Posted on October 31, 2004 by Flames
From artists and authors to RPG line developers, Flames Rising specializes in bringing you interviews with professionals from all aspects of the fiction, gaming industry and beyond. Our mission has been to interview both creative professionals that are top names within the entire entertainment industry, as well as and up-and-coming people to watch for as they embark on their horror-ific career. We invite you to read these interviews to learn more about these talented folk, and are happy to entertain suggestions for new people to interview.
Our Interviews are listed in chronological order, with the most recent Interviews at the top (click on the “Read more…” link just below this paragraph). For an alternative means of navigation, feel free to take advantage of the search box on the left or use the Tag Cloud to find what you’re hunting for.
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Posted on January 2, 2016 by Flames
Onyx Path Publishing is currently running a Kickstarter campaign for a Deluxe edition of the upcoming Changeling: the Dreaming 20th Anniversary Edition RPG. This crowdfunding campaign has blown past the original goal and is well on its way to achieving several excellent stretch goals to enhance the original product and offer Changeling fans some bonus content for this new edition of the game.
Flames Rising had the chance to ask Onyx Path’s Rich Thomas and Matthew McFarland a bit about the Kickstarter and this edition of Changeling: the Dreaming.
Posted on March 25, 2014 by Billzilla
Matt Forbeck has been a bit busy over the past year. He started a series of Kikcstarters to support and promote a crazy idea: that he could write and prepare for publication one novel a month for twelve months. I caught up with Matt recently to ask him about one of the most recent books in that series, Monster Academy 1: I Will Not Eat People.
Posted on December 12, 2012 by Billzilla
Edison T. Crux is an author whose first novel, “Tale of the Wisconsin Werewolf” debuts on December 15. The author will be attending an event at Pegasus Games
Posted on November 1, 2012 by Billzilla
C. Edward Sellner is the Chief Creative Officer for Visionary Comics, having launched the studio in 2006. Having embraced the digital publishing revolution several years ago, Visionary is currently one of the largest digital publishing houses in the comics industry.
We sat down with Mr. Sellner to talk about comics in general and the Deadlands license in particular.
Posted on September 24, 2012 by mazecontroller
Jeremy Penter is the lead developer of AfterEarth: The Fall, a RPG currently on Kickstarter. This RPG offers a mash-up of post-apocalyptic setting with dark fantasy elements. It also offers the chance for all backers to have a say in the development of the game.
Flames Rising sat down to talk about the game and its unique development.
What is the elevator pitch for the game?
AfterEarth: The Fall is a unique mix of post-apocalyptic action and magical fantasy based in the chaotic birthing years of a new era on Earth that is backed up by a unique card-based rules system that allows the role-players to control how the game plays.
Posted on September 18, 2012 by Billzilla
Matt Forbeck is an award-winning game designer and author whose most recent endeavor, “12-for-12”, is a personal challenge issued to himself to write a novel a month for an entire year. I caught up with Matt after his most recent Kickstarter campaign concluded to ask him how things were going.
You’ve run a number of highly successful Kickstarters in support of your 12-for-12 initiative; what’s the most important thing you’ve learned about running a Kickstarter project?
It’s a lot more work than you think. While I ran my Kickstarters, they seemed to suck up every bit of time I had as I kept thinking about ways to improve them. That’s especially true toward the end, when you’re either getting desperate to hit your goals or thrilled that you’ve shot past them.
Posted on August 24, 2012 by Nancy
RIGOR MORTIS is a zombie-focused zine that is part academic, part fanboy/fangirl. Started by the dynamic Davida Gypsy Breier, it’s one of the best resources for information on obscure zombie films, book and more. Nancy O. Greene recently had a chance to talk shop with Davida about the zine.
Posted on May 30, 2012 by Flames
We have a new interview with actress and filmmaker Kat Sheridan today. Kat is here to tell us a little about her role in The Red House, an independent horror film.
Tell us a little about your background as an actress.
I’ve been acting since the age of six. For a long time I focused only on stage acting, classical theatre, Shakespeare, Checkov, that sort of thing, but after receiving my B.A. in Performance Arts I decided to try to branch out into the film and TV industry. My first professional acting gig was a promo for a Showtime reality series called “Lock N’ Load”. Since then I worked on a few student films, a short film, a music video, a couple low budget features still in post, and then had the good fortune of being cast in the Red House. I also have some other great projects on the horizon…
Posted on May 11, 2012 by Flames
In the sands of Thuvia, the atheist Salim Ghadafar must find the stolen soul of a murdered merchant. His search for souls extends throughout the planes and tests his strength to the breaking point. Death’s Heretic by James L. Sutter is a grand tour of the Outer Planes… a tour that balances large-scale awe and wonder with intimate character development.
Indeed, Death’s Heretic is more than “a book about tracking down kidnapped souls and killing monsters.” It’s a novel shot through with mystery, mayhem, and romping good adventure, sure, but it also asks some weighty questions… while killing monsters.
“If we really understood immortality,” asks Sutter, “would we still want it?”
There’s more, of course. What are the power dynamics of faith? The true nature of honor? Of heroism? What lurks within the complexities of human ambivalence? The resulting novel blends intimate knowledge of the Pathfinder setting with compelling characters and a plot that packs the energy of a Byzantine naphtha bomb.
Posted on April 6, 2012 by Flames
Posted on April 3, 2012 by Billzilla
Chuck Wendig has been a mainstay of White Wolf Publishing for years, and one of their most popular authors. Having successfully branched out into non-World of Darkness fiction, Chuck continues to develop a strong following for his longer-form prose. Recently, Chuck and Evil Hat Productions announced a series of novels based on Evil Hat’s Spirit of the Century RPG. Chuck will be authoring a trilogy of short novels, the first of which, Dinocalypse Now!, is being released soon. Chuck and I recently spent some time chatting about this new series.
