paul’s work, you’ll want to follow up with him at the GenCon 2009 Writer’s Symposium and in Author’s Alley to get your book signed.

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