Posted on March 21, 2012 by Flames
Welcome back to Golarion–the world of Krunzle the Quick, Isiem the wizard, and Alaeron the seeker of forbidden knowledge. Here you’ll find lands such as Cheliax, Numeria, Druma, and Nidel where greed, secrecy, and savagery await heroes and readers alike.
Below, the authors of three forthcoming Pathfinder Tales novels discuss how they came to the world of Golarion and what stories they found there.
Behold, Matthew Hughes (www.archonate.com) who writes science fiction, crime, and media-tie novels as Matthew Hughes, Matt Hughes, and Hugh Matthews. He is best known for his Archonate tales, including Template in the Planet Stories line, and his recent Hell and Black trilogy. His Pathfinder Tales novel Song of the Serpent is due out in 2012.
Posted on March 13, 2012 by Flames
The Worldwound weeps. The living tower looms overhead. The demon Yath and his minions spread throughout the southern kingdoms. Trying times call for unlikely heroes. In The Worldwound Gambit by Robin D. Laws, the charismatic con-man Gad pulls together a band of roguish adventurers— caustic Jerisa, gentle Tiberio, haunted Calliard, pragmatic Vitta, and the mad fire magician Hendregan–to head north to face Yath and make the world safe for thieves and miscreants once again.
Heroic fantasy, mystery, horror, comedy, and dashes of swashbuckling romance… Laws wraps it all around a heist. Yes, dear reader, The Worldwound Gambit is a heist novel and it is glorious!
Posted on March 6, 2012 by Flames
In Plague of Shadows by Howard Andrew Jones, the half-elf Elyana and her companions must race across the ravaged land of Galt, scale the Five Kings Mountains, and scour the Vale of Shadows for the cure that will save the cursed Lord Stelan.
Prepare yourself, for Plague of Shadows, dear reader, is fast-paced, sword-and-sorcery at its best.
“Friendship and loyalty lie at the heart of Plague of Shadows,” said Jones. “In whom can you really place your trust, and what does friendship really mean? Not that I’m ever on a soapbox about it. But loyalties, choices, and friendship drive the plot.”
In the short form or long, Jones has been praised frequently for his lightning quick pacing and irresistible plotting—pacing that does not sacrifice character development but depends upon it. Indeed, as Jones says below, “plot is character.”
Posted on March 2, 2012 by Flames
The Pathfinder Tales novel Winter Witch by Elaine Cunningham and Dave Gross tells the story of Declan, a magical mapmaker, and Ellasif, a diminutive barbarian from the Lands of the Linnorm Kinds.
“Some people are born knowing what they’re meant to be,” said Cunningham. “Ellasif is one of them, and from a very early age she was determined to become a fighter despite her apparent physical limitations.”
Together, Declan and Ellasif search for a missing child and in the process discover a lot about what it means to be a hero.
A veteran of shared world settings, Cunningham has written extensively in the Forgotten Realms. Her Realms work includes the Songs and Swords pentalogy, Starlight and Shadows trilogy, and the Counselors and Kings trilogy, as well as Evermeet: Island of Elves and City of Splendors: a Novel of Waterdeep (with Ed Greenwood). Her Realms stories were collected in The Best of the Realms, Book III: The Stories of Elaine Cunningham. She contributed Dark Journey to the New Jedi Order series set in the Star Wars Expanded Universe.
Posted on February 27, 2012 by Flames
Welcome to part two of our talk with Dave Gross. If you missed part one, you may want to go check out Part One first.
Dave Gross continues the adventures of half-elven Pathfinder Varian Jeggare and his hellspawn bodyguard Radovan in Master of Devils. This time the oddly paired duo travel to the exotic land of Tian Xia, and Gross layers the storyline with a third narrative.
“Master of Devils is more about being trapped in a situation anathema to your desires,” said Gross. “What will it take to make you give up your pride or even your life?”
Posted on February 24, 2012 by Flames
Recently White Wolf launched a Kickstarter project for the V20 Companion, which is a supplement to Vampire: The Masquerade 20th Anniversary Edition. This is the first Kickstarter project for White Wolf and it looks like the V20 Companion is going to be a very cool book. We wanted to know a little more about it and posted an open call to fans to submit their questions.
We’ve compiled the submitted questions and added a few of our own. Rich Thomas and Justin Achilli have taken the time to answer them for us here.
Posted on February 21, 2012 by Flames
A “half-breed” protagonist past his prime and his hellspawn bodyguard must find a missing Pathfinder before it is too late. Sczarni, werewolves, and a very weird witch woman… With Prince of Wolves the first novel in the Pathfinder Tales Line, Dave Gross captures the pulpy grandeur of Golarion without burying the characters under mountains of world-building.
“In Prince of Wolves,” said Gross, “one big question is, How can you find something you never lost? It’s about searching for the wrong thing, or realizing that you had it all along. It’s also about finding the unexpected.”
Posted on February 16, 2012 by Flames
Yesterday, White Wolf publishing launched a Kickstarter project for the V20 Companion, which is a supplement to Vampire: The Masquerade 20th Anniversary Edition.
Twenty-one years ago, Vampire: the Masquerade hit the tabletop RPG market like a black-clad bolt from Hell itself and changed the way games were played forever. It wasn’t just about playing a game; VtM changed people’s lives and defined a lifestyle. Last year, White Wolf created a deluxe 20th Anniversary Edition to celebrate all that Vampire: the Masquerade has meant to its creators and its fans and the response was astounding. It was clear to us that the players want more classic VtM, so we began work on the V20 Companion.
The Flames Rising crew wants to know more…We think you do, too. Here is your chance to help us interview Rich Thomas and Justin Achilli about the book